char *XMLTreeNode::GetAttributeValue(const char *name) const { XMLAttribute *a; a=GetAttribute(name); if (a) return a->GetValue(); return 0; }
void ConfigParser::locateElement() { if (pParent != 0) { for (int i=0; i<pParent->pElement->GetChildrenCount(); i++) { XMLElement *pElem = pParent->pElement->GetChild(i); if (pElem->GetName().Equals(sElemName)) { if (lID == -1) { pElement = pElem; return; } else { XMLAttribute *pAttr = pElem->FindAttribute("id"); if (pAttr) { if (pAttr->GetValue().ToLong() == lID) { pElement = pElem; return; } } } } } pElement = pParent->addChild(sElemName); if (-1 != lID) { pElement->AddAttribute("id", lID); } } }