コード例 #1
0
        /**
        * Start the pipeline streaming according to the configuraion.
        * The pipeline streaming loop captures samples from the device, and delivers them to the attached computer vision modules
        * and processing blocks, according to each module requirements and threading model.
        * During the loop execution, the application can access the camera streams by calling \c wait_for_frames() or
        * \c poll_for_frames().
        * The streaming loop runs until the pipeline is stopped.
        * Starting the pipeline is possible only when it is not started. If the pipeline was started, an exception is raised.
        * The pipeline selects and activates the device upon start, according to configuration or a default configuration.
        * When the rs2::config is provided to the method, the pipeline tries to activate the config \c resolve() result.
        * If the application requests are conflicting with pipeline computer vision modules or no matching device is available on
        * the platform, the method fails.
        * Available configurations and devices may change between config \c resolve() call and pipeline start, in case devices
        * are connected or disconnected, or another application acquires ownership of a device.
        *
        * \param[in] config   A rs2::config with requested filters on the pipeline configuration. By default no filters are applied.
        * \return             The actual pipeline device and streams profile, which was successfully configured to the streaming device.
        */
        pipeline_profile start(const config& config)
        {
            rs2_error* e = nullptr;
            auto p = std::shared_ptr<rs2_pipeline_profile>(
                rs2_pipeline_start_with_config(_pipeline.get(), config.get().get(), &e),
                rs2_delete_pipeline_profile);

            error::handle(e);
            return pipeline_profile(p);
        }
コード例 #2
0
ファイル: rs_pipeline.hpp プロジェクト: lxyea/librealsense
        pipeline_profile start(const config& config, S callback)
        {
            rs2_error* e = nullptr;
            auto p = std::shared_ptr<rs2_pipeline_profile>(
                rs2_pipeline_start_with_config_and_callback_cpp(_pipeline.get(), config.get().get(), new frame_callback<S>(callback), &e),
                rs2_delete_pipeline_profile);

