/* paints the progress bar */ void CBOINCGridCellProgressRenderer::DoProgressDrawing(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, const wxRect& rectCell, int row, int col, bool isSelected) { wxRect rect = rectCell; rect.Inflate(-1); // erase only this cells background, overflow cells should have been erased this->DrawBackground(grid, dc, rectCell, row, isSelected); // set text attributes int hAlign, vAlign; attr.GetAlignment(&hAlign, &vAlign); SetTextColoursAndFont(grid, attr, dc, isSelected); //calculate the two parts of the progress rect // double dv = 0.0; wxString strValue = grid.GetCellValue(row,col); if(m_bDoPercentAppending) { strValue = strValue + wxT(" %"); } // Project view uses the format: %0.0f (%0.2f%%) // Everyone else uses: %.3f%% if (strValue.Find(wxT("(")) != wxNOT_FOUND) { strValue.SubString(strValue.Find(wxT("(")) + 1, strValue.Find(wxT(")")) - 1).ToDouble( &dv ); } else { strValue.ToDouble ( &dv ); // NOTE: we should do error-checking/reporting here!! } wxRect p1(rect); wxRect p2(rect); int r = (int)((rect.GetRight()-rect.GetLeft())*dv / 100.0); p1.SetRight(rect.GetLeft()+r); p2.SetLeft(rect.GetLeft()+r+1); p2.SetRight(rect.GetRight()-1); //start drawing dc.SetClippingRegion(rect); wxBrush old = dc.GetBrush(); wxColour progressColour = wxTheColourDatabase->Find(wxT("LIGHT BLUE")); wxBrush* progressBrush = wxTheBrushList->FindOrCreateBrush(progressColour); wxPen* progressPen = wxThePenList->FindOrCreatePen(progressColour,1,wxSOLID); //draw the outline rectangle dc.SetBrush(*wxTRANSPARENT_BRUSH); dc.SetPen(*progressPen); dc.DrawRectangle(rect); // Draw the left part dc.SetBrush(*progressBrush); dc.DrawRectangle(p1); //draw the right part dc.SetBrush(old); dc.DrawRectangle(p2); // dc.DestroyClippingRegion(); // draw the text grid.DrawTextRectangle(dc, strValue, rect, hAlign, vAlign); }
void wxGridCellDateTimeRenderer::Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, const wxRect& rectCell, int row, int col, bool isSelected) { wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected); SetTextColoursAndFont(grid, attr, dc, isSelected); // draw the text right aligned by default int hAlign, vAlign; attr.GetAlignment(&hAlign, &vAlign); hAlign = wxRIGHT; wxRect rect = rectCell; rect.Inflate(-1); grid.DrawTextRectangle(dc, GetString(grid, row, col), rect, hAlign, vAlign); }
void wxGridCellAutoWrapStringRenderer::Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, const wxRect& rectCell, int row, int col, bool isSelected) { wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected); // now we only have to draw the text SetTextColoursAndFont(grid, attr, dc, isSelected); int horizAlign, vertAlign; attr.GetAlignment(&horizAlign, &vertAlign); wxRect rect = rectCell; rect.Inflate(-1); grid.DrawTextRectangle(dc, GetTextLines(grid,dc,attr,rect,row,col), rect, horizAlign, vertAlign); }
void wxGridCellBoolRenderer::Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, const wxRect& rect, int row, int col, bool isSelected) { wxGridCellRenderer::Draw(grid, attr, dc, rect, row, col, isSelected); // draw a check mark in the centre (ignoring alignment - TODO) wxSize size = GetBestSize(grid, attr, dc, row, col); // don't draw outside the cell wxCoord minSize = wxMin(rect.width, rect.height); if ( size.x >= minSize || size.y >= minSize ) { // and even leave (at least) 1 pixel margin size.x = size.y = minSize; } // draw a border around checkmark int vAlign, hAlign; attr.GetAlignment(&hAlign, &vAlign); wxRect rectBorder; if (hAlign == wxALIGN_CENTRE) { rectBorder.x = rect.x + rect.width / 2 - size.x / 2; rectBorder.y = rect.y + rect.height / 2 - size.y / 2; rectBorder.width = size.x; rectBorder.height = size.y; } else if (hAlign == wxALIGN_LEFT) { rectBorder.x = rect.x + 2; rectBorder.y = rect.y + rect.height / 2 - size.y / 2; rectBorder.width = size.x; rectBorder.height = size.y; } else if (hAlign == wxALIGN_RIGHT) { rectBorder.x = rect.x + rect.width - size.x - 2; rectBorder.y = rect.y + rect.height / 2 - size.y / 2; rectBorder.width = size.x; rectBorder.height = size.y; } bool value; if ( grid.GetTable()->CanGetValueAs(row, col, wxGRID_VALUE_BOOL) ) { value = grid.GetTable()->GetValueAsBool(row, col); } else { wxString cellval( grid.GetTable()->GetValue(row, col) ); value = wxGridCellBoolEditor::IsTrueValue(cellval); } int flags = 0; if (value) flags |= wxCONTROL_CHECKED; wxRendererNative::Get().DrawCheckBox( &grid, dc, rectBorder, flags ); }
