コード例 #1
0
ファイル: CueDocument.cpp プロジェクト: rolflobker/xbmc
//////////////////////////////////////////////////////////////////////////////////
// Function:GetNextItem()
// Returns the track information from the next item in the cuelist
//////////////////////////////////////////////////////////////////////////////////
void CCueDocument::GetSongs(VECSONGS &songs)
{
    for (int i = 0; i < m_iTotalTracks; i++)
    {
        CSong song;
        if ((m_Track[i].strArtist.length() == 0) && (m_strArtist.length() > 0))
            song.strArtist = m_strArtist;
        else
            song.strArtist = m_Track[i].strArtist;
        song.strAlbumArtist = m_strArtist;
        song.strAlbum = m_strAlbum;
        song.strGenre = m_strGenre;
        song.iYear = m_iYear;
        song.iTrack = m_Track[i].iTrackNumber;
        if (m_Track[i].strTitle.length() == 0) // No track information for this track!
            song.strTitle.Format("Track %2d", i + 1);
        else
            song.strTitle = m_Track[i].strTitle;
        song.strFileName =  m_Track[i].strFile;
        song.iStartOffset = m_Track[i].iStartTime;
        song.iEndOffset = m_Track[i].iEndTime;
        if (song.iEndOffset)
            song.iDuration = (song.iEndOffset - song.iStartOffset + 37) / 75;
        else
            song.iDuration = 0;
        // TODO: replayGain goes here
        songs.push_back(song);
    }
}
コード例 #2
0
ファイル: CueDocument.cpp プロジェクト: Sithisackt/kodi
//////////////////////////////////////////////////////////////////////////////////
// Function:GetNextItem()
// Returns the track information from the next item in the cuelist
//////////////////////////////////////////////////////////////////////////////////
void CCueDocument::GetSongs(VECSONGS &songs)
{
    for (int i = 0; i < m_iTotalTracks; i++)
    {
        CSong song;
        if ((m_Track[i].strArtist.length() == 0) && (m_strArtist.length() > 0))
            song.artist = StringUtils::Split(m_strArtist, g_advancedSettings.m_musicItemSeparator);
        else
            song.artist = StringUtils::Split(m_Track[i].strArtist, g_advancedSettings.m_musicItemSeparator);
        song.albumArtist = StringUtils::Split(m_strArtist, g_advancedSettings.m_musicItemSeparator);
        song.strAlbum = m_strAlbum;
        song.genre = StringUtils::Split(m_strGenre, g_advancedSettings.m_musicItemSeparator);
        song.iYear = m_iYear;
        song.iTrack = m_Track[i].iTrackNumber;
        if ( m_iDiscNumber > 0 )
            song.iTrack |= (m_iDiscNumber << 16); // see CMusicInfoTag::GetDiscNumber()
        if (m_Track[i].strTitle.length() == 0) // No track information for this track!
            song.strTitle = StringUtils::Format("Track %2d", i + 1);
        else
            song.strTitle = m_Track[i].strTitle;
        song.strFileName =  m_Track[i].strFile;
        song.iStartOffset = m_Track[i].iStartTime;
        song.iEndOffset = m_Track[i].iEndTime;
        if (song.iEndOffset)
            song.iDuration = (song.iEndOffset - song.iStartOffset + 37) / 75;
        else
            song.iDuration = 0;
        // TODO: replayGain goes here
        songs.push_back(song);
    }
}
コード例 #3
0
ファイル: CueDocument.cpp プロジェクト: odon/xbmc
//////////////////////////////////////////////////////////////////////////////////
// Function:GetSongs()
// Store track information into songs list.
//////////////////////////////////////////////////////////////////////////////////
void CCueDocument::GetSongs(VECSONGS &songs)
{
  for (size_t i = 0; i < m_tracks.size(); ++i)
  {
    CSong song;
    GetSong(i, song);
    songs.push_back(song);
  }
}
コード例 #4
0
ファイル: MusicInfoLoader.cpp プロジェクト: madhatterpa/xbmc
void CMusicInfoLoader::OnLoaderFinish()
{
  // cleanup last loaded songs from database
  m_songsMap.Clear();

