コード例 #1
0
ファイル: Context.cpp プロジェクト: DarkMagicCK/UKN
 void Context::saveCfgFile(const UknString& name) {
     ConfigParserPtr configParser = ConfigParser::MakeEmptyParser(CPT_XML);
     if(configParser) {
         configParser->beginNode(L"cfg");
         configParser->beginNode(L"graphics");
         configParser->setInt(L"width", mCfg.render_cfg.width);
         configParser->setInt(L"height", mCfg.render_cfg.height);
         configParser->setInt(L"top", mCfg.render_cfg.top);
         configParser->setInt(L"left", mCfg.render_cfg.left);
         configParser->setBool(L"show_mouse", mCfg.render_cfg.show_mouse);
         configParser->setBool(L"full_screen", mCfg.render_cfg.full_screen);
         configParser->setBool(L"resizable", mCfg.render_cfg.resizable);
         configParser->setInt(L"sample_count", mCfg.render_cfg.sample_count);
         configParser->setInt(L"sample_quality", mCfg.render_cfg.sample_quality);
         configParser->setString(L"color_fmt", element_format_to_string(mCfg.render_cfg.color_fmt));
         configParser->setString(L"depth_stencil_fmt", element_format_to_string(mCfg.render_cfg.depth_stencil_fmt));
         
         configParser->toNode(L"/cfg");
         configParser->beginNode(L"plugins");
         if(!mCfg.graphic_factory_name.empty()) 
             configParser->setString(L"graphic_factory", mCfg.graphic_factory_name);
     }
     
     UknString formattedString = configParser->writeToString();
     ResourcePtr resource = ResourceLoader::Instance().createFileResource(name);
     if(resource) {
         resource->getResourceStream()->write((const uint8*)formattedString.data(), 
                                              formattedString.size());
     }
 }
コード例 #2
0
    bool LocalizedStringTableLoader::Load(const UknString& file, LocalizedStringTable& stringTable) {
        ukn::ConfigParserPtr parser = ukn::ConfigParser::MakeParser(ukn::ResourceLoader::Instance().loadResource(file));
        if(parser &&
           parser->toNode(L"strings")) {
            
            parser->toFirstChild();
            
            do {
                UknString lanName = parser->getCurrentNodeName();
                if(!lanName.empty()) {
                    stringTable.addLanguage(lanName);
                    
                    parser->toFirstChild();
                    
                    do {
                        UknString stringId = parser->getCurrentNodeName();
                        if(!stringId.empty()) {
                            
                            UknString value = parser->getString(L"value");
                            
                            stringTable.addString(lanName, stringId, value); 
                        }
                        
                    } while(parser->toNextChild());
                    
                    parser->toParent();
                }
                
            } while(parser->toNextChild());
            
            return true;
        }

        return false;
    }
コード例 #3
0
bool Font::deserialize(const ConfigParserPtr& config) {
    mGlyphs.clear();

    if(config && config->toNode(L"font")) {
        UknString font_name = config->getString(L"name");

        if(!font_name.empty()) {
            UknString fullFontPath = Path::CheckAndGetFontPath(font_name);

            if(fullFontPath.empty()) {
                log_error(L"ukn::Font::deserialize: error finding font name " + font_name);
                return false;
            }
            ResourcePtr fontResource = ResourceLoader::Instance().loadResource(fullFontPath);
            if(fontResource && fontResource->getResourceStream()) {
                bool result = mFace->load(fontResource);

                if(result) {
                    mGlyphs.resize(mFace->face->num_glyphs);

                    for(int i = 0; i < mFace->face->num_glyphs; ++i) {
                        mGlyphs[i].size = mFontSize;
                        mGlyphs[i].face = &mFace->face;
                    }
                }
            }
        }

        mEnableShadow = config->getBool(L"shadow", false);
        mEnableStroke = config->getBool(L"stroke", false);

        if(config->getBool(L"bold", false)) {
            this->setFTStyle(FT_STYLE_FLAG_BOLD);
        }
        if(config->getBool(L"italic", false)) {
            this->setFTStyle(FT_STYLE_FLAG_ITALIC);
        }
        mShadowXOffset = config->getInt(L"shadow_offset_x", 0);
        mShadowYOffset = config->getInt(L"shadow_offset_y", 0);

        mStrokeWidth = config->getInt(L"stroke_width", 0);

        mFontSize = config->getInt(L"size", 14);
        mFontName = font_name;

        config->toParent();

        return true;
    }
    return false;
}
コード例 #4
0
 bool LocalizedStringTableLoader::Save(const UknString& file, const LocalizedStringTable& stringTable) {
     ukn::ConfigParserPtr parser = ukn::ConfigParser::MakeEmptyParser(ukn::CPT_XML);
     
     if(parser) {
         parser->beginNode(L"strings");
         
         for(LocalizedStringTable::LanguageMap::const_iterator it = stringTable.begin(),
             end = stringTable.end();
             it != end;
             ++it) {
             parser->beginNode(it->first);
             
             const StringMap& stringMap = it->second;
             
             for(StringMap::StringMapCont::const_iterator it = stringMap.begin(),
                 end = stringMap.end();
                 it != end;
                 ++it) {
                 parser->beginNode(it->first);
                 parser->setString(L"value", it->second);
                 parser->endNode(); // String->first;
             }
             
             parser->endNode();
         }
         
         parser->endNode();
         
         UknString content = parser->writeToString();
         
         FILE* pfile = fopen(string::WStringToString(file).c_str(),
                             "w+");
         if(!pfile)
             return false;
         
         fwrite(content.c_str(), 1, content.size(), pfile);
         fclose(pfile);
         
         return true;
     }
     return false;
 }