void wxGridCellStringRenderer::Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, const wxRect& rectCell, int row, int col, bool isSelected) { wxRect rect = rectCell; rect.Inflate(-1); // erase only this cells background, overflow cells should have been erased wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected); int hAlign, vAlign; attr.GetAlignment(&hAlign, &vAlign); int overflowCols = 0; if (attr.GetOverflow()) { int cols = grid.GetNumberCols(); int best_width = GetBestSize(grid,attr,dc,row,col).GetWidth(); int cell_rows, cell_cols; attr.GetSize( &cell_rows, &cell_cols ); // shouldn't get here if <= 0 if ((best_width > rectCell.width) && (col < cols) && grid.GetTable()) { int i, c_cols, c_rows; for (i = col+cell_cols; i < cols; i++) { bool is_empty = true; for (int j=row; j < row + cell_rows; j++) { // check w/ anchor cell for multicell block grid.GetCellSize(j, i, &c_rows, &c_cols); if (c_rows > 0) c_rows = 0; if (!grid.GetTable()->IsEmptyCell(j + c_rows, i)) { is_empty = false; break; } } if (is_empty) { rect.width += grid.GetColSize(i); } else { i--; break; } if (rect.width >= best_width) break; } overflowCols = i - col - cell_cols + 1; if (overflowCols >= cols) overflowCols = cols - 1; } if (overflowCols > 0) // redraw overflow cells w/ proper hilight { hAlign = wxALIGN_LEFT; // if oveflowed then it's left aligned wxRect clip = rect; clip.x += rectCell.width; // draw each overflow cell individually int col_end = col + cell_cols + overflowCols; if (col_end >= grid.GetNumberCols()) col_end = grid.GetNumberCols() - 1; for (int i = col + cell_cols; i <= col_end; i++) { clip.width = grid.GetColSize(i) - 1; dc.DestroyClippingRegion(); dc.SetClippingRegion(clip); SetTextColoursAndFont(grid, attr, dc, grid.IsInSelection(row,i)); grid.DrawTextRectangle(dc, grid.GetCellValue(row, col), rect, hAlign, vAlign); clip.x += grid.GetColSize(i) - 1; } rect = rectCell; rect.Inflate(-1); rect.width++; dc.DestroyClippingRegion(); } } // now we only have to draw the text SetTextColoursAndFont(grid, attr, dc, isSelected); grid.DrawTextRectangle(dc, grid.GetCellValue(row, col), rect, hAlign, vAlign); }
void TimeRenderer::Draw(wxGrid &grid, wxGridCellAttr &attr, wxDC &dc, const wxRect &rect, int row, int col, bool isSelected) { wxGridCellRenderer::Draw(grid, attr, dc, rect, row, col, isSelected); wxGridTableBase *table = grid.GetTable(); TimeEditor *te = (TimeEditor *) grid.GetCellEditor(row, col); wxString tstr; if (te) { double value; table->GetValue(row, col).ToDouble(&value); NumericTextCtrl tt(NumericConverter::TIME, &grid, wxID_ANY, te->GetFormat(), value, te->GetRate(), wxPoint(10000, 10000), // create offscreen wxDefaultSize, true); tstr = tt.GetString(); te->DecRef(); } dc.SetBackgroundMode(wxTRANSPARENT); if (grid.IsEnabled()) { if (isSelected) { dc.SetTextBackground(grid.GetSelectionBackground()); dc.SetTextForeground(grid.GetSelectionForeground()); } else { dc.SetTextBackground(attr.GetBackgroundColour()); dc.SetTextForeground(attr.GetTextColour()); } } else { dc.SetTextBackground(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE)); dc.SetTextForeground(wxSystemSettings::GetColour(wxSYS_COLOUR_GRAYTEXT)); } dc.SetFont(attr.GetFont()); int hAlign, vAlign; attr.GetAlignment(&hAlign, &vAlign); grid.DrawTextRectangle(dc, tstr, rect, hAlign, vAlign); }
