コード例 #1
0
void VFSNode::setName(const VString& name) {
    VFSNode parentNode;
    this->getParentNode(parentNode);

    VString newPath = parentNode.getChildPath(name);
    this->setPath(newPath);
}
コード例 #2
0
bool VFSNodeCopyDirectoryCallback::handleNextNode(const VFSNode& source) {
    VFSNode dest(mDestDir, source.getName());
    if (source.isFile()) {
        VFSNode::copyFile(source, dest);
    } else if (mRecursive) {
        VFSNode::copyDirectory(source, dest, mRecursive);
    }
    
    return true;
}
コード例 #3
0
void VFSNodeUnit::_testBinaryFileIO(const VString& seriesLabel, VFSNode& node, VAbstractFileStream& fileStream) {
    // This output line is just to mark which kind of file i/o we're doing:
    this->logStatus(seriesLabel);

    VBinaryIOStream io(fileStream);

    fileStream.openWrite();

    io.writeS8(1);
    io.writeU8(2);
    io.writeS16(3);
    io.writeU16(4);
    io.writeS32(5L);
    io.writeU32(6L);
    io.writeS64(CONST_S64(7));
    io.writeU64(CONST_U64(8));
    io.writeFloat(9.9f);
    io.writeDouble(3.1415926);
    io.writeBool(true);
    io.writeString("hello");
    io.flush();

    fileStream.close();

    VUNIT_ASSERT_TRUE_LABELED(node.size() != 0, "non-empty file");
    VUNIT_ASSERT_TRUE_LABELED(node.isFile(), "is file");
    VUNIT_ASSERT_FALSE_LABELED(node.isDirectory(), "is not directory");

    fileStream.openReadOnly();

    VUNIT_ASSERT_TRUE_LABELED(io.readS8() == 1, "S8 match");
    VUNIT_ASSERT_TRUE_LABELED(io.readU8() == 2, "U8 match");
    VUNIT_ASSERT_TRUE_LABELED(io.readS16() == 3, "S16 match");
    VUNIT_ASSERT_TRUE_LABELED(io.readU16() == 4, "U16 match");
    VUNIT_ASSERT_TRUE_LABELED(io.readS32() == 5L, "S32 match");
    VUNIT_ASSERT_TRUE_LABELED(io.readU32() == 6L, "U32 match");
    VUNIT_ASSERT_TRUE_LABELED(io.readS64() == CONST_S64(7), "S64 match");
    VUNIT_ASSERT_TRUE_LABELED(io.readU64() == CONST_U64(8), "U64 match");
    VUNIT_ASSERT_TRUE_LABELED(io.readFloat() == 9.9f, "Float match");
    VUNIT_ASSERT_TRUE_LABELED(io.readDouble() == 3.1415926, "Double match");
    VUNIT_ASSERT_TRUE_LABELED(io.readBool() == true, "Bool match");
    VUNIT_ASSERT_TRUE_LABELED(io.readString() == "hello", "String match");
    try {
        // We should not be able to read any more data.
        (void) io.readU8();
        // If we get here, there's junk past the proper end of the file.
        VUNIT_ASSERT_FAILURE("EOF mark position");
    } catch (const VEOFException& /*ex*/) {
        VUNIT_ASSERT_SUCCESS("EOF mark position");
    } catch (...) {
        VUNIT_ASSERT_FAILURE("EOF mark position (unexpected exception type)");
    }

    fileStream.close();
}
コード例 #4
0
void VFSNode::renameToName(const VString& newName, VFSNode& nodeToUpdate) const {
    VFSNode parentNode;
    this->getParentNode(parentNode);

    VString newPath;
    parentNode.getChildPath(newName, newPath);

    this->_platform_renameNode(newPath);

    nodeToUpdate.setPath(newPath);    // it IS allowed for nodeToUpdate to be this
}
コード例 #5
0
void VFSNodeUnit::_testTextFileReadAll(VFSNode& node) {
    VString contents;
    node.readAll(contents);
    VUNIT_ASSERT_EQUAL_LABELED(contents, mTextFileContents, "VFSNode::readAll() to VString");

    VStringVector lines;
    node.readAll(lines);
    VUNIT_ASSERT_EQUAL_LABELED((int) lines.size(), (int) mTextFileLines.size(), "VFSNode::readAll() to VStringVector, count");

    int lineNumber = 1;
    for (size_t i = 0; i < lines.size(); ++i) {
        VUNIT_ASSERT_EQUAL_LABELED(lines[i], mTextFileLines[i], VSTRING_FORMAT("VFSNode::readAll() to VStringVector, line %d match", lineNumber));
        ++lineNumber;
    }
}
コード例 #6
0
void VFSNode::mkdirs() const {
    // If this directory already exists, we are done.
    if (this->exists())
        return;