            error::handle(e);
            return pipeline_profile(p);
        }
コード例 #3
0
ファイル: schema_validator.cpp プロジェクト: ArtBears/wesnoth
void schema_validator::validate(const config & cfg, const std::string & name,
								int start_line,
								const std::string &file){
	//close previous errors and print them to output.
	message_map::iterator cache_it = cache_.top().begin();
	for (;cache_it != cache_.top().end();++cache_it){
		for (message_list::iterator i = cache_it->second.begin();
		i != cache_it->second.end(); ++i){
			print(*i);
		}
	}
	cache_.pop();
	// clear cache
	cache_it = cache_.top().find(&cfg);
	if (cache_it != cache_.top().end()){
		cache_it->second.clear();
	}
	// Please note that validating unknown tag keys the result will be false
	// Checking all elements counters.
	if (!stack_.empty() && stack_.top() && config_read_){
		class_tag::all_const_tag_iterators p = stack_.top()->tags();
		for (class_tag::const_tag_iterator tag = p.first;
			 tag != p.second ; ++tag){
			int cnt = counter_.top()[tag->first].cnt;
			if (tag->second.get_min() > cnt){
				cache_.top()[&cfg].push_back(
						message_info(MISSING_TAG,file,start_line,
									 tag->second.get_min(),tag->first,"",
									 name));
				continue;
			}
			if (tag->second.get_max() < cnt){
				cache_.top()[&cfg].push_back(
						message_info(EXTRA_TAG,file,start_line,
									 tag->second.get_max(),tag->first,"",
									 name));
			}
		}
		// Checking if all mandatory keys are present
		class_tag::all_const_key_iterators k = stack_.top()->keys();
		for (class_tag::const_key_iterator key = k.first;
			 key != k.second ; ++key){
			if (key->second.is_mandatory()){
				if (cfg.get(key->first) == nullptr){
					cache_.top()[&cfg].push_back(
							message_info(MISSING_KEY,file,start_line,0,
										 name,key->first ));
				}
			}
		}
	}
}
コード例 #4
0
ファイル: unit_frame.cpp プロジェクト: Martin9295/wesnoth
frame_builder::frame_builder(const config& cfg,const std::string& frame_string) :
	duration_(1),
	image_(cfg[frame_string + "image"]),
	image_diagonal_(cfg[frame_string + "image_diagonal"]),
	image_mod_(cfg[frame_string + "image_mod"]),
	halo_(cfg[frame_string + "halo"]),
	halo_x_(cfg[frame_string + "halo_x"]),
	halo_y_(cfg[frame_string + "halo_y"]),
	halo_mod_(cfg[frame_string + "halo_mod"]),
	sound_(cfg[frame_string + "sound"]),
	text_(cfg[frame_string + "text"]),
	text_color_(0),
	blend_with_(0),
	blend_ratio_(cfg[frame_string + "blend_ratio"]),
	highlight_ratio_(cfg[frame_string + "alpha"]),
	offset_(cfg[frame_string + "offset"]),
	submerge_(cfg[frame_string + "submerge"]),
	x_(cfg[frame_string + "x"]),
	y_(cfg[frame_string + "y"]),
	directional_x_(cfg[frame_string + "directional_x"]),
	directional_y_(cfg[frame_string + "directional_y"]),
	auto_vflip_(t_unset),
	auto_hflip_(t_unset),
	primary_frame_(t_unset),
	drawing_layer_(cfg[frame_string + "layer"])
{
	if(!cfg.has_attribute(frame_string + "auto_vflip")) {
		auto_vflip_ = t_unset;
	} else if(cfg[frame_string + "auto_vflip"].to_bool()) {
		auto_vflip_ = t_true;
	} else {
		auto_vflip_ = t_false;
	}
	if(!cfg.has_attribute(frame_string + "auto_hflip")) {
		auto_hflip_ = t_unset;
	} else if(cfg[frame_string + "auto_hflip"].to_bool()) {
		auto_hflip_ = t_true;
	} else {
		auto_hflip_ = t_false;
	}
	if(!cfg.has_attribute(frame_string + "primary")) {
		primary_frame_ = t_unset;
	} else if(cfg[frame_string + "primary"].to_bool()) {
		primary_frame_ = t_true;
	} else {
		primary_frame_ = t_false;
	}
	std::vector<std::string> color = utils::split(cfg[frame_string + "text_color"]);
	if (color.size() == 3) {
		text_color_ = display::rgb(atoi(color[0].c_str()),
			atoi(color[1].c_str()), atoi(color[2].c_str()));
	}

	if (const config::attribute_value *v = cfg.get(frame_string + "duration")) {
		duration(*v);
	} else if (!cfg.get(frame_string + "end")) {
		int halo_duration = (progressive_string(halo_,1)).duration();
		int image_duration = (progressive_image(image_,1)).duration();
		int image_diagonal_duration = (progressive_image(image_diagonal_,1)).duration();
		duration(std::max(std::max(image_duration,image_diagonal_duration),halo_duration));

	} else {
		duration(cfg[frame_string + "end"].to_int() - cfg[frame_string + "begin"].to_int());
	}
	duration_ = std::max(duration_,1);

