void cbBarHintsPlugin::DrawGrooves( wxDC& dc, const wxPoint& pos, int length ) { int ofs = 0; int i; for ( i = 0; i != mGrooveCount; ++i, ofs += ( GROOVE_WIDTH + GROOVE_TO_GROOVE_GAP ) ) { if ( mpPane->IsHorizontal() ) { dc.SetPen( mpLayout->mLightPen ); dc.DrawLine( pos.x + ofs, pos.y, pos.x + ofs, pos.y + length - 1 ); dc.DrawPoint( pos.x + ofs + 1, pos.y ); dc.SetPen( mpLayout->mDarkPen ); dc.DrawLine( pos.x + ofs + 2, pos.y, pos.x + ofs + 2, pos.y + length ); dc.DrawPoint( pos.x + ofs + 1, pos.y + length - 1 ); dc.DrawPoint( pos.x + ofs, pos.y + length - 1 ); } else { dc.SetPen( mpLayout->mLightPen ); dc.DrawLine( pos.x, pos.y + ofs, pos.x + length - 1, pos.y + ofs ); dc.DrawPoint( pos.x, pos.y + ofs + 1 ); dc.SetPen( mpLayout->mDarkPen ); dc.DrawLine( pos.x, pos.y + ofs + 2, pos.x + length, pos.y + ofs + 2 ); dc.DrawPoint( pos.x + length - 1, pos.y + ofs + 1 ); dc.DrawPoint( pos.x + length - 1, pos.y + ofs ); } } }
// // Draws a focus rectangle (Taken directly from wxWidgets source) // void AColor::DrawFocus(wxDC & dc, wxRect & rect) { // draw the pixels manually: note that to behave in the same manner as // DrawRect(), we must exclude the bottom and right borders from the // rectangle wxCoord x1 = rect.GetLeft(), y1 = rect.GetTop(), x2 = rect.GetRight(), y2 = rect.GetBottom(); dc.SetPen(wxPen(wxT("MEDIUM GREY"), 0, wxSOLID)); // this seems to be closer than what Windows does than wxINVERT although // I'm still not sure if it's correct dc.SetLogicalFunction(wxAND_REVERSE); wxCoord z; for ( z = x1 + 1; z < x2; z += 2 ) dc.DrawPoint(z, y1); wxCoord shift = z == x2 ? 0 : 1; for ( z = y1 + shift; z < y2; z += 2 ) dc.DrawPoint(x2, z); shift = z == y2 ? 0 : 1; for ( z = x2 - shift; z > x1; z -= 2 ) dc.DrawPoint(z, y2); shift = z == x1 ? 0 : 1; for ( z = y2 - shift; z > y1; z -= 2 ) dc.DrawPoint(x1, z); dc.SetLogicalFunction(wxCOPY); }
void cbRowDragPlugin::Draw3DPattern( wxRect& inRect, wxDC& dc ) { for( int y = inRect.y; y < inRect.y + inRect.height; y+=3 ) for( int x = inRect.x; x < inRect.x + inRect.width; x+=3 ) { dc.SetPen( mpLayout->mLightPen ); dc.DrawPoint( x,y ); dc.SetPen( mpLayout->mBlackPen ); dc.DrawPoint( x+1, y+1 ); } }
void gray_out_image_on_dc( wxDC& dc, int width, int height ) { // assuming the pixels along the edges are of the background color wxColour bgCol; dc.GetPixel( 0, 0, &bgCol ); wxPen darkPen ( wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW),1, wxSOLID ); wxPen lightPen( wxSystemSettings::GetColour(wxSYS_COLOUR_3DHIGHLIGHT),1, wxSOLID ); wxPen bgPen ( bgCol, 1, wxSOLID ); int* src = create_array( width, height, MASK_BG ); int* dest = create_array( width, height, MASK_BG ); int x, y; for ( y = 0; y != height; ++y ) { for ( x = 0; x != width; ++x ) { wxColour col; dc.GetPixel( x,y, &col ); GET_ELEM(src,x,y) = MAKE_INT_COLOR( col.Red(), col.Green(), col.Blue() ); } } gray_out_pixmap( src, dest, width, height ); for ( y = 0; y != height; ++y ) { for ( x = 0; x != width; ++x ) { int mask = GET_ELEM(dest,x,y); switch (mask) { case MASK_BG : { dc.SetPen( bgPen ); dc.DrawPoint( x,y ); break; } case MASK_DARK : { dc.SetPen( darkPen ); dc.DrawPoint( x,y ); break; } case MASK_LIGHT : { dc.SetPen( lightPen ); dc.DrawPoint( x,y ); break; } default : break; } } } delete [] src; delete [] dest; }
void wxAuiDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window), const wxRect& rect, wxAuiPaneInfo& pane) { dc.SetPen(*wxTRANSPARENT_PEN); dc.SetBrush(m_gripperBrush); dc.DrawRectangle(rect.x, rect.y, rect.width,rect.height); if (!pane.HasGripperTop()) { int y = 5; while (1) { dc.SetPen(m_gripperPen1); dc.DrawPoint(rect.x+3, rect.y+y); dc.SetPen(m_gripperPen2); dc.DrawPoint(rect.x+3, rect.y+y+1); dc.DrawPoint(rect.x+4, rect.y+y); dc.SetPen(m_gripperPen3); dc.DrawPoint(rect.x+5, rect.y+y+1); dc.DrawPoint(rect.x+5, rect.y+y+2); dc.DrawPoint(rect.x+4, rect.y+y+2); y += 4; if (y > rect.GetHeight()-5) break; } } else { int x = 5; while (1) { dc.SetPen(m_gripperPen1); dc.DrawPoint(rect.x+x, rect.y+3); dc.SetPen(m_gripperPen2); dc.DrawPoint(rect.x+x+1, rect.y+3); dc.DrawPoint(rect.x+x, rect.y+4); dc.SetPen(m_gripperPen3); dc.DrawPoint(rect.x+x+1, rect.y+5); dc.DrawPoint(rect.x+x+2, rect.y+5); dc.DrawPoint(rect.x+x+2, rect.y+4); x += 4; if (x > rect.GetWidth()-5) break; } } }
// // Draw a line while accounting for differences in wxWidgets versions // void AColor::Line(wxDC & dc, wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2) { // As of 2.8.9 (possibly earlier), wxDC::DrawLine() on the Mac draws the // last point since it is now based on the NEW wxGraphicsContext system. // Make the other platforms do the same thing since the other platforms // "may" follow they get wxGraphicsContext going. #if defined(__WXMAC__) || defined(__WXGTK3__) dc.DrawLine(x1, y1, x2, y2); #else bool point = false; if (x1 == x2) { if (y1 < y2) { y2++; } else if (y2 < y1) { y1++; } else { point = true; } } else if (y1 == y2) { if (x1 < x2) { x2++; } else if (x2 < x1) { x1++; } else { point = true; } } else { dc.DrawPoint(x2, y2); } if (point) { dc.DrawPoint(x2, y2); } else { dc.DrawLine(x1, y1, x2, y2); } #endif }
void SeqPlot::drawDottedLine ( wxDC &dc , int x1 , int y1 , int x2 , int y2 ) { if ( can->isPrinting() ) { dc.DrawLine ( x1 , y1 , x2 , y2 ) ; return ; } int i ; if ( x1 == x2 ) { for ( i = y1 ; i <= y2 ; i++ ) if ( i & 1 ) dc.DrawPoint ( x1 , i ) ; } else { for ( i = x1 ; i <= x2 ; i++ ) if ( i & 1 ) dc.DrawPoint ( i , y1 ) ; } }