    // Create the parent directory (and its parents etc.) if necessary.
    VFSNode    parentNode;
    this->getParentNode(parentNode);

    if (! parentNode.getPath().isEmpty())    // root or parent of supplied path must be assumed to exist
        parentNode.mkdirs();

    // Create this directory specifically.
    this->mkdir();
}
コード例 #7
0
ファイル: VFSDir.cpp プロジェクト: jrwren/nepenthes
VFSDir::VFSDir(VFSNode *parentnode, char *name)
{
	m_ParentNode = parentnode;
	m_Name 	= name;
	m_Type = VFS_DIR;
	VFSNode *parent = m_ParentNode;
	string path = name;
	while (parent != NULL)
	{
		path = "\\" + path;
		path = parent->getName() + path;
		parent = parent->getParent();
	}
	logSpam(" created dir %s \n",path.c_str());
	
}
コード例 #8
0
void VFSNodeUnit::_writeKnownDirectoryTestFile(VFSNode::KnownDirectoryIdentifier id, const VString& fileName) {
    VFSNode folder = VFSNode::getKnownDirectoryNode(id, "BombayDigital", "unittest-temp");

    VFSNode fileNode;
    folder.getChildNode(fileName, fileNode);

    VBufferedFileStream fs(fileNode);
    fs.openWrite();

    VTextIOStream out(fs);

    VInstant now;
    out.writeLine(now.getLocalString());
    out.flush();

    this->logStatus(VSTRING_FORMAT("Wrote to file '%s'.", fileNode.getPath().chars()));
}
コード例 #9
0
void VFSNodeUnit::_testTextFileIO(const VString& seriesLabel, VFSNode& node, VAbstractFileStream& fileStream) {
    // This output line is just to mark which kind of file i/o we're doing:
    this->logStatus(seriesLabel);

    VTextIOStream io(fileStream);
    fileStream.openWrite();

    for (VStringVector::const_iterator i = mTextFileLines.begin(); i != mTextFileLines.end(); ++i)
        io.writeLine(*i);

    io.flush();

    fileStream.close();

    VUNIT_ASSERT_TRUE_LABELED(node.size() != 0, "non-empty file");
    VUNIT_ASSERT_TRUE_LABELED(node.isFile(), "is file");
    VUNIT_ASSERT_FALSE_LABELED(node.isDirectory(), "is not directory");

    fileStream.openReadOnly();

    VString line;
    int lineNumber = 1;
    for (VStringVector::const_iterator i = mTextFileLines.begin(); i != mTextFileLines.end(); ++i) {
        io.readLine(line);
        VUNIT_ASSERT_EQUAL_LABELED(line, *i, VSTRING_FORMAT("Line %d match", lineNumber));
        ++lineNumber;
    }

    try {
        // We should not be able to read any more lines.
        io.readLine(line);
        // If we get here, there's junk past the proper end of the file.
        VUNIT_ASSERT_FAILURE("EOF mark position");
    } catch (const VEOFException& /*ex*/) {
        VUNIT_ASSERT_SUCCESS("EOF mark position");
    } catch (...) {
        VUNIT_ASSERT_FAILURE("EOF mark position (unexpected exception type)");
    }

    fileStream.close();
}
コード例 #10
0
bool VFSNodeFindCallback::handleNextNode(const VFSNode& node) {
    VString nodeNameLowerCase;
    node.getName(nodeNameLowerCase);
    nodeNameLowerCase.toLowerCase();

    if (nodeNameLowerCase == mNameToMatchLowerCase) {
        mFound = true;
        mMatchedNode = node;
        return false; // we found a match, so stop looking
    }

    return true;
}
コード例 #11
0
// static
void VFSNode::copyDirectory(const VFSNode& source, const VFSNode& dest, bool recursive) {
    if (recursive) {
        VString sourcePathWithTrailingSeparator = source.getPath() + (source.getPath().endsWith(PATH_SEPARATOR_CHAR) ? "" : PATH_SEPARATOR_CHARS);
        if (dest.getPath().startsWith(sourcePathWithTrailingSeparator)) {
            throw VException(VSTRING_FORMAT("Attempt to recursively copy '%s' into '%s'.", source.getPath().chars(), dest.getPath().chars()));
        }
    }

    if (!dest.exists()) {
        dest.mkdirs();
    }
    
    VFSNodeCopyDirectoryCallback copyDirectoryCallback(dest, recursive);
    source.iterate(copyDirectoryCallback);
}
コード例 #12
0
// static
VFSNode VFSNode::_platform_getKnownDirectoryNode(KnownDirectoryIdentifier id, const VString& companyName, const VString& appName) {
    if (id == CURRENT_WORKING_DIRECTORY) {
        return VFSNode(VPlatformAPI::getcwd());
    }

