コード例 #1
0
/// Save account information to a file
void GameEconomicGameClient::SaveConfiguration(Configuration &configuration)
{
    /// Get Resource
    ResourceCache * cache = GetSubsystem<ResourceCache>();
    FileSystem * fileSystem = GetSubsystem<FileSystem>();

    String configFileName;

    /// Set directory and path for network file
    configFileName.Append(fileSystem->GetProgramDir().CString());
    configFileName.Append("");
    configFileName.Append("Configuration.xml");


    /// Check if the account file information exist
    if(fileSystem->FileExists(configFileName.CString()))
    {
        fileSystem->Delete(configFileName.CString());
    }

    cout << "It got here "<<endl;

    File saveFile(context_, configFileName.CString(), FILE_WRITE);

    XMLFile * preferencefileconfig  = new XMLFile(context_);

    XMLElement configElem = preferencefileconfig   -> CreateRoot("Configuration");
    XMLElement GameModeConfigurationElement = configElem.CreateChild("GameModeConfiguration");
    XMLElement VideoConfigurationElement= configElem.CreateChild("VideoConfiguration");

    /// Set true false
    if(configuration.GameModeForceTablet==true)
    {
        GameModeConfigurationElement.SetAttribute("GameModeForceTablet", "true");
    }
    else
    {
        GameModeConfigurationElement.SetAttribute("GameModeForceTablet", "false");
    }

    /// Convert video bloom to float
    String VideoBloomParamValue1String(configuration.VideoBloomParam1);
    String VideoBloomParamValue2String(configuration.VideoBloomParam2);

    /// Copy values testing
    VideoConfigurationElement.SetAttribute("BloomParam1",VideoBloomParamValue1String);
    VideoConfigurationElement.SetAttribute("BloomParam2",VideoBloomParamValue2String);

    preferencefileconfig->Save(saveFile);

    return;
}
コード例 #2
0
ファイル: XMLFile.cpp プロジェクト: tungsteen/Urho3D
bool XMLFile::BeginLoad(Deserializer& source)
{
    unsigned dataSize = source.GetSize();
    if (!dataSize && !source.GetName().Empty())
    {
        URHO3D_LOGERROR("Zero sized XML data in " + source.GetName());
        return false;
    }

    SharedArrayPtr<char> buffer(new char[dataSize]);
    if (source.Read(buffer.Get(), dataSize) != dataSize)
        return false;

    if (!document_->load_buffer(buffer.Get(), dataSize))
    {
        URHO3D_LOGERROR("Could not parse XML data from " + source.GetName());
        document_->reset();
        return false;
    }

    XMLElement rootElem = GetRoot();
    String inherit = rootElem.GetAttribute("inherit");
    if (!inherit.Empty())
    {
        // The existence of this attribute indicates this is an RFC 5261 patch file
        ResourceCache* cache = GetSubsystem<ResourceCache>();
        // If being async loaded, GetResource() is not safe, so use GetTempResource() instead
        XMLFile* inheritedXMLFile = GetAsyncLoadState() == ASYNC_DONE ? cache->GetResource<XMLFile>(inherit) :
            cache->GetTempResource<XMLFile>(inherit);
        if (!inheritedXMLFile)
        {
            URHO3D_LOGERRORF("Could not find inherited XML file: %s", inherit.CString());
            return false;
        }

        // Patch this XMLFile and leave the original inherited XMLFile as it is
        UniquePtr<pugi::xml_document> patchDocument(document_.Detach());
        document_ = new pugi::xml_document();
        document_->reset(*inheritedXMLFile->document_);
        Patch(rootElem);

        // Store resource dependencies so we know when to reload/repatch when the inherited resource changes
        cache->StoreResourceDependency(this, inherit);

        // Approximate patched data size
        dataSize += inheritedXMLFile->GetMemoryUse();
    }

    // Note: this probably does not reflect internal data structure size accurately
    SetMemoryUse(dataSize);
    return true;
}
コード例 #3
0
ファイル: RogueSkill4.cpp プロジェクト: practicing01/Terries
void RogueSkill4::Start()
{
	skillSprite_ = (Sprite*)(main_->mySceneNode_->GetComponent<HUD>()->
			hud_->GetChild("skill4", false)->GetChild(0)->GetChild(0));
	SubscribeToEvent(E_HUDBUTT, HANDLER(RogueSkill4, HandleHudButt));
	SetUpdateEventMask(USE_UPDATE);

	XMLFile* xmlFile = main_->cache_->GetResource<XMLFile>("Objects/terriesDagger1.xml");
	arrow_ = node_->GetScene()->InstantiateXML(xmlFile->GetRoot(),
			Vector3::ZERO, Quaternion::IDENTITY, LOCAL);

	arrow_->SetEnabled(false);
}
コード例 #4
0
ファイル: WizardSkill0.cpp プロジェクト: practicing01/Terries
void WizardSkill0::Start()
{
	skillSprite_ = (Sprite*)(main_->mySceneNode_->GetComponent<HUD>()->
			hud_->GetChild("skill0", false)->GetChild(0)->GetChild(0));
	SubscribeToEvent(E_HUDBUTT, HANDLER(WizardSkill0, HandleHudButt));
	SetUpdateEventMask(USE_UPDATE);

	XMLFile* xmlFile = main_->cache_->GetResource<XMLFile>("Objects/terriesMeteor.xml");
	meteor_ = node_->GetScene()->InstantiateXML(xmlFile->GetRoot(),
			Vector3::ZERO, Quaternion::IDENTITY, LOCAL);

	meteor_->SetEnabled(false);
	SubscribeToEvent(E_NODEREMOVED, HANDLER(WizardSkill0, HandleNodeRemoved));
}
コード例 #5
0
ファイル: WizardSkill4.cpp プロジェクト: practicing01/Terries
void WizardSkill4::Start()
{
	skillSprite_ = (Sprite*)(main_->mySceneNode_->GetComponent<HUD>()->
			hud_->GetChild("skill4", false)->GetChild(0)->GetChild(0));
	SubscribeToEvent(E_HUDBUTT, HANDLER(WizardSkill4, HandleHudButt));
	SetUpdateEventMask(USE_UPDATE);

	XMLFile* xmlFile = main_->cache_->GetResource<XMLFile>("Objects/terriesOrb.xml");
	orb_ = node_->GetScene()->InstantiateXML(xmlFile->GetRoot(),
			Vector3::ZERO, Quaternion::IDENTITY, LOCAL);

	orb_->SetPosition(node_->GetScene()->GetChild("tent")->GetPosition() + (Vector3::UP * 2.0f));

	SubscribeToEvent(orb_, E_NODECOLLISIONSTART, HANDLER(WizardSkill4, HandleNodeCollisionStart));

	//orb_->SetEnabled(false);
}
コード例 #6
0
//------------------------------------------------------------------------------------------------------------------------------------------------------
void BaseApplication::InitTouchInput()
{
    touchEnabled_ = true;

