void tgame_load::fill_local(twindow& window, tlistbox& list) { find_widget<tcontrol>(&window, "delete", false).set_active(true); find_widget<tcontrol>(&window, "ok", false).set_active(true); std::string str = tintegrate::generate_format(_("Upload"), "blue"); find_widget<tcontrol>(&window, "xmit", false).set_label(str); { cursor::setter cur(cursor::WAIT); games_ = savegame::manager::get_saves_list(); } list.clear(); BOOST_FOREACH (const savegame::save_info game, games_) { std::map<std::string, string_map> data; string_map item; item["label"] = game.name; data.insert(std::make_pair("filename", item)); item["label"] = game.format_time_summary(); data.insert(std::make_pair("date", item)); list.add_row(data); }
void clear_nicks() { DBG_GUI << "Nicks list: clearing\n"; nicks_list->clear(); nicks.clear(); }
void clear_stuff_types_list() { stuff_types_list->clear(); }
void clear_sides() { DBG_GUI << "Sides list: clearing\n"; sides_list->clear(); sides.clear(); }
void clear_stuff_list() { stuff_list->clear(); }