    if (id == EXECUTABLE_DIRECTORY) {
        /*
        This depends on the structure of the application or tool.
        If it's an iOS application, it's a bundle where we have:
            /...../wanted-dir/AppName.app/executable
            (2 levels up, wanted-dir is a randomized serial number at some path)
        If it's built as a Mac OS X application bundle we have:
            /...../wanted-dir/AppName.app/Contents/MacOS/executable
            (4 levels up, typically wanted-dir is /Applications if installed, but doesn't have to be)
        If it's built as a simple Unix-y tool we have:
            /...../wanted-dir/executable
            (1 level up, wanted-dir is wherever the tool has been placed)
        */
#ifdef VPLATFORM_MAC_IOS
        const int NUM_LEVELS_UP = 2;
#else
#ifdef VAULT_MACOSX_APP_IS_BUNDLE
        const int NUM_LEVELS_UP = 4;
#else
        const int NUM_LEVELS_UP = 1;
#endif
#endif
        VFSNode node = VFSNode::getExecutable();
        for (int i = 0; i < NUM_LEVELS_UP; ++i) {
            VFSNode parentNode;
            node.getParentNode(parentNode);
            node = parentNode;
        }

        return node;
    }

    VFSNode currentUserFolder(_V_NSHomeDirectory());

    if (id == USER_HOME_DIRECTORY) {
        return currentUserFolder;
    }

    VFSNode libraryFolder;
    currentUserFolder.getChildNode("Library", libraryFolder);
    libraryFolder.mkdir();

    VFSNode subFolder;

    switch (id) {
        case USER_HOME_DIRECTORY:
            // handled earlier; we returned above
            break;

        case LOG_FILES_DIRECTORY:
            libraryFolder.getChildNode("Logs", subFolder);
            break;

        case USER_PREFERENCES_DIRECTORY:
            libraryFolder.getChildNode("Preferences", subFolder);
            break;

        case CACHED_DATA_DIRECTORY:
            libraryFolder.getChildNode("Caches", subFolder);
            break;

        case APPLICATION_DATA_DIRECTORY:
            subFolder = libraryFolder;
            break;

        case CURRENT_WORKING_DIRECTORY:
            // handled earlier; we returned above
            break;

        case EXECUTABLE_DIRECTORY:
            // handled earlier; we returned above
            break;

        default:
            throw VStackTraceException(VSTRING_FORMAT("VFSNode::_platform_getKnownDirectoryNode: Requested invalid directory ID %d.", (int) id));
            break;
    }

    subFolder.mkdir();

    VFSNode companyFolder;
    if (companyName.isEmpty()) {
        companyFolder = subFolder;
    } else {
        subFolder.getChildNode(companyName, companyFolder);
        companyFolder.mkdir();
    }

    VFSNode resultNode;
    if (appName.isEmpty()) {
        resultNode = companyFolder;
    } else {
        companyFolder.getChildNode(appName, resultNode);
        resultNode.mkdir();
    }

    return resultNode;
}
コード例 #13
0
// static
VFSNode VFSNode::_platform_getKnownDirectoryNode(KnownDirectoryIdentifier id, const VString& companyName, const VString& appName) {
    if (id == CURRENT_WORKING_DIRECTORY) {
        return VFSNode(VSystemAPI::getcwd());
    }

    if (id == EXECUTABLE_DIRECTORY) {
        VFSNode executable = VFSNode::getExecutable();
        VFSNode executableDirectory;
        executable.getParentNode(executableDirectory);
        return executableDirectory;
    }

    struct passwd* pwInfo = ::getpwuid(::getuid()); // Get info about the current user.
    if (pwInfo == NULL) {
        throw VStackTraceException(
            // Oddity: errno 0 can occur and means "no such user".
            (errno == 0 ? VSystemError(0, "No such user") : VSystemError()),
            "VFSNode::_platform_getKnownDirectoryNode failed to get current user info from getpwuid()."
        );
    }

    const VString homePath(pwInfo->pw_dir);

    if (id == USER_HOME_DIRECTORY) {
        return VFSNode(homePath);
    }

    VString basePath;
    VString companyFolderName(companyName);

    switch (id) {
        case USER_HOME_DIRECTORY:
            // handled earlier; we returned above
            break;

        case LOG_FILES_DIRECTORY:
            basePath = homePath + "/log";
            break;

        case USER_PREFERENCES_DIRECTORY:
            basePath = homePath;
            if (companyName.isNotEmpty()) {
                companyFolderName.format(".%s", companyName.chars());
            }
            break;

        case CACHED_DATA_DIRECTORY:
            basePath = homePath + "/cache";
            break;

        case APPLICATION_DATA_DIRECTORY:
            basePath = homePath + "/data";
            break;

        case CURRENT_WORKING_DIRECTORY:
            // handled earlier; we returned above
            break;

        case EXECUTABLE_DIRECTORY:
            // handled earlier; we returned above
            break;

        default:
            throw VStackTraceException(VSTRING_FORMAT("VFSNode::_platform_getKnownDirectoryNode: Requested invalid directory ID %d.", (int) id));
            break;
    }