    ResourceCache* cache = GetSubsystem<ResourceCache>();
    Input* input = GetSubsystem<Input>();
    XMLFile* layout = cache->GetResource<XMLFile>("UI/ScreenJoystick_Samples.xml");
    const String& patchString = GetScreenJoystickPatchString();
    if (!patchString.Empty())
    {
        // Patch the screen joystick layout further on demand
        SharedPtr<XMLFile> patchFile(new XMLFile(context_));
        if (patchFile->FromString(patchString))
            layout->Patch(patchFile);
    }
    screenJoystickIndex_ = input->AddScreenJoystick(layout, cache->GetResource<XMLFile>("UI/DefaultStyle.xml"));
    input->SetScreenJoystickVisible(screenJoystickSettingsIndex_, true);
}
コード例 #7
0
ファイル: assemble.cpp プロジェクト: EffWun/xoreos-tools
bool assemblegffexolocstr(XMLFile &xml, GFFFile &gff, uint32 n)
{
	int pr, lang=0;
	std::string lbl;
	ExoLocString exo;
	uint64 tmp;

	while((pr = xml.parse()) >= 0)
	{
		switch(pr)
		{
			case 0:
				if(rsubstr(xml.section, 6) == ".label") lbl = xml.value;
				if(rsubstr(xml.section, 7) == ".strref")
				{
					sscanf(xml.value.c_str(), S_UINT64, &tmp);
					exo.stringref = (uint32) tmp;
				}
				if(rsubstr(xml.section, 16) == ".substr.language")
				{
					if((lang = getpos(langs, LANGS, xml.value)) == -1)
						return printxmlerr(xml, "Invalid language");
				}
				if(rsubstr(xml.section, 7) == ".substr")
					exo.str[lang] = unquotestr(xml.value);
				break;
			case 1:
				if(rsubstr(xml.section, 7) != ".substr")
					return printxmlerr(xml, "Invalid tag");
				break;
			case 2:
				if(rsubstr(xml.value, 10) == ".exolocstr")
				{
					if(gff.writeExoLocString(n, lbl, exo))
						return printxmlerr(xml, gff.getStrError());
					return true;
				}
				break;
		}
	}
	if(pr != -6) return printxmlerr(xml, xml.getStrError());
	printxmlerr(xml, "Unexpected end of file");
	return false;
}
コード例 #8
0
void GameMenu::QueryMasterServer()
{
	if (!masterServerConnected_)
	{
		XMLFile* xmlFile = main_->cache_->GetResource<XMLFile>("Objects/serverInfo.xml");
		Node* serverInfo = main_->scene_->InstantiateXML(xmlFile->GetRoot(), Vector3::ZERO, Quaternion(), LOCAL);

		masterServerIP_ = serverInfo->GetVar("masterServerIP").GetString();

		main_->scene_->RemoveChild(serverInfo);

		if (masterServerIP_ == "127.0.0.1")
		{
			return;
		}

		masterServerConnected_ = network_->Connect(masterServerIP_, 9001, 0);
	}
}
コード例 #9
0
ファイル: Sound.cpp プロジェクト: CarloMaker/Urho3D
void Sound::LoadParameters()
{
    ResourceCache* cache = GetSubsystem<ResourceCache>();
    String xmlName = ReplaceExtension(GetName(), ".xml");
    
    if (!cache->Exists(xmlName))
        return;
    
    XMLFile* file = cache->GetResource<XMLFile>(xmlName);
    if (!file)
        return;
    
    XMLElement rootElem = file->GetRoot();
    XMLElement paramElem = rootElem.GetChild();
    
    while (paramElem)
    {
        String name = paramElem.GetName();
        
        if (name == "format" && !compressed_)
        {
            if (paramElem.HasAttribute("frequency"))
                frequency_ = paramElem.GetInt("frequency");
            if (paramElem.HasAttribute("sixteenbit"))
                sixteenBit_ = paramElem.GetBool("sixteenbit");
            if (paramElem.HasAttribute("16bit"))
                sixteenBit_ = paramElem.GetBool("16bit");
            if (paramElem.HasAttribute("stereo"))
                stereo_ = paramElem.GetBool("stereo");
        }
        
        if (name == "loop")
        {
            if (paramElem.HasAttribute("enable"))
                SetLooped(paramElem.GetBool("enable"));
            if (paramElem.HasAttribute("start") && paramElem.HasAttribute("end"))
                SetLoop(paramElem.GetInt("start"), paramElem.GetInt("end"));
        }
        
        paramElem = paramElem.GetNext();
    }
}
コード例 #10
0
ファイル: assemble.cpp プロジェクト: EffWun/xoreos-tools
bool assembleerfdesc(XMLFile &xml, ERFFile &erf)
{
	int pr, lang=0;
	ExoLocString exo;
	uint64 tmp;

	while((pr = xml.parse()) >= 0)
	{
		switch(pr)
		{
			case 0:
				if(rsubstr(xml.section, 7) == ".strref")
				{
					sscanf(xml.value.c_str(), S_UINT64, &tmp);
					exo.stringref = (uint32) tmp;
				}
				if(rsubstr(xml.section, 16) == ".substr.language")
				{
					if((lang = getpos(langs, LANGS, xml.value)) == -1)
						return printxmlerr(xml, "Invalid language");
				}
				if(rsubstr(xml.section, 7) == ".substr")
					exo.str[lang] = unquotestr(xml.value);
				break;
			case 1:
				if(rsubstr(xml.section, 7) != ".substr")
					return printxmlerr(xml, "Invalid tag");
				break;
			case 2:
				if(rsubstr(xml.value, 12) == ".description")
				{
					erf.desc = exo;
					return true;
				}
				break;
		}
	}
	if(pr != -6) return printxmlerr(xml, xml.getStrError());
	printxmlerr(xml, "Unexpected end of file");
	return false;
}
コード例 #11
0
void SceneView3D::HandleUpdate(StringHash eventType, VariantMap& eventData)
{

    // Timestep parameter is same no matter what event is being listened to
    float timeStep = eventData[Update::P_TIMESTEP].GetFloat();

    if (MouseInView())
        MoveCamera(timeStep);

    QueueUpdate();

    if (preloadResourceScene_.NotNull())
    {
        if (preloadResourceScene_->GetAsyncProgress() == 1.0f)
        {
            ResourceCache* cache = GetSubsystem<ResourceCache>();
            XMLFile* xml = cache->GetResource<XMLFile>(dragAssetGUID_);

            if (dragNode_.NotNull())
            {
                dragNode_->LoadXML(xml->GetRoot());
                UpdateDragNode(0, 0);

                AnimationController* controller = dragNode_->GetComponent<AnimationController>();
                if (controller)
                {
                    controller->PlayExclusive("Idle", 0, true);

                    dragNode_->GetScene()->SetUpdateEnabled(true);
                }
            }

            preloadResourceScene_ = 0;
            dragAssetGUID_ = "";

        }
    }

}
コード例 #12
0
ファイル: Costume.cpp プロジェクト: RumRogers/scummgen
void Costume::save(string dirPath)
{
	Log::write(LOG_INFO, "Costume\n");
	Log::indent();

	if (!IO::createDirectory(dirPath))
		Log::write(LOG_ERROR, "Could not create directory \"%s\" !\n", dirPath.c_str());

