graphics_context::graphics_context(const i_surface& aSurface, const font& aDefaultFont) : iSurface(aSurface), iNativeGraphicsContext(aSurface.native_surface().create_graphics_context()), iUnitsContext(*this), iDefaultFont(aDefaultFont), iOrigin(0, 0), iExtents(aSurface.extents()), iDrawingGlyphs(0) { }
rect surface_manager::desktop_rect(const i_surface& aSurface) const { #ifdef WIN32 HMONITOR monitor = MonitorFromWindow(reinterpret_cast<HWND>(aSurface.native_surface().native_handle()), MONITOR_DEFAULTTONEAREST); MONITORINFOEX mi; mi.cbSize = sizeof(mi); GetMonitorInfo(monitor, &mi); return basic_rect<LONG>{ basic_point<LONG>{ mi.rcWork.left, mi.rcWork.top }, basic_size<LONG>{ mi.rcWork.right - mi.rcWork.left, mi.rcWork.bottom - mi.rcWork.top } }; #else /* todo */ rect rectSurface{ aSurface.surface_position(), aSurface.surface_size() }; std::multimap<double, uint32_t> matches; for (uint32_t i = 0; i < display_count(); ++i) { rect rectDisplay = desktop_rect(i); rect rectIntersection = rectDisplay.intersection(rectSurface); if (!rectIntersection.empty()) matches[rectIntersection.width() * rectIntersection.height()] = i; } if (matches.empty()) return desktop_rect(0); return desktop_rect(matches.rbegin()->second); #endif }