コード例 #1
0
PXR_NAMESPACE_OPEN_SCOPE


static
void
_ClearBuffer(GLenum buffer, GLint drawBuffer, const VtValue &value)
{
    // XXX: There has to be a better way to handle the different formats.
    if (value.IsHolding<int>()) {
        glClearBufferiv(buffer, drawBuffer, &value.UncheckedGet<int>());
    } else if (value.IsHolding<GfVec2i>()) {
        glClearBufferiv(buffer, drawBuffer, value.UncheckedGet<GfVec2i>().GetArray());
    } else if (value.IsHolding<GfVec3i>()) {
        glClearBufferiv(buffer, drawBuffer, value.UncheckedGet<GfVec3i>().GetArray());
    } else if (value.IsHolding<GfVec4i>()) {
        glClearBufferiv(buffer, drawBuffer, value.UncheckedGet<GfVec4i>().GetArray());
    } else if (value.IsHolding<float>()) {
        glClearBufferfv(buffer, drawBuffer, &value.UncheckedGet<float>());
    } else if (value.IsHolding<GfVec2f>()) {
        glClearBufferfv(buffer, drawBuffer, value.UncheckedGet<GfVec2f>().GetArray());
    } else if (value.IsHolding<GfVec3f>()) {
        glClearBufferfv(buffer, drawBuffer, value.UncheckedGet<GfVec3f>().GetArray());
    } else if (value.IsHolding<GfVec4f>()) {
        glClearBufferfv(buffer, drawBuffer, value.UncheckedGet<GfVec4f>().GetArray());
    } else {
      TF_CODING_ERROR("Unsupported clear value type: %s",
                      value.GetTypeName().c_str());
    }
}
コード例 #2
0
ファイル: primvar.cpp プロジェクト: JT-a/USD
bool 
UsdGeomPrimvar::ComputeFlattened(VtValue *value, UsdTimeCode time) const
{
    VtValue attrVal;
    if (!Get(&attrVal, time)) {
        return false;
    }

    // If the primvar attr value is not an array or if the primvar isn't 
    // indexed, simply return the attribute value.
    if (!attrVal.IsArrayValued() || !IsIndexed()) {
        *value = VtValue::Take(attrVal);
        return true;
    }

    VtIntArray indices;
    if (!GetIndices(&indices, time)) {
        TF_CODING_ERROR("No indices authored for indexed primvar <%s>.", 
                        _attr.GetPath().GetText());
        return false;
    }

    // Handle all known supported array value types.
    bool foundSupportedType =
        _ComputeFlattenedArray<VtVec2fArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec2dArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec2iArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec2hArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec3fArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec3dArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec3iArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec3hArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec4fArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec4dArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec4iArray>(attrVal, indices, value)       || 
        _ComputeFlattenedArray<VtVec4hArray>(attrVal, indices, value)       ||
        _ComputeFlattenedArray<VtMatrix3dArray>(attrVal, indices, value)    || 
        _ComputeFlattenedArray<VtMatrix4dArray>(attrVal, indices, value)    ||
        _ComputeFlattenedArray<VtStringArray>(attrVal, indices, value)      ||
        _ComputeFlattenedArray<VtDoubleArray>(attrVal, indices, value)      ||
        _ComputeFlattenedArray<VtIntArray>(attrVal, indices, value)         ||
        _ComputeFlattenedArray<VtFloatArray>(attrVal, indices, value)       ||
        _ComputeFlattenedArray<VtHalfArray>(attrVal, indices, value);

    if (!foundSupportedType) {
        TF_WARN("Unsupported indexed primvar value type %s.", 
                attrVal.GetTypeName().c_str());
    }

    return !value->IsEmpty();
}
コード例 #3
0
ファイル: adaptor.cpp プロジェクト: PixarAnimationStudios/USD
bool
UsdMayaAdaptor::SetMetadata(
    const TfToken& key,
    const VtValue& value,
    MDGModifier& modifier)
{
    if (!*this) {
        TF_CODING_ERROR("Adaptor is not valid");
        return false;
    }

    VtValue fallback;
    if (!SdfSchema::GetInstance().IsRegistered(key, &fallback)) {
        TF_CODING_ERROR("Metadata key '%s' is not registered", key.GetText());
        return false;
    }

    if (fallback.IsEmpty()) {
        return false;
    }

    VtValue castValue = VtValue::CastToTypeOf(value, fallback);
    if (castValue.IsEmpty()) {
        TF_CODING_ERROR("Can't cast value to type '%s'",
                fallback.GetTypeName().c_str());
        return false;
    }

    std::string mayaAttrName = _GetMayaAttrNameForMetadataKey(key);
    std::string mayaNiceAttrName = key.GetText();
    MFnDependencyNode node(_handle.object());
    TfType ty = fallback.GetType();
    MObject attrObj = UsdMayaReadUtil::FindOrCreateMayaAttr(
            ty, TfToken(), SdfVariabilityUniform,
            node, mayaAttrName, mayaNiceAttrName, modifier);
    if (attrObj.isNull()) {
        return false;
    }

    MPlug plug = node.findPlug(attrObj);
    if (!UsdMayaReadUtil::SetMayaAttr(plug, castValue, modifier)) {
        return false;
    }

    return true;
}