	XMLFile xmlFile;
	XMLNode *rootNode = new XMLNode("costume");
	xmlFile.setRootNode(rootNode);

	rootNode->addChild(new XMLNode("name", _name));
	Log::write(LOG_INFO, "name: %s\n", _name.c_str());

	rootNode->addChild(new XMLNode("mirror", _mirror));
	Log::write(LOG_INFO, "mirror: %d\n", _mirror);

	for (int i = 0; i < _anims.size(); i++)
	{
		XMLNode *child = new XMLNode("anim");
		rootNode->addChild(child);
		_anims[i]->save(child);
	}

	for (int i = 0; i < _frames.size(); i++)
	{
		XMLNode *child = new XMLNode("frame");
		rootNode->addChild(child);
		_frames[i]->save(child, dirPath);
	}

	_paletteData->save(dirPath);

	if (!xmlFile.save(dirPath + XML_FILE_NAME))
		Log::write(LOG_ERROR, "Couldn't save costume to the specified directory !\n");

	Log::unIndent();
}
コード例 #13
0
ファイル: Costume.cpp プロジェクト: RumRogers/scummgen
void Costume::load(string dirPath)
{
	Log::write(LOG_INFO, "Costume\n");
	Log::indent();

	XMLFile xmlFile;
	xmlFile.open(dirPath + XML_FILE_NAME);
	XMLNode *rootNode = xmlFile.getRootNode();

	_name = rootNode->getChild("name")->getStringContent();
	Log::write(LOG_INFO, "name: %s\n", _name.c_str());

	_mirror = rootNode->getChild("mirror")->getBooleanContent();
	Log::write(LOG_INFO, "mirror: %d\n", _mirror);

	int i = 0;
	XMLNode *child;
	while ((child = rootNode->getChild("anim", i++)) != NULL)
	{
		Anim *anim = new Anim();
		anim->load(child);
		_anims.push_back(anim);
	}

	i = 0;
	while ((child = rootNode->getChild("frame", i++)) != NULL)
	{
		Frame *frame = new Frame();
		frame->load(child, dirPath);
		_frames.push_back(frame);
	}

	_paletteData = new PaletteData();
	_paletteData->load(dirPath);

	Log::unIndent();
}
コード例 #14
0
    void ResourceManager::loadBodyParts(const std::string &filename)
    {
        XMLFile file;
        int size;
        char *data = loadFile(filename, size);

		if (data && file.parse(data))
		{
		    // set size
		    file.setElement("size");
		    mBodyWidth = file.readInt("size", "width");
		    mBodyHeight = file.readInt("size", "height");

            // set defaults
            file.setElement("default");
		    mDefaultBody = file.readInt("default", "body");
            mDefaultFemale = file.readInt("default", "female");
		    mDefaultHair = file.readInt("default", "hair");
		    mDefaultChest = file.readInt("default", "chest");
		    mDefaultLegs = file.readInt("default", "legs");
		    mDefaultFeet = file.readInt("default", "feet");

            // add all the body parts
            file.setElement("body");
            do
            {
                file.setSubElement("image");
                int id = file.readInt("body", "id");
                std::string icon = file.readString("body", "icon");
                int part = file.readInt("body", "part");
                std::string colour = file.readString("body", "colour");

                Texture *iconTex = NULL;
                if (icon != "")
                {
                    if (getDataPath(icon).find(".zip") == std::string::npos)
                    {
                        iconTex = graphicsEngine->loadTexture(getDataPath(icon));
                    }
                    else
                    {
                        int iconBufSize = 0;
                        char *buffer = loadFile(icon, iconBufSize);
                        iconTex = graphicsEngine->loadTexture(icon, buffer, iconBufSize);
                        free(buffer);
                    }

                    if (iconTex == NULL)
                    {
                        logger->logError("Unable to load icon: " + icon);
                    }
                }

                BodyPart *body = new BodyPart(id, part, iconTex);

                do
                {
                    int dir = -1;
                    // check if img is in a content update
                    std::string img = file.readString("image", "file");
                    std::string dirstr = file.readString("image", "dir");

                    if (dirstr == "SE")
                        dir = DIRECTION_SOUTHEAST;
                    else if (dirstr == "SW")
                        dir = DIRECTION_SOUTHWEST;
                    else if (dirstr == "NE")
                        dir = DIRECTION_NORTHEAST;
                    else if (dirstr == "NW")
                        dir = DIRECTION_NORTHWEST;

                    std::string path = getDataPath(img);
                    size_t found = path.find(".zip");
                    if (found == std::string::npos)
                    {
                        body->addTexture(dir, path);
                    }
                    else
                    {
                        int imgBufSize = 0;
                        char *buffer = loadFile(img, imgBufSize);
                        body->addTexture(dir, img, buffer, imgBufSize);
                        free(buffer);
                    }

                } while (file.nextSubElement("image"));

                mBodyParts.push_back(body);
                file.clear("image");

            } while (file.nextElement("body"));
		}
    }
コード例 #15
0
    void ResourceManager::loadAnimations(const std::string &filename)
    {
        XMLFile file;
        int size;
        bool loaded = false;
        char *data = loadFile(filename, size);

		if (data && file.parse(data))
		{
		    // add all the animations
		    file.setElement("animation");
            do
            {
                file.setSubElement("body");

                int id = file.readInt("animation", "id");
                std::string name = file.readString("animation", "name");
                int frames = file.readInt("animation", "frames");
                int width = file.readInt("animation", "width");
                int height = file.readInt("animation", "height");

                // get list of animations for each body part
                std::list<BeingAnimation*> animList;
                do
                {
                    std::string img = file.readString("body", "file");
                    int part = file.readInt("body", "part");

                    std::stringstream texName;
                    texName << part << name;

                    // check if animation is in content update
                    if (getDataPath(img).find(".zip") == std::string::npos)
                    {
                        img = getDataPath(img);
                        loaded = graphicsEngine->loadTextureSet(texName.str(), img, width, height);
                    }
                    else
                    {
                        int imgBufSize = 0;
                        char *buffer = loadFile(img, imgBufSize);
                        loaded = graphicsEngine->loadTextureSet(texName.str(), buffer, imgBufSize, width, height);
                        free(buffer);
                    }

                    // load in all the frames of animation
                    if (loaded)
                    {
                        BeingAnimation *anim = new BeingAnimation(id, part);
                        for (int i = 1; i <= frames; ++i)
                        {
                            std::stringstream str;
                            str << texName.str() << i;
                            anim->addTexture(graphicsEngine->getTexture(str.str()));
                        }
                        animList.push_back(anim);
                    }
                } while (file.nextSubElement("body"));

                mAnimations.insert(std::pair<std::string, std::list<BeingAnimation*> >(name, animList));
                file.clear("body");

            } while (file.nextElement("animation"));
        }
    }
コード例 #16
0
ファイル: TerrySpawner.cpp プロジェクト: practicing01/Terries
Node* TerrySpawner::LoadSprite(String name)
{
	//Vector3 startPos = terrySpawns_->GetChild(Random(0,terrySpawns_->GetNumChildren()))->GetPosition();
	Vector3 startPos = spawnPoint_;