    VFSNode baseDir(basePath);
    baseDir.mkdir();

    VFSNode companyFolder;
    if (companyFolderName.isEmpty()) {
        companyFolder = baseDir;
    } else {
        baseDir.getChildNode(companyFolderName, companyFolder);
        companyFolder.mkdir();
    }

    VFSNode resultNode;
    if (appName.isEmpty()) {
        resultNode = companyFolder;
    } else {
        companyFolder.getChildNode(appName, resultNode);
        resultNode.mkdir();
    }

    return resultNode;
}
コード例 #14
0
bool VFSNodeNameCallback::handleNextNode(const VFSNode& node) {
    VString nodeName;
    node.getName(nodeName);
    mNameList.push_back(nodeName);
    return true;
}
コード例 #15
0
void VFSNode::renameToNode(const VFSNode& newNode) const {
    VString newPath;
    newNode.getPath(newPath);

    this->_platform_renameNode(newPath);
}
コード例 #16
0
void VFSNodeUnit::_testDirectoryIteration(const VFSNode& dir) {
    const int NUM_FILES_TO_CREATE = 5;
    const int NUM_FILES_TO_CHECK = NUM_FILES_TO_CREATE + 3; // we'll verify we don't have these extras

    // Test directory listing, iteration, find.
    // Create 5 files in the deep directory, then test that we can find them.
    for (int i = 0; i < NUM_FILES_TO_CREATE; ++i) {
        VString testIterFileName(VSTRING_ARGS("iter_test_%d.txt", i));
        VFSNode testIterFileNode;
        dir.getChildNode(testIterFileName, testIterFileNode);
        VBufferedFileStream testIterStream(testIterFileNode);
        testIterStream.openWrite();
        VTextIOStream out(testIterStream);
        out.writeLine(testIterFileName);
    }

    {
        // find() test
        VFSNode testIterNode;
        for (int i = 0; i < NUM_FILES_TO_CHECK; ++i) {
            VString testIterFileName(VSTRING_ARGS("iter_test_%d.txt", i));
            if (i < NUM_FILES_TO_CREATE)
                VUNIT_ASSERT_TRUE_LABELED(dir.find(testIterFileName, testIterNode), VSTRING_FORMAT("find() found #%d", i)); // this file should exist
            else
                VUNIT_ASSERT_FALSE_LABELED(dir.find(testIterFileName, testIterNode), VSTRING_FORMAT("find() did not find #%d", i)); // this file should not exist
        }
    }

    // There is no guarantee that the list() and iterate() methods will return the directory
    // listing in any particular order. We either need to sort them ourself, or verify without
    // regard to order. Here, we'll sort the returned string list, since we know that our
    // file names are sortable because they are single-digit-number-based strings, e.g. "iter_test_3.txt".
    // Note that the result of sorting is ultimately dependent on strcmp().

    {
        // list() names test
        int index = 0;
        VStringVector fileNames;
        dir.list(fileNames);
        std::sort(fileNames.begin(), fileNames.end());
        VUNIT_ASSERT_EQUAL_LABELED(static_cast<int>(fileNames.size()), NUM_FILES_TO_CREATE, "list names size");
        for (VStringVector::const_iterator i = fileNames.begin(); i != fileNames.end(); ++i, ++index) {
            VString testIterFileName(VSTRING_ARGS("iter_test_%d.txt", index));
            VUNIT_ASSERT_EQUAL_LABELED(*i, testIterFileName, VSTRING_FORMAT("list names #%d", index));
        }
    }

    {
        // list() nodes test
        int index = 0;
        VFSNodeVector fileNodes;
        dir.list(fileNodes);
        std::sort(fileNodes.begin(), fileNodes.end());
        VUNIT_ASSERT_EQUAL_LABELED(static_cast<int>(fileNodes.size()), NUM_FILES_TO_CREATE, "list nodes size");
        for (VFSNodeVector::const_iterator i = fileNodes.begin(); i != fileNodes.end(); ++i, ++index) {
            VString testIterFileName(VSTRING_ARGS("iter_test_%d.txt", index));
            VString nodeFileName;
            i->getName(nodeFileName);
            VUNIT_ASSERT_EQUAL_LABELED(nodeFileName, testIterFileName, VSTRING_FORMAT("list nodes #%d", index));
        }
    }