  // cleanup cache loaded from HD
  m_mapFileItems->Clear();

  if (!m_bStop)
  { // check for art
    VECSONGS songs;
    songs.reserve(m_pVecItems->Size());
    for (int i = 0; i < m_pVecItems->Size(); ++i)
    {
      CFileItemPtr pItem = m_pVecItems->Get(i);
      if (pItem->m_bIsFolder || pItem->IsPlayList() || pItem->IsNFO() || pItem->IsInternetStream())
        continue;
      if (pItem->HasMusicInfoTag() && pItem->GetMusicInfoTag()->Loaded())
      {
        CSong song(*pItem->GetMusicInfoTag());
        song.strThumb = pItem->GetArt("thumb");
        song.idSong = i; // for the lookup below
        songs.push_back(song);
      }
    }
    VECALBUMS albums;
    CMusicInfoScanner::CategoriseAlbums(songs, albums);
    CMusicInfoScanner::FindArtForAlbums(albums, m_pVecItems->GetPath());
    for (VECALBUMS::iterator i = albums.begin(); i != albums.end(); ++i)
    {
      string albumArt = i->art["thumb"];
      for (VECSONGS::iterator j = i->songs.begin(); j != i->songs.end(); ++j)
      {
        if (!j->strThumb.empty())
          m_pVecItems->Get(j->idSong)->SetArt("thumb", j->strThumb);
        else
          m_pVecItems->Get(j->idSong)->SetArt("thumb", albumArt);
      }
    }
  }

  // Save loaded items to HD
  if (!m_strCacheFileName.IsEmpty())
    SaveCache(m_strCacheFileName, *m_pVecItems);
  else if (!m_bStop && (m_databaseHits > 1 || m_tagReads > 0))
    m_pVecItems->Save();

  m_musicDatabase.Close();
}
コード例 #5
0
void CGUIWindowMusicBase::UpdateThumb(const CAlbum &album, const CStdString &path)
{
  // check user permissions
  bool saveDb = album.idAlbum != -1;
  bool saveDirThumb = true;
  if (!g_settings.GetCurrentProfile().canWriteDatabases() && !g_passwordManager.bMasterUser)
  {
    saveDb = false;
    saveDirThumb = false;
  }

  CStdString albumThumb = m_musicdatabase.GetArtForItem(album.idAlbum, "album", "thumb");

  // Update the thumb in the music database (songs + albums)
  CStdString albumPath(path);
  if (saveDb && CFile::Exists(albumThumb))
    m_musicdatabase.SaveAlbumThumb(album.idAlbum, albumThumb);

  // Update currently playing song if it's from the same album.  This is necessary as when the album
  // first gets it's cover, the info manager's item doesn't have the updated information (so will be
  // sending a blank thumb to the skin.)
  if (g_application.IsPlayingAudio())
  {
    const CMusicInfoTag* tag=g_infoManager.GetCurrentSongTag();
    if (tag)
    {
      // really, this may not be enough as it is to reliably update this item.  eg think of various artists albums
      // that aren't tagged as such (and aren't yet scanned).  But we probably can't do anything better than this
      // in that case
      if (album.strAlbum == tag->GetAlbum() && (album.artist == tag->GetAlbumArtist() ||
                                                album.artist == tag->GetArtist()))
      {
        g_infoManager.SetCurrentAlbumThumb(albumThumb);
      }
    }
  }

  // Save this thumb as the directory thumb if it's the only album in the folder (files view nicety)
  // We do this by grabbing all the songs in the folder, and checking to see whether they come
  // from the same album.
  if (saveDirThumb && CFile::Exists(albumThumb) && !albumPath.IsEmpty() && !URIUtils::IsCDDA(albumPath))
  {
    CFileItemList items;
    GetDirectory(albumPath, items);
    OnRetrieveMusicInfo(items);
    VECSONGS songs;
    for (int i = 0; i < items.Size(); i++)
    {
      CFileItemPtr item = items[i];
      if (item->HasMusicInfoTag() && item->GetMusicInfoTag()->Loaded())
      {
        CSong song(*item->GetMusicInfoTag());
        songs.push_back(song);
      }
    }
    VECALBUMS albums;
    CMusicInfoScanner::CategoriseAlbums(songs, albums);
    if (albums.size() == 1)
    { // set as folder thumb as well
      CThumbLoader::SetCachedImage(items, "thumb", albumPath);
    }
  }

