コード例 #1
0
ファイル: BitonicOrdering.cpp プロジェクト: marvin2k/ogdf
BitonicOrdering::BitonicOrdering(Graph& G, adjEntry adj_st_edge)
  : m_graph(G)
  , m_currLabel(0)
  , m_orderIndex(G,-1)
  , m_indexToNode(G.numberOfNodes())
  , m_tree(G, adj_st_edge->theEdge(), true)
{
    // set all tree nodes to non flipped
    m_flipped.init(m_tree.tree(), false);

    // s in the graph
    node s_G = adj_st_edge->theNode();
    node t_G = adj_st_edge->twinNode();

    // we label s here manually: set the label
    m_orderIndex[s_G] = m_currLabel++;
    // and update the other map
    m_indexToNode[m_orderIndex[s_G]] = s_G;

    // label everything else except t
    handleCase(m_tree.rootNode());

    // we label s here manually: set the label
    m_orderIndex[t_G] = m_currLabel++;
    // and update the other map
    m_indexToNode[m_orderIndex[t_G]] = t_G;

    // finally embedd G
    m_tree.embed(m_graph);
}
コード例 #2
0
void CombinatorialEmbedding::moveBridge(adjEntry adjBridge, adjEntry adjBefore)
{
	OGDF_ASSERT(m_rightFace[adjBridge] == m_rightFace[adjBridge->twin()]);
	OGDF_ASSERT(m_rightFace[adjBridge] != m_rightFace[adjBefore]);

	face fOld = m_rightFace[adjBridge];
	face fNew = m_rightFace[adjBefore];

	adjEntry adjCand = adjBridge->faceCycleSucc();

	int sz = 0;
	adjEntry adj;
	for(adj = adjBridge->twin(); adj != adjCand; adj = adj->faceCycleSucc()) {
		if (fOld->entries.m_adjFirst == adj)
			fOld->entries.m_adjFirst = adjCand;
		m_rightFace[adj] = fNew;
		++sz;
	}

	fOld->m_size -= sz;
	fNew->m_size += sz;

	edge e = adjBridge->theEdge();
	if(e->source() == adjBridge->twinNode())
		m_pGraph->moveSource(e, adjBefore, after);
	else
		m_pGraph->moveTarget(e, adjBefore, after);

	OGDF_ASSERT_IF(dlConsistencyChecks, consistencyCheck());
}
コード例 #3
0
ファイル: ogdfbase.cpp プロジェクト: peskoj/SurfaceEmbedder
string print_arc_string(adjEntry a)
{
  sprintf(buf, "%d->%d", a->theNode()->index(), a->twinNode()->index());

  string res = buf;
  return res;
}
コード例 #4
0
ファイル: BoyerMyrvoldInit.cpp プロジェクト: lncosie/ogdf
// creates a virtual vertex of vertex father and embeds it as
// root in the biconnected child component containing of one edge
void BoyerMyrvoldInit::createVirtualVertex(const adjEntry father)
{
	// check that adjEntry is valid
	OGDF_ASSERT(father != nullptr);

	// create new virtual Vertex and copy properties from non-virtual node
	const node virt = m_g.newNode();
	m_realVertex[virt] = father->theNode();
	m_dfi[virt] = -m_dfi[father->twinNode()];
	m_nodeFromDFI[m_dfi[virt]] = virt;

	// set links for traversal of bicomps
	m_link[CW][virt] = father->twin();
	m_link[CCW][virt] = father->twin();

	// move edge to new virtual Vertex
	edge e = father->theEdge();
	if (e->source() == father->theNode()) {
		// e is outgoing edge
		m_g.moveSource(e,virt);
	} else {
		// e is ingoing edge
		m_g.moveTarget(e,virt);
	}
}
コード例 #5
0
ファイル: LeftistOrdering.cpp プロジェクト: marvin2k/ogdf
// computes the leftist canonical order. Requires that G is simple, triconnected and embedded.
// adj_v1n is the adjEntry at v_1 looking towards v_n, the outerface is choosen such that v_2 is the cyclic pred
// of v_n. the result is saved in result, a list of list of nodes, first set is v_1, v_2, last one is v_n.
bool LeftistOrdering::call(const Graph& G, adjEntry adj_v1n, List<List<node> >& result)
{
    // init the is marked array for all adj entries
    m_marked.init(G, false);

    // v1 -> v_n edge
    adjEntry adj_v12 = adj_v1n->cyclicPred();