    {
        // iterate() test
        int index = 0;
        VFSNodeIterateTestCallback callback;
        dir.iterate(callback);
        std::sort(callback.mNodeNames.begin(), callback.mNodeNames.end());
        VUNIT_ASSERT_EQUAL_LABELED(static_cast<int>(callback.mNodeNames.size()), NUM_FILES_TO_CREATE, "iterate size");
        for (VStringVector::const_iterator i = callback.mNodeNames.begin(); i != callback.mNodeNames.end(); ++i, ++index) {
            VString testIterFileName(VSTRING_ARGS("iter_test_%d.txt", index));
            VUNIT_ASSERT_EQUAL_LABELED(*i, testIterFileName, VSTRING_FORMAT("iterate nodes #%d", index));
        }
    }

}
コード例 #17
0
bool VFSNodeIterateTestCallback::handleNextNode(const VFSNode& node) {
    VString nodeName;
    node.getName(nodeName);
    mNodeNames.push_back(nodeName);
    return true;
}
コード例 #18
0
void VFSNode::getChildNode(const VString& childName, VFSNode& child) const {
    VString childPath;

    this->getChildPath(childName, childPath);
    child.setPath(childPath);
}
コード例 #19
0
void VFSNode::getParentNode(VFSNode& parent) const {
    VString parentPath;

    this->getParentPath(parentPath);
    parent.setPath(parentPath);
}
コード例 #20
0
void VFSNodeUnit::run() {
    // Note that we also do testing of streams and file i/o here.

    this->logStatus(VSTRING_FORMAT("getExecutable: '%s'", VFSNode::getExecutable().getPath().chars()));
    this->logStatus(VSTRING_FORMAT("getExecutableDirectory: '%s'", VFSNode::getExecutableDirectory().getPath().chars()));
    this->logStatus(VSTRING_FORMAT("USER_HOME_DIRECTORY: '%s'", VFSNode::getKnownDirectoryNode(VFSNode::USER_HOME_DIRECTORY, "com", "app").getPath().chars()));
    this->logStatus(VSTRING_FORMAT("LOG_FILES_DIRECTORY: '%s'", VFSNode::getKnownDirectoryNode(VFSNode::LOG_FILES_DIRECTORY, "com", "app").getPath().chars()));
    this->logStatus(VSTRING_FORMAT("USER_PREFERENCES_DIRECTORY: '%s'", VFSNode::getKnownDirectoryNode(VFSNode::USER_PREFERENCES_DIRECTORY, "com", "app").getPath().chars()));
    this->logStatus(VSTRING_FORMAT("CACHED_DATA_DIRECTORY: '%s'", VFSNode::getKnownDirectoryNode(VFSNode::CACHED_DATA_DIRECTORY, "com", "app").getPath().chars()));
    this->logStatus(VSTRING_FORMAT("APPLICATION_DATA_DIRECTORY: '%s'", VFSNode::getKnownDirectoryNode(VFSNode::APPLICATION_DATA_DIRECTORY, "com", "app").getPath().chars()));
    this->logStatus(VSTRING_FORMAT("CURRENT_WORKING_DIRECTORY: '%s'", VFSNode::getKnownDirectoryNode(VFSNode::CURRENT_WORKING_DIRECTORY, "com", "app").getPath().chars()));
    this->logStatus(VSTRING_FORMAT("EXECUTABLE_DIRECTORY: '%s'", VFSNode::getKnownDirectoryNode(VFSNode::EXECUTABLE_DIRECTORY, "com", "app").getPath().chars()));

    VFSNode tempDir = VFSNode::getKnownDirectoryNode(VFSNode::CACHED_DATA_DIRECTORY, "vault", "unittest");
    VString tempDirPath = tempDir.getPath();

    VFSNode testDirRoot(tempDir, "vfsnodetest_temp");
    (void) testDirRoot.rm();

    VFSNode testDirDeep(tempDir, "vfsnodetest_temp/one/two/three");
    VUNIT_ASSERT_FALSE_LABELED(testDirDeep.exists(), "initial state 1");
    testDirDeep.mkdirs();
    VUNIT_ASSERT_TRUE_LABELED(testDirDeep.exists(), "deep mkdirs");

    VFSNode testDirDeeper(testDirDeep, "four");
    VUNIT_ASSERT_FALSE_LABELED(testDirDeeper.exists(), "initial state 2");
    testDirDeeper.mkdirs();
    VUNIT_ASSERT_TRUE_LABELED(testDirDeeper.exists(), "one-deep mkdirs");

    // Now that we have created a deep directory structure, let's do some
    // file i/o streams stuff here.