void wxGridCellChoiceRenderer::Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc, const wxRect& rectCell, int row, int col, bool isSelected) { wxGridCellRenderer::Draw(grid, attr, dc, rectCell, row, col, isSelected); // first calculate button size // don't draw outside the cell int nButtonWidth = 17; if (rectCell.height < 2) return; wxRect rectButton; rectButton.x = rectCell.x + rectCell.width - nButtonWidth; rectButton.y = rectCell.y + 1; int cell_rows, cell_cols; attr.GetSize(&cell_rows, &cell_cols); rectButton.width = nButtonWidth; if (cell_rows == 1) rectButton.height = rectCell.height-2; else rectButton.height = nButtonWidth; SetTextColoursAndFont(grid, attr, dc, isSelected); int hAlign, vAlign; attr.GetAlignment(&hAlign, &vAlign); // leave room for button wxRect rect = rectCell; rect.SetWidth(rectCell.GetWidth() - rectButton.GetWidth()-2); rect.Inflate(-1); grid.DrawTextRectangle(dc, grid.GetCellValue(row, col), rect, hAlign, vAlign); // don't bother drawing if the cell is too small if (rectButton.height < 4 || rectButton.width < 4) return; // draw 3-d button wxColour colourBackGround = wxColour(COLORBASE); dc.SetBrush(wxBrush(colourBackGround, wxSOLID)); dc.SetPen(wxPen(colourBackGround, 1, wxSOLID)); dc.DrawRectangle(rectButton); dc.SetPen(wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNTEXT), 1, wxSOLID)); dc.DrawLine(rectButton.GetLeft(), rectButton.GetBottom(), rectButton.GetRight(), rectButton.GetBottom()); dc.DrawLine(rectButton.GetRight(), rectButton.GetBottom(), rectButton.GetRight(), rectButton.GetTop()-1); dc.SetPen(wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNSHADOW), 1, wxSOLID)); dc.DrawLine(rectButton.GetLeft()+1, rectButton.GetBottom()-1, rectButton.GetRight()-1, rectButton.GetBottom()-1); dc.DrawLine(rectButton.GetRight()-1, rectButton.GetBottom()-1, rectButton.GetRight()-1, rectButton.GetTop()); dc.SetPen(wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNHIGHLIGHT), 1, wxSOLID)); dc.DrawLine(rectButton.GetRight()-2, rectButton.GetTop()+1, rectButton.GetLeft()+1, rectButton.GetTop()+1); dc.DrawLine(rectButton.GetLeft()+1, rectButton.GetTop()+1, rectButton.GetLeft()+1, rectButton.GetBottom()-1); // Draw little triangle int nTriWidth = 7; int nTriHeight = 4; wxPoint point[3]; point[0] = wxPoint(rectButton.GetLeft() + (rectButton.GetWidth()-nTriWidth)/2, rectButton.GetTop()+(rectButton.GetHeight()-nTriHeight)/2); point[1] = wxPoint(point[0].x+nTriWidth-1, point[0].y); point[2] = wxPoint(point[0].x+3, point[0].y+nTriHeight-1); dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNTEXT), wxSOLID)); dc.SetPen(wxPen(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNTEXT), 1, wxSOLID)); dc.DrawPolygon(3, point); if (m_border == wxLAYOUT_TOP) { dc.SetPen(wxPen(*wxBLACK, 1, wxDOT)); dc.DrawLine(rectCell.GetRight(), rectCell.GetTop(), rectCell.GetLeft(), rectCell.GetTop()); } }
void NumericRenderer::Draw(wxGrid &grid, wxGridCellAttr &attr, wxDC &dc, const wxRect &rect, int row, int col, bool isSelected) { wxGridCellRenderer::Draw(grid, attr, dc, rect, row, col, isSelected); wxGridTableBase *table = grid.GetTable(); NumericEditor *ne = static_cast<NumericEditor *>(grid.GetCellEditor(row, col)); wxString tstr; if (ne) { double value; table->GetValue(row, col).ToDouble(&value); NumericTextCtrl tt(&grid, wxID_ANY, mType, ne->GetFormat(), value, ne->GetRate(), NumericTextCtrl::Options{}.AutoPos(true), wxPoint(10000, 10000)); // create offscreen tstr = tt.GetString(); ne->DecRef(); } dc.SetBackgroundMode(wxTRANSPARENT); if (grid.IsEnabled()) { if (isSelected) { dc.SetTextBackground(grid.GetSelectionBackground()); dc.SetTextForeground(grid.GetSelectionForeground()); } else { dc.SetTextBackground(attr.GetBackgroundColour()); dc.SetTextForeground(attr.GetTextColour()); } } else { dc.SetTextBackground(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE)); dc.SetTextForeground(wxSystemSettings::GetColour(wxSYS_COLOUR_GRAYTEXT)); } dc.SetFont(attr.GetFont()); int hAlign, vAlign; attr.GetAlignment(&hAlign, &vAlign); grid.DrawTextRectangle(dc, tstr, rect, hAlign, vAlign); }