  // update the file listing - we have to update the whole lot, as it's likely that
  // more than just our thumbnaias changed
  // TODO: Ideally this would only be done when needed - at the moment we appear to be
  //       doing this for every lookup, possibly twice (see ShowAlbumInfo)
  m_vecItems->RemoveDiscCache(GetID());
  Update(m_vecItems->GetPath());

  //  Do we have to autoswitch to the thumb control?
  m_guiState.reset(CGUIViewState::GetViewState(GetID(), *m_vecItems));
  UpdateButtons();
}
コード例 #6
0
ファイル: MusicInfoScanner.cpp プロジェクト: AdolphHuan/xbmc
int CMusicInfoScanner::RetrieveMusicInfo(CFileItemList& items, const CStdString& strDirectory)
{
  CSongMap songsMap;

  // get all information for all files in current directory from database, and remove them
  if (m_musicDatabase.RemoveSongsFromPath(strDirectory, songsMap))
    m_needsCleanup = true;

  VECSONGS songsToAdd;

  CStdStringArray regexps = g_advancedSettings.m_audioExcludeFromScanRegExps;

  // for every file found, but skip folder
  for (int i = 0; i < items.Size(); ++i)
  {
    CFileItemPtr pItem = items[i];
    CStdString strExtension;
    URIUtils::GetExtension(pItem->GetPath(), strExtension);

    if (m_bStop)
      return 0;

    // Discard all excluded files defined by m_musicExcludeRegExps
    if (CUtil::ExcludeFileOrFolder(pItem->GetPath(), regexps))
      continue;

    // dont try reading id3tags for folders, playlists or shoutcast streams
    if (!pItem->m_bIsFolder && !pItem->IsPlayList() && !pItem->IsPicture() && !pItem->IsLyrics() )
    {
      m_currentItem++;
//      CLog::Log(LOGDEBUG, "%s - Reading tag for: %s", __FUNCTION__, pItem->GetPath().c_str());

      // grab info from the song
      CSong *dbSong = songsMap.Find(pItem->GetPath());

      CMusicInfoTag& tag = *pItem->GetMusicInfoTag();
      if (!tag.Loaded() )
      { // read the tag from a file
        auto_ptr<IMusicInfoTagLoader> pLoader (CMusicInfoTagLoaderFactory::CreateLoader(pItem->GetPath()));
        if (NULL != pLoader.get())
          pLoader->Load(pItem->GetPath(), tag);
      }

      // if we have the itemcount, update our
      // dialog with the progress we made
      if (m_handle && m_itemCount>0)
        m_handle->SetPercentage(m_currentItem/(float)m_itemCount*100);

      if (tag.Loaded())
      {
        CSong song(tag);

        // ensure our song has a valid filename or else it will assert in AddSong()
        if (song.strFileName.IsEmpty())
        {
          // copy filename from path in case UPnP or other tag loaders didn't specify one (FIXME?)
          song.strFileName = pItem->GetPath();

          // if we still don't have a valid filename, skip the song
          if (song.strFileName.IsEmpty())
          {
            // this shouldn't ideally happen!
            CLog::Log(LOGERROR, "Skipping song since it doesn't seem to have a filename");
            continue;
          }
        }

        song.iStartOffset = pItem->m_lStartOffset;
        song.iEndOffset = pItem->m_lEndOffset;
        song.strThumb = pItem->GetUserMusicThumb(true);
        if (dbSong)
        { // keep the db-only fields intact on rescan...
          song.iTimesPlayed = dbSong->iTimesPlayed;
          song.lastPlayed = dbSong->lastPlayed;
          song.iKaraokeNumber = dbSong->iKaraokeNumber;

          if (song.rating == '0') song.rating = dbSong->rating;
          if (song.strThumb.empty())
            song.strThumb = dbSong->strThumb;
        }
        songsToAdd.push_back(song);
//        CLog::Log(LOGDEBUG, "%s - Tag loaded for: %s", __FUNCTION__, pItem->GetPath().c_str());
      }
      else
        CLog::Log(LOGDEBUG, "%s - No tag found for: %s", __FUNCTION__, pItem->GetPath().c_str());
    }
  }

  VECALBUMS albums;
  CategoriseAlbums(songsToAdd, albums);
  FindArtForAlbums(albums, items.GetPath());

