wxSize wxGridCellStringRenderer::GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, int row, int col) { return DoGetBestSize(attr, dc, grid.GetCellValue(row, col)); }
wxArrayString wxGridCellAutoWrapStringRenderer::GetTextLines(wxGrid& grid, wxDC& dc, const wxGridCellAttr& attr, const wxRect& rect, int row, int col) { dc.SetFont(attr.GetFont()); const wxCoord maxWidth = rect.GetWidth(); // Transform logical lines into physical ones, wrapping the longer ones. const wxArrayString logicalLines = wxSplit(grid.GetCellValue(row, col), '\n', '\0'); wxArrayString physicalLines; for ( wxArrayString::const_iterator it = logicalLines.begin(); it != logicalLines.end(); ++it ) { const wxString& line = *it; if ( dc.GetTextExtent(line).x > maxWidth ) { // Line does not fit, break it up. BreakLine(dc, line, maxWidth, physicalLines); } else // The entire line fits as is { physicalLines.push_back(line); } } return physicalLines; }
wxArrayString wxGridCellAutoWrapStringRenderer::GetTextLines(wxGrid& grid, wxDC& dc, const wxGridCellAttr& attr, const wxRect& rect, int row, int col) { wxString data = grid.GetCellValue(row, col); wxArrayString lines; dc.SetFont(attr.GetFont()); //Taken from wxGrid again! wxCoord x = 0, y = 0, curr_x = 0; wxCoord max_x = rect.GetWidth(); dc.SetFont(attr.GetFont()); wxStringTokenizer tk(data , wxT(" \n\t\r")); wxString thisline = wxEmptyString; while ( tk.HasMoreTokens() ) { wxString tok = tk.GetNextToken(); //FIXME: this causes us to print an extra unnecesary // space at the end of the line. But it // is invisible , simplifies the size calculation // and ensures tokens are separated in the display tok += wxT(" "); dc.GetTextExtent(tok, &x, &y); if ( curr_x + x > max_x) { if ( curr_x == 0 ) { // this means that a single token is wider than the maximal // width -- still use it as is as we need to show at least the // part of it which fits lines.Add(tok); } else { lines.Add(thisline); thisline = tok; curr_x = x; } } else { thisline+= tok; curr_x += x; } } //Add last line lines.Add( wxString(thisline) ); return lines; }
void CBOINCGridCellMessageRenderer::Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, const wxRect& rect, int row, int col, bool isSelected) { wxString szError(wxT("Error")); if(grid.GetCellValue(row,column).Trim(false).IsSameAs(szError)) { attr.SetTextColour(*wxRED); } else { attr.SetTextColour(*wxBLACK); } CBOINCGridCellRenderer::Draw(grid,attr,dc,rect,row,col,isSelected); }
/* paints the progress bar */ void CBOINCGridCellProgressRenderer::DoProgressDrawing(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, const wxRect& rectCell, int row, int col, bool isSelected) { wxRect rect = rectCell; rect.Inflate(-1); // erase only this cells background, overflow cells should have been erased this->DrawBackground(grid, dc, rectCell, row, isSelected); // set text attributes int hAlign, vAlign; attr.GetAlignment(&hAlign, &vAlign); SetTextColoursAndFont(grid, attr, dc, isSelected); //calculate the two parts of the progress rect // double dv = 0.0; wxString strValue = grid.GetCellValue(row,col); if(m_bDoPercentAppending) { strValue = strValue + wxT(" %"); } // Project view uses the format: %0.0f (%0.2f%%) // Everyone else uses: %.3f%% if (strValue.Find(wxT("(")) != wxNOT_FOUND) { strValue.SubString(strValue.Find(wxT("(")) + 1, strValue.Find(wxT(")")) - 