void wxStdRenderer::DrawFocusRect(wxWindow* WXUNUSED(win), wxDC& dc, const wxRect& rect, int WXUNUSED(flags)) { // draw the pixels manually because the "dots" in wxPen with wxDOT style // may be short traits and not really dots // // note that to behave in the same manner as DrawRect(), we must exclude // the bottom and right borders from the rectangle wxCoord x1 = rect.GetLeft(), y1 = rect.GetTop(), x2 = rect.GetRight(), y2 = rect.GetBottom(); dc.SetPen(m_penBlack); // this seems to be closer than what Windows does than wxINVERT although // I'm still not sure if it's correct dc.SetLogicalFunction(wxAND_REVERSE); wxCoord z; for ( z = x1 + 1; z < x2; z += 2 ) dc.DrawPoint(z, rect.GetTop()); wxCoord shift = z == x2 ? 0 : 1; for ( z = y1 + shift; z < y2; z += 2 ) dc.DrawPoint(x2, z); shift = z == y2 ? 0 : 1; for ( z = x2 - shift; z > x1; z -= 2 ) dc.DrawPoint(z, y2); shift = z == x1 ? 0 : 1; for ( z = y2 - shift; z > y1; z -= 2 ) dc.DrawPoint(x1, z); dc.SetLogicalFunction(wxCOPY); }
void SeqPlot::myRect ( wxDC &dc , int x , int y , int w , int h ) { if ( can->isPrinting() ) { for ( int i = 0 ; i <= h ; i++ ) dc.DrawLine ( x , y+i , x+w , y+i ) ; return ; } for ( int i = 0 ; i < w ; i++ ) { for ( int j = 0 ; j < h ; j++ ) { if ( ( x+i + y+j ) & 1 ) dc.DrawPoint ( x + i , y + j ) ; } } }
void LifeCanvas::DrawCell(wxInt32 i, wxInt32 j, wxDC &dc) { wxCoord x = CellToX(i); wxCoord y = CellToY(j); // if cellsize is 1 or 2, there will be no grid switch (m_cellsize) { case 1: dc.DrawPoint(x, y); break; case 2: dc.DrawRectangle(x, y, 2, 2); break; default: dc.DrawRectangle(x + 1, y + 1, m_cellsize - 1, m_cellsize - 1); } }
void wxTabControl::OnDraw(wxDC& dc, bool lastInRow) { // Old, but in some ways better (drawing opaque tabs) #ifndef wxUSE_NEW_METHOD if (!m_view) return; // Top-left of tab view area int viewX = m_view->GetViewRect().x; int viewY = m_view->GetViewRect().y; // Top-left of tab control int tabX = GetX() + viewX; int tabY = GetY() + viewY; int tabHeightInc = 0; if (m_isSelected) { tabHeightInc = (m_view->GetTabSelectionHeight() - m_view->GetTabHeight()); tabY -= tabHeightInc; } dc.SetPen(*wxTRANSPARENT_PEN); // Draw grey background if (m_view->GetTabStyle() & wxTAB_STYLE_COLOUR_INTERIOR) { if(m_view->GetBackgroundBrush()) dc.SetBrush(*m_view->GetBackgroundBrush()); // Add 1 because the pen is transparent. Under Motif, may be different. #ifdef __WXMOTIF__ dc.DrawRectangle(tabX, tabY, (GetWidth()+1), (GetHeight() + tabHeightInc)); #else dc.DrawRectangle(tabX, tabY, (GetWidth()+1), (GetHeight() + 1 + tabHeightInc)); #endif } // Draw highlight and shadow dc.SetPen(*m_view->GetHighlightPen()); // Calculate the top of the tab beneath. It's the height of the tab, MINUS // a bit if the tab below happens to be selected. Check. wxTabControl *tabBeneath = NULL; int subtractThis = 0; if (GetColPosition() > 0) tabBeneath = m_view->FindTabControlForPosition(GetColPosition() - 1, GetRowPosition()); if (tabBeneath && tabBeneath->IsSelected()) subtractThis = (m_view->GetTabSelectionHeight() - m_view->GetTabHeight()); // Vertical highlight: if first tab, draw to bottom of view if (tabX == m_view->GetViewRect().x && (m_view->GetTabStyle() & wxTAB_STYLE_DRAW_BOX)) dc.DrawLine(tabX, tabY, tabX, (m_view->GetViewRect().y + m_view->GetViewRect().height)); else if (tabX == m_view->GetViewRect().x) // Not box drawing, just to top of view. dc.DrawLine(tabX, tabY, tabX, (m_view->GetViewRect().y)); else dc.DrawLine(tabX, tabY, tabX, (tabY + GetHeight() + tabHeightInc - subtractThis)); dc.DrawLine(tabX, tabY, (tabX + GetWidth()), tabY); dc.SetPen(*m_view->GetShadowPen()); // Test if we're outside the right-hand edge of the view area if (((tabX + GetWidth()) >= m_view->GetViewRect().x + m_view->GetViewRect().width) && (m_view->GetTabStyle() & wxTAB_STYLE_DRAW_BOX)) { int bottomY = m_view->GetViewRect().y + m_view->GetViewRect().height + GetY() + m_view->GetTabHeight() + m_view->GetTopMargin(); // Add a tab height since we wish to draw to the bottom of the view. dc.DrawLine((tabX + GetWidth()), tabY, (tabX + GetWidth()), bottomY); // Calculate the far-right of the view, since we don't wish to // draw inside that int rightOfView = m_view->GetViewRect().x + m_view->GetViewRect().width + 1; // Draw the horizontal bit to connect to the view rectangle dc.DrawLine((wxMax((tabX + GetWidth() - m_view->GetHorizontalTabOffset()), rightOfView)), (bottomY-1), (tabX + GetWidth()), (bottomY-1)); // Draw black line to emphasize shadow dc.SetPen(*wxBLACK_PEN); dc.DrawLine((tabX + GetWidth() + 1), (tabY+1), (tabX + GetWidth() + 1), bottomY); // Draw the horizontal bit to connect to the view rectangle dc.DrawLine((wxMax((tabX + GetWidth() - m_view->GetHorizontalTabOffset()), rightOfView)), (bottomY), (tabX + GetWidth() + 1), (bottomY)); } else { if (lastInRow) { // 25/5/97 UNLESS it's less than the max number of positions in this row int topY = m_view->GetViewRect().y - m_view->GetTopMargin(); int maxPositions = ((wxTabLayer *)m_view->GetLayers().Item(0)->GetData())->GetCount(); // Only down to the bottom of the tab, not to the top of the view if ( GetRowPosition() < (maxPositions - 1) ) topY = tabY + GetHeight() + tabHeightInc; #ifdef __WXMOTIF__ topY -= 1; #endif // Shadow dc.DrawLine((tabX + GetWidth()), tabY, (tabX + GetWidth()), topY); // Draw black line to emphasize shadow dc.SetPen(*wxBLACK_PEN); dc.DrawLine((tabX + GetWidth() + 1), (tabY+1), (tabX + GetWidth() + 1), topY); } else { // Calculate the top of the tab beneath. It's the height of the tab, MINUS // a bit if the tab below (and next col along) happens to be selected. Check. wxTabControl *tabBeneath = NULL; int subtractThis = 0; if (GetColPosition() > 0) tabBeneath = m_view->FindTabControlForPosition(GetColPosition() - 1, GetRowPosition() + 1); if (tabBeneath && tabBeneath->IsSelected()) subtractThis = (m_view->GetTabSelectionHeight() - m_view->GetTabHeight()); #ifdef __WXMOTIF__ subtractThis += 1; #endif // Draw only to next tab