  // finally, add these to the database
  m_musicDatabase.BeginTransaction();
  int numAdded = 0;
  set<int> albumsToScan;
  set<int> artistsToScan;
  for (VECALBUMS::iterator i = albums.begin(); i != albums.end(); ++i)
  {
    vector<int> songIDs;
    int idAlbum = m_musicDatabase.AddAlbum(*i, songIDs);
    numAdded += i->songs.size();
    if (m_bStop)
    {
      m_musicDatabase.RollbackTransaction();
      return numAdded;
    }

    // Build the artist & album sets
    albumsToScan.insert(idAlbum);
    for (vector<int>::iterator j = songIDs.begin(); j != songIDs.end(); ++j)
    {
      vector<int> songArtists;
      m_musicDatabase.GetArtistsBySong(*j, false, songArtists);
      artistsToScan.insert(songArtists.begin(), songArtists.end());
    }
    std::vector<int> albumArtists;
    m_musicDatabase.GetArtistsByAlbum(idAlbum, false, albumArtists);
    artistsToScan.insert(albumArtists.begin(), albumArtists.end());
  }
  m_musicDatabase.CommitTransaction();

  // Download info & artwork
  bool bCanceled;
  for (set<int>::iterator it = artistsToScan.begin(); it != artistsToScan.end(); ++it)
  {
    bCanceled = false;
    if (find(m_artistsScanned.begin(),m_artistsScanned.end(), *it) == m_artistsScanned.end())
    {
      CStdString strArtist = m_musicDatabase.GetArtistById(*it);
      m_artistsScanned.push_back(*it);
      if (!m_bStop && (m_flags & SCAN_ONLINE))
      {
        CStdString strPath;
        strPath.Format("musicdb://2/%u/", *it);

        if (!DownloadArtistInfo(strPath, strArtist, bCanceled)) // assume we want to retry
          m_artistsScanned.pop_back();
      }
      else
      {
        map<string, string> artwork = GetArtistArtwork(*it);
        m_musicDatabase.SetArtForItem(*it, "artist", artwork);
      }
    }
  }

  if (m_flags & SCAN_ONLINE)
  {
    for (set<int>::iterator it = albumsToScan.begin(); it != albumsToScan.end(); ++it)
    {
      if (m_bStop)
        return songsToAdd.size();

      CStdString strPath;
      strPath.Format("musicdb://3/%u/",*it);

      CAlbum album;
      m_musicDatabase.GetAlbumInfo(*it, album, NULL);
      bCanceled = false;
      if (find(m_albumsScanned.begin(), m_albumsScanned.end(), *it) == m_albumsScanned.end())
      {
        CMusicAlbumInfo albumInfo;
        if (DownloadAlbumInfo(strPath, StringUtils::Join(album.artist, g_advancedSettings.m_musicItemSeparator), album.strAlbum, bCanceled, albumInfo))
          m_albumsScanned.push_back(*it);
      }
    }
  }
  if (m_handle)
    m_handle->SetTitle(g_localizeStrings.Get(505));

  return songsToAdd.size();
}
コード例 #7
0
int CMusicInfoScanner::RetrieveMusicInfo(CFileItemList& items, const CStdString& strDirectory)
{
  CSongMap songsMap;

  // get all information for all files in current directory from database, and remove them
  if (m_musicDatabase.RemoveSongsFromPath(strDirectory, songsMap))
    m_needsCleanup = true;

  VECSONGS songsToAdd;

  CStdStringArray regexps = g_advancedSettings.m_audioExcludeFromScanRegExps;

  // for every file found, but skip folder
  for (int i = 0; i < items.Size(); ++i)
  {
    CFileItemPtr pItem = items[i];
    CStdString strExtension;
    URIUtils::GetExtension(pItem->GetPath(), strExtension);

    if (m_bStop)
      return 0;

    // Discard all excluded files defined by m_musicExcludeRegExps
    if (CUtil::ExcludeFileOrFolder(pItem->GetPath(), regexps))
      continue;

    // dont try reading id3tags for folders, playlists or shoutcast streams
    if (!pItem->m_bIsFolder && !pItem->IsPlayList() && !pItem->IsPicture() && !pItem->IsLyrics() )
    {
      m_currentItem++;
//      CLog::Log(LOGDEBUG, "%s - Reading tag for: %s", __FUNCTION__, pItem->GetPath().c_str());