	color = utils::split(cfg[frame_string + "blend_color"]);
	if (color.size() == 3) {
		blend_with_ = display::rgb(atoi(color[0].c_str()),
			atoi(color[1].c_str()), atoi(color[2].c_str()));
	}
}
コード例 #5
0
ファイル: frame.cpp プロジェクト: GregoryLundberg/wesnoth
frame_builder::frame_builder(const config& cfg,const std::string& frame_string)
	: duration_(1)
	, image_(cfg[frame_string + "image"])
	, image_diagonal_(cfg[frame_string + "image_diagonal"])
	, image_mod_(cfg[frame_string + "image_mod"])
	, halo_(cfg[frame_string + "halo"])
	, halo_x_(cfg[frame_string + "halo_x"])
	, halo_y_(cfg[frame_string + "halo_y"])
	, halo_mod_(cfg[frame_string + "halo_mod"])
	, sound_(cfg[frame_string + "sound"])
	, text_(cfg[frame_string + "text"])
	, blend_ratio_(cfg[frame_string + "blend_ratio"])
	, highlight_ratio_(cfg[frame_string + "alpha"])
	, offset_(cfg[frame_string + "offset"])
	, submerge_(cfg[frame_string + "submerge"])
	, x_(cfg[frame_string + "x"])
	, y_(cfg[frame_string + "y"])
	, directional_x_(cfg[frame_string + "directional_x"])
	, directional_y_(cfg[frame_string + "directional_y"])
	, auto_vflip_(boost::logic::indeterminate)
	, auto_hflip_(boost::logic::indeterminate)
	, primary_frame_(boost::logic::indeterminate)
	, drawing_layer_(cfg[frame_string + "layer"])
{
	if(!cfg.has_attribute(frame_string + "auto_vflip")) {
		auto_vflip_ = boost::logic::indeterminate;
	} else {
		auto_vflip_ = cfg[frame_string + "auto_vflip"].to_bool();
	}

	if(!cfg.has_attribute(frame_string + "auto_hflip")) {
		auto_hflip_ = boost::logic::indeterminate;
	} else {
		auto_hflip_ = cfg[frame_string + "auto_hflip"].to_bool();
	}

	if(!cfg.has_attribute(frame_string + "primary")) {
		primary_frame_ = boost::logic::indeterminate;
	} else {
		primary_frame_ = cfg[frame_string + "primary"].to_bool();
	}

	const auto& text_color_key = cfg[frame_string + "text_color"];
	if(!text_color_key.empty()) {
		try {
			text_color_ = color_t::from_rgb_string(text_color_key);
		} catch(const std::invalid_argument& e) {
			// Might be thrown either due to an incorrect number of elements or std::stoul failure.
			ERR_NG << "Invalid RBG text color in unit animation: " << text_color_key.str()
				<< "\n" << e.what() << "\n;";
		}
	}

	if(const config::attribute_value* v = cfg.get(frame_string + "duration")) {
		duration(*v);
	} else if(!cfg.get(frame_string + "end")) {
		int halo_duration = (progressive_string(halo_, 1)).duration();
		int image_duration = (progressive_image(image_, 1)).duration();
		int image_diagonal_duration = (progressive_image(image_diagonal_, 1)).duration();

		duration(std::max(std::max(image_duration, image_diagonal_duration), halo_duration));
	} else {
		duration(cfg[frame_string + "end"].to_int() - cfg[frame_string + "begin"].to_int());
	}

	duration_ = std::max(duration_, 1);

	const auto& blend_color_key = cfg[frame_string + "blend_color"];
	if(!blend_color_key.empty()) {
		try {
			blend_with_ = color_t::from_rgb_string(blend_color_key);
		} catch(const std::invalid_argument& e) {
			// Might be thrown either due to an incorrect number of elements or std::stoul failure.
			ERR_NG << "Invalid RBG blend color in unit animation: " << blend_color_key.str()
				<< "\n" << e.what() << "\n;";
		}
	}
}
コード例 #6
0
void load_config(const config &v)
{
	base_income      = v["base_income"].to_int(2);
	village_income   = v["village_income"].to_int(1);
	village_support  = v["village_support"].to_int(1);
	poison_amount    = v["poison_amount"].to_int(8);
	rest_heal_amount = v["rest_heal_amount"].to_int(2);
	recall_cost      = v["recall_cost"].to_int(20);
	kill_experience  = v["kill_experience"].to_int(8);
	combat_experience= v["combat_experience"].to_int(1);
	lobby_refresh    = v["lobby_refresh"].to_int(2000);
	default_terrain  = v["default_terrain"].str();
	tile_size        = v["tile_size"].to_int(72);

