static void build_items_string(const uuid_set_t& inventory_selected_uuids , std::string& items_string) { llassert(inventory_selected_uuids.size() > 0); const std::string& separator = LLTrans::getString("words_separator"); for (uuid_set_t::const_iterator it = inventory_selected_uuids.begin(); ; ) { LLViewerInventoryCategory* inv_cat = gInventory.getCategory(*it); if (NULL != inv_cat) { items_string = inv_cat->getName(); break; } LLViewerInventoryItem* inv_item = gInventory.getItem(*it); if (NULL != inv_item) { items_string.append(inv_item->getName()); } if(++it == inventory_selected_uuids.end()) { break; } items_string.append(separator); } }
/** * Finds Avaline callers among voice participants and calls mAvalineFoundCallback. * * When Avatar is in group call with Avaline caller and then ends call Avaline caller stays * in Group Chat floater (exists in LLSpeakerMgr). If Avatar starts call with that group again * Avaline caller is added to voice channel AFTER Avatar is connected to group call. * But Voice Control Panel (VCP) is filled from session LLSpeakerMgr and there is no information * if a speaker is Avaline caller. * * In this case this speaker is created as avatar and will be recreated when it appears in * Avatar's Voice session. * * @see LLParticipantList::onAvalineCallerFound() */ void findAvalineCaller(const uuid_set_t& participant_uuids) { uuid_set_t::const_iterator it = participant_uuids.begin(), it_end = participant_uuids.end(); for(; it != it_end; ++it) { const LLUUID& participant_id = *it; if (!LLVoiceClient::getInstance()->isParticipantAvatar(participant_id)) { LL_DEBUGS("Avaline") << "Avaline caller found among voice participants: " << participant_id << LL_ENDL; if (mAvalineFoundCallback) { mAvalineFoundCallback(participant_id); } } } }
/** * Checks My Inventory visibility. */ static bool is_give_inventory_acceptable() { LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE); if (!active_panel) { active_panel = get_outfit_editor_inventory_panel(); if (!active_panel) return false; } // check selection in the panel const uuid_set_t inventory_selected_uuids = active_panel->getRootFolder()->getSelectionList(); if (inventory_selected_uuids.empty()) return false; // nothing selected bool acceptable = false; uuid_set_t::const_iterator it = inventory_selected_uuids.begin(); const uuid_set_t::const_iterator it_end = inventory_selected_uuids.end(); for (; it != it_end; ++it) { LLViewerInventoryCategory* inv_cat = gInventory.getCategory(*it); // any category can be offered. if (inv_cat) { acceptable = true; continue; } LLViewerInventoryItem* inv_item = gInventory.getItem(*it); // check if inventory item can be given if (LLGiveInventory::isInventoryGiveAcceptable(inv_item)) { acceptable = true; continue; } // there are neither item nor category in inventory acceptable = false; break; } return acceptable; }
static void give_inventory_cb(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); // if Cancel pressed if (option == 1) { return; } LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel(FALSE); if (!active_panel) { active_panel = get_outfit_editor_inventory_panel(); if (!active_panel) return; } const uuid_set_t inventory_selected_uuids = active_panel->getRootFolder()->getSelectionList(); if (inventory_selected_uuids.empty()) { return; } S32 count = LLShareInfo::instance().mAvatarNames.size(); bool shared = false; // iterate through avatars for(S32 i = 0; i < count; ++i) { const LLUUID& avatar_uuid = LLShareInfo::instance().mAvatarUuids[i]; // We souldn't open IM session, just calculate session ID for logging purpose. See EXT-6710 const LLUUID session_id = gIMMgr->computeSessionID(IM_NOTHING_SPECIAL, avatar_uuid); uuid_set_t::const_iterator it = inventory_selected_uuids.begin(); const uuid_set_t::const_iterator it_end = inventory_selected_uuids.end(); const std::string& separator = LLTrans::getString("words_separator"); std::string noncopy_item_names; LLSD noncopy_items = LLSD::emptyArray(); // iterate through selected inventory objects for (; it != it_end; ++it) { LLViewerInventoryCategory* inv_cat = gInventory.getCategory(*it); if (inv_cat) { LLGiveInventory::doGiveInventoryCategory(avatar_uuid, inv_cat, session_id); shared = true; break; } LLViewerInventoryItem* inv_item = gInventory.getItem(*it); if (!inv_item->getPermissions().allowCopyBy(gAgentID)) { if (!noncopy_item_names.empty()) { noncopy_item_names.append(separator); } noncopy_item_names.append(inv_item->getName()); noncopy_items.append(*it); } else { LLGiveInventory::doGiveInventoryItem(avatar_uuid, inv_item, session_id); shared = true; } } if (noncopy_items.beginArray() != noncopy_items.endArray()) { LLSD substitutions; substitutions["ITEMS"] = noncopy_item_names; LLSD payload; payload["agent_id"] = avatar_uuid; payload["items"] = noncopy_items; LLNotificationsUtil::add("CannotCopyWarning", substitutions, payload, &LLGiveInventory::handleCopyProtectedItem); break; } } if (shared) { LLFloaterReg::hideInstance("avatar_picker"); LLNotificationsUtil::add("ItemsShared"); } }