      // grab info from the song
      CSong *dbSong = songsMap.Find(pItem->GetPath());

      CMusicInfoTag& tag = *pItem->GetMusicInfoTag();
      if (!tag.Loaded() )
      { // read the tag from a file
        auto_ptr<IMusicInfoTagLoader> pLoader (CMusicInfoTagLoaderFactory::CreateLoader(pItem->GetPath()));
        if (NULL != pLoader.get())
          pLoader->Load(pItem->GetPath(), tag);
      }

      // if we have the itemcount, notify our
      // observer with the progress we made
      if (m_pObserver && m_itemCount>0)
        m_pObserver->OnSetProgress(m_currentItem, m_itemCount);

      if (tag.Loaded())
      {
        CSong song(tag);

        // ensure our song has a valid filename or else it will assert in AddSong()
        if (song.strFileName.IsEmpty())
        {
          // copy filename from path in case UPnP or other tag loaders didn't specify one (FIXME?)
          song.strFileName = pItem->GetPath();

          // if we still don't have a valid filename, skip the song
          if (song.strFileName.IsEmpty())
          {
            // this shouldn't ideally happen!
            CLog::Log(LOGERROR, "Skipping song since it doesn't seem to have a filename");
            continue;
          }
        }

        song.iStartOffset = pItem->m_lStartOffset;
        song.iEndOffset = pItem->m_lEndOffset;
        if (dbSong)
        { // keep the db-only fields intact on rescan...
          song.iTimesPlayed = dbSong->iTimesPlayed;
          song.lastPlayed = dbSong->lastPlayed;
          song.iKaraokeNumber = dbSong->iKaraokeNumber;

          if (song.rating == '0') song.rating = dbSong->rating;
        }
        pItem->SetMusicThumb();
        song.strThumb = pItem->GetThumbnailImage();
        songsToAdd.push_back(song);
//        CLog::Log(LOGDEBUG, "%s - Tag loaded for: %s", __FUNCTION__, pItem->GetPath().c_str());
      }
      else
        CLog::Log(LOGDEBUG, "%s - No tag found for: %s", __FUNCTION__, pItem->GetPath().c_str());
    }
  }

  CheckForVariousArtists(songsToAdd);
  if (!items.HasThumbnail())
    UpdateFolderThumb(songsToAdd, items.GetPath());

  // finally, add these to the database
  set<CStdString> artistsToScan;
  set< pair<CStdString, CStdString> > albumsToScan;
  m_musicDatabase.BeginTransaction();
  for (unsigned int i = 0; i < songsToAdd.size(); ++i)
  {
    if (m_bStop)
    {
      m_musicDatabase.RollbackTransaction();
      return i;
    }
    CSong &song = songsToAdd[i];
    m_musicDatabase.AddSong(song, false);

    artistsToScan.insert(song.strArtist);
    albumsToScan.insert(make_pair(song.strAlbum, song.strArtist));
  }
  m_musicDatabase.CommitTransaction();

  bool bCanceled;
  for (set<CStdString>::iterator i = artistsToScan.begin(); i != artistsToScan.end(); ++i)
  {
    bCanceled = false;
    long iArtist = m_musicDatabase.GetArtistByName(*i);
    if (find(m_artistsScanned.begin(),m_artistsScanned.end(),iArtist) == m_artistsScanned.end())
    {
      m_artistsScanned.push_back(iArtist);
      if (!m_bStop && g_guiSettings.GetBool("musiclibrary.downloadinfo"))
      {
        CStdString strPath;
        strPath.Format("musicdb://2/%u/",iArtist);
        if (!DownloadArtistInfo(strPath,*i, bCanceled)) // assume we want to retry
          m_artistsScanned.pop_back();
      }
      else
        GetArtistArtwork(iArtist, *i);
    }
  }

  if (g_guiSettings.GetBool("musiclibrary.downloadinfo"))
  {
    for (set< pair<CStdString, CStdString> >::iterator i = albumsToScan.begin(); i != albumsToScan.end(); ++i)
    {
      if (m_bStop)
        return songsToAdd.size();

      long iAlbum = m_musicDatabase.GetAlbumByName(i->first, i->second);
      CStdString strPath;
      strPath.Format("musicdb://3/%u/",iAlbum);

      bCanceled = false;
      if (find(m_albumsScanned.begin(), m_albumsScanned.end(), iAlbum) == m_albumsScanned.end())
      {
        CMusicAlbumInfo albumInfo;
        if (DownloadAlbumInfo(strPath, i->second, i->first, bCanceled, albumInfo))
          m_albumsScanned.push_back(iAlbum);
      }
    }
  }
  if (m_pObserver)
    m_pObserver->OnStateChanged(READING_MUSIC_INFO);

  return songsToAdd.size();
}
コード例 #8
0
int CMusicInfoScanner::RetrieveMusicInfo(CFileItemList& items, const CStdString& strDirectory)
{
  CSongMap songsMap;

