コード例 #1
0
ファイル: cWindowManager.cpp プロジェクト: pilkch/library
    void cWindowManager::_RenderButton(const cWidget_Button& widget) const
    {
      SetColourFromThemeColourAndAlpha(theme.GetColourControlPrimary());
      _RenderRectangle(widget.GetX(), widget.GetY(), widget.GetWidth(), widget.GetHeight());

      /*pContext->RenderScreenSpaceRectangleTopLeftIsAt(
        widget.HorizontalRelativeToAbsolute(widget.GetXAbsolute()), widget.VerticalRelativeToAbsolute(widget.GetYAbsolute()),
        absolute_width, absolute_height,
        0.0083f, 0.073f, 0.08f, 0.045f);//CreateTextureCoord(absolute_width), CreateTextureCoord(absolute_height));
      */

      /*// Draw the text of this widget
      glPushAttrib(GL_LIST_BIT | GL_CURRENT_BIT  | GL_ENABLE_BIT);
        pContext->UnApplyMaterial(pMaterial);

        pContext->SelectTextureUnit0();

        glMatrixMode(GL_TEXTURE);
        glPushMatrix();
          glLoadIdentity();

          glMatrixMode(GL_MODELVIEW);

          glColor4f(0.0f, 0.0f, 0.0f, 1.0f);

          pFontWindowCaption->PrintCenteredHorizontallyVertically(
            widget.GetX(), widget.GetY(), widget.GetWidth(), widget.GetHeight(),
            widget.GetText()
          );

          glMatrixMode(GL_TEXTURE);
        glPopMatrix();

        pContext->ApplyMaterial(pMaterial);
      glPopAttrib();

      pContext->ClearMaterial();*/
    }
コード例 #2
0
ファイル: cWindowManager.cpp プロジェクト: pilkch/library
    void cWindowManager::_RenderStaticText(const cWidget_StaticText& widget) const
    {
      SetColourFromThemeColourAndAlpha(theme.GetColourControlPrimary());
      _RenderRectangle(widget.GetX(), widget.GetY(), widget.GetWidth(), widget.GetHeight());

      /*render::cFont* pFont = widget.GetFont();
      if (pFont == nullptr) pFont = pFontWindowCaption;

      pContext->BeginRenderingText();
        breathe::constant_stack<std::string>::reverse_iterator iter = CONSOLE.rbegin();
        breathe::constant_stack<std::string>::reverse_iterator iterEnd = CONSOLE.rend();
        unsigned int y = 60;
        while(iter != iterEnd) {
          pContext->SetColour(widget.GetColour());
          pFont->printf(0, static_cast<float>(y), (*iter).c_str());
          y += 30;

          iter++;
        };
      pContext->EndRenderingText();

      pContext->ClearMaterial();*/
    }
コード例 #3
0
ファイル: cWindowManager.cpp プロジェクト: pilkch/library
 void cWindowManager::_RenderInput(const cWidget_Input& widget) const
 {
   SetColourFromThemeColourAndAlpha(theme.GetColourControlPrimary());
   _RenderRectangle(widget.GetX(), widget.GetY(), widget.GetWidth(), widget.GetHeight());
 }