	XMLFile* xmlFile = main_->cache_->GetResource<XMLFile>("Objects/terriesNode.xml");
	Node* spriteNode = scene_->InstantiateXML(xmlFile->GetRoot(),
			startPos, Quaternion::IDENTITY, LOCAL);

	spriteNode->RemoveChild(spriteNode->GetChild("camera"));

	spriteNode->SetName(name);
	spriteNode->AddComponent(new Gravity(context_, main_), 0, LOCAL);
	spriteNode->AddComponent(new Speed(context_, main_), 0, LOCAL);
	//spriteNode->AddComponent(new RotateTo(context_, main_), 0, LOCAL);
	spriteNode->AddComponent(new MoveByTouch(context_, main_), 0, LOCAL);
	spriteNode->AddComponent(new Health(context_, main_), 0, LOCAL);

	spriteNode->GetComponent<MoveByTouch>()->UnsubscribeFromEvent(E_HUDBUTT);

	StaticSprite2D* sprite = spriteNode->CreateComponent<StaticSprite2D>();

	sprite->SetCustomMaterial(SharedPtr<Material>(main_->cache_->GetResource<Material>("Materials/" + name + "Mat.xml")));

	AnimatedSpriteSheet* animatedSpriteSheet = new AnimatedSpriteSheet();
	animatedSpriteSheet->sheet_ = main_->cache_->GetResource<SpriteSheet2D>("Urho2D/" + name + "/" + name + "Sheet.xml");
	animatedSpriteSheet->staticSprite_ = sprite;
	animatedSpriteSheet->playing_ = false;
	animatedSpriteSheet->spriteID_ = spriteIDCount_;
	animatedSpriteSheet->noed_ = spriteNode;
	animatedSpriteSheet->flipX_ = false;

	sprites_.Push(animatedSpriteSheet);

	spriteIDCount_++;

	Vector<String> files;
	files.Push("attackF.xml");
	files.Push("attackM.xml");
	files.Push("dieF.xml");
	files.Push("dieM.xml");
	files.Push("gestureF.xml");
	files.Push("gestureM.xml");
	files.Push("idleF.xml");
	files.Push("idleM.xml");
	files.Push("runF.xml");
	files.Push("runM.xml");

	/*main_->filesystem_->ScanDir(files,
			main_->filesystem_->GetProgramDir() + "Data/Urho2D/" + name + "/animations/",
			"*.xml", SCAN_FILES, false);*/

	for (int x = 0; x < files.Size(); x++)
	{
		XMLElement ani = main_->cache_->GetResource<XMLFile>("Urho2D/" + name + "/animations/" + files[x])->GetRoot();

		SpriteSheetAnimation* spriteSheetAni = new SpriteSheetAnimation();
		animatedSpriteSheet->animations_.Push(spriteSheetAni);

		spriteSheetAni->name_ = ani.GetChild("Name").GetAttribute("name");
		spriteSheetAni->loop_ = ani.GetChild("Loop").GetBool("loop");

		int frameCount = ani.GetChild("FrameCount").GetInt("frameCount");

		for (int x = 0; x < frameCount; x++)
		{
			SpriteSheetAnimationFrame* frame = new SpriteSheetAnimationFrame();
			spriteSheetAni->frames_.Push(frame);

			String child = "Frame" + String(x);

			frame->duration_ = ani.GetChild(child).GetFloat("duration");
			frame->sprite_ = ani.GetChild(child).GetAttribute("sprite");
		}
	}

	bool sex = Random(0,2);
	animatedSpriteSheet->noed_->SetVar("sex",sex);

	VariantMap vm;
	vm[AnimateSpriteSheet::P_NODE] = node_;
	vm[AnimateSpriteSheet::P_SPRITEID] = animatedSpriteSheet->spriteID_;

	if (sex)
	{
		vm[AnimateSpriteSheet::P_ANIMATION] = "idleF";
	}
	else
	{
		vm[AnimateSpriteSheet::P_ANIMATION] = "idleM";
	}

	vm[AnimateSpriteSheet::P_FLIPX] = 0;
	SendEvent(E_ANIMATESPRITESHEET, vm);

	animatedSpriteSheet->noed_->SetVar("collisionCount",0);

	animatedSpriteSheet->noed_->SetVar("attack",1);
	animatedSpriteSheet->noed_->SetVar("attackInterval",1.0f);
	animatedSpriteSheet->noed_->SetVar("attackElapsedTime",0.0f);
	animatedSpriteSheet->noed_->SetVar("canAttack",false);

	animatedSpriteSheet->noed_->SetVar("npcType",1);//0 = hero, 1 = terry

	return spriteNode;
}
コード例 #17
0
ファイル: Animation.cpp プロジェクト: CarloMaker/Urho3D
bool Animation::Load(Deserializer& source)
{
    PROFILE(LoadAnimation);
    
    unsigned memoryUse = sizeof(Animation);
    
    // Check ID
    if (source.ReadFileID() != "UANI")
    {
        LOGERROR(source.GetName() + " is not a valid animation file");
        return false;
    }
    
    // Read name and length
    animationName_ = source.ReadString();
    animationNameHash_ = animationName_;
    length_ = source.ReadFloat();
    tracks_.Clear();
    
    unsigned tracks = source.ReadUInt();
    tracks_.Resize(tracks);
    memoryUse += tracks * sizeof(AnimationTrack);
    
    // Read tracks
    for (unsigned i = 0; i < tracks; ++i)
    {
        AnimationTrack& newTrack = tracks_[i];
        newTrack.name_ = source.ReadString();
        newTrack.nameHash_ = newTrack.name_;
        newTrack.channelMask_ = source.ReadUByte();
        
        unsigned keyFrames = source.ReadUInt();
        newTrack.keyFrames_.Resize(keyFrames);
        memoryUse += keyFrames * sizeof(AnimationKeyFrame);
        
        // Read keyframes of the track
        for (unsigned j = 0; j < keyFrames; ++j)
        {
            AnimationKeyFrame& newKeyFrame = newTrack.keyFrames_[j];
            newKeyFrame.time_ = source.ReadFloat();
            if (newTrack.channelMask_ & CHANNEL_POSITION)
                newKeyFrame.position_ = source.ReadVector3();
            if (newTrack.channelMask_ & CHANNEL_ROTATION)
                newKeyFrame.rotation_ = source.ReadQuaternion();
            if (newTrack.channelMask_ & CHANNEL_SCALE)
                newKeyFrame.scale_ = source.ReadVector3();
        }
    }
    
    // Optionally read triggers from an XML file
    ResourceCache* cache = GetSubsystem<ResourceCache>();
    String xmlName = ReplaceExtension(GetName(), ".xml");
    
    if (cache->Exists(xmlName))
    {
        XMLFile* file = cache->GetResource<XMLFile>(xmlName);
        if (file)
        {
            XMLElement rootElem = file->GetRoot();
            XMLElement triggerElem = rootElem.GetChild("trigger");
            while (triggerElem)
            {
                if (triggerElem.HasAttribute("normalizedtime"))
                    AddTrigger(triggerElem.GetFloat("normalizedtime"), true, triggerElem.GetVariant());
                else if (triggerElem.HasAttribute("time"))
                    AddTrigger(triggerElem.GetFloat("time"), false, triggerElem.GetVariant());
                
                triggerElem = triggerElem.GetNext("trigger");
            }
            
            memoryUse += triggers_.Size() * sizeof(AnimationTriggerPoint);
        }
    }
    
    SetMemoryUse(memoryUse);
    return true;
}
コード例 #18
0
ファイル: Object.cpp プロジェクト: RumRogers/scummgen
void Object::load(string dirPath)
{
	Log::write(LOG_INFO, "Object\n");
	Log::indent();