    // the node v_n
    node v_n = adj_v1n->twinNode();

    // init all the node related arrays
    m_cutFaces.init(G, 0);
    m_cutEdges.init(G, 0);
    m_cutFaces[v_n] = 1;

    // mark v_1 -> v_n
    m_marked[adj_v12] = true;
    m_marked[adj_v12->twin()] = true;

    // initial candidate for the belt
    Candidate v12_candidate;
    v12_candidate.chain.pushBack(adj_v12->twin()); // edge 2->1
    v12_candidate.chain.pushBack(adj_v12);         // edge 1->2
    v12_candidate.chain.pushBack(adj_v12->twin()); // edge 2->1
    v12_candidate.stopper = nullptr;

    // init the belt
    m_belt.pushBack(v12_candidate);

    // init the candidate variable
    // we us an iterator here to keep things simple
    m_currCandidateIt = m_belt.begin();

    // while the belt contains some candidates
    while (!m_belt.empty())
    {
        // the next partition
        List<node> P_k;

        // get the next leftmost feasible candidate
        if (!leftmostFeasibleCandidate(P_k))
            return false;

        // update the belt
        updateBelt();

        // save the result.
        result.pushBack(P_k);
    }
    // thats it we are done
    return true;
}
コード例 #6
0
ファイル: EdgeComparerSimple.cpp プロジェクト: mneumann/tulip
int EdgeComparerSimple::compare(const adjEntry &e1, const adjEntry &e2) const
{
	// set true if the algorithm should consider the bend-points
	bool useBends = true;

	double xP1, xP2, yP1, yP2;

	DPolyline poly = m_AG->bends(e1->theEdge());
	ListIterator<DPoint> it;
	DPoint pE1, pE2;

	if ((useBends) && (poly.size() > 2)){
		it = poly.begin();

		while (it.valid()){
			it++;
		}

		if (e1->theEdge()->source() == basis){
			it = poly.begin();
			it++;
		}
		else{
			it = poly.rbegin();
			it--;
		}
		pE1 = *it;
	}
	else{
		pE1.m_x = m_AG->x((e1->twinNode()));
		pE1.m_y = m_AG->y((e1->twinNode()));
	}

	poly = m_AG->bends(e2->theEdge());
	if ((useBends) && (poly.size() > 2)){
		it = poly.begin();

		while (it.valid()){
			it++;
		}

		if (e2->theEdge()->source() == basis){
			it = poly.begin();
			it++;
		}
		else{
			it = poly.rbegin();
			it--;
		}
		pE2 = *it;
	}
	else{
		pE2.m_x = m_AG->x((e2->twinNode()));
		pE2.m_y = m_AG->y((e2->twinNode()));
	}


	xP1 = -(m_AG->x(basis)) + (pE1.m_x);
	yP1 = -(m_AG->y(basis)) + (pE1.m_y);

	xP2 = -(m_AG->x(basis)) + (pE2.m_x);
	yP2 = -(m_AG->y(basis)) + (pE2.m_y);

	if ((yP1 >= 0) && (yP2 < 0))
		return 1;
	if ((yP1 < 0) && (yP2 >= 0))
		return -1;
	if ((yP1 >= 0) && (yP2 >= 0)){

		if ((xP1 >= 0) && (xP2 < 0))
			return -1;
		if ((xP1 < 0) && (xP2 >= 0))
			return 1;

		xP1 = xP1 / (sqrt(xP1*xP1 + yP1*yP1));
		xP2 = xP2 / (sqrt(xP2*xP2 + yP2*yP2));
		if (xP1 > xP2)
			return -1;
		else
			return 1;
	}
	if ((yP1 < 0) && (yP2 < 0)){

		if ((xP1 >= 0) && (xP2 < 0))
			return 1;
		if ((xP1 < 0) && (xP2 >= 0))
			return -1;

		xP1 = xP1 / (sqrt(xP1*xP1 + yP1*yP1));
		xP2 = xP2 / (sqrt(xP2*xP2 + yP2*yP2));
		if (xP1 > xP2)
			return 1;
		else
			return -1;
	}

	return 0;
}
コード例 #7
0
ファイル: ogdfbase.cpp プロジェクト: peskoj/SurfaceEmbedder
void print_arc(adjEntry a)
{
  printf(" %d->%d", a->theNode()->index(), a->twinNode()->index());
}