down. dc.DrawLine((tabX + GetWidth()), tabY, (tabX + GetWidth()), (tabY + GetHeight() + tabHeightInc - subtractThis)); // Draw black line to emphasize shadow dc.SetPen(*wxBLACK_PEN); dc.DrawLine((tabX + GetWidth() + 1), (tabY+1), (tabX + GetWidth() + 1), (tabY + GetHeight() + tabHeightInc - subtractThis)); } } // Draw centered text int textY = tabY + m_view->GetVerticalTabTextSpacing() + tabHeightInc; if (m_isSelected) dc.SetFont(* m_view->GetSelectedTabFont()); else dc.SetFont(* GetFont()); wxColour col(m_view->GetTextColour()); dc.SetTextForeground(col); dc.SetBackgroundMode(wxTRANSPARENT); wxCoord textWidth, textHeight; dc.GetTextExtent(GetLabel(), &textWidth, &textHeight); int textX = (int)(tabX + (GetWidth() - textWidth)/2.0); if (textX < (tabX + 2)) textX = (tabX + 2); dc.SetClippingRegion(tabX, tabY, GetWidth(), GetHeight()); dc.DrawText(GetLabel(), textX, textY); dc.DestroyClippingRegion(); if (m_isSelected) { dc.SetPen(*m_view->GetHighlightPen()); // Draw white highlight from the tab's left side to the left hand edge of the view dc.DrawLine(m_view->GetViewRect().x, (tabY + GetHeight() + tabHeightInc), tabX, (tabY + GetHeight() + tabHeightInc)); // Draw white highlight from the tab's right side to the right hand edge of the view dc.DrawLine((tabX + GetWidth()), (tabY + GetHeight() + tabHeightInc), m_view->GetViewRect().x + m_view->GetViewRect().width, (tabY + GetHeight() + tabHeightInc)); } #else // New HEL version with rounder tabs if (!m_view) return; int tabInc = 0; if (m_isSelected) { tabInc = m_view->GetTabSelectionHeight() - m_view->GetTabHeight(); } int tabLeft = GetX() + m_view->GetViewRect().x; int tabTop = GetY() + m_view->GetViewRect().y - tabInc; int tabRight = tabLeft + m_view->GetTabWidth(); int left = m_view->GetViewRect().x; int top = tabTop + m_view->GetTabHeight() + tabInc; int right = left + m_view->GetViewRect().width; int bottom = top + m_view->GetViewRect().height; if (m_isSelected) { // TAB is selected - draw TAB and the View's full outline dc.SetPen(*(m_view->GetHighlightPen())); wxPoint pnts[10]; int n = 0; pnts[n].x = left; pnts[n++].y = bottom; pnts[n].x = left; pnts[n++].y = top; pnts[n].x = tabLeft; pnts[n++].y = top; pnts[n].x = tabLeft; pnts[n++].y = tabTop + 2; pnts[n].x = tabLeft + 2; pnts[n++].y = tabTop; pnts[n].x = tabRight - 1; pnts[n++].y = tabTop; dc.DrawLines(n, pnts); if (!lastInRow) { dc.DrawLine( (tabRight + 2), top, right, top ); } dc.SetPen(*(m_view->GetShadowPen())); dc.DrawLine( tabRight, tabTop + 2, tabRight, top ); dc.DrawLine( right, top, right, bottom ); dc.DrawLine( right, bottom, left, bottom ); dc.SetPen(*wxBLACK_PEN); dc.DrawPoint( tabRight, tabTop + 1 ); dc.DrawPoint( tabRight + 1, tabTop + 2 ); if (lastInRow) { dc.DrawLine( tabRight + 1, bottom, tabRight + 1, tabTop + 1 ); } else { dc.DrawLine( tabRight + 1, tabTop + 2, tabRight + 1, top ); dc.DrawLine( right + 1, top, right + 1, bottom + 1 ); } dc.DrawLine( right + 1, bottom + 1, left + 1, bottom + 1 ); } else { // TAB is not selected - just draw TAB outline and RH edge // if the TAB is the last in the row int maxPositions = ((wxTabLayer*)m_view->GetLayers().Item(0)->GetData())->GetCount(); wxTabControl* tabBelow = 0; wxTabControl* tabBelowRight = 0; if (GetColPosition() > 0) { tabBelow = m_view->FindTabControlForPosition( GetColPosition() - 1, GetRowPosition() ); } if (!lastInRow && GetColPosition() > 0) { tabBelowRight = m_view->FindTabControlForPosition( GetColPosition() - 1, GetRowPosition() + 1 ); } float raisedTop = top - m_view->GetTabSelectionHeight() + m_view->GetTabHeight(); dc.SetPen(*(m_view->GetHighlightPen())); wxPoint pnts[10]; int n = 0; pnts[n].x = tabLeft; if (tabBelow && tabBelow->IsSelected()) { pnts[n++].y = (long)raisedTop; } else { pnts[n++].y = top; } pnts[n].x = tabLeft; pnts[n++].y = tabTop + 2; pnts[n].x = tabLeft + 2; pnts[n++].y = tabTop; pnts[n].x = tabRight - 1; pnts[n++].y = tabTop; dc.DrawLines(n, pnts); dc.SetPen(*(m_view->GetShadowPen())); if (GetRowPosition() >= maxPositions - 1) { dc.DrawLine( tabRight, (tabTop + 2), tabRight, bottom ); dc.DrawLine( tabRight, bottom, (tabRight - m_view->GetHorizontalTabOffset()), bottom ); } else { if (tabBelowRight && tabBelowRight->IsSelected()) { dc.DrawLine( tabRight, (long)raisedTop, tabRight, tabTop + 1 ); } else { dc.DrawLine( tabRight, top - 1, tabRight, tabTop + 1 ); } } dc.SetPen(*wxBLACK_PEN); dc.DrawPoint( tabRight, tabTop + 1 ); dc.DrawPoint( tabRight + 1, tabTop + 2 ); if (GetRowPosition() >= maxPositions - 1) { // draw right hand edge to bottom of view dc.DrawLine( tabRight + 1, bottom + 1, tabRight + 1, tabTop + 2 ); dc.DrawLine( tabRight + 1, bottom + 1, (tabRight - m_view->GetHorizontalTabOffset()), bottom + 1 ); } else { // draw right hand edge of TAB if (tabBelowRight && tabBelowRight->IsSelected()) { dc.DrawLine( tabRight + 1, (long)(raisedTop - 1), tabRight + 1, tabTop + 2 ); } else { dc.DrawLine( tabRight + 1, top - 1, tabRight + 1, tabTop + 2 ); } } } // Draw centered text dc.SetPen(*wxBLACK_PEN); if (m_isSelected) { dc.SetFont(*(m_view->GetSelectedTabFont())); } else { dc.SetFont(*(GetFont())); } wxColour col(m_view->GetTextColour()); dc.SetTextForeground(col); dc.SetBackgroundMode(wxTRANSPARENT); long textWidth, textHeight; dc.GetTextExtent(GetLabel(), &textWidth, &textHeight); float textX = (tabLeft + tabRight - textWidth) / 2; float textY = (tabInc + tabTop + m_view->GetVerticalTabTextSpacing()); dc.DrawText(GetLabel(), (long)textX, (long)textY); #endif }
