コード例 #1
0
ファイル: NPCHandler.cpp プロジェクト: DebugProject/Lua-Other
//////////////////////////////////////////////////////////////
/// This function handles CMSG_GOSSIP_HELLO:
//////////////////////////////////////////////////////////////
void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data)
{
	CHECK_INWORLD_RETURN

	uint64 guid;

	recv_data >> guid;
	Creature* qst_giver = _player->GetMapMgr()->GetCreature(GET_LOWGUID_PART(guid));

	if(qst_giver != NULL)
	{
		//stop when talked to
		if(qst_giver->GetAIInterface())
			qst_giver->GetAIInterface()->StopMovement(30000);

		// unstealth meh
		if(_player->IsStealth())
			_player->RemoveAllAuraType(SPELL_AURA_MOD_STEALTH);

		// reputation
		_player->Reputation_OnTalk(qst_giver->m_factionDBC);

		LOG_DEBUG("WORLD: Received CMSG_GOSSIP_HELLO from %u", Arcemu::Util::GUID_LOPART(guid));

		Arcemu::Gossip::Script* script = Arcemu::Gossip::Script::GetInterface(qst_giver);
		if(script != NULL)
			script->OnHello(qst_giver, GetPlayer());
	}
}
コード例 #2
0
ファイル: ScriptMgr.cpp プロジェクト: Lbniese/AscEmu
bool ScriptMgr::CallScriptedItem(Item* pItem, Player* pPlayer)
{
    Arcemu::Gossip::Script* script = this->get_item_gossip(pItem->GetEntry());
    if (script != NULL)
    {
        script->OnHello(pItem, pPlayer);
        return true;
    }
    return false;
}
コード例 #3
0
ファイル: NPCHandler.cpp プロジェクト: DebugProject/Lua-Other
//////////////////////////////////////////////////////////////
/// This function handles CMSG_GOSSIP_SELECT_OPTION:
//////////////////////////////////////////////////////////////
void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data)
{
	CHECK_INWORLD_RETURN

	uint32 option;
	uint32 unk24;
	uint64 guid;

	recv_data >> guid >> unk24 >> option;

	LOG_DETAIL("WORLD: CMSG_GOSSIP_SELECT_OPTION Option %i Guid %.8X", option, guid);
	Arcemu::Gossip::Script* script = NULL;
	uint32 guidtype = GET_TYPE_FROM_GUID(guid);

	Object* qst_giver;
	if(guidtype == HIGHGUID_TYPE_ITEM)	//Item objects are retrieved differently.
	{
		qst_giver = GetPlayer()->GetItemInterface()->GetItemByGUID(guid);
		if(qst_giver != NULL)
			script = Arcemu::Gossip::Script::GetInterface(TO_ITEM(qst_giver));
	}
	else
		qst_giver = GetPlayer()->GetMapMgr()->_GetObject(guid);
	if(qst_giver != NULL)
	{
		if(guidtype == HIGHGUID_TYPE_UNIT)
			script = Arcemu::Gossip::Script::GetInterface(TO_CREATURE(qst_giver));
		else if(guidtype == HIGHGUID_TYPE_GAMEOBJECT)
			script = Arcemu::Gossip::Script::GetInterface(TO_GAMEOBJECT(qst_giver));
	}
	if(script != NULL)
	{
		string str;
		if(recv_data.rpos() != recv_data.wpos())
			recv_data >> str;
		if(str.length() > 0)
			script->OnSelectOption(qst_giver, GetPlayer() , option, str.c_str());
		else
			script->OnSelectOption(qst_giver, GetPlayer() , option, NULL);
	}