void CheckMousePosition() { mouse = wxGetMouseState(); int x=mouse.GetX(); int y=mouse.GetY(); if ( XYOverFeed(x,y,live_feeds[2]) ) {} else if ( XYOverFeed(x,y,live_feeds[3]) ) {} }
INLINE void wxeReturn::add(wxMouseState val) { addAtom("wxMouseState"); // TODO not int? addUint(val.GetX()); addUint(val.GetY()); addBool(val.LeftDown()); addBool(val.MiddleDown()); addBool(val.RightDown()); addBool(val.ControlDown()); addBool(val.ShiftDown()); addBool(val.AltDown()); addBool(val.MetaDown()); addBool(val.CmdDown()); addTupleCount(11); }