bool SjOscStar::Draw(wxDC& dc, const wxSize& clientSize, double rot, wxPen& pen, wxBrush& brush) { double xfloat, yfloat; int x, y, hh, vv; int d, intensity; m_z -= 2; if( m_z < -63 ) { m_z = STAR_DEPTH; m_doDraw = !m_exitRequest; } hh = (m_x*64)/(64+m_z); vv = (m_y*64)/(64+m_z); // check position x = hh + 500; y = vv + 500; if( x < -300 || x > 1300 || y < -300 || y > 1300 ) { m_z = STAR_DEPTH; m_doDraw = !m_exitRequest; hh = (m_x*64)/(64+m_z); vv = (m_y*64)/(64+m_z); } // calculate position xfloat = (hh*cos(rot))-(vv*sin(rot)); yfloat = (hh*sin(rot))+(vv*cos(rot)); x = (int)xfloat + 500; y = (int)yfloat + 500; // use star? if( !m_doDraw ) { if( m_exitRequest || x < 450 || x > 550 || y < 450 || y > 550 ) { return FALSE; } else { m_doDraw = TRUE; } } // map star position to client size, keep aspect ratio d = clientSize.x; if( clientSize.y > d ) { d = clientSize.y; } if( d == 0 ) { d = 10; } x = (x * d) / 1000 - (d-clientSize.x)/2; y = (y * d) / 1000 - (d-clientSize.y)/2; // calculate size d = (STAR_DEPTH-m_z) / (38400/d); if( d == 0 ) d = 1; // calculate light intensity intensity = STAR_DEPTH-m_z; intensity = 55 + ((intensity * 200) / STAR_DEPTH); //if( intensity < light ) intensity = light + 10; if( intensity < 0 ) intensity = 0; if( intensity > 255 ) intensity = 255; // draw star if( d==1 ) { pen.SetColour(intensity, intensity, intensity); dc.SetPen(pen); dc.DrawPoint(x, y); } else { dc.SetPen(*wxTRANSPARENT_PEN); brush.SetColour(intensity, intensity, intensity); dc.SetBrush(brush); dc.DrawRectangle(x, y, d, d); } return TRUE; }
// Define the repainting behaviour void MyCanvas::OnDraw(wxDC& dc) { // vars to use ... #if wxUSE_STATUSBAR wxString s; #endif // wxUSE_STATUSBAR wxPen wP; wxBrush wB; wxPoint points[6]; wxColour wC; wxFont wF; dc.SetFont(*wxSWISS_FONT); dc.SetPen(*wxGREEN_PEN); switch (m_index) { default: case 0: // draw lines to make a cross dc.DrawLine(0, 0, 200, 200); dc.DrawLine(200, 0, 0, 200); // draw point colored line and spline wP = *wxCYAN_PEN; wP.SetWidth(3); dc.SetPen(wP); dc.DrawPoint (25,15); dc.DrawLine(50, 30, 200, 30); dc.DrawSpline(50, 200, 50, 100, 200, 10); #if wxUSE_STATUSBAR s = wxT("Green Cross, Cyan Line and spline"); #endif // wxUSE_STATUSBAR break; case 1: // draw standard shapes dc.SetBrush(*wxCYAN_BRUSH); dc.SetPen(*wxRED_PEN); dc.DrawRectangle(10, 10, 100, 70); wB = wxBrush (wxT("DARK ORCHID"), wxBRUSHSTYLE_TRANSPARENT); dc.SetBrush (wB); dc.DrawRoundedRectangle(50, 50, 100, 70, 20); dc.SetBrush (wxBrush(wxT("GOLDENROD")) ); dc.DrawEllipse(100, 100, 100, 50); points[0].x = 100; points[0].y = 200; points[1].x = 70; points[1].y = 260; points[2].x = 160; points[2].y = 230; points[3].x = 40; points[3].y = 230; points[4].x = 130; points[4].y = 260; points[5].x = 100; points[5].y = 200; dc.DrawPolygon(5, points); dc.DrawLines (6, points, 160); #if wxUSE_STATUSBAR s = wxT("Blue rectangle, red edge, clear rounded rectangle, gold ellipse, gold and clear stars"); #endif // wxUSE_STATUSBAR break; case 2: // draw text in Arial or similar font dc.DrawLine(50,25,50,35); dc.DrawLine(45,30,55,30); dc.DrawText(wxT("This is a Swiss-style string"), 50, 30); wC = dc.GetTextForeground(); dc.SetTextForeground (wxT("FIREBRICK")); // no effect in msw ?? dc.SetTextBackground (wxT("WHEAT")); dc.DrawText(wxT("This is a Red string"), 50, 200); dc.DrawRotatedText(wxT("This is a 45 deg string"), 50, 200, 45); dc.DrawRotatedText(wxT("This is a 90 deg string"), 50, 200, 90); wF = wxFont ( 18, wxROMAN, wxITALIC, wxBOLD, false, wxT("Times New Roman")); dc.SetFont(wF); dc.SetTextForeground (wC); dc.DrawText(wxT("This is a Times-style string"), 50, 60); #if wxUSE_STATUSBAR s = wxT("Swiss, Times text; red text, rotated and colored orange"); #endif // wxUSE_STATUSBAR break; case 3 : // four arcs start and end points, center dc.SetBrush(*wxGREEN_BRUSH); dc.DrawArc ( 200,300, 370,230, 300,300 ); dc.SetBrush(*wxBLUE_BRUSH); dc.DrawArc ( 270-50, 270-86, 270-86, 270-50, 270,270 ); dc.SetDeviceOrigin(-10,-10); dc.DrawArc ( 270-50, 270-86, 270-86, 270-50, 270,270 ); dc.SetDeviceOrigin(0,0); wP.SetColour (wxT("CADET BLUE")); dc.SetPen(wP); dc.DrawArc ( 75,125, 110, 40, 75, 75 ); wP.SetColour (wxT("SALMON")); dc.SetPen(wP); dc.SetBrush(*wxRED_BRUSH); //top left corner, width and height, start and end angle // 315 same center and x-radius as last pie-arc, half Y radius dc.DrawEllipticArc(25,50,100,50,180.0,45.0); wP = *wxCYAN_PEN; wP.SetWidth(3); dc.SetPen(wP); //wxTRANSPARENT)); dc.SetBrush (wxBrush (wxT("SALMON"))); dc.DrawEllipticArc(300, 0,200,100, 0.0,145.0); //same end point dc.DrawEllipticArc(300, 50,200,100,90.0,145.0); dc.DrawEllipticArc(300,100,200,100,90.0,345.0); #if wxUSE_STATUSBAR s = wxT("This is an arc test page"); #endif // wxUSE_STATUSBAR break; case 4: dc.DrawCheckMark ( 30,30,25,25); dc.SetBrush (wxBrush (wxT("SALMON"),wxBRUSHSTYLE_TRANSPARENT)); dc.DrawCheckMark ( 80,50,75,75); dc.DrawRectangle ( 80,50,75,75); #if wxUSE_STATUSBAR s = wxT("Two check marks"); #endif // wxUSE_STATUSBAR break; case 5: wF = wxFont ( 18, wxROMAN, wxITALIC, wxBOLD, false, wxT("Times New Roman")); dc.SetFont(wF); dc.DrawLine(0, 0, 200, 200); dc.DrawLine(200, 0, 0, 200); dc.DrawText(wxT("This is an 18pt string"), 50, 60); // rescale and draw in blue wP = *wxCYAN_PEN; dc.SetPen(wP); dc.SetUserScale (2.0,0.5); dc.SetDeviceOrigin(200,0); dc.DrawLine(0, 0, 200, 200); dc.DrawLine(200, 0, 0, 200); dc.DrawText(wxT("This is an 18pt string 2 x 0.5 UserScaled"), 50, 60); dc.SetUserScale (2.0,2.0); dc.SetDeviceOrigin(200,200); dc.DrawText(wxT("This is an 18pt string 2 x 2 UserScaled"), 50, 60); wP = *wxRED_PEN; dc.SetPen(wP); dc.SetUserScale (1.0,1.0); dc.SetDeviceOrigin(0,10); dc.SetMapMode (wxMM_METRIC); //svg ignores this dc.DrawLine(0, 0, 200, 200); dc.DrawLine(200, 0, 0, 200); dc.DrawText(wxT("This is an 18pt string in MapMode"), 50, 60); #if wxUSE_STATUSBAR s = wxT("Scaling test page"); #endif // wxUSE_STATUSBAR break; case 6: dc.DrawIcon( wxICON(sample), 