bool placement_finder::collision(const box2d<double> &box, const value_unicode_string &repeat_key, bool line_placement) const { double margin, repeat_distance; if (line_placement) { margin = text_props_->margin * scale_factor_; repeat_distance = (text_props_->repeat_distance != 0 ? text_props_->repeat_distance : text_props_->minimum_distance) * scale_factor_; } else { margin = (text_props_->margin != 0 ? text_props_->margin : text_props_->minimum_distance) * scale_factor_; repeat_distance = text_props_->repeat_distance * scale_factor_; } return !detector_.extent().intersects(box) || (text_props_->avoid_edges && !extent_.contains(box)) || (text_props_->minimum_padding > 0 && !extent_.contains(box + (scale_factor_ * text_props_->minimum_padding))) || (!text_props_->allow_overlap && ((repeat_key.length() == 0 && !detector_.has_placement(box, margin)) || (repeat_key.length() > 0 && !detector_.has_placement(box, margin, repeat_key, repeat_distance)))); }
bool group_symbolizer_helper::collision(box2d<double> const& box, value_unicode_string const& repeat_key) const { if (!detector_.extent().intersects(box) || (text_props_->avoid_edges && !dims_.contains(box)) || (text_props_->minimum_padding > 0 && !dims_.contains(box + (scale_factor_ * text_props_->minimum_padding))) || (!text_props_->allow_overlap && ((repeat_key.length() == 0 && !detector_.has_placement(box, text_props_->margin * scale_factor_)) || (repeat_key.length() > 0 && !detector_.has_placement(box, text_props_->margin * scale_factor_, repeat_key, text_props_->repeat_distance * scale_factor_)))) ) { return true; } return false; }
void operator() (value_unicode_string const& val) const { *tyPtr_ = value_type::unicode_string_type; *retPtr_ = val.getBuffer(); *lenPtr_ = val.length(); }