	std::vector<std::string> zoom_levels_str = utils::split(v["zoom_levels"]);
	if(!zoom_levels_str.empty()) {
		zoom_levels.clear();
		std::transform(zoom_levels_str.begin(), zoom_levels_str.end(), std::back_inserter(zoom_levels), [](const std::string zoom) {
			return static_cast<int>(std::stold(zoom) * tile_size);
		});
	}

	title_music           = v["title_music"].str();
	lobby_music           = v["lobby_music"].str();

	default_victory_music = utils::split(v["default_victory_music"].str());
	default_defeat_music  = utils::split(v["default_defeat_music"].str());

	if(const config& i = v.child("colors")){
		using namespace game_config::colors;

		moved_orb_color    = i["moved_orb_color"].str();
		unmoved_orb_color  = i["unmoved_orb_color"].str();
		partial_orb_color  = i["partial_orb_color"].str();
		enemy_orb_color    = i["enemy_orb_color"].str();
		ally_orb_color     = i["ally_orb_color"].str();
	} // colors

	show_ally_orb     = v["show_ally_orb"].to_bool(true);
	show_enemy_orb    = v["show_enemy_orb"].to_bool(false);
	show_moved_orb    = v["show_moved_orb"].to_bool(true);
	show_partial_orb  = v["show_partly_orb"].to_bool(true);
	show_unmoved_orb  = v["show_unmoved_orb"].to_bool(true);

	if(const config& i = v.child("images")){
		using namespace game_config::images;

		game_title            = i["game_title"].str();
		game_title_background = i["game_title_background"].str();
		game_logo             = i["game_logo"].str();
		game_logo_background  = i["game_logo_background"].str();

		victory_laurel = i["victory_laurel"].str();
		victory_laurel_hardest = i["victory_laurel_hardest"].str();
		victory_laurel_easy = i["victory_laurel_easy"].str();

		orb    = i["orb"].str();
		energy = i["energy"].str();

		battery_icon = i["battery_icon"].str();
		time_icon = i["time_icon"].str();

		flag      = i["flag"].str();
		flag_icon = i["flag_icon"].str();

		terrain_mask = i["terrain_mask"].str();
		grid_top     = i["grid_top"].str();
		grid_bottom  = i["grid_bottom"].str();
		mouseover    = i["mouseover"].str();
		selected     = i["selected"].str();
		editor_brush = i["editor_brush"].str();
		unreachable  = i["unreachable"].str();
		linger       = i["linger"].str();

		observer   = i["observer"].str();
		tod_bright = i["tod_bright"].str();
		tod_dark   = i["tod_dark"].str();
		level      = i["level"].str();
		ellipsis   = i["ellipsis"].str();
		missing    = i["missing"].str();
	} // images

	hp_bar_scaling  = v["hp_bar_scaling"].to_double(0.666);
	xp_bar_scaling  = v["xp_bar_scaling"].to_double(0.5);
	hex_brightening = v["hex_brightening"].to_double(1.25);

	foot_speed_prefix   = utils::split(v["footprint_prefix"]);
	foot_teleport_enter = v["footprint_teleport_enter"].str();
	foot_teleport_exit  = v["footprint_teleport_exit"].str();

	shroud_prefix = v["shroud_prefix"].str();
	fog_prefix    = v["fog_prefix"].str();

	add_color_info(v, true);

	if(const config::attribute_value* a = v.get("flag_rgb")) {
		flag_rgb = a->str();
	}

	if(const config::attribute_value* a = v.get("unit_rgb")) {
		unit_rgb = a->str();
	}

	const auto parse_config_color_list = [&](
			const std::string& key,
			const color_t fallback)->std::vector<color_t>
	{
		std::vector<color_t> color_vec;

		for(const auto& s : utils::split(v[key].str())) {
			try {
				color_vec.push_back(color_t::from_hex_string(s));
			} catch(const std::invalid_argument& e) {
				ERR_NG << "Error parsing color list '" << key << "'.\n" << e.what() << std::endl;
				color_vec.push_back(fallback);
			}
		}

		return color_vec;
	};

