void printImg(const char* file_out, const vector<pixel>& pixels, const vector<centroid>& centroids, const fipImage& input, const FREE_IMAGE_TYPE& originalType){ //write image //allocate output image fipImage output(FIT_BITMAP, input.getWidth(), input.getHeight(), 24); for(unsigned int i = 0; i < output.getWidth(); ++i) { for(unsigned int j = 0; j < output.getHeight(); ++j) { byte colors[4]; int cluster = pixels[j * output.getWidth() + i].cluster; if(cluster==-1)cluster=0; colors[0] = static_cast<byte>(centroids[cluster].b * 255); colors[1] = static_cast<byte>(centroids[cluster].g * 255); colors[2] = static_cast<byte>(centroids[cluster].r * 255); output.setPixelColor(i, j, reinterpret_cast<RGBQUAD*>(colors)); } } if(!output.convertToType(originalType)) { cout << "Could not convert back to 24 bits for image saving." << endl; } if(!output.save(file_out)) { cout << "Something went wrong with filesaving" << endl; } }
void ImageUtils::convertBumpToNormal(fipImage &toConvert, float strength) { if (toConvert.getBitsPerPixel() < 24) toConvert.convertTo24Bits(); const int w = toConvert.getWidth(); const int h = toConvert.getHeight(); for (int y = 0; y < h; ++y) { for (int x = 0; x < w; ++x) { RGBQUAD topLeft, top, topRight, left, right, bottomLeft, bottom, bottomRight; RGBQUAD current; toConvert.getPixelColor(glm::clamp(x - 1, 0, w - 1), glm::clamp(y - 1, 0, h - 1), &topLeft); toConvert.getPixelColor(x, glm::clamp(y - 1, 0, h - 1), &top); toConvert.getPixelColor(glm::clamp(x + 1, 0, w - 1), glm::clamp(y - 1, 0, h - 1), &topRight); toConvert.getPixelColor(glm::clamp(x - 1, 0, w - 1), y, &left); toConvert.getPixelColor(glm::clamp(x + 1, 0, w - 1), y, &right); toConvert.getPixelColor(glm::clamp(x - 1, 0, w - 1), glm::clamp(y + 1, 0, h - 1), &bottomLeft); toConvert.getPixelColor(x, glm::clamp(y + 1, 0, h - 1), &bottom); toConvert.getPixelColor(glm::clamp(x + 1, 0, w - 1), glm::clamp(y + 1, 0, h - 1), &bottomRight); toConvert.getPixelColor(x, y, ¤t); const float tl = intensity(topLeft); const float t = intensity(top); const float tr = intensity(topRight); const float l = intensity(left); const float r = intensity(right); const float bl = intensity(bottomLeft); const float b = intensity(bottom); const float br = intensity(bottomRight); glm::vec3 normal((tr + 2.0f * r + br) - (tl + 2.0f * l + bl), (bl + 2.0f * b + br) - (tl + 2.0f * t + tr), 1.0f / strength); normal = (glm::normalize(normal) + 1.0f) * 0.5f * 255.0f; current.rgbRed = BYTE(normal.r); current.rgbGreen = BYTE(normal.g); current.rgbBlue = BYTE(normal.b); toConvert.setPixelColor(x, y, ¤t); } } }
void put_image(fipImage &img, int offsetx, int offsety, unsigned char *fb, int bytes_per_pixel, unsigned int bytes_per_row) { RGBQUAD rgb; for (unsigned int j = 0; j < std::min(FRAMEBUFFER_HEIGHT, img.getHeight()); j++) { unsigned char* row = fb + bytes_per_row * (j + offsety); memset(row, 0, bytes_per_row); for (unsigned int i = 0; i < std::min(FRAMEBUFFER_WIDTH, img.getWidth()); i++) { img.getPixelColor(i, img.getHeight() - 1 - j, &rgb); unsigned char *pixel = row + (i + offsetx) * bytes_per_pixel; pixel[0] = rgb.rgbRed; pixel[1] = rgb.rgbGreen; pixel[2] = rgb.rgbBlue; } } }
void ImageUtils::switchRedBlue(fipImage &image) { for (unsigned int y = 0; y < image.getHeight(); ++y) { for (unsigned int x = 0; x < image.getWidth(); ++x) { RGBQUAD color; image.getPixelColor(x, y, &color); BYTE r = color.rgbRed; color.rgbRed = color.rgbBlue; color.rgbBlue = r; image.setPixelColor(x, y, &color); } } }
BOOL fipImage::combineChannels(fipImage& red, fipImage& green, fipImage& blue) { if(!_dib) { int width = red.getWidth(); int height = red.getHeight(); _dib = FreeImage_Allocate(width, height, 24, FI_RGBA_RED_MASK, FI_RGBA_GREEN_MASK, FI_RGBA_BLUE_MASK); } if(_dib) { BOOL bResult = TRUE; bResult &= FreeImage_SetChannel(_dib, red._dib, FICC_RED); bResult &= FreeImage_SetChannel(_dib, green._dib, FICC_GREEN); bResult &= FreeImage_SetChannel(_dib, blue._dib, FICC_BLUE); _bHasChanged = TRUE; return bResult; } return FALSE; }