  // get all information for all files in current directory from database, and remove them
  if (m_musicDatabase.RemoveSongsFromPath(strDirectory, songsMap))
    m_needsCleanup = true;

  VECSONGS songsToAdd;
  // for every file found, but skip folder
  for (int i = 0; i < items.Size(); ++i)
  {
    CFileItem* pItem = items[i];
    CStdString strExtension;
    CUtil::GetExtension(pItem->m_strPath, strExtension);

    if (m_bStop)
      return 0;

    // dont try reading id3tags for folders, playlists or shoutcast streams
    if (!pItem->m_bIsFolder && !pItem->IsPlayList() && !pItem->IsShoutCast() && !pItem->IsPicture())
    {
      m_currentItem++;
//      CLog::Log(LOGDEBUG, "%s - Reading tag for: %s", __FUNCTION__, pItem->m_strPath.c_str());

      // grab info from the song
      CSong *dbSong = songsMap.Find(pItem->m_strPath);

      CMusicInfoTag& tag = *pItem->GetMusicInfoTag();
      if (!tag.Loaded() )
      { // read the tag from a file
        auto_ptr<IMusicInfoTagLoader> pLoader (CMusicInfoTagLoaderFactory::CreateLoader(pItem->m_strPath));
        if (NULL != pLoader.get())
          pLoader->Load(pItem->m_strPath, tag);
      }

      // if we have the itemcount, notify our
      // observer with the progress we made
      if (m_pObserver && m_itemCount>0)
        m_pObserver->OnSetProgress(m_currentItem, m_itemCount);

      if (tag.Loaded())
      {
        CSong song(tag);
        song.iStartOffset = pItem->m_lStartOffset;
        song.iEndOffset = pItem->m_lEndOffset;
        if (dbSong)
        { // keep the db-only fields intact on rescan...
          song.iTimesPlayed = dbSong->iTimesPlayed;
          song.lastPlayed = dbSong->lastPlayed;
          if (song.rating == '0') song.rating = dbSong->rating;
        }
        pItem->SetMusicThumb();
        song.strThumb = pItem->GetThumbnailImage();
        songsToAdd.push_back(song);
//        CLog::Log(LOGDEBUG, "%s - Tag loaded for: %s", __FUNCTION__, spItem->m_strPath.c_str());
      }
      else
        CLog::Log(LOGDEBUG, "%s - No tag found for: %s", __FUNCTION__, pItem->m_strPath.c_str());
    }
  }

  CheckForVariousArtists(songsToAdd);
  if (!items.HasThumbnail())
    UpdateFolderThumb(songsToAdd, items.m_strPath);

  // finally, add these to the database
  for (unsigned int i = 0; i < songsToAdd.size(); ++i)
  {
    if (m_bStop) return i;
    CSong &song = songsToAdd[i];
    m_musicDatabase.AddSong(song, false);
    if (!m_bStop && g_guiSettings.GetBool("musiclibrary.autoartistinfo"))
    {
      long iArtist = m_musicDatabase.GetArtistByName(song.strArtist);
      CStdString strPath;
      strPath.Format("musicdb://2/%u/",iArtist);
      if (find(m_artistsScanned.begin(),m_artistsScanned.end(),iArtist) == m_artistsScanned.end())
        if (DownloadArtistInfo(strPath,song.strArtist))
          m_artistsScanned.push_back(iArtist);

      if (m_pObserver)
        m_pObserver->OnStateChanged(READING_MUSIC_INFO);
    }
    if (!m_bStop && g_guiSettings.GetBool("musiclibrary.autoalbuminfo"))
    {
      long iAlbum = m_musicDatabase.GetAlbumByName(song.strAlbum,song.strArtist);
      CStdString strPath;
      strPath.Format("musicdb://3/%u/",iAlbum);
      