	XMLFile xmlFile;
	xmlFile.open(dirPath + XML_FILE_NAME);
	XMLNode *rootNode = xmlFile.getRootNode();

	_name = rootNode->getChild("name")->getStringContent();
	Log::write(LOG_INFO, "name: %s\n", _name.c_str());

	_displayName = rootNode->getChild("displayName")->getStringContent();
	Log::write(LOG_INFO, "displayName: %s\n", _displayName.c_str());

	_hotspotX = rootNode->getChild("hotspotX")->getIntegerContent();
	Log::write(LOG_INFO, "hotspotX: %u\n", _hotspotX);

	_hotspotY = rootNode->getChild("hotspotY")->getIntegerContent();
	Log::write(LOG_INFO, "hotspotY: %u\n", _hotspotY);

	_x = rootNode->getChild("x")->getIntegerContent();
	Log::write(LOG_INFO, "x: %u\n", _x);

	_y = rootNode->getChild("y")->getIntegerContent();
	Log::write(LOG_INFO, "y: %u\n", _y);

	_width = rootNode->getChild("width")->getIntegerContent();
	Log::write(LOG_INFO, "width: %u\n", _width);

	_height = rootNode->getChild("height")->getIntegerContent();
	Log::write(LOG_INFO, "height: %u\n", _height);

	string actorDir = rootNode->getChild("actorDir")->getStringContent();
	if (actorDir == "west")
		_actorDir = ACTOR_DIR_WEST;
	else if (actorDir == "east")
		_actorDir = ACTOR_DIR_EAST;
	else if (actorDir == "south")
		_actorDir = ACTOR_DIR_SOUTH;
	else if (actorDir == "north")
		_actorDir = ACTOR_DIR_NORTH;
	else
		Log::write(LOG_ERROR, "Unable to convert actorDir \"%s\" !\n", actorDir.c_str());
	Log::write(LOG_INFO, "actorDir: %s (%u)\n", actorDir.c_str(), _actorDir);

	int i = 0;
	XMLNode *child;
	while ((child = rootNode->getChild("image", i++)) != NULL)
	{
		Image *image = new Image();
		image->load(dirPath + child->getStringContent() + "/");
		_images.push_back(image);
	}

	if (!_images.empty())
	{
		_paletteData = new PaletteData();
		_paletteData->load(dirPath);
	}

	// Change hotspots from absolute to relative positions
	_hotspotX -= _x;
	_hotspotY -= _y;

	Log::unIndent();
}
コード例 #19
0
ファイル: Object.cpp プロジェクト: RumRogers/scummgen
void Object::save(string dirPath)
{
	Log::write(LOG_INFO, "Object\n");
	Log::indent();

	if (!IO::createDirectory(dirPath))
		Log::write(LOG_ERROR, "Could not create directory \"%s\" !\n", dirPath.c_str());

	XMLFile xmlFile;
	XMLNode *rootNode = new XMLNode("object");
	xmlFile.setRootNode(rootNode);

	rootNode->addChild(new XMLNode("name", _name));
	Log::write(LOG_INFO, "name: %s\n", _name.c_str());

	rootNode->addChild(new XMLNode("displayName", _displayName));
	Log::write(LOG_INFO, "displayName: %s\n", _displayName.c_str());

	// Change hotspots from relative to absolute positions when saving them
	rootNode->addChild(new XMLNode("hotspotX", _hotspotX + _x));
	Log::write(LOG_INFO, "hotspotX: %d\n", _hotspotX + _y);

	rootNode->addChild(new XMLNode("hotspotY", _hotspotY));
	Log::write(LOG_INFO, "hotspotY: %d\n", _hotspotY);

	rootNode->addChild(new XMLNode("x", _x));
	Log::write(LOG_INFO, "x: %u\n", _x);

	rootNode->addChild(new XMLNode("y", _y));
	Log::write(LOG_INFO, "y: %u\n", _y);

	rootNode->addChild(new XMLNode("width", _width));
	Log::write(LOG_INFO, "width: %u\n", _width);

	rootNode->addChild(new XMLNode("height", _height));
	Log::write(LOG_INFO, "height: %u\n", _height);

	string actorDir;
	switch (_actorDir)
	{
		case ACTOR_DIR_WEST:
			actorDir = "west";
			break;
		case ACTOR_DIR_EAST:
			actorDir = "east";
			break;
		case ACTOR_DIR_SOUTH:
			actorDir = "south";
			break;
		case ACTOR_DIR_NORTH:
			actorDir = "north";
			break;
	}
	rootNode->addChild(new XMLNode("actorDir", actorDir));
	Log::write(LOG_INFO, "actorDir: %s (%u)\n", actorDir.c_str(), _actorDir);

	for (int i = 0; i < _images.size(); i++)
	{
		_images[i]->save(dirPath + _images[i]->getName() + '/');
		rootNode->addChild(new XMLNode("image", _images[i]->getName()));
	}

	if (!_images.empty())
		_paletteData->save(dirPath);

	if (!xmlFile.save(dirPath + XML_FILE_NAME))
		Log::write(LOG_ERROR, "Couldn't save object to the specified directory !\n");

	Log::unIndent();
}
コード例 #20
0
ファイル: xml.cpp プロジェクト: xgc820313/fastget
/**
 *  handle get value case
 */
void XMLCALL getvalue(void *userData, const XML_Char *s, int len)
{
    XMLFile *pObj = (XMLFile*)(userData);

    pObj->GetXMLValue(s, len);
}
コード例 #21
0
ファイル: assemble.cpp プロジェクト: EffWun/xoreos-tools
bool assemblessf(char *fname, uint8 **mem, uint32 *size)
{
	int pr;
	uint32 stringref=0xFFFFFFFF;
	uint64 tmp;
	std::string resref;
	XMLFile xml;
	SSFFile ssf;

	if(xml.open(fname))
	{
		std::cerr << "Error opening file \"" << fname << "\": ";
		std::cerr << xml.getStrError() << "\n";
		return false;
	}
	while((pr = xml.parse()) >= 0)
	{
		switch(pr)
		{
			case 0:
				if(!mem && (xml.section == ".ssf.filename"))
					ssf.filename = xml.value;
				else if(xml.section == ".ssf.filetype")
				{
					if((ssf.type = ssf.getFileResTypeByExt(xml.value)) == -1)
						return printxmlerr(xml, "Unknown filetype");
					if(!ssf.typeIsCorrect()) return printxmlerr(xml, "No SSF type");
				}
				else if(xml.section == ".ssf.sound.resref")
					resref = xml.value;
				else if(xml.section == ".ssf.sound.stringref")
				{
					sscanf(xml.value.c_str(), S_UINT64, &tmp);
					stringref = (uint32) tmp;
				}
				break;
			case 1:
				if((xml.section != ".?xml") && (xml.section != ".ssf") &&
						(getpos(validssftags, SSFTAGS, xml.section) == -1))
					return printxmlerr(xml, "Invalid tag");
				break;
			case 2:
				if(xml.value == ".ssf.sound")
				{
					if(ssf.add(resref, stringref))
						return printxmlerr(xml, ssf.getStrError());
					resref.clear();
					stringref = 0xFFFFFFFF;
				}
				break;
		}
	}
	if(pr != -6) return printxmlerr(xml, xml.getStrError());

	xml.close();
	if(!mem)
	{
		if(ssf.filename.empty()) return printxmlerr(xml, "Missing filename");
		else if(ssf.write(ssf.filename)) return printnwnerr(ssf);
	}
	else if(ssf.write(mem, size)) return printnwnerr(ssf);
	return true;
}
コード例 #22
0
void GameEconomicGameClient::LoadConfiguration(Configuration &configuration)
{
    /// Grab resources
    FileSystem * fileSystem = GetSubsystem<FileSystem>();