1).ToDouble( &dv ); } else { strValue.ToDouble ( &dv ); // NOTE: we should do error-checking/reporting here!! } wxRect p1(rect); wxRect p2(rect); int r = (int)((rect.GetRight()-rect.GetLeft())*dv / 100.0); p1.SetRight(rect.GetLeft()+r); p2.SetLeft(rect.GetLeft()+r+1); p2.SetRight(rect.GetRight()-1); //start drawing dc.SetClippingRegion(rect); wxBrush old = dc.GetBrush(); wxColour progressColour = wxTheColourDatabase->Find(wxT("LIGHT BLUE")); wxBrush* progressBrush = wxTheBrushList->FindOrCreateBrush(progressColour); wxPen* progressPen = wxThePenList->FindOrCreatePen(progressColour,1,wxSOLID); //draw the outline rectangle dc.SetBrush(*wxTRANSPARENT_BRUSH); dc.SetPen(*progressPen); dc.DrawRectangle(rect); // Draw the left part dc.SetBrush(*progressBrush); dc.DrawRectangle(p1); //draw the right part dc.SetBrush(old); dc.DrawRectangle(p2); // dc.DestroyClippingRegion(); // draw the text grid.DrawTextRectangle(dc, strValue, rect, hAlign, vAlign); }
ptree getMappingJsonSerialized(const wxGrid &grid) { ptree root; ptree mappingArray; const int size = firstFreeRow(grid); for (int i = 0; i < size; ++i) { ptree child; std::vector<std::string> strings2d; std::vector<std::string> strings3d; string cellValue2d = string(grid.GetCellValue(i, 0)); string cellValue3d = string(grid.GetCellValue(i, 1)); boost::split(strings2d, cellValue2d, boost::is_any_of(";")); boost::split(strings3d, cellValue3d, boost::is_any_of(";")); child.put("2d-X", strings2d[0]); child.put("2d-Y", strings2d[1]); child.put("3d-X", strings3d[0]); child.put("3d-Y", strings3d[1]); child.put("3d-Z", strings3d[2]); mappingArray.push_back(make_pair("", child)); } root.add_child("mapping", mappingArray); return root; }
void wxGridCellStringRenderer::Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, const wxRect& rectCell, int row, int col, bool isSelected) { wxRect rect = rectCell; rect.Inflate(-1); // erase only this cells background, overflow cells should have been erased wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected); int hAlign, vAlign; attr.GetAlignment(&hAlign, &vAlign); int overflowCols = 0; if (attr.GetOverflow()) { int cols = grid.GetNumberCols(); int best_width = GetBestSize(grid,attr,dc,row,col).GetWidth(); int cell_rows, cell_cols; attr.GetSize( &cell_rows, &cell_cols ); // shouldn't get here if <= 0 if ((best_width > rectCell.width) && (col < cols) && grid.GetTable()) { int i, c_cols, c_rows; for (i = col+cell_cols; i < cols; i++) { bool is_empty = true; for (int j=row; j < row + cell_rows; j++) { // check w/ anchor cell for multicell block grid.GetCellSize(j, i, &c_rows, &c_cols); if (c_rows > 0) c_rows = 0; if (!grid.GetTable()->IsEmptyCell(j + c_rows, i)) { is_empty = false; break; } } if (is_empty) { rect.width += grid.GetColSize(i); } else { i--; break; } if (rect.width >= best_width) break; } overflowCols = i - col - cell_cols + 1; if (overflowCols >= cols) overflowCols = cols - 1; } if (overflowCols > 0) // redraw overflow cells w/ proper hilight { hAlign = wxALIGN_LEFT; // if oveflowed then it's left aligned wxRect clip = rect; clip.x += rectCell.width; // draw each overflow cell individually int col_end = col + cell_cols + overflowCols; if (col_end >= grid.GetNumberCols()) col_end = grid.GetNumberCols() - 1; for (int i = col + cell_cols; i <= col_end; i++) { clip.width = grid.GetColSize(i) - 1; dc.DestroyClippingRegion(); dc.SetClippingRegion(clip); SetTextColoursAndFont(grid, attr, dc, grid.IsInSelection(row,i)); grid.DrawTextRectangle(dc, grid.GetCellValue(row, col), rect, hAlign, vAlign); clip.x += grid.GetColSize(i) - 1; } rect = rectCell; rect.Inflate(-1); rect.width++; dc.DestroyClippingRegion(); } } // now we only have to draw the text SetTextColoursAndFont(grid, attr, dc, isSelected); grid.DrawTextRectangle(dc, grid.GetCellValue(row, col), rect, hAlign, vAlign); }
