Atom VectorClass::applyTypeArgs(int argc, Atom* argv) { //Vector only takes 1 type argument AvmAssert(argc==1); if (argc != 1) { toplevel()->typeErrorClass()->throwError(kWrongTypeArgCountError, traits()->formatClassName(), core()->toErrorString(1), core()->toErrorString(argc)); } Atom type = argv[0]; AvmCore* core = this->core(); if (ISNULL(type)) return toplevel()->objectVectorClass->atom(); if (atomKind(type) != kObjectType) toplevel()->throwVerifyError(kCorruptABCError); ScriptObject* so = AvmCore::atomToScriptObject(type); if (so == toplevel()->intClass) return toplevel()->intVectorClass->atom(); else if (so == toplevel()->numberClass) return toplevel()->doubleVectorClass->atom(); else if (so == toplevel()->uintClass) return toplevel()->uintVectorClass->atom(); Traits* param_traits = so->vtable->ivtable->traits; Stringp fullname = VectorClass::makeVectorClassName(core, param_traits); if (!instantiated_types->contains(fullname->atom())) { VTable* vtab = this->vtable->newParameterizedVTable(param_traits, fullname); ObjectVectorClass* new_type = new (vtab->gc(), vtab->getExtraSize()) ObjectVectorClass(vtab); new_type->index_type = (ClassClosure*)AvmCore::atomToScriptObject(type); new_type->setDelegate(toplevel()->classClass->prototype); // Is this right? Should each instantiation get its own prototype? new_type->prototype = toplevel()->objectVectorClass->prototype; instantiated_types->add(fullname->atom(), new_type->atom()); } return (Atom)instantiated_types->get(fullname->atom()); }
Atom VectorClass::applyTypeArgs(int argc, Atom* argv) { Toplevel* toplevel = this->toplevel(); //Vector only takes 1 type argument AvmAssert(argc==1); if (argc != 1) { toplevel->typeErrorClass()->throwError(kWrongTypeArgCountError, traits()->formatClassName(), core()->toErrorString(1), core()->toErrorString(argc)); } Atom const typeAtom = argv[0]; ClassClosure* parameterizedType; if (ISNULL(typeAtom)) { parameterizedType = toplevel->objectVectorClass; } else { if (atomKind(typeAtom) != kObjectType) toplevel->throwVerifyError(kCorruptABCError); ScriptObject* typeObj = AvmCore::atomToScriptObject(typeAtom); if (typeObj == toplevel->intClass) { parameterizedType = toplevel->intVectorClass; } else if (typeObj == toplevel->uintClass) { parameterizedType = toplevel->uintVectorClass; } else if (typeObj == toplevel->numberClass) { parameterizedType = toplevel->doubleVectorClass; } else { // if we have an object, we must have an itraits (otherwise the typearg is not a Class) Traits* typeTraits = typeObj->vtable->traits->itraits; if (!typeTraits) toplevel->throwVerifyError(kCorruptABCError); ClassClosure* typeClass = (ClassClosure*)typeObj; Domain* typeDomain = typeObj->traits()->pool->domain; if ((parameterizedType = typeDomain->getParameterizedType(typeClass)) == NULL) { Stringp fullname = VectorClass::makeVectorClassName(core(), typeTraits); VTable* vt = this->vtable->newParameterizedVTable(typeTraits, fullname); ObjectVectorClass* parameterizedVector = new (vt->gc(), vt->getExtraSize()) ObjectVectorClass(vt); parameterizedVector->index_type = typeClass; parameterizedVector->setDelegate(toplevel->classClass->prototypePtr()); // Is this right? Should each instantiation get its own prototype? parameterizedVector->setPrototypePtr(toplevel->objectVectorClass->prototypePtr()); typeDomain->addParameterizedType(typeClass, parameterizedVector); parameterizedType = parameterizedVector; } } } return parameterizedType->atom(); }