    /// Set all defaults
    bool success=false;

    configuration.GameModeForceTablet=false;

    configuration.VideoBloomParam1=0.9f;
    configuration.VideoBloomParam2=0.6f;

    /// Create String
    String configFileName;

    /// Set directory and path for network file
    configFileName.Append(fileSystem->GetProgramDir().CString());
    configFileName.Append("");
    configFileName.Append("Configuration.xml");

    /// If file does not exist exit function with null structure
    if (!fileSystem->FileExists(configFileName))
    {
        cout << "Configuration file not found.. Using defaults.. " << endl;

        return;
    }

    /// Flag file for loading and load
    File loadFile(context_, configFileName, FILE_READ);

    XMLFile * configurationXML = new XMLFile(context_);

    configurationXML -> Load(loadFile);

    XMLElement configElem = configurationXML->GetRoot();

    /// If no configuration is set or no root
    if (configElem.IsNull())
    {
        cout << "Configuration file not found.. Using defaults.. " << endl;

        return;
    }

    /// Basic Config
    XMLElement GameModeConfigurationElem = configElem.GetChild("GameModeConfiguration");

    /// If no network server element return false;
    if (!GameModeConfigurationElem.IsNull())
    {
        if (GameModeConfigurationElem.HasAttribute("GameModeForceTablet")) configuration.GameModeForceTablet = GameModeConfigurationElem.GetBool("GameModeForceTablet");
    }

    /// Basic Config
    XMLElement VideoConfigurationElem = configElem.GetChild("VideoConfiguration");

    /// If no network server element return false;
    if (!VideoConfigurationElem.IsNull())
    {
        if (VideoConfigurationElem.HasAttribute("BloomParam1")) configuration.VideoBloomParam1= VideoConfigurationElem.GetFloat("BloomParam1");
        if (VideoConfigurationElem.HasAttribute("BloomParam2")) configuration.VideoBloomParam2= VideoConfigurationElem.GetFloat("BloomParam2");
    }


    return;
}
コード例 #23
0
ファイル: JSBSim.cpp プロジェクト: AnandBiradar/jsbsim
bool options(int count, char **arg)
{
  int i;
  bool result = true;

  if (count == 1) {
    PrintHelp();
    exit(0);
  }

  cout.setf(ios_base::fixed);

  for (i=1; i<count; i++) {
    string argument = string(arg[i]);
    string keyword(argument);
    string value("");
    string::size_type n=argument.find("=");

    if (n != string::npos && n > 0) {
      keyword = argument.substr(0, n);
      value = argument.substr(n+1);
    }

    if (keyword == "--help") {
      PrintHelp();
      exit(0);
    } else if (keyword == "--version") {
      cout << endl << "  JSBSim Version: " << FDMExec->GetVersion() << endl << endl;
      exit (0);
    } else if (keyword == "--realtime") {
      realtime = true;
    } else if (keyword == "--nice") {
      play_nice = true;
    } else if (keyword == "--suspend") {
      suspend = true;
    } else if (keyword == "--nohighlight") {
        nohighlight = true;
    } else if (keyword == "--outputlogfile") {
      if (n != string::npos) {
        LogOutputName = value;
      } else {
        LogOutputName = "JSBout.csv";
        cerr << "  Output log file name must be specified with an = sign. Using JSBout.csv as default";
      }
    } else if (keyword == "--logdirectivefile") {
      if (n != string::npos) {
        LogDirectiveName.push_back(value);
      } else {
        gripe;
        exit(1);
      }
    } else if (keyword == "--root") {
      if (n != string::npos) {
        RootDir = value;
        if (RootDir[RootDir.length()-1] != '/') {
          RootDir += '/';
        }
      } else {
        gripe;
        exit(1);
      }
    } else if (keyword == "--aircraft") {
      if (n != string::npos) {
        AircraftName = value;
      } else {
        gripe;
        exit(1);
      }
    } else if (keyword == "--script") {
      if (n != string::npos) {
        ScriptName = value;
      } else {
        gripe;
        exit(1);
      }
    } else if (keyword == "--initfile") {
      if (n != string::npos) {
        ResetName = value;
      } else {
        gripe;
        exit(1);
      }

    } else if (keyword == "--property") {
      if (n != string::npos) {
         string propName = value.substr(0,value.find("="));
         string propValueString = value.substr(value.find("=")+1);
         double propValue = atof(propValueString.c_str());
         CommandLineProperties.push_back(propName);
         CommandLinePropertyValues.push_back(propValue);
      } else {
        gripe;
        exit(1);
      }

    } else if (keyword == "--end-time") {
      if (n != string::npos) {
        try {
        end_time = atof( value.c_str() );
        } catch (...) {
          cerr << endl << "  Invalid end time given!" << endl << endl;
          result = false;
        }
      } else {
        gripe;
        exit(1);
      }

    } else if (keyword == "--simulation-rate") {
      if (n != string::npos) {
        try {
          simulation_rate = atof( value.c_str() );
          override_sim_rate = true;
        } catch (...) {
          cerr << endl << "  Invalid simulation rate given!" << endl << endl;
          result = false;
        }
      } else {
        gripe;
        exit(1);
      }

    } else if (keyword == "--catalog") {
        catalog = true;
        if (value.size() > 0) AircraftName=value;
    } else if (keyword.substr(0,2) != "--" && value.empty() ) {
      // See what kind of files we are specifying on the command line

      XMLFile xmlFile;
      
      if (xmlFile.IsScriptFile(keyword)) ScriptName = keyword;
      else if (xmlFile.IsLogDirectiveFile(keyword))  LogDirectiveName.push_back(keyword);
      //else if (xmlFile.IsAircraftFile(keyword)) AircraftName = keyword;
      //else if (xmlFile.IsInitFile(keyword)) ResetName = keyword;
      else {
        cerr << "The argument \"" << keyword << "\" cannot be interpreted as a file name or option." << endl;
        exit(1);
      }

    }
    else //Unknown keyword so print the help file, the bad keyword and abort
    {
          PrintHelp();
          cerr << "The argument \"" << keyword << "\" cannot be interpreted as a file name or option." << endl;
          exit(1);
    }

  }

  // Post-processing for script options. check for incompatible options.

