virtual void DrawContents(){ std::cout << "IconWindow DrawContents" << std::endl; WindowImp* imp = GetWindowImp(); if(imp != NULL){ imp->DeviceBitmap(m_name, 0,0); } }
void IconWindow::DrawContents() { WindowImp* imp = GetWindowImp(); if (imp != 0) { imp->DeviceBitmap(_bitmapName, 0.0, 0.0); } }