void VHelp::Init() { Vision::Callbacks.OnUpdateSceneFinished += this; VAppMenu* pMainMenu = GetParent()->GetAppModule<VAppMenu>(); if (pMainMenu == NULL) { SetEnabled(false); m_bToggleEnabled = true; return; } m_callbacks.Append(pMainMenu->RegisterItem(VAppMenuItem("Help", 0, VAPP_DEFAULT_SORTING_3, true))); RegisterCallbacks(); SetEnabled(false); }
void VDebugOptions::Init() { Vision::Callbacks.OnUpdateSceneBegin += this; Vision::Callbacks.OnBeforeSwapBuffers += this; Vision::Callbacks.OnRenderHook += this; // Setup graph for displaying un-/filtered time steps VGraphProps timeStepGraphProps; timeStepGraphProps.vPosition.set(-0.85f, -0.3f); timeStepGraphProps.fWidth = 0.25f; timeStepGraphProps.fHeight = 0.25f; timeStepGraphProps.iResolution = 64; timeStepGraphProps.bRangeAdaptation = true; m_pTimeStepGraph = new VGraphObject(timeStepGraphProps); m_pTimeStepGraph->AddCurve("Unfiltered Time Step", VColorRef(0, 255, 0), new VUnfilteredTimeDiffUpdater); m_pTimeStepGraph->AddCurve("Filtered Time Step", VColorRef(255, 0, 0), new VFilteredTimeDiffUpdater); m_pTimeStepGraph->Init(); m_pTimeStepGraph->SetVisible(false); #if defined(WIN32) GetParent()->GetInputMap()->MapTrigger(TOGGLE_FPS, VInputManager::GetKeyboard(), CT_KB_F2, VInputOptions::Once(ONCE_ON_RELEASE)); GetParent()->GetInputMap()->MapTrigger(TOGGLE_WIREFRAME, VInputManager::GetKeyboard(), CT_KB_F3, VInputOptions::Once(ONCE_ON_RELEASE)); #endif VAppMenu* pMainMenu = GetParent()->GetAppModule<VAppMenu>(); if (pMainMenu == NULL) return; // General Debug Options // Note: OPTION_FPS, OPTION_WIREFRAME, and OPTION_RELOAD_RESOURCES are added directly to the menu's root, the other options // are added to the menu's root as a group called 'Debug Options' m_callbacks.Append(pMainMenu->RegisterItem(VAppMenuItem("Toggle FPS Display", OPTION_FPS, VAPP_DEFAULT_SORTING_0, true))); // wireframe rendering is not supported on GLES2 #if !defined(_VR_GLES2) m_callbacks.Append(pMainMenu->RegisterItem(VAppMenuItem("Wireframe", OPTION_WIREFRAME, VAPP_DEFAULT_SORTING_0 + 1, true))); #endif m_callbacks.Append(pMainMenu->RegisterItem(VAppMenuItem("Reload Modified Resources", OPTION_RELOAD_RESOURCES, VAPP_DEFAULT_SORTING_0 + 2, false))); VAppMenuItems items; items.Add(VAppMenuItem("Show Time Step Graph", OPTION_TIME_STEP_GRAPH, 0, true)); items.Add(VAppMenuItem("Save Screenshot", OPTION_SAVE_SCREENSHOT, 0, false)); #if defined(SUPPORTS_MULTITOUCH) items.Add(VAppMenuItem("Touch Area Debug Rendering", OPTION_MULTITOUCH, 0, true)); #endif m_callbacks.Append(pMainMenu->RegisterGroup("Debug Options", items, NULL, VAPP_DEFAULT_SORTING_0 + 3, true)); RegisterCallbacks(); // Debug Render Flags items.RemoveAll(); items.Add(VAppMenuItem("Display Object Triangle Count", DEBUGRENDERFLAG_OBJECT_TRIANGLECOUNT, 0, true)); items.Add(VAppMenuItem("Display Object Visibility BoundingBox", DEBUGRENDERFLAG_OBJECT_VISBBOX, 0, true)); items.Add(VAppMenuItem("Display Object vis. Area Assignment", DEBUGRENDERFLAG_OBJECT_VISIBILITYZONES, 0, true)); items.Add(VAppMenuItem("Display Light Influence BoundingBox", DEBUGRENDERFLAG_LIGHT_INFLUENCEBOX, 0, true)); items.Add(VAppMenuItem("Display Trace Lines", DEBUGRENDERFLAG_TRACELINES, 0, true)); items.Add(VAppMenuItem("Display Visibility Objects", DEBUGRENDERFLAG_VISIBILITYOBJECTS, 0, true)); items.Add(VAppMenuItem("Display Portals", DEBUGRENDERFLAG_PORTALS, 0, true)); items.Add(VAppMenuItem("Display Visibility Zones", DEBUGRENDERFLAG_VISIBILITYZONES, 0, true)); items.Add(VAppMenuItem((Vision::GetScriptManager() != NULL) ? "Scripting Statistics" : "Scripting Statistics (no script man.)", DEBUGRENDERFLAG_SCRIPTSTATISTICS, 0, true)); items.Add(VAppMenuItem("Display Object Render Order", DEBUGRENDERFLAG_OBJECTRENDERORDER, 0, true)); items.Add(VAppMenuItem("Display Thread Workload", DEBUGRENDERFLAG_THREADWORKLOAD, 0, true)); items.Add(VAppMenuItem("Display Streaming Zones", DEBUGRENDERFLAG_ZONES, 0, true)); items.Add(VAppMenuItem("Display Resource Stats", DEBUGRENDERFLAG_RESOURCE_STATISTICS, 0, true)); items.Add(VAppMenuItem("Display Memory Stats", DEBUGRENDERFLAG_MEMORY_STATISTICS, 0, true)); m_debugInfos = pMainMenu->RegisterGroup("Debug Infos", items, "Debug Options"); RegisterCallbacks(m_debugInfos); }