  if (catalog && !ScriptName.empty()) {
    cerr << "Cannot specify catalog with script option" << endl << endl;
    result = false;
  }
  if (AircraftName.size() > 0 && ResetName.size() == 0 && !catalog) {
    cerr << "You must specify an initialization file with the aircraft name." << endl << endl;
    result = false;
  }
  if ((ScriptName.size() > 0 && AircraftName.size() > 0) || (ScriptName.size() > 0 && ResetName.size() > 0)) {
    cerr << "You cannot specify an aircraft or initialization file with a script." << endl;
    result = false;
  }

  return result;

}
コード例 #24
0
/// Load Communication Logs
bool GameEconomicGameClient::LoadCommunicationLogs(LogFormatType LogType, Vector<CommunicationLog> * TargetLogs)
{
    /// Grab resources
    FileSystem * fileSystem = GetSubsystem<FileSystem>();

    bool success=false;

    /// Create String
    String configFileName;

    /// Set directory and path for network file
    configFileName.Append(fileSystem->GetProgramDir().CString());
    configFileName.Append("CommunicationLogs/DefaultLogs.xml");

    /// If file does not exist exit function with null structure
    if (!fileSystem->FileExists(configFileName))
    {
        cout << "No file found communication log" << endl;
        return false;
    }

    /// Flag file for loading and load
    File loadFile(context_, configFileName, FILE_READ);

    XMLFile * communicationXML = new XMLFile(context_);

    communicationXML -> Load(loadFile);

    XMLElement communicationRootElement =  communicationXML->GetRoot();

    /// If no configuration is set or no root
    if (communicationRootElement.IsNull())
    {
        return false;
    }

    /// Setupload data
    XMLElement TempLogElement;
    String FormatText;

    /// Log log format Personal
    if(LogType == LogFormat_Personal)
    {
        FormatText.Append(String("PersonalLog"));

        TempLogElement = communicationRootElement.GetChild(FormatText);
    }
    else
    {
        return false;
    }

    /// If no network server element return false;
    while(!TempLogElement.IsNull())
    {
        /// Create a temporary log
        CommunicationLog TempLog;

        if (TempLogElement.HasAttribute("LogCreation")) TempLog.Creation= TempLogElement.GetInt("LogCreation");
        if (TempLogElement.HasAttribute("LogTitle")) TempLog.Title = TempLogElement.GetAttribute("LogTitle");
        if (TempLogElement.HasAttribute("LogText")) TempLog.Text = TempLogElement.GetAttribute("LogText");

        TargetLogs->Push(TempLog);

        cout << "Adding" << TempLog.Title.CString()<<endl;

        /// Get next
        TempLogElement=communicationRootElement.GetNext(FormatText);
    }

    return success;
}
コード例 #25
0
ファイル: assemble.cpp プロジェクト: EffWun/xoreos-tools
bool assemblegff(char *fname, uint8 **mem, uint32 *size)
{
	int pr;
	uint32 n=0;
	XMLFile xml;
	GFFFile gff;

	if(xml.open(fname))
	{
		std::cerr << "Error opening file \"" << fname << "\": ";
		std::cerr << xml.getStrError() << "\n";
		return false;
	}
	while((pr = xml.parse()) >= 0)
	{
		switch(pr)
		{
//		std::cout << pr << ": " << xml.section << " = \"" << xml.value << "\"\n";
			case 0:
				if(!mem && (xml.section == ".gff.filename"))
				{
					if(gff.beginWrite(xml.value))
						return printxmlerr(xml, gff.getStrError());
				}
				else if(xml.section == ".gff.filetype")
				{
					if((gff.type = gff.getFileResTypeByExt(xml.value)) == -1)
						return printxmlerr(xml, "Unknown filetype");
					if(!gff.typeIsCorrect()) return printxmlerr(xml, "No GFF type");
				}
				break;
			case 1:
				if(xml.section == ".gff.struct")
				{
					if(n)
						return printxmlerr(xml, "Must have exactly one top level struct");
					if(!mem)
					{
						if(gff.filename.empty()) return printxmlerr(xml, "Missing filename");
					}
					else
					{
						if(gff.beginWrite())
							return printxmlerr(xml, gff.getStrError());
					}
					if(gff.writeStruct(n, "", 0))
						return printxmlerr(xml, gff.getStrError());
					if(!assemblegffstruct(xml, gff, n++, NULL)) return false;
				}
				else if((xml.section != ".?xml") && (xml.section != ".gff"))
				{
					if(getpos(validgfftags, GFFTAGS, xml.section) == -1)
						return printxmlerr(xml, "Invalid tag");
					else
						return printxmlerr(xml, "Element outside the top level struct");
				}
				break;
		}
	}
	if(pr != -6) return printxmlerr(xml, xml.getStrError());

	xml.close();
	if(gff.endwrite(mem, size)) return printxmlerr(xml, gff.getStrError());
	return true;
}
コード例 #26
0
ファイル: assemble.cpp プロジェクト: EffWun/xoreos-tools
bool assemblekeybif(char *fname, uint8 **mem, uint32 *size)
{
	int pr;
	std::string bfname, rfname, resref;
	std::vector<uint8 *> datas;
	uint16 drives=0;
	uint32 asize;
	uint64 tmp;
	NWNFileType restype=NWN_FILE_UNDEFINED;
	bool newbif=true, withCd=false, exploded=false;
	XMLFile xml;
	KEYFile key;
	BIFFile bif;