10, 10 ); dc.DrawBitmap ( wxBitmap(svgbitmap_xpm), 50,15); #if wxUSE_STATUSBAR s = wxT("Icon and Bitmap "); #endif // wxUSE_STATUSBAR break; case 7: dc.SetTextForeground(wxT("RED")); dc.DrawText(wxT("Red = Clipping Off"), 30, 5); dc.SetTextForeground(wxT("GREEN")); dc.DrawText(wxT("Green = Clipping On"), 30, 25); dc.SetTextForeground(wxT("BLACK")); dc.SetPen(*wxRED_PEN); dc.SetBrush (wxBrush (wxT("SALMON"),wxBRUSHSTYLE_TRANSPARENT)); dc.DrawCheckMark ( 80,50,75,75); dc.DrawRectangle ( 80,50,75,75); dc.SetPen(*wxGREEN_PEN); // Clipped checkmarks dc.DrawRectangle(180,50,75,75); dc.SetClippingRegion(180,50,75,75); // x,y,width,height version dc.DrawCheckMark ( 180,50,75,75); dc.DestroyClippingRegion(); dc.DrawRectangle(wxRect(80,150,75,75)); dc.SetClippingRegion(wxPoint(80,150),wxSize(75,75)); // pt,size version dc.DrawCheckMark ( 80,150,75,75); dc.DestroyClippingRegion(); dc.DrawRectangle(wxRect(180,150,75,75)); dc.SetClippingRegion(wxRect(180,150,75,75)); // rect version dc.DrawCheckMark ( 180,150,75,75); dc.DestroyClippingRegion(); dc.DrawRectangle(wxRect( 80,250,50,65)); dc.DrawRectangle(wxRect(105,260,50,65)); dc.SetClippingRegion(wxRect( 80,250,50,65)); // second call to SetClippingRegion dc.SetClippingRegion(wxRect(105,260,50,65)); // forms intersection with previous dc.DrawCheckMark(80,250,75,75); dc.DestroyClippingRegion(); // only one call to destroy (there's no stack) /* ** Clipping by wxRegion not implemented for SVG. Should be ** possible, but need to access points that define the wxRegion ** from inside DoSetDeviceClippingRegion() and wxRegion does not ** implement anything like getPoints(). points[0].x = 180; points[0].y = 250; points[1].x = 255; points[1].y = 250; points[2].x = 180; points[2].y = 325; points[3].x = 255; points[3].y = 325; points[4].x = 180; points[4].y = 250; dc.DrawLines (5, points); wxRegion reg = wxRegion(5,points); dc.SetClippingRegion(reg); dc.DrawCheckMark ( 180,250,75,75); dc.DestroyClippingRegion(); */ #if wxUSE_STATUSBAR s = wxT("Clipping region"); #endif // wxUSE_STATUSBAR break; case 8: wxString txtStr; wxCoord txtX, txtY, txtW, txtH, txtDescent, txtEL; wxCoord txtPad = 0; wP = *wxRED_PEN; dc.SetPen(wP); //dc.SetBackgroundMode(wxBRUSHSTYLE_SOLID); //dc.SetTextBackground(*wxBLUE); // Horizontal text txtStr = wxT("Horizontal string"); dc.GetTextExtent(txtStr, &txtW, &txtH, &txtDescent, &txtEL); txtX = 50; txtY = 300; dc.DrawRectangle(txtX, txtY, txtW + 2*txtPad, txtH + 2*txtPad); dc.DrawText(txtStr, txtX + txtPad, txtY + txtPad); // Vertical text txtStr = wxT("Vertical string"); dc.GetTextExtent(txtStr, &txtW, &txtH, &txtDescent, &txtEL); txtX = 50; txtY = 250; dc.DrawRectangle(txtX, txtY - (txtW + 2*txtPad), txtH + 2*txtPad, txtW + 2*txtPad); dc.DrawRotatedText(txtStr, txtX + txtPad, txtY - txtPad, 90); // 45 degree text txtStr = wxT("45 deg string"); dc.GetTextExtent(txtStr, &txtW, &txtH, &txtDescent, &txtEL); double lenW = (double)(txtW + 2*txtPad) / sqrt(2.0); double lenH = (double)(txtH + 2*txtPad) / sqrt(2.0); double padding = (double)txtPad / sqrt(2.0); txtX = 150; txtY = 200; dc.DrawLine(txtX - padding, txtY, txtX + lenW, txtY - lenW); // top dc.DrawLine(txtX + lenW, txtY - lenW, txtX - padding + lenH + lenW, txtY + (lenH - lenW)); dc.DrawLine(txtX - padding, txtY, txtX - padding + lenH, txtY + lenH); dc.DrawLine(txtX - padding + lenH, txtY + lenH, txtX - padding + lenH + lenW, txtY + (lenH - lenW)); // bottom dc.DrawRotatedText(txtStr, txtX, txtY, 45); #if wxUSE_STATUSBAR s = wxT("Text position test page"); #endif // wxUSE_STATUSBAR break; } #if wxUSE_STATUSBAR m_child->SetStatusText(s); #endif // wxUSE_STATUSBAR }
//void simple_vector_layer::Draw(wxDC &dc, wxCoord x, wxCoord y, bool transparent, double zoomFactor, double translationX, double translationY, double resolution) const void simple_vector_layer::draw(wxDC &dc, wxCoord x, wxCoord y, bool transparent) const { wxPen pen; wxBrush brush; // 2D pen.SetWidth(m_polygon_border_width); pen.SetColour(m_polygon_border_color); pen.SetStyle(m_polygon_border_style); brush.SetColour(m_polygon_inner_color); brush.SetStyle(m_polygon_inner_style); dc.SetPen(pen); dc.SetBrush(brush); for (unsigned int i = 0; i < m_circles.size(); i++) { wxPoint p = transform().from_local_int(m_circles[i]); wxCoord r = static_cast<wxCoord>(m_circles[i].radius / transform().zoom_factor()); dc.DrawCircle(p, r); } // Ellipses alignees for (unsigned int i=0;i<m_ellipses.size();++i) { wxPoint p = transform().from_local_int(m_ellipses[i]); wxSize s( static_cast<wxCoord>(2*m_ellipses[i].a/transform().zoom_factor()), static_cast<wxCoord>(2*m_ellipses[i].b/transform().zoom_factor()) ); dc.DrawEllipse(p,s); //dc.DrawEllipticArc(p,s,0.,90.); //dc.DrawEllipticArcRot(p,s,0.,90.); } // Ellipses non alignees for (unsigned int i=0;i<m_rotatedellipses.size();++i) { std::vector<wxPoint> points; points.reserve( m_rotatedellipses[i].controlPoints.size() ); for (unsigned int j=0;j<m_rotatedellipses[i].controlPoints.size();++j) points.push_back(transform().from_local_int(m_rotatedellipses[i].controlPoints[j])); dc.DrawSpline(static_cast<int>(points.size()),&points.front()); } for (unsigned int i=0;i<m_polygons.size();++i) { std::vector<wxPoint> points; points.reserve( m_polygons[i].size() ); for (unsigned int j=0;j<m_polygons[i].size();++j) points.push_back(transform().from_local_int(m_polygons[i][j])); dc.DrawPolygon( static_cast<int>(points.size()) , &(points.front()) ); } // 1D pen.SetColour(m_line_color); pen.SetWidth(m_line_width); pen.SetStyle(m_line_style); dc.SetPen(pen); for (unsigned int i = 0; i < m_arcs.size(); i++) { const arc_type &local_tab = m_arcs[i]; for (unsigned int j = 0; j < local_tab.arc_points.size() - 1; ++j) { wxPoint