	red_green_scale       = parse_config_color_list("red_green_scale",       {255, 255, 255});
	red_green_scale_text  = parse_config_color_list("red_green_scale_text",  {255, 255, 255});
	blue_white_scale      = parse_config_color_list("blue_white_scale",      {0  , 0  , 255});
	blue_white_scale_text = parse_config_color_list("blue_white_scale_text", {0  , 0  , 255});

	server_list.clear();

	for(const config& server : v.child_range("server")) {
        server_info sinf;
        sinf.name = server["name"].str();
        sinf.address = server["address"].str();
        server_list.push_back(sinf);
	}

	if(const config& s = v.child("sounds")) {
		using namespace game_config::sounds;

		const auto load_attribute = [](const config& c, const std::string& key, std::string& member) {
			if(c.has_attribute(key)) {
				member = c[key].str();
			}
		};

		load_attribute(s, "turn_bell",        turn_bell);
		load_attribute(s, "timer_bell",       timer_bell);
		load_attribute(s, "public_message",   public_message);
		load_attribute(s, "private_message",  private_message);
		load_attribute(s, "friend_message",   friend_message);
		load_attribute(s, "server_message",   server_message);
		load_attribute(s, "player_joins",     player_joins);
		load_attribute(s, "player_leaves",    player_leaves);
		load_attribute(s, "game_user_arrive", game_user_arrive);
		load_attribute(s, "game_user_leave",  game_user_leave);
		load_attribute(s, "ready_for_start",  ready_for_start);
		load_attribute(s, "game_has_begun",   game_has_begun);

		if(const config & ss = s.child("status")) {
			using namespace game_config::sounds::status;

			load_attribute(ss, "poisoned",  poisoned);
			load_attribute(ss, "slowed",    slowed);
			load_attribute(ss, "petrified", petrified);
		}
	}
}
コード例 #7
0
ファイル: unit_frame.cpp プロジェクト: hyrio/War-Of-Kingdom
frame_builder::frame_builder(const config& cfg,const std::string& frame_string) :
    duration_(1),
    image_(cfg[frame_string + "image"]),
    image_diagonal_(cfg[frame_string + "image_diagonal"]),
    image_horizontal_(cfg[frame_string + "image_horizontal"]),
    image_mod_(cfg[frame_string + "image_mod"]),
    stext_(cfg[frame_string + "stext"]),
    halo_(cfg[frame_string + "halo"]),
    halo_x_(cfg[frame_string + "halo_x"]),
    halo_y_(cfg[frame_string + "halo_y"]),
    halo_mod_(cfg[frame_string + "halo_mod"]),
    sound_(cfg[frame_string + "sound"]),
    text_(cfg[frame_string + "text"]),
    text_color_(default_text_color),
    font_size_(cfg[frame_string + "font_size"].to_int(0)),
    blend_with_(0),
    blend_ratio_(cfg[frame_string + "blend_ratio"]),
    highlight_ratio_(cfg[frame_string + "alpha"]),
    offset_x_(cfg[frame_string + "offset_x"]),
    offset_y_(cfg[frame_string + "offset_y"]),
    submerge_(cfg[frame_string + "submerge"]),
    x_(cfg[frame_string + "x"]),
    y_(cfg[frame_string + "y"]),
    directional_x_(cfg[frame_string + "directional_x"]),
    directional_y_(cfg[frame_string + "directional_y"]),
    auto_vflip_(t_unset),
    auto_hflip_(t_unset),
    primary_frame_(t_unset),
    drawing_layer_(cfg[frame_string + "layer"])
{
    if(!cfg.has_attribute(frame_string + "auto_vflip")) {
        auto_vflip_ = t_unset;
    } else if(cfg[frame_string + "auto_vflip"].to_bool()) {
        auto_vflip_ = t_true;
    } else {
        auto_vflip_ = t_false;
    }
    if(!cfg.has_attribute(frame_string + "auto_hflip")) {
        auto_hflip_ = t_unset;
    } else if(cfg[frame_string + "auto_hflip"].to_bool()) {
        auto_hflip_ = t_true;
    } else {
        auto_hflip_ = t_false;
    }
    if(!cfg.has_attribute(frame_string + "primary")) {
        primary_frame_ = t_unset;
    } else if(cfg[frame_string + "primary"].to_bool()) {
        primary_frame_ = t_true;
    } else {
        primary_frame_ = t_false;
    }
    std::vector<std::string> color = utils::split(cfg[frame_string + "text_color"]);
    if (color.size() == 3) {
        text_color_ = display::rgb(atoi(color[0].c_str()),
                                   atoi(color[1].c_str()), atoi(color[2].c_str()));
        text_color_ &= 0xffffff;
    }