void wxGridCellChoiceRenderer::Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, const wxRect& rectCell, int row, int col, bool isSelected) { wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected); // first calculate button size // don't draw outside the cell int nButtonWidth = 17; if (rectCell.height < 2) return; wxRect rectButton; rectButton.x = rectCell.x + rectCell.width - nButtonWidth; rectButton.y = rectCell.y + 1; int cell_rows, cell_cols; attr.GetSize(&cell_rows, &cell_cols); rectButton.width = nButtonWidth; if (cell_rows == 1) rectButton.height = rectCell.height-2; else rectButton.height = nButtonWidth; SetTextColoursAndFont(grid, attr, dc, isSelected); int hAlign, vAlign; attr.GetAlignment(&hAlign, &vAlign); // leave room for button wxRect rect = rectCell; rect.SetWidth(rectCell.GetWidth() - rectButton.GetWidth()-2); rect.Inflate(-1); grid.DrawTextRectangle(dc, grid.GetCellValue(row, col), rect, hAlign, vAlign); // don't bother drawing if the cell is too small if (rectButton.height < 4 || rectButton.width < 4) return; // draw 3-d button wxColour colourBackGround = wxColour(COLORBASE); dc.SetBrush(wxBrush(colourBackGround, wxSOLID)); dc.SetPen(wxPen(colourBackGround, 1, wxSOLID)); dc.DrawRectangle(rectButton); dc.SetPen(wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNTEXT), 1, wxSOLID)); dc.DrawLine(rectButton.GetLeft(), rectButton.GetBottom(), rectButton.GetRight(), rectButton.GetBottom()); dc.DrawLine(rectButton.GetRight(), rectButton.GetBottom(), rectButton.GetRight(), rectButton.GetTop()-1); dc.SetPen(wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNSHADOW), 1, wxSOLID)); dc.DrawLine(rectButton.GetLeft()+1, rectButton.GetBottom()-1, rectButton.GetRight()-1, rectButton.GetBottom()-1); dc.DrawLine(rectButton.GetRight()-1, rectButton.GetBottom()-1, rectButton.GetRight()-1, rectButton.GetTop()); dc.SetPen(wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNHIGHLIGHT), 1, wxSOLID)); dc.DrawLine(rectButton.GetRight()-2, rectButton.GetTop()+1, rectButton.GetLeft()+1, rectButton.GetTop()+1); dc.DrawLine(rectButton.GetLeft()+1, rectButton.GetTop()+1, rectButton.GetLeft()+1, rectButton.GetBottom()-1); // Draw little triangle int nTriWidth = 7; int nTriHeight = 4; wxPoint point[3]; point[0] = wxPoint(rectButton.GetLeft() + (rectButton.GetWidth()-nTriWidth)/2, rectButton.GetTop()+(rectButton.GetHeight()-nTriHeight)/2); point[1] = wxPoint(point[0].x+nTriWidth-1, point[0].y); point[2] = wxPoint(point[0].x+3, point[0].y+nTriHeight-1); dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNTEXT), wxSOLID)); dc.SetPen(wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNTEXT), 1, wxSOLID)); dc.DrawPolygon(3, point); if (m_border == wxLAYOUT_TOP) { dc.SetPen(wxPen(*wxBLACK, 1, wxDOT)); dc.DrawLine(rectCell.GetRight(), rectCell.GetTop(), rectCell.GetLeft(), rectCell.GetTop()); } }