p = transform().from_local_int(local_tab.arc_points[j ]); wxPoint q = transform().from_local_int(local_tab.arc_points[j+1]); dc.DrawLine(p,q); } } // Splines for (unsigned int i=0;i<m_splines.size();++i) { const spline_type& spline = m_splines[i]; std::vector<wxPoint> points; unsigned int n = static_cast<int>(spline.size()); for (unsigned int j=0;j<n;++j) { wxPoint p = transform().from_local_int(spline[j]); points.push_back(p); } dc.DrawSpline(n,&points.front()); } // 0D pen.SetColour(m_point_color); pen.SetWidth(m_point_width); dc.SetPen(pen); for (unsigned int i = 0; i < m_points.size(); i++) { wxPoint p = transform().from_local_int(m_points[i]); //dc.DrawLine(p); dc.DrawPoint(p); } // Text if(text_visibility()) { pen.SetColour(m_text_color); dc.SetPen(pen); for (unsigned int i = 0; i < m_texts.size(); i++) { wxPoint p = transform().from_local_int(m_texts[i].first); //dc.DrawLine(p); dc.DrawText(wxString(m_texts[i].second.c_str(),*wxConvCurrent),p); } } }
void GraphPane::FullRefresh(wxDC& dc) { // Erase Background wxCoord width, height; this->GetSize(&width, &height); dc.SetPen((BlackBG ? *wxBLACK_PEN : *wxWHITE_PEN)); dc.SetBrush(BlackBG ? *wxBLACK_BRUSH : *wxWHITE_BRUSH); dc.DrawRectangle(0, 0, width, height); // Set the origin at the centre dc.SetDeviceOrigin(wxCoord(width/2), wxCoord(height/2)); wxPen pen((BlackBG ? *wxWHITE : *wxBLACK), 1); wxBrush brush((BlackBG ? *wxBLACK_BRUSH : *wxWHITE_BRUSH)); dc.SetPen(pen); if (GraphInfoVector != NULL && !(GraphInfoVector->empty())) { // Declare iterators for each set of coordinates --> Loop through all trails/sets of coordinates std::vector<GraphInfo*>::const_iterator CoordSetIt; // Declare iterators for each trail std::deque<double>::const_iterator XCoordIt; std::deque<double>::const_iterator YCoordIt; //Begin iterating CoordSetIt = GraphInfoVector->begin(); while (CoordSetIt != GraphInfoVector->end()) { // Set Colour if ((*CoordSetIt)->TrailColour == *wxBLACK && BlackBG) { pen = wxPen(*wxWHITE, 1); } else { pen = wxPen((*CoordSetIt)->TrailColour, 1); } dc.SetPen(pen); // Iterate through all coordinates if ((*CoordSetIt)->XCoordinate.size() > unsigned(NewPoints)) { XCoordIt = (*CoordSetIt)->XCoordinate.begin() + NewPoints - 1; YCoordIt = (*CoordSetIt)->YCoordinate.begin() + NewPoints - 1; } else { XCoordIt = (*CoordSetIt)->XCoordinate.begin(); YCoordIt = (*CoordSetIt)->YCoordinate.begin(); } while (XCoordIt != (*CoordSetIt)->XCoordinate.end()) { dc.DrawPoint(wxCoord((*XCoordIt) * ScalingFactor), wxCoord((*YCoordIt) * ScalingFactor* (-1))); XCoordIt++; YCoordIt++; } // If terminator size > 0, draw circle terminator at last coordinate. if ((*CoordSetIt)->TermSize > 0) { XCoordIt--; YCoordIt--; if ((*CoordSetIt)->TrailColour == *wxBLACK && BlackBG) { brush.SetColour(*wxWHITE); } else { brush.SetColour((*CoordSetIt)->TrailColour); } dc.SetBrush(brush); dc.DrawEllipse(wxCoord((*XCoordIt) * ScalingFactor - (*CoordSetIt)->TermSize), wxCoord((*YCoordIt) * ScalingFactor* (-1) - (*CoordSetIt)->TermSize), (*CoordSetIt)->TermSize * 2, (*CoordSetIt)->TermSize * 2); } ++CoordSetIt; } } }
void wxAuiGenericTabArt::DrawTab(wxDC& dc, wxWindow* wnd, const wxAuiNotebookPage& page, const wxRect& in_rect, int close_button_state, wxRect* out_tab_rect, wxRect* out_button_rect, int* x_extent) { wxCoord normal_textx, normal_texty; wxCoord selected_textx, selected_texty; wxCoord texty; // if the caption is empty, measure some temporary text wxString caption = page.caption; if (caption.empty()) caption = wxT("Xj"); dc.SetFont(m_selectedFont); dc.GetTextExtent(caption, &selected_textx, &selected_texty); dc.SetFont(m_normalFont); dc.GetTextExtent(caption, &normal_textx, &normal_texty); // figure out the size of the tab wxSize tab_size = GetTabSize(dc, wnd, page.caption, page.bitmap, page.active, close_button_state, x_extent); wxCoord tab_height = m_tabCtrlHeight - 3; wxCoord tab_width = tab_size.x; wxCoord tab_x = in_rect.x; wxCoord tab_y = in_rect.y + in_rect.height - tab_height; caption = page.caption; // select pen, brush and font for the tab to be drawn if (page.active) { dc.SetFont(m_selectedFont); texty = selected_texty; } else { dc.SetFont(m_normalFont); texty = normal_texty; } // create points that will make the tab outline int clip_width = tab_width; if (tab_x + clip_width > in_rect.x + in_rect.width) clip_width = (in_rect.x + in_rect.width) - tab_x; /* wxPoint clip_points[6]; clip_points[0] = wxPoint(tab_x, tab_y+tab_height-3); clip_points[1] = wxPoint(tab_x, tab_y+2); clip_points[2] = wxPoint(tab_x+2, tab_y); clip_points[3] = wxPoint(tab_x+clip_width-1, tab_y); clip_points[4] = wxPoint(tab_x+clip_width+1, tab_y+2); clip_points[5] = wxPoint(tab_x+clip_width+1, tab_y+tab_height-3); // FIXME: these ports don't provide wxRegion ctor from array of points #if !defined(__WXDFB__) && !defined(__WXCOCOA__) // set the clipping region for the tab -- wxRegion clipping_region(WXSIZEOF(clip_points), clip_points); dc.SetClippingRegion(clipping_region); #endif // !wxDFB && !wxCocoa */ // since the above code above doesn't play well with WXDFB or WXCOCOA, // we'll just use a rectangle for the clipping region for now -- dc.SetClippingRegion(tab_x, tab_y, clip_width+1, tab_height-3); wxPoint border_points[6]; if (m_flags &wxAUI_NB_BOTTOM) { border_points[0] = wxPoint(tab_x, tab_y); border_points[1] = wxPoint(tab_x, tab_y+tab_height-6); border_points[2] = wxPoint(tab_x+2, tab_y+tab_height-4); border_points[3] = wxPoint(tab_x+tab_width-2, tab_y+tab_height-4); border_points[4] = wxPoint(tab_x+tab_width, tab_y+tab_height-6); border_points[5] = wxPoint(tab_x+tab_width, tab_y); } else //if (m_flags & wxAUI_NB_TOP) {} { border_points[0] = wxPoint(tab_x, tab_y+tab_height-4); border_points[1] = wxPoint(tab_x, tab_y+2); border_points[2] = wxPoint(tab_x+2, tab_y); border_points[3] = wxPoint(tab_x+tab_width-2, tab_y); border_points[4] = wxPoint(tab_x+tab_width, tab_y+2); border_points[5] = wxPoint(tab_x+tab_width, tab_y+tab_height-4); } // TODO: else if (m_flags &wxAUI_NB_LEFT) {} // TODO: else if (m_flags &wxAUI_NB_RIGHT) {} int drawn_tab_yoff = border_points[1].y; int drawn_tab_height = border_points[0].y - border_points[1].y; if (page.active) { // draw active tab // draw base background color wxRect r(tab_x, tab_y, tab_width, tab_height); dc.SetPen(wxPen(m_activeColour)); dc.SetBrush(wxBrush(m_activeColour)); dc.DrawRectangle(r.x+1, r.y+1, r.width-1, r.height-4); // this white helps fill out the gradient at the top of the tab dc.SetPen(*wxWHITE_PEN); dc.SetBrush(*wxWHITE_BRUSH); dc.DrawRectangle(r.x+2, r.y+1, r.width-3, r.height-4); // these two points help the rounded corners appear more antialiased dc.SetPen(wxPen(m_activeColour)); dc.DrawPoint(r.x+2, r.y+1); dc.DrawPoint(r.x+r.width-2, r.y+1); // set rectangle down a bit for gradient drawing r.SetHeight(r.GetHeight()/2); r.x += 2; r.width -= 3; r.y += r.height; r.y -= 2; // draw gradient background wxColor top_color = *wxWHITE; wxColor bottom_color = m_activeColour; dc.GradientFillLinear(r, bottom_color, top_color, wxNORTH); } else { // draw inactive tab wxRect r(tab_x, tab_y+1, tab_width, tab_height-3); // start the gradent up a bit and leave the inside border inset // by a pixel for a 3D look. Only the top half of the inactive // tab will have a slight gradient r.x += 3; r.y++; r.width -= 4; r.height /= 2; r.height--; // -- draw top gradient fill for glossy look wxColor top_color = m_baseColour; wxColor bottom_color = top_color.ChangeLightness(160); dc.GradientFillLinear(r, bottom_color, top_color, wxNORTH); r.y += r.height; r.y--; // -- draw bottom fill for glossy look top_color = m_baseColour; bottom_color = m_baseColour; dc.GradientFillLinear(r, top_color, bottom_color, wxSOUTH); } // draw tab outline dc.SetPen(m_borderPen); dc.SetBrush(*wxTRANSPARENT_BRUSH); dc.DrawPolygon(WXSIZEOF(border_points), border_points); // there are two horizontal grey lines at the bottom of the tab control, // this gets rid of the top one of those lines in the tab control if (page.active) { if (m_flags &wxAUI_NB_BOTTOM) dc.SetPen(wxPen(m_baseColour.ChangeLightness(170))); // TODO: else if (m_flags &wxAUI_NB_LEFT) {} // TODO: else if (m_flags &wxAUI_NB_RIGHT) {} else //for wxAUI_NB_TOP dc.SetPen(m_baseColourPen); dc.DrawLine(border_points[0].x+1, border_points[0].y, border_points[5].x, border_points[5].y); } int text_offset = tab_x + 8; int close_button_width = 0; if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN) { close_button_width = m_activeCloseBmp.GetWidth(); } int bitmap_offset = 0; if (page.bitmap.IsOk()) { bitmap_offset = tab_x + 8; // draw bitmap dc.DrawBitmap(page.bitmap, bitmap_offset, drawn_tab_yoff + (drawn_tab_height/2) - (page.bitmap.GetHeight()/2), true); text_offset = bitmap_offset + page.bitmap.GetWidth(); text_offset += 3; // bitmap padding } else { text_offset = tab_x + 8; } wxString draw_text = wxAuiChopText(dc, caption, tab_width - (text_offset-tab_x) - close_button_width); // draw tab text dc.DrawText(draw_text, text_offset, drawn_tab_yoff + (drawn_tab_height)/2 - (texty/2) - 1); // draw focus rectangle if (page.active && (wnd->FindFocus() == wnd)) { wxRect focusRectText(text_offset, (drawn_tab_yoff + (drawn_tab_height)/2 - (texty/2) - 1), selected_textx, selected_texty); wxRect focusRect; wxRect focusRectBitmap; if (page.bitmap.IsOk()) focusRectBitmap = wxRect(bitmap_offset, drawn_tab_yoff + (drawn_tab_height/2) - (page.bitmap.GetHeight()/2), page.bitmap.GetWidth(), page.bitmap.GetHeight()); if (page.bitmap.IsOk() && draw_text.IsEmpty()) focusRect = focusRectBitmap; else if (!page.bitmap.IsOk() && !draw_text.IsEmpty()) focusRect = focusRectText; else if (page.bitmap.IsOk() && !draw_text.IsEmpty()) focusRect = focusRectText.Union(focusRectBitmap); focusRect.Inflate(2, 2); wxRendererNative::Get().DrawFocusRect(wnd, dc, focusRect, 0); } // draw close button if necessary if (close_button_state != wxAUI_BUTTON_STATE_HIDDEN) { wxBitmap bmp = m_disabledCloseBmp; if (close_button_state == wxAUI_BUTTON_STATE_HOVER || close_button_state == wxAUI_BUTTON_STATE_PRESSED) { bmp = m_activeCloseBmp; } int offsetY = tab_y-1; if (m_flags & wxAUI_NB_BOTTOM) offsetY = 1; wxRect rect(tab_x + tab_width - close_button_width - 1, offsetY + (tab_height/2) - (bmp.GetHeight()/2), close_button_width, tab_height); IndentPressedBitmap(&rect, close_button_state); dc.DrawBitmap(bmp, rect.x, rect.y, true); *out_button_rect = rect; } *out_tab_rect = wxRect(tab_x, tab_y, tab_width, tab_height); dc.DestroyClippingRegion(); }
void FPlot::draw_data_by_activity(wxDC& dc, wxPoint2DDouble *pp, const vector<bool>& aa, bool state) { int len = aa.size(); int count_state = count(aa.begin(), aa.end(), state); if (count_state == 0) return; wxGCDC* gdc = wxDynamicCast(&dc, wxGCDC); wxGraphicsContext *gc = gdc ? gdc->GetGraphicsContext() : NULL; if (line_between_points) { int start = (aa[0] == state ? 