    if (const config::attribute_value *v = cfg.get(frame_string + "duration")) {
        duration(*v);
    } else {
        duration(cfg[frame_string + "end"].to_int() - cfg[frame_string + "begin"].to_int());
    }

    color = utils::split(cfg[frame_string + "blend_color"]);
    if (color.size() == 3) {
        blend_with_ = display::rgb(atoi(color[0].c_str()),
                                   atoi(color[1].c_str()), atoi(color[2].c_str()));
    }
}
コード例 #8
0
ファイル: game_config.cpp プロジェクト: CliffsDover/wesnoth
	void load_config(const config &v)
	{
		base_income = v["base_income"].to_int(2);
		village_income = v["village_income"].to_int(1);
		village_support = v["village_support"].to_int(1);
		poison_amount = v["poison_amount"].to_int(8);
		rest_heal_amount = v["rest_heal_amount"].to_int(2);
		recall_cost = v["recall_cost"].to_int(20);
		kill_experience = v["kill_experience"].to_int(8);
		lobby_refresh = v["lobby_refresh"].to_int(2000);
		default_terrain = v["default_terrain"].str();
		tile_size = v["tile_size"].to_int(72);

		title_music = v["title_music"].str();
		lobby_music = v["lobby_music"].str();
		default_victory_music = v["default_victory_music"].str();
		default_defeat_music = v["default_defeat_music"].str();

		if(const config &i = v.child("colors")){
			using namespace game_config::colors;
			moved_orb_color = i["moved_orb_color"].str();
			unmoved_orb_color = i["unmoved_orb_color"].str();
			partial_orb_color = i["partial_orb_color"].str();
			enemy_orb_color = i["enemy_orb_color"].str();
			ally_orb_color = i["ally_orb_color"].str();
		} // colors

		show_ally_orb = v["show_ally_orb"].to_bool(true);
		show_enemy_orb = v["show_enemy_orb"].to_bool(false);
		show_moved_orb = v["show_moved_orb"].to_bool(true);
		show_partial_orb  = v["show_partly_orb"].to_bool(true);
		show_unmoved_orb = v["show_unmoved_orb"].to_bool(true);

		if(const config &i = v.child("images")){
			using namespace game_config::images;
			game_title = i["game_title"].str();
			game_title_background = i["game_title_background"].str();
			game_logo = i["game_logo"].str();
			game_logo_background = i["game_logo_background"].str();

			orb = i["orb"].str();
			energy = i["energy"].str();

			flag = i["flag"].str();
			flag_icon = i["flag_icon"].str();

			terrain_mask = i["terrain_mask"].str();
			grid_top = i["grid_top"].str();
			grid_bottom = i["grid_bottom"].str();
			mouseover = i["mouseover"].str();
			selected = i["selected"].str();
			editor_brush = i["editor_brush"].str();
			unreachable = i["unreachable"].str();
			linger = i["linger"].str();

			observer = i["observer"].str();
			tod_bright = i["tod_bright"].str();
			tod_dark = i["tod_dark"].str();
			level = i["level"].str();
			ellipsis = i["ellipsis"].str();
			missing = i["missing"].str();
		} // images