    VFSNode testTextFileNode(testDirDeeper, "test_text_file.txt");

    VBufferedFileStream btfs(testTextFileNode);
    this->_testTextFileIO("starting Buffered Text IO tests", testTextFileNode, btfs);
    (void) testTextFileNode.rm();
    VUNIT_ASSERT_FALSE_LABELED(testTextFileNode.exists(), "buffered text file removed");

    VDirectIOFileStream dtfs(testTextFileNode);
    this->_testTextFileIO("starting Unbuffered Text IO tests", testTextFileNode, dtfs);
    this->_testTextFileReadAll(testTextFileNode);
    (void) testTextFileNode.rm();
    VUNIT_ASSERT_FALSE_LABELED(testTextFileNode.exists(), "unbuffered text file removed");

    VFSNode testBinaryFileNode(testDirDeeper, "test_binary_file");

    VBufferedFileStream bbfs(testBinaryFileNode);
    this->_testBinaryFileIO("starting Buffered Binary IO tests", testBinaryFileNode, bbfs);
    (void) testBinaryFileNode.rm();
    VUNIT_ASSERT_FALSE_LABELED(testBinaryFileNode.exists(), "buffered binary file removed");

    VDirectIOFileStream dbfs(testBinaryFileNode);
    this->_testBinaryFileIO("starting Unbuffered Binary IO tests", testBinaryFileNode, dbfs);
    (void) testBinaryFileNode.rm();
    VUNIT_ASSERT_FALSE_LABELED(testBinaryFileNode.exists(), "unbuffered binary file removed");

    this->_testDirectoryIteration(testDirDeeper);

    // Next, test all flavors of renaming operations.
    VFSNode copyTest1(tempDir, "vfsnodetest_temp/one/two/test1.txt");
    VBufferedFileStream sourceFileStream(copyTest1);
    sourceFileStream.openWrite();
    VTextIOStream sourceOut(sourceFileStream);
    sourceOut.writeLine("line 1");
    sourceOut.writeLine("line 2");
    sourceOut.flush();
    sourceFileStream.close();
    VUNIT_ASSERT_TRUE_LABELED(copyTest1.exists(), "test1 exists");

    VFSNode copyTest2(tempDir, "vfsnodetest_temp/one/two/test2.txt");
    copyTest1.renameToName("test2.txt");
    VUNIT_ASSERT_FALSE_LABELED(copyTest1.exists(), "test1 was renamed");
    VUNIT_ASSERT_TRUE_LABELED(copyTest2.exists(), "test2 exists");

    VFSNode copyTest3;
    copyTest2.renameToName("test3.txt", copyTest3);
    VUNIT_ASSERT_FALSE_LABELED(copyTest2.exists(), "test2 was renamed");
    VUNIT_ASSERT_TRUE_LABELED(copyTest3.getPath() == tempDirPath + "/vfsnodetest_temp/one/two/test3.txt" && copyTest3.exists(), "test3 exists");

    VFSNode copyTest4(tempDir, "vfsnodetest_temp/one/two/three/test4.txt");
    copyTest3.renameToNode(copyTest4);
    VUNIT_ASSERT_FALSE_LABELED(copyTest3.exists(), "test3 was moved and renamed");
    VUNIT_ASSERT_TRUE_LABELED(copyTest4.exists(), "test4 exists");

    copyTest4.renameToPath(tempDirPath + "/vfsnodetest_temp/one/two/test5.txt");
    VFSNode copyTest5(tempDir, "vfsnodetest_temp/one/two/test5.txt");
    VUNIT_ASSERT_FALSE_LABELED(copyTest4.exists(), "test4 was moved and renamed");
    VUNIT_ASSERT_TRUE_LABELED(copyTest5.exists(), "test5 exists");

    copyTest5.renameToName("test5.txt"); // should throw
    
    VFSNode dirCopyTarget(tempDir, "vfsnodetest_temp_copy");
    VFSNode::copyDirectory(testDirRoot, dirCopyTarget, true);
    // Verify that expected files now exist. Very dependent on file operations performed in tests above.
    VUNIT_ASSERT_TRUE_LABELED(VFSNode(tempDirPath + "/vfsnodetest_temp_copy/one/two/test5.txt").isFile(), "copied directory, spot check test5.txt");
    VUNIT_ASSERT_TRUE_LABELED(VFSNode(tempDirPath + "/vfsnodetest_temp_copy/one/two/three/four/iter_test_0.txt").isFile(), "copied directory, spot check iter_test_0.txt");
    VUNIT_ASSERT_TRUE_LABELED(VFSNode(tempDirPath + "/vfsnodetest_temp_copy/one/two/three/four/iter_test_1.txt").isFile(), "copied directory, spot check iter_test_1.txt");
    VUNIT_ASSERT_TRUE_LABELED(VFSNode(tempDirPath + "/vfsnodetest_temp_copy/one/two/three/four/iter_test_2.txt").isFile(), "copied directory, spot check iter_test_2.txt");
    VUNIT_ASSERT_TRUE_LABELED(VFSNode(tempDirPath + "/vfsnodetest_temp_copy/one/two/three/four/iter_test_3.txt").isFile(), "copied directory, spot check iter_test_3.txt");
    