0 : -1); for (int i = 1; i != len; ++i) { if (aa[i] == state && start == -1) start = i; else if (aa[i] != state && start != -1) { wxPoint2DDouble start_bak = pp[start]; wxPoint2DDouble i_bak = pp[i]; if (start > 0) { // draw half of the line between points start-1 and start --start; start_bak = pp[start]; pp[start] = (pp[start] + pp[start+1]) / 2; } // draw half of the line between points i-1 and i pp[i] = (pp[i-1] + pp[i]) / 2; stroke_lines(dc, gc, i - start + 1, pp + start); pp[i] = i_bak; pp[start] = start_bak; start = -1; } } if (start != -1) { wxPoint2DDouble start_bak = pp[start]; if (start > 0) { // draw half of the line between points start-1 and start --start; start_bak = pp[start]; pp[start] = (pp[start] + pp[start+1]) / 2; } stroke_lines(dc, gc, len - start, pp + start); pp[start] = start_bak; } } if (point_radius > 1) { int r = (point_radius - 1) * pen_width; if (gc) { for (int i = 0; i != len; ++i) if (aa[i] == state) gc->DrawEllipse(pp[i].m_x - r/2., pp[i].m_y - r/2., r, r); } else for (int i = 0; i != len; ++i) if (aa[i] == state) dc.DrawEllipse(pp[i].m_x - r/2, pp[i].m_y - r/2, r, r); } else if (!line_between_points) { // if we are here, point_radius == 1 if (gc) { wxGraphicsPath path = gc->CreatePath(); for (int i = 0; i != len; ++i) if (aa[i] == state) { double rx = iround(pp[i].m_x); double ry = iround(pp[i].m_y); path.MoveToPoint(rx, ry - 0.1); path.AddLineToPoint(rx, ry + 0.1); } gc->SetAntialiasMode(wxANTIALIAS_NONE); gc->StrokePath(path); gc->SetAntialiasMode(wxANTIALIAS_DEFAULT); } else for (int i = 0; i != len; ++i) if (aa[i] == state) dc.DrawPoint(iround(pp[i].m_x), iround(pp[i].m_y)); } }
// Define the repainting behaviour void MyCanvas::OnDraw(wxDC& dc) { // vars to use ... #if wxUSE_STATUSBAR wxString s ; #endif // wxUSE_STATUSBAR wxPen wP ; wxBrush wB ; wxPoint points[6]; wxColour wC; wxFont wF ; dc.SetFont(*wxSWISS_FONT); dc.SetPen(*wxGREEN_PEN); switch (m_index) { default: case 0: // draw lines to make a cross dc.DrawLine(0, 0, 200, 200); dc.DrawLine(200, 0, 0, 200); // draw point colored line and spline wP = *wxCYAN_PEN ; wP.SetWidth(3); dc.SetPen(wP); dc.DrawPoint (25,15) ; dc.DrawLine(50, 30, 200, 30); dc.DrawSpline(50, 200, 50, 100, 200, 10); #if wxUSE_STATUSBAR s = wxT("Green Cross, Cyan Line and spline"); #endif // wxUSE_STATUSBAR break ; case 1: // draw standard shapes dc.SetBrush(*wxCYAN_BRUSH); dc.SetPen(*wxRED_PEN); dc.DrawRectangle(10, 10, 100, 70); wB = wxBrush (_T("DARK ORCHID"), wxTRANSPARENT); dc.SetBrush (wB); dc.DrawRoundedRectangle(50, 50, 100, 70, 20); dc.SetBrush (wxBrush(_T("GOLDENROD"), wxSOLID) ); dc.DrawEllipse(100, 100, 100, 50); points[0].x = 100; points[0].y = 200; points[1].x = 70; points[1].y = 260; points[2].x = 160; points[2].y = 230; points[3].x = 40; points[3].y = 230; points[4].x = 130; points[4].y = 260; points[5].x = 100; points[5].y = 200; dc.DrawPolygon(5, points); dc.DrawLines (6, points, 160); #if wxUSE_STATUSBAR s = wxT("Blue rectangle, red edge, clear rounded rectangle, gold ellipse, gold and clear stars"); #endif // wxUSE_STATUSBAR break ; case 2: // draw text in Arial or similar font dc.DrawLine(50,25,50,35); dc.DrawLine(45,30,55,30); dc.DrawText(wxT("This is a Swiss-style string"), 50, 30); wC = dc.GetTextForeground() ; dc.SetTextForeground (_T("FIREBRICK")); // no effect in msw ?? dc.SetTextBackground (_T("WHEAT")); dc.DrawText(wxT("This is a Red string"), 50, 200); dc.DrawRotatedText(wxT("This is a 45 deg string"), 50, 200, 45); dc.DrawRotatedText(wxT("This is a 90 deg string"), 50, 200, 90); wF = wxFont ( 18, wxROMAN, wxITALIC, wxBOLD, false, wxT("Times New Roman")); dc.SetFont(wF); dc.SetTextForeground (wC) ; dc.DrawText(wxT("This is a Times-style string"), 50, 60); #if wxUSE_STATUSBAR s = wxT("Swiss, Times text; red text, rotated and colored orange"); #endif // wxUSE_STATUSBAR break ; case 3 : // four arcs start and end points, center dc.SetBrush(*wxGREEN_BRUSH); dc.DrawArc ( 200,300, 370,230, 300,300 ); dc.SetBrush(*wxBLUE_BRUSH); dc.DrawArc ( 270-50, 270-86, 270-86, 270-50, 270,270 ); dc.SetDeviceOrigin(-10,-10); dc.DrawArc ( 270-50, 270-86, 270-86, 270-50, 270,270 ); dc.SetDeviceOrigin(0,0); wP.SetColour (_T("CADET BLUE")); dc.SetPen(wP); dc.DrawArc ( 75,125, 110, 40, 75, 75 ); wP.SetColour (_T("SALMON")); dc.SetPen(wP); dc.SetBrush(*wxRED_BRUSH); //top left corner, width and height, start and end angle // 315 same center and x-radius as last pie-arc, half Y radius dc.DrawEllipticArc(25,50,100,50,180.0,45.0) ; wP = *wxCYAN_PEN ; wP.SetWidth(3); dc.SetPen(wP); //wxTRANSPARENT)); dc.SetBrush (wxBrush (_T("SALMON"),wxSOLID)) ; dc.DrawEllipticArc(300, 0,200,100, 0.0,145.0) ; //same end point dc.DrawEllipticArc(300, 50,200,100,90.0,145.0) ; dc.DrawEllipticArc(300,100,200,100,90.0,345.0) ; #if wxUSE_STATUSBAR s = wxT("This is an arc test page"); #endif // wxUSE_STATUSBAR break ; case 4: dc.DrawCheckMark ( 30,30,25,25); dc.SetBrush (wxBrush (_T("SALMON"),wxTRANSPARENT)); dc.DrawCheckMark ( 80,50,75,75); dc.DrawRectangle ( 80,50,75,75); #if wxUSE_STATUSBAR s = wxT("Two check marks"); #endif // wxUSE_STATUSBAR break ; case 5: wF = wxFont ( 18, wxROMAN, wxITALIC, wxBOLD, false, wxT("Times New Roman")); dc.SetFont(wF); dc.DrawLine(0, 0, 200, 200); dc.DrawLine(200, 0, 0, 200); dc.DrawText(wxT("This is an 18pt string"), 50, 60); // rescale and draw in blue wP = *wxCYAN_PEN ; dc.SetPen(wP); dc.SetUserScale (2.0,0.5); dc.SetDeviceOrigin(200,0); dc.DrawLine(0, 0, 200, 200); dc.DrawLine(200, 0, 0, 200); dc.DrawText(wxT("This is an 18pt string 2 x 0.5 UserScaled"), 50, 60); dc.SetUserScale (2.0,2.0); dc.SetDeviceOrigin(200,200); dc.DrawText(wxT("This is an 18pt string 2 x 2 UserScaled"), 50, 60); wP = *wxRED_PEN ; dc.SetPen(wP); dc.SetUserScale (1.0,1.0); dc.SetDeviceOrigin(0,10); dc.SetMapMode (wxMM_METRIC) ; //svg ignores this dc.DrawLine(0, 0, 200, 200); dc.DrawLine(200, 0, 0, 200); dc.DrawText(wxT("This is an 18pt string in MapMode"), 50, 60); #if wxUSE_STATUSBAR s = wxT("Scaling test page"); #endif // wxUSE_STATUSBAR break ; case 6: dc.DrawIcon( wxIcon(mondrian_xpm), 10, 10 ); dc.DrawBitmap ( wxBitmap(svgbitmap_xpm), 50,15); #if wxUSE_STATUSBAR s = wxT("Icon and Bitmap "); #endif // wxUSE_STATUSBAR break ; } #if wxUSE_STATUSBAR m_child->SetStatusText(s); #endif // wxUSE_STATUSBAR }