bool surfaceOffsetLinearDistance::sizeLocations ( const pointIndexHit& hitPt, const vector& n, pointField& shapePts, scalarField& shapeSizes ) const { const Foam::point& pt = hitPt.hitPoint(); const scalar offsetCellSize = surfaceCellSizeFunction_().interpolate(pt, hitPt.index()); if (sideMode_ == rmBothsides) { shapePts.resize(4); shapeSizes.resize(4); shapePts[0] = pt - n*surfaceOffset_; shapeSizes[0] = offsetCellSize; shapePts[1] = pt - n*totalDistance_; shapeSizes[1] = distanceCellSize_; shapePts[2] = pt + n*surfaceOffset_; shapeSizes[2] = offsetCellSize; shapePts[3] = pt + n*totalDistance_; shapeSizes[3] = distanceCellSize_; } else if (sideMode_ == smInside) { shapePts.resize(2); shapeSizes.resize(2); shapePts[0] = pt - n*surfaceOffset_; shapeSizes[0] = offsetCellSize; shapePts[1] = pt - n*totalDistance_; shapeSizes[1] = distanceCellSize_; } else if (sideMode_ == smOutside) { shapePts.resize(2); shapeSizes.resize(2); shapePts[0] = pt + n*surfaceOffset_; shapeSizes[0] = offsetCellSize; shapePts[1] = pt + n*totalDistance_; shapeSizes[1] = distanceCellSize_; } return true; }
bool uniformDistance::sizeLocations ( const pointIndexHit& hitPt, const vector& n, pointField& shapePts, scalarField& shapeSizes ) const { const Foam::point& pt = hitPt.hitPoint(); const scalar distanceCellSize = surfaceCellSizeFunction_().interpolate(pt, hitPt.index()); if (sideMode_ == rmBothsides) { shapePts.resize(2); shapeSizes.resize(2); shapePts[0] = pt - n*distance_; shapeSizes[0] = distanceCellSize; shapePts[1] = pt + n*distance_; shapeSizes[1] = distanceCellSize; } else if (sideMode_ == smInside) { shapePts.resize(1); shapeSizes.resize(1); shapePts[0] = pt - n*distance_; shapeSizes[0] = distanceCellSize; } else if (sideMode_ == smOutside) { shapePts.resize(1); shapeSizes.resize(1); shapePts[0] = pt - n*distance_; shapeSizes[0] = distanceCellSize; } return false; }