	if(xml.open(fname))
	{
		std::cerr << "Error opening file \"" << fname << "\": ";
		std::cerr << xml.getStrError() << "\n";
		return false;
	}
	while((pr = xml.parse()) >= 0)
	{
		switch(pr)
		{
			case 0:
				if(!mem && (xml.section == ".key.filename"))
					key.filename = xml.value;
				else if(xml.section == ".key.filetype")
				{
					if((key.type = key.getFileResTypeByExt(xml.value)) == -1)
						return printxmlerr(xml, "Unknown filetype");
					if(!key.typeIsCorrect()) return printxmlerr(xml, "No KEY type");
				}
				else if(xml.section == ".key.buildyear")
				{
					sscanf(xml.value.c_str(), S_UINT64, &tmp);
					key.buildyear = (uint32) (tmp - 1900);
				}
				else if(xml.section == ".key.buildday")
				{
					sscanf(xml.value.c_str(), S_UINT64, &tmp);
					key.buildday = (uint32) tmp;
				}
				else if(xml.section == ".key.bif.filename")
					bfname = xml.value;
				else if(xml.section == ".key.bif.drives")
				{
					sscanf(xml.value.c_str(), S_UINT64, &tmp);
					drives = (uint16) tmp;
				}
				else if(xml.section == ".key.bif.variable.resource.resref")
					resref = xml.value;
				else if(xml.section == ".key.bif.variable.resource.filename")
					rfname = xml.value;
				else if(xml.section == ".key.bif.variable.resource.restype")
				{
					if((restype = key.getFileResTypeByExt(xml.value)) == -1)
						return printxmlerr(xml, "Unknown filetype");
				}
				else if(xml.section == ".key.bif.variable.resource.withCd")
				{
					sscanf(xml.value.c_str(), S_UINT64, &tmp);
					withCd = (bool) tmp;
				}
				else if(xml.section == ".key.bif.variable.resource.exploded")
				{
					sscanf(xml.value.c_str(), S_UINT64, &tmp);
					exploded = (bool) tmp;
				}
				break;
			case 1:
				if(xml.section == ".bif.fixed")
					return printxmlerr(xml, "Fixed resources aren't supported");
				else if((xml.section != ".?xml") && (xml.section != ".key") &&
				   (getpos(validkeybiftags, KEYBIFTAGS, xml.section) == -1))
					return printxmlerr(xml, "Invalid tag");
				break;
			case 2:
				if(xml.value == ".key.bif")
				{
					bfname = bif.filename;
					if(bif.endwrite()) return printxmlerr(xml, bif.getStrError());
					if(bif.open(bfname)) return printxmlerr(xml, bif.getStrError());
					key.fsizes[key.bifcount-1] = bif.getFileSize();
					bif.deInit();
					newbif = true;
					bfname.clear();
					drives = 0;
				}
				else if(xml.value == ".key.bif.variable.resource")
				{
					if(newbif)
					{
						if(bfname.empty()) return printxmlerr(xml, "Missing filename");
						if(key.addBif(bfname, drives, 0))
							return printxmlerr(xml, key.getStrError());
						if(bif.beginWrite(getbasename((char*)bfname.c_str())))
							return printxmlerr(xml, bif.getStrError());
						bif.type = NWN_FILE_BIF;
						newbif = false;
					}
					if(resref.empty()) return printxmlerr(xml, "Missing resref");
					if(rfname.empty()) return printxmlerr(xml, "Missing filename");
					if(restype == NWN_FILE_UNDEFINED)
						return printxmlerr(xml, "Missing restype");
					if(exploded)
					{
						datas.resize((tmp=datas.size())+1);
						if(!(datas[tmp] = expd(xml, bif.getBaseType(restype), rfname, asize)))
							return false;
						if(bif.writeData(restype, withCd, true, datas[tmp], asize, false))
							return printxmlerr(xml, bif.getStrError());
					}
					else
						if(bif.writeData(restype, withCd, true, rfname))
							return printxmlerr(xml, bif.getStrError());
					if(key.addResource(key.bifcount-1, resref, restype, bif.vrescount-1))
						return printxmlerr(xml, key.getStrError());
					resref.clear();
					rfname.clear();
					restype = NWN_FILE_UNDEFINED;
					withCd = exploded = false;
				}
				break;
		}
	}
	if(pr != -6) return printxmlerr(xml, xml.getStrError());

	xml.close();
	if(!mem)
	{
		if(key.filename.empty()) return printxmlerr(xml, "Missing filename");
		else if(key.write(key.filename)) return printnwnerr(key);
	}
	else if(key.write(mem, size)) return printnwnerr(key);
	for(uint32 i=0;i<datas.size();i++) free(datas[i]);
	return true;
}
コード例 #27
0
ファイル: assemble.cpp プロジェクト: EffWun/xoreos-tools
bool assembletlk(char *fname, uint8 **mem, uint32 *size)
{
	int pr;
	uint32 flags=0;
	uint64 tmp;
	float32 sndlength=0;
	std::string sndresref, str;
	XMLFile xml;
	TLKFile tlk;

	if(xml.open(fname))
	{
		std::cerr << "Error opening file \"" << fname << "\": ";
		std::cerr << xml.getStrError() << "\n";
		return false;
	}
	while((pr = xml.parse()) >= 0)
	{
		switch(pr)
		{
			case 0:
				if(!mem && (xml.section == ".tlk.filename"))
					tlk.filename = xml.value;
				else if(xml.section == ".tlk.filetype")
				{
					if((tlk.type = tlk.getFileResTypeByExt(xml.value)) == -1)
						return printxmlerr(xml, "Unknown filetype");
					if(!tlk.typeIsCorrect()) return printxmlerr(xml, "No TLK type");
				}
				else if(xml.section == ".tlk.language")
				{
					if((tlk.language = (NWNLang) getpos(langs, LANGS, xml.value)) == -1)
						return printxmlerr(xml, "Invalid language");
				}
				else if(xml.section == ".tlk.std::string.sndresref")
					sndresref = xml.value;
				else if(xml.section == ".tlk.std::string.flags")
				{
					sscanf(xml.value.c_str(), S_UINT64, &tmp);
					flags = (uint32) tmp;
				}
				else if(xml.section == ".tlk.std::string.sndlength")
					sscanf(xml.value.c_str(), S_FLOAT32, &sndlength);
				else if(xml.section == ".tlk.std::string")
					str = xml.value;
				break;
			case 1:
				if((xml.section != ".?xml") && (xml.section != ".tlk") &&
						(getpos(validtlktags, TLKTAGS, xml.section) == -1))
					return printxmlerr(xml, "Invalid tag");
				break;
			case 2:
				if(xml.value == ".tlk.std::string")
				{
					if(tlk.add(flags, sndresref, sndlength, unquotestr(str)))
						return printxmlerr(xml, tlk.getStrError());
					sndlength = flags = 0;
					str.clear();
					sndresref.clear();
				}
				break;
		}
	}
	if(pr != -6) return printxmlerr(xml, xml.getStrError());

	xml.close();
	if(!mem)
	{
		if(tlk.filename.empty()) return printxmlerr(xml, "Missing filename");
		else if(tlk.write(tlk.filename)) return printnwnerr(tlk);
	}
	else if(tlk.write(mem, size)) return printnwnerr(tlk);
	return true;
}
コード例 #28
0
ファイル: xml.cpp プロジェクト: xgc820313/fastget
/**
 *  handle element start case
 */
void XMLCALL startElement(void *userData, const char *name, const char **atts)
{
    XMLFile *pObj = (XMLFile*)(userData);
    pObj->StartXMLElement(name, atts);
}
コード例 #29
0
ファイル: optionsstate.cpp プロジェクト: suprafun/smalltowns
    void apply_options(AG_Event *event)
    {
        int opengl = *static_cast<int*>(AG_PTR(1));
        int fs = *static_cast<int*>(AG_PTR(2));
        int lang = *static_cast<int*>(AG_PTR(3));

        std::stringstream str;
        str << "Fullscreen: " << fs;
        logger->logDebug(str.str());

        if (lang == -1)
            return;

        switch (lang)
        {
            case 0:
                game->setLanguage("en");
                break;

            case 1:
                game->setLanguage("pt");
                break;

            case 2:
                game->setLanguage("es");
                break;
        }

        interfaceManager->removeAllWindows();
        game->restart(opengl, fs, width, height);

        XMLFile file;
        if (file.load(resourceManager->getDataPath("townslife.cfg")))
        {
            file.setElement("graphics");

            file.changeInt("graphics", "opengl", opengl);
            if (fs)
                file.changeString("graphics", "fullscreen", "true");
            else
                file.changeString("graphics", "fullscreen", "false");
            file.changeInt("graphics", "width", width);
            file.changeInt("graphics", "height", height);

            file.setElement("language");
            file.changeString("language", "value", game->getLanguage());

            file.save();
        }

        GameState *state = new LoginState;
        game->changeState(state);
    }
コード例 #30
0
ファイル: xml.cpp プロジェクト: xgc820313/fastget
/**
 *  handle element end case
 */
void XMLCALL endElement(void *userData, const char *name)
{
    XMLFile *pObj = (XMLFile*)(userData);

    pObj->EndXMLElement(name);
}