		hp_bar_scaling = v["hp_bar_scaling"].to_double(0.666);
		xp_bar_scaling = v["xp_bar_scaling"].to_double(0.5);
		hex_brightening = v["hex_brightening"].to_double(1.25);

		foot_speed_prefix = utils::split(v["footprint_prefix"]);
		foot_teleport_enter = v["footprint_teleport_enter"].str();
		foot_teleport_exit = v["footprint_teleport_exit"].str();

		shroud_prefix = v["shroud_prefix"].str();
		fog_prefix  = v["fog_prefix"].str();

		add_color_info(v);

		if (const config::attribute_value *a = v.get("flag_rgb")) {
			flag_rgb = a->str();
		}
		if (const config::attribute_value *a = v.get("unit_rgb")) {
			unit_rgb = a->str();
		}

		std::string color_string = v["red_green_scale"].str();
		if(!string2rgb(color_string, red_green_scale)) {
			ERR_NG << "can't parse color string red_green_scale, ignoring: " << color_string << std::endl;
		}
		if (red_green_scale.empty()) {
			red_green_scale.push_back(0x00FFFF00);
		}

		color_string = v["red_green_scale_text"].str();
		if(!string2rgb(color_string, red_green_scale_text)) {
			ERR_NG << "can't parse color string red_green_scale_text, ignoring: " << color_string << std::endl;
		}
		if (red_green_scale_text.empty()) {
			red_green_scale_text.push_back(0x00FFFF00);
		}

		color_string = v["blue_white_scale"].str();
		if(!string2rgb(color_string, blue_white_scale)) {
			ERR_NG << "can't parse color string blue_white_scale, ignoring: " << color_string << std::endl;
		}
		if (blue_white_scale.empty()) {
			blue_white_scale.push_back(0x00FFFFFF);
		}

		color_string = v["blue_white_scale_text"].str();
		if(!string2rgb(color_string, blue_white_scale_text)) {
			ERR_NG << "can't parse color string blue_white_scale_text, ignoring: " << color_string << std::endl;
		}
		if (blue_white_scale_text.empty()) {
			blue_white_scale_text.push_back(0x00FFFFFF);
		}

		server_list.clear();
		for (const config &server : v.child_range("server"))
		{
			server_info sinf;
			sinf.name = server["name"].str();
			sinf.address = server["address"].str();
			server_list.push_back(sinf);
		}

		if(const config & s = v.child("sounds")) {
			using namespace game_config::sounds;
			if (s.has_attribute("turn_bell")) 		turn_bell = 			s["turn_bell"].str();
			if (s.has_attribute("timer_bell")) 		timer_bell = 			s["timer_bell"].str();
			if (s.has_attribute("public_message")) 		public_message = 		s["public_message"].str();
			if (s.has_attribute("private_message")) 	private_message = 		s["private_message"].str();
			if (s.has_attribute("friend_message")) 		friend_message = 		s["friend_message"].str();
			if (s.has_attribute("server_message")) 		server_message = 		s["server_message"].str();
			if (s.has_attribute("player_joins")) 		player_joins = 			s["player_joins"].str();
			if (s.has_attribute("player_leaves")) 		player_leaves = 		s["player_leaves"].str();
			if (s.has_attribute("game_user_arrive"))	game_user_arrive = 		s["game_user_arrive"].str();
			if (s.has_attribute("game_user_leave")) 	game_user_leave = 		s["game_user_leave"].str();
			if (s.has_attribute("ready_for_start")) 	ready_for_start = 		s["ready_for_start"].str();
			if (s.has_attribute("game_has_begun")) 		game_has_begun = 		s["game_has_begun"].str();

			if(const config & ss = s.child("status")) {
				using namespace game_config::sounds::status;
				if (ss.has_attribute("poisoned")) 		poisoned = 		ss["poisoned"].str();
				if (ss.has_attribute("slowed")) 		slowed = 		ss["slowed"].str();
				if (ss.has_attribute("petrified")) 		petrified = 		ss["petrified"].str();
			}
		}
	}