    // Verify that a non-recursive copy of source into a subdirectory of itself is allowed.
    VFSNode nrcSource(tempDirPath + "/vfsnodetest_temp/one/two");
    VFSNode nrcDest(tempDirPath + "/vfsnodetest_temp/one/two/non-recursive-copy-of-two");
    VFSNode::copyDirectory(nrcSource, nrcDest, false);
    VUNIT_ASSERT_TRUE_LABELED(VFSNode(tempDirPath + "/vfsnodetest_temp/one/two/non-recursive-copy-of-two/test5.txt").isFile(), "non-recursive nested copy succeeds on child file");
    
    // Verify that a recursive copy of source into a subdirectory of itself yields an
    // exception (rather than an infinite loop copying until disk is full!).
    try {
        VFSNode rcSource(tempDirPath + "/vfsnodetest_temp/one/two");
        VFSNode rcDest(tempDirPath + "/vfsnodetest_temp/one/two/recursive-copy-of-two");
        VFSNode::copyDirectory(nrcSource, nrcDest, true);
        VUNIT_ASSERT_FAILURE("Recursive nested copy was improperly allowed");
    } catch (const VException& ex) {
        VUNIT_ASSERT_SUCCESS("Recursive nested copy threw an exception as expected");
    }

    // Clean up our litter.
    (void) copyTest5.rm();
    (void) dirCopyTarget.rm();
    (void) nrcDest.rm();

    // Done with exercising file i/o and streams and directory stuff. Clean up our litter.

    VString deepPath;
    testDirDeeper.getParentPath(deepPath);
    VUNIT_ASSERT_EQUAL_LABELED(deepPath, tempDirPath + "/vfsnodetest_temp/one/two/three", "get parent path");

    VString nodeName;
    testDirDeeper.getName(nodeName);
    VUNIT_ASSERT_EQUAL_LABELED(nodeName, "four", "get deep node name");

    VFSNode shallowNode("shallow");
    shallowNode.getName(nodeName);
    VUNIT_ASSERT_EQUAL_LABELED(nodeName, "shallow", "get shallow node name");

    (void) testDirRoot.rm();
    VUNIT_ASSERT_FALSE_LABELED(testDirRoot.exists(), "rm tree");

    // Test some of the path string manipulation.

    VString testPath3("one/two/three");
    VFSNode testPath3Node(testPath3);

    VString testPath2;
    testPath3Node.getParentPath(testPath2);
    VFSNode testPath2Node(testPath2);
    VUNIT_ASSERT_EQUAL_LABELED(testPath2, "one/two", "parent of level 3 path");

    VString testPath1;
    testPath2Node.getParentPath(testPath1);
    VFSNode testPath1Node(testPath1);
    VUNIT_ASSERT_EQUAL_LABELED(testPath1, "one", "parent of level 2 path");

    VString testPath0;
    testPath1Node.getParentPath(testPath0);
    VFSNode testPath0Node(testPath0);
    VUNIT_ASSERT_EQUAL_LABELED(testPath0, "", "parent of level 1 path");

    // Test oddities with DOS driver letters and mapped drives. Trailing slash on drive letter may or may be present.
#ifdef VPLATFORM_WIN
    // These tests assume that C: and C:Windows exist; some installations may use a different drive letter, in which case skip the test.
    const VString DRIVE_LETTER("C");
    const VString CHILD_NODE_NAME("Windows");
    if (VFSNode(VSTRING_FORMAT("%s:/%s", DRIVE_LETTER.chars(), CHILD_NODE_NAME.chars())).exists()) {
        this->_testWindowsDrivePaths(DRIVE_LETTER, CHILD_NODE_NAME, false, true);
        this->_testWindowsDrivePaths(DRIVE_LETTER, CHILD_NODE_NAME, true, true);
    }
#endif

    // Test assignment operator.
    VFSNode someNode("a/b/c/d");
    VFSNode copiedNode;
    copiedNode = someNode;
    VUNIT_ASSERT_EQUAL_LABELED(copiedNode.getPath(), "a/b/c/d", "assignment operator");

    /*
        Uncomment if you want to exercise this code. It's commented out for now because by its nature it
        will litter several directories with its output. (It tests the APIs that locate the various
        platform-dependent directories where log files, preference files, etc. should be written.
        So for now I've chosen not to exercise this code in this unit test.

