コード例 #1
0
//ChangeCommentCommand
ChangeCommentCommand::ChangeCommentCommand(const QString &value, int row, ScriptModel *model, ScriptProxyModel *proxyModel)
	: QUndoCommand(),
	mModel(model),
    mProxyModel(proxyModel),
	mNew(value),
	mRow(row)
{
	ActionTools::ActionInstance *actionInstance = mModel->mScript->actionAt(mRow);
	if(!actionInstance)
		return;

	mOld = actionInstance->comment();

	setText(QObject::tr("Change the comment from %1 to %2").arg(mOld).arg(mNew));
}
コード例 #2
0
ファイル: scriptmodel.cpp プロジェクト: sakazuki/actiona
bool ScriptModel::setData(const QModelIndex &index, const QVariant &value, int role)
{
	if(!index.isValid())
		return false;

	if(role == ActionIdRole)
	{
		mScript->setAction(index.row(), mActionFactory->newActionInstance(value.toString()));

		emit dataChanged(index, index);
		emit scriptEdited();

		return true;
	}

	ActionTools::ActionInstance *actionInstance = mScript->actionAt(index.row());
	if(!actionInstance)
		return false;

	if(role == ActionDataRole)
	{
		actionInstance->copyActionDataFrom(value.value<ActionTools::ActionInstance>());

		emit dataChanged(index, index);
		emit scriptEdited();

		return true;
	}

	if(index.column() == ColumnLabel)
	{
		switch(role)
		{
		case Qt::CheckStateRole:
			mUndoStack->push(new ChangeEnabledCommand(QList<int>() << index.row(), value.toBool(), this));

			emit scriptEdited();
			return true;
		case Qt::EditRole:
			QString lineNumber(QString("%1").arg(index.row() + 1, 3, 10, QChar('0')));
			QString labelString(value.toString());
			QString finalValue;

			if(!labelString.isEmpty() && lineNumber != labelString)
			{
				int labelLine = mScript->labelLine(labelString);
				if(labelLine == -1 || labelLine == index.row())
					finalValue = labelString;
			}

			if(labelString == actionInstance->label() || labelString == lineNumber)
				return true;

			mUndoStack->push(new ChangeLabelCommand(finalValue, index.row(), this));

			emit scriptEdited();
			return true;
		}
	}
	else if(index.column() == ColumnComment)
	{
		if(value.toString() == actionInstance->comment())
			return true;

		mUndoStack->push(new ChangeCommentCommand(value.toString(), index.row(), this));

		emit scriptEdited();
		return true;
	}

	return false;
}
コード例 #3
0
ファイル: scriptmodel.cpp プロジェクト: sakazuki/actiona
QVariant ScriptModel::data(const QModelIndex &index, int role) const
{
	if(!index.isValid())
		return QVariant();

	ActionTools::ActionInstance *actionInstance = mScript->actionAt(index.row());
	if(!actionInstance)
		return QVariant();

	switch(role)
	{
	case ActionDataRole:
		return QVariant::fromValue(*actionInstance);
	case ActionIdRole:
		return actionInstance->definition()->id();
	case Qt::BackgroundRole:
		{
			const QColor &color = actionInstance->color();

			if(color.isValid())
				return QBrush(color);

			return QBrush();
		}
	case Qt::FontRole:
		{
			if(!actionInstance->definition()->worksUnderThisOS())
			{
				QFont font = QApplication::font();

				font.setItalic(true);

				return font;
			}

			return QFont();
		}
	case Qt::ForegroundRole:
		{
			const QColor &color = actionInstance->color();
			if(color.isValid())
			{
				if(color.lightness() < 128)
					return QBrush(Qt::white);
				else
					return QBrush(Qt::black);
			}
			else
			{
				const QPalette &palette = QApplication::palette();

				if(!actionInstance->isEnabled())
					return QBrush(palette.color(QPalette::Disabled, QPalette::WindowText));

				return QBrush();
			}
		}
	}

	switch(index.column())
	{
	case ColumnLabel:
		switch(role)
		{
			case Qt::CheckStateRole:
				return QVariant(actionInstance->isEnabled() ? Qt::Checked : Qt::Unchecked);
			case Qt::DisplayRole:
			{
				QString labelString = actionInstance->label();
				if(!labelString.isNull() && !labelString.isEmpty())
					return labelString;

				return QString("%1").arg(index.row() + 1, 3, 10, QChar('0'));
			}
			case Qt::EditRole:
				return actionInstance->label();
		}
		break;
	case ColumnActionName:
		switch(role)
		{
			case Qt::ToolTipRole:
				return tr("Double-clic to edit the action");
			case Qt::DisplayRole:
				return actionInstance->definition()->name();
			case Qt::DecorationRole:
				return QIcon(actionInstance->definition()->icon());
			case Qt::TextAlignmentRole:
				return Qt::AlignCenter;
		}
		break;
	case ColumnComment:
		switch(role)
		{
			case Qt::DisplayRole:
			case Qt::EditRole:
				return actionInstance->comment();
		}
		break;
	}

	return QVariant();
}