EncodingEntry::EncodingEntry(ZLStringOption &encodingOption) : AbstractEncodingEntry(encodingOption.value()), myEncodingOption(encodingOption) { }
ZLFontFamilyOptionEntry::ZLFontFamilyOptionEntry(ZLStringOption &option, const ZLPaintContext &context) : myOption(option), myContext(context) { std::string value = option.value(); if (!value.empty()) { option.setValue(myContext.realFontFamilyName(value)); } }