        // Test known directory location lookup. Just write a file to each directory;
        // user will have to visually check that it was put in the right place.
        this->_writeKnownDirectoryTestFile(VFSNode::USER_HOME_DIRECTORY, "unittest-user");
        this->_writeKnownDirectoryTestFile(VFSNode::LOG_FILES_DIRECTORY, "unittest-logs");
        this->_writeKnownDirectoryTestFile(VFSNode::USER_PREFERENCES_DIRECTORY, "unittest-prefs");
        this->_writeKnownDirectoryTestFile(VFSNode::CACHED_DATA_DIRECTORY, "unittest-cache");
        this->_writeKnownDirectoryTestFile(VFSNode::APPLICATION_DATA_DIRECTORY, "unittest-appdata");
        this->_writeKnownDirectoryTestFile(VFSNode::CURRENT_WORKING_DIRECTORY, "unittest-cwd");
    */
}
コード例 #21
0
VFSNode::VFSNode(const VFSNode& directory, const VString& childName)
    : mPath()
    {
    directory.getChildNode(childName, *this);
}
コード例 #22
0
// static
void VFSNode::safelyOverwriteFile(const VFSNode& target, Vs64 dataLength, VBinaryIOStream& dataStream, bool keepOld) {
    bool success = true;
    VString errorMessage;

    VString targetFileName = target.getName();

    VInstant now;
    VString temporaryFileName = now.getLocalString(VFSNODE_SAFE_FILE_NAME_INSTANT_FORMATTER) + "_tmp_" + targetFileName;
    VString keptFileName = now.getLocalString(VFSNODE_SAFE_FILE_NAME_INSTANT_FORMATTER) + "_ver_" + targetFileName;

    VFSNode directoryNode;
    target.getParentNode(directoryNode);
    VFSNode originalTargetNode(target);
    VFSNode temporaryFileNode(directoryNode, temporaryFileName);
    VFSNode keptFileNode(directoryNode, keptFileName);

    // Create and write to the temp file within a scope block to ensure file is closed when scope is exited.
    /* stream scope */ {
        VBufferedFileStream tempFileStream(temporaryFileNode);
        VBinaryIOStream tempOutputStream(tempFileStream);

        try {
            tempFileStream.openWrite();
        } catch (const VException& ex) {
            success = false;
            errorMessage = VSTRING_FORMAT("Unable to open temporary file '%s': %s", target.getPath().chars(), ex.what());
        }

        if (success) {
            try {
                VStream::streamCopy(dataStream, tempOutputStream, dataLength);
                tempOutputStream.flush();
            } catch (const VException& ex) {
                success = false;
                errorMessage = VSTRING_FORMAT("Unable to write to temporary file '%s': %s", target.getPath().chars(), ex.what());
            }
        }
    }

    /*
    If we succeeded, delete or rename the original file, and rename the temporary file to the original location.
    If we failed, delete the temporary file.
    Do this itself in separate phases, so that if the delete/rename fails, we still delete the temporary file.
    */
    // 1. Remove target. (It might not exist yet.)
    if (success && target.exists()) {
    
        if (keepOld) {
        
            try {
                target.renameToNode(keptFileNode);
            } catch (const VException& ex) {
                success = false;
                errorMessage = VSTRING_FORMAT("Failed renaming '%s' to '%s': %s", target.getPath().chars(), keptFileNode.getPath().chars(), ex.what());
            }

        } else {

            if (! target.rm()) {
                success = false;
                errorMessage = VSTRING_FORMAT("Unable to remove target file '%s'.", target.getPath().chars());
            }

        }
    
    }

    // 2. Rename temporary to (original) target.
    if (success) {
        try {
            temporaryFileNode.renameToNode(originalTargetNode);
        } catch (const VException& ex) {
            success = false;
            errorMessage = VSTRING_FORMAT("Failed renaming '%s' to '%s': %s", temporaryFileNode.getPath().chars(), originalTargetNode.getPath().chars(), ex.what());
        }
    }

    // 3. Remove temporary if unsuccessful.
    if (! success) {
        if (! temporaryFileNode.rm()) {
            errorMessage += VSTRING_FORMAT(" Removal of temporary file '%s' failed.", temporaryFileNode.getPath().chars());
        }
    }

    // If we failed, throw an exception with the error message we built wherever we encountered errors.
    if (! success) {
        throw VException(errorMessage);
    }
}
コード例 #23
0
// static
void VFSNode::copyFile(const VFSNode& source, const VFSNode& dest) {
    VBufferedFileStream fs(source);
    fs.openReadOnly();
    VBinaryIOStream in(fs);
    VFSNode::safelyOverwriteFile(dest, source.size(), in);
}