      CMusicAlbumInfo albumInfo;
      bool bCanceled;
      if (find(m_albumsScanned.begin(),m_albumsScanned.end(),iAlbum) == m_albumsScanned.end())
        if (DownloadAlbumInfo(strPath,song.strArtist,song.strAlbum,bCanceled,albumInfo))
          m_albumsScanned.push_back(iAlbum);

      if (m_pObserver)
        m_pObserver->OnStateChanged(READING_MUSIC_INFO);
    }
  }
  return songsToAdd.size();
}
コード例 #9
0
void CGUIWindowMusicBase::UpdateThumb(const CAlbum &album, const CStdString &path)
{
  // check user permissions
  bool saveDb = album.idAlbum != -1;
  bool saveDirThumb = true;
  if (!g_settings.m_vecProfiles[g_settings.m_iLastLoadedProfileIndex].canWriteDatabases() && !g_passwordManager.bMasterUser)
  {
    saveDb = false;
    saveDirThumb = false;
  }

  CStdString albumThumb(CUtil::GetCachedAlbumThumb(album.strAlbum, album.strArtist));

  // Update the thumb in the music database (songs + albums)
  CStdString albumPath(path);
  if (saveDb && CFile::Exists(albumThumb))
    m_musicdatabase.SaveAlbumThumb(album.idAlbum, albumThumb);

  // Update currently playing song if it's from the same album.  This is necessary as when the album
  // first gets it's cover, the info manager's item doesn't have the updated information (so will be
  // sending a blank thumb to the skin.)
  if (g_application.IsPlayingAudio())
  {
    CStdString strSongFolder;
    const CMusicInfoTag* tag=g_infoManager.GetCurrentSongTag();
    if (tag)
    {
      // really, this may not be enough as it is to reliably update this item.  eg think of various artists albums
      // that aren't tagged as such (and aren't yet scanned).  But we probably can't do anything better than this
      // in that case
      if (album.strAlbum == tag->GetAlbum() && (album.strArtist == tag->GetAlbumArtist() || 
                                                album.strArtist == tag->GetArtist()))
      {
        g_infoManager.SetCurrentAlbumThumb(albumThumb);
      }
    }
  }

  // Save this thumb as the directory thumb if it's the only album in the folder (files view nicety)
  // We do this by grabbing all the songs in the folder, and checking to see whether they come
  // from the same album.
  if (saveDirThumb && CFile::Exists(albumThumb) && !albumPath.IsEmpty() && !CUtil::IsCDDA(albumPath))
  {
    CFileItemList items;
    GetDirectory(albumPath, items);
    OnRetrieveMusicInfo(items);
    VECSONGS songs;
    for (int i = 0; i < items.Size(); i++)
    {
      CFileItem *item = items[i];
      if (item->HasMusicInfoTag() && item->GetMusicInfoTag()->Loaded())
      {
        CSong song(*item->GetMusicInfoTag());
        songs.push_back(song);
      }
    }
    CMusicInfoScanner::CheckForVariousArtists(songs);
    CStdString album, artist;
    if (CMusicInfoScanner::HasSingleAlbum(songs, album, artist))
    { // can cache as the folder thumb
      CStdString folderThumb(CUtil::GetCachedMusicThumb(albumPath));
      ::CopyFile(albumThumb, folderThumb, false);
    }
  }

  // update the file listing
  int iSelectedItem = m_viewControl.GetSelectedItem();
  if (iSelectedItem >= 0 && m_vecItems->Get(iSelectedItem))
  {
    CFileItem* pSelectedItem=m_vecItems->Get(iSelectedItem);
    if (pSelectedItem->m_bIsFolder)
    {
      // refresh only the icon of
      // the current folder
      pSelectedItem->FreeMemory();
      if (!pSelectedItem->HasThumbnail())
        pSelectedItem->SetThumbnailImage(albumThumb);
      pSelectedItem->FillInDefaultIcon();
    }
    else
    {
      // Refresh all items
      m_vecItems->RemoveDiscCache();
      Update(m_vecItems->m_strPath);
    }

    //  Do we have to autoswitch to the thumb control?
    m_guiState.reset(CGUIViewState::GetViewState(GetID(), *m_vecItems));
    UpdateButtons();
  }
}