bool CompositingCoordinator::paintToSurface(const IntSize& size, CoordinatedSurface::Flags flags, uint32_t& atlasID, IntPoint& offset, CoordinatedSurface::Client* client) { for (unsigned i = 0; i < m_updateAtlases.size(); ++i) { UpdateAtlas* atlas = m_updateAtlases[i].get(); if (atlas->supportsAlpha() == (flags & CoordinatedSurface::SupportsAlpha)) { // This will be false if there is no available buffer space. if (atlas->paintOnAvailableBuffer(size, atlasID, offset, client)) return true; } } static const int ScratchBufferDimension = 1024; // Should be a power of two. m_updateAtlases.append(std::make_unique<UpdateAtlas>(this, ScratchBufferDimension, flags)); scheduleReleaseInactiveAtlases(); return m_updateAtlases.last()->paintOnAvailableBuffer(size, atlasID, offset, client); }
PassOwnPtr<GraphicsContext> CoordinatedLayerTreeHost::beginContentUpdate(const IntSize& size, CoordinatedSurface::Flags flags, uint32_t& atlasID, IntPoint& offset) { OwnPtr<GraphicsContext> graphicsContext; for (unsigned i = 0; i < m_updateAtlases.size(); ++i) { UpdateAtlas* atlas = m_updateAtlases[i].get(); if (atlas->supportsAlpha() == (flags & CoordinatedSurface::SupportsAlpha)) { // This will return null if there is no available buffer space. graphicsContext = atlas->beginPaintingOnAvailableBuffer(atlasID, size, offset); if (graphicsContext) return graphicsContext.release(); } } static const int ScratchBufferDimension = 1024; // Should be a power of two. m_updateAtlases.append(adoptPtr(new UpdateAtlas(this, ScratchBufferDimension, flags))); scheduleReleaseInactiveAtlases(); return m_updateAtlases.last()->beginPaintingOnAvailableBuffer(atlasID, size, offset); }
void CompositingCoordinator::releaseInactiveAtlasesTimerFired(Timer<CompositingCoordinator>*) { // We always want to keep one atlas for root contents layer. std::unique_ptr<UpdateAtlas> atlasToKeepAnyway; bool foundActiveAtlasForRootContentsLayer = false; for (int i = m_updateAtlases.size() - 1; i >= 0; --i) { UpdateAtlas* atlas = m_updateAtlases[i].get(); if (!atlas->isInUse()) atlas->addTimeInactive(ReleaseInactiveAtlasesTimerInterval); bool usableForRootContentsLayer = !atlas->supportsAlpha(); if (atlas->isInactive()) { if (!foundActiveAtlasForRootContentsLayer && !atlasToKeepAnyway && usableForRootContentsLayer) atlasToKeepAnyway = std::move(m_updateAtlases[i]); m_updateAtlases.remove(i); } else if (usableForRootContentsLayer) foundActiveAtlasForRootContentsLayer = true; } if (!foundActiveAtlasForRootContentsLayer && atlasToKeepAnyway) m_updateAtlases.append(atlasToKeepAnyway.release()); if (m_updateAtlases.size() <= 1) m_releaseInactiveAtlasesTimer.stop(); }
void CoordinatedLayerTreeHost::releaseInactiveAtlasesTimerFired(Timer<CoordinatedLayerTreeHost>*) { // We always want to keep one atlas for non-composited content. OwnPtr<UpdateAtlas> atlasToKeepAnyway; bool foundActiveAtlasForNonCompositedContent = false; for (int i = m_updateAtlases.size() - 1; i >= 0; --i) { UpdateAtlas* atlas = m_updateAtlases[i].get(); if (!atlas->isInUse()) atlas->addTimeInactive(ReleaseInactiveAtlasesTimerInterval); bool usableForNonCompositedContent = !atlas->supportsAlpha(); if (atlas->isInactive()) { if (!foundActiveAtlasForNonCompositedContent && !atlasToKeepAnyway && usableForNonCompositedContent) atlasToKeepAnyway = m_updateAtlases[i].release(); m_updateAtlases.remove(i); } else if (usableForNonCompositedContent) foundActiveAtlasForNonCompositedContent = true; } if (!foundActiveAtlasForNonCompositedContent && atlasToKeepAnyway) m_updateAtlases.append(atlasToKeepAnyway.release()); if (m_updateAtlases.size() <= 1) m_releaseInactiveAtlasesTimer.stop(); }