/* Find the size of the active texture (bitmap set by the latest SET_FILL). */ void TokenContainer::getTextureSize(tokensVector& tokens, int *width, int *height) { *width=0; *height=0; for(int i=tokens.size()-1;i>=0;i--) { const FILLSTYLE& style=tokens[i].fillStyle; const FILL_STYLE_TYPE& fstype=style.FillStyleType; if(tokens[i].type==SET_FILL && (fstype==REPEATING_BITMAP || fstype==NON_SMOOTHED_REPEATING_BITMAP || fstype==CLIPPED_BITMAP || fstype==NON_SMOOTHED_CLIPPED_BITMAP)) { if (style.bitmap.isNull()) return; *width=style.bitmap->getWidth(); *height=style.bitmap->getHeight(); return; } } }