VariableValueRangeInfo VariableConstInfo::createVariableValueRangeInfo(VariableId varId, VarConstSetMap& map) { ROSE_ASSERT(map.size()>0); ROSE_ASSERT(varId.isValid()); set<CppCapsuleConstIntLattice> cppCapsuleSet=map[varId]; AType::ConstIntLattice minVal; AType::ConstIntLattice maxVal; // in case the set of collected assignments is empty, bot is returned (min and max remain bot). if(cppCapsuleSet.size()==0) return VariableValueRangeInfo(AType::ConstIntLattice(AType::Bot())); for(set<CppCapsuleConstIntLattice>::iterator i=cppCapsuleSet.begin(); i!=cppCapsuleSet.end(); ++i) { AType::ConstIntLattice aint=(*i).getValue(); if(aint.isTop()) { return VariableValueRangeInfo(AType::ConstIntLattice(AType::Top())); } if(minVal.isBot() && maxVal.isBot()) { minVal=aint; maxVal=aint; continue; } if((aint<minVal).isTrue()) minVal=aint; if((aint>maxVal).isTrue()) maxVal=aint; } if(minVal.isBot()||maxVal.isBot()) return VariableValueRangeInfo(AType::ConstIntLattice(AType::Bot())); return VariableValueRangeInfo(minVal,maxVal); }
void checkTypes() { VariableIdMapping variableIdMapping; PState s1; cout << "RUNNING CHECKS:"<<endl; { // check temporary variables (create and delete) VariableId var_tmp=variableIdMapping.createUniqueTemporaryVariableId("tmp"); variableIdMapping.deleteUniqueTemporaryVariableId(var_tmp); } { cout << "------------------------------------------"<<endl; cout << "RUNNING CHECKS FOR BOOLLATTICE TYPE:"<<endl; AType::BoolLattice a; a=true; check("a=true => isTrue",a.isTrue()); AType::BoolLattice b; b=false; check("b=false => isFalse",b.isFalse()); AType::BoolLattice c=a||b; check("c=a||b => c isTrue ",c.isTrue()); AType::Top e; AType::BoolLattice d; d=e; check("Top e; d=e => d isTop",d.isTop()); c=c||d; check("c=c||d: true",c.isTrue()); AType::BoolLattice f=AType::Bot(); d=AType::Bot(); check("d=bot: bot",d.isBot()); check("f=bot: bot",f.isBot()); a=d&&f; check("a=d&&f => a isBot",a.isBot()); f=false; check("f=false => f isFalse",f.isFalse()); a=d&&f; check("a=d&&f: a isFalse (we define it this way)",a.isFalse()); } { cout << "RUNNING CHECKS FOR CONSTINT LATTICE TYPE:"<<endl; AType::ConstIntLattice a; a=true; check("a=true => isTrue",a.isTrue()); check("a=true => !isFalse",!a.isFalse()); AType::ConstIntLattice b; b=false; check("b=false => isFalse",b.isFalse()); check("b=false => !isTrue",!b.isTrue()); AType::ConstIntLattice c=a.operatorOr(b); check("c=a.operatorOr(b): ",c.isTrue()); AType::Top e; AType::ConstIntLattice d; d=e; check("Top e; d=e; d isTop ",d.isTop()); c=c.operatorOr(d); check("c=c.operatorOr(d) => c isTrue ",c.isTrue()); AType::ConstIntLattice f=AType::Bot(); d=AType::Bot(); a=d.operatorAnd(f); check("d=bot;f=bot;a=d.operatorAnd(f); => a isBot",a.isBot()); f=false; a=d.operatorAnd(f); check("f=false; a=d.operatorAnd(f); => a isFalse",a.isFalse()); a=5; check("a=5; a.isTrue()==true",a.isTrue()==true); check("a=5; a.isFalse()==false",a.isFalse()==false); a=0; check("a=0; a.isTrue()==false",a.isTrue()==false); check("a=0; a.isFalse())==true",a.isFalse()==true); } { cout << "------------------------------------------"<<endl; cout << "RUNNING CHECKS FOR CONSTRAINT TYPE:"<<endl; VariableId var_x=variableIdMapping.createUniqueTemporaryVariableId("x"); VariableId var_y=variableIdMapping.createUniqueTemporaryVariableId("y"); cout << "P1"<<endl; Constraint c1(Constraint::EQ_VAR_CONST,var_x,1); cout << "P2"<<endl; Constraint c2(Constraint::NEQ_VAR_CONST,var_y,2); cout << "P3"<<endl; Constraint c3=DISEQUALITYCONSTRAINT; cout << "P4"<<endl; Constraint c4=Constraint(Constraint::EQ_VAR_CONST,var_y,2); cout << "P5"<<endl; ConstraintSet cs; cout << "P6"<<endl; cs.addConstraint(c1); cout << "P7"<<endl; cout << "CS1:"<<cs.toString()<<endl; cs.addConstraint(c2); cout << "CS2:"<<cs.toString()<<endl; check("inserted 2 different constraints, size of constraint set == 3",cs.size()==2); check("c1:constraintExists(EQ_VAR_CONST,x,1) == true",cs.constraintExists(Constraint::EQ_VAR_CONST,var_x,1)); check("c1:constraintExists(NEQ_VAR_CONST,x,1) == false",!cs.constraintExists(Constraint::NEQ_VAR_CONST,var_x,1)); check("c2:constraintExists(NEQ_VAR_CONST,y,2) == true",cs.constraintExists(Constraint::NEQ_VAR_CONST,var_y,2)); check("c3:isDisequality==false",cs.disequalityExists()==false); cout << "CS3:"<<cs.toString()<<endl; cs.addConstraint(c4); cout << "CS4:"<<cs.toString()<<endl; cout << "P8"<<endl; //cout << "CS:"<<cs.toString()<<endl; check("insert y==2; => disequalityExists() == true",cs.disequalityExists()); cout << "P9"<<endl; cs.addConstraint(c3); check("added disequality => disequalityExists() == true",cs.disequalityExists()); check("Disequality exists <=> size()==1",cs.size()==1); check("c1!=c2",c1!=c2); check("c1!=c3",c1!=c3); check("c2!=c3",c2!=c3); { // check for equalities { Constraint c1(Constraint::EQ_VAR_CONST,var_x,1); Constraint c2=Constraint(Constraint::EQ_VAR_CONST,var_y,2); ConstraintSet cs1; cs1.addConstraint(c1); cs1.addConstraint(c2); Constraint c5(Constraint::EQ_VAR_VAR,var_x,var_y); cs1.addConstraint(c5); check("cs1.disequalityExists()==true",cs1.disequalityExists()); } { Constraint c1(Constraint::NEQ_VAR_CONST,var_x,1); Constraint c2=Constraint(Constraint::NEQ_VAR_CONST,var_x,2); Constraint c3=Constraint(Constraint::NEQ_VAR_CONST,var_y,3); ConstraintSet cs1; cs1.addConstraint(c1); cs1.addConstraint(c2); cs1.addConstraint(c3); Constraint c5(Constraint::EQ_VAR_VAR,var_x,var_y); cs1.addConstraint(c5); check("c5:constraintExists(EQ_VAR_VAR,x,y) == true",cs1.constraintExists(Constraint(Constraint::EQ_VAR_VAR,var_x,var_y))); check("c1:constraintExists(EQ_VAR_CONST,x,1) == false",cs1.constraintExists(Constraint::EQ_VAR_CONST,var_x,1)==false); check("c1:constraintExists(NEQ_VAR_CONST,x,1) == true",cs1.constraintExists(Constraint::NEQ_VAR_CONST,var_x,1)==true); check("c1:constraintExists(EQ_VAR_CONST,y,2) == false",cs1.constraintExists(Constraint::EQ_VAR_CONST,var_y,2)==false); check("c1:constraintExists(NEQ_VAR_CONST,y,2) == true",cs1.constraintExists(Constraint::NEQ_VAR_CONST,var_y,2)==true); cs1.removeAllConstraintsOfVar(var_x); cs1.removeAllConstraintsOfVar(var_y); cs1.removeAllConstraintsOfVar(var_x); } } ConstraintSet cs1; cs1.addConstraint(c1); ConstraintSet cs2; cs2.addConstraint(c2); check("cs1!=cs2)",cs1!=cs2); { Constraint c1(Constraint::NEQ_VAR_CONST,var_y,1); Constraint c2(Constraint::NEQ_VAR_CONST,var_y,3); Constraint c3(Constraint::NEQ_VAR_CONST,var_y,5); Constraint c4a(Constraint::EQ_VAR_CONST,var_y,6); Constraint c4b(Constraint::EQ_VAR_CONST,var_y,3); ConstraintSet cs1; ConstraintSet cs2; PState s; cs1.addConstraint(c1); cs1.addConstraint(c2); cs1.addConstraint(c3); cs2.addConstraint(c1); cs2.addConstraint(c3); check("cs1!=cs2",cs1!=cs2); check("!(cs1==cs2)",!(cs1==cs2)); check("!(cs1<cs2)",!(cs1<cs2)); check("cs1>cs2",(cs2<cs1)); EStateSet es; EState es1=EState(1,&s,&cs1); es.processNewOrExisting(es1); EState es2=EState(1,&s,&cs2); es.processNewOrExisting(es2); check("es.size()==2",es.size()==2); { Constraint c5(Constraint::EQ_VAR_CONST,var_y,10); cs1.addConstraint(c5); check("constraintExists(NEQ_VAR_CONST,y,1) == false",cs1.constraintExists(Constraint::NEQ_VAR_CONST,var_y,1)==false); check("constraintExists(NEQ_VAR_CONST,y,3) == false",cs1.constraintExists(Constraint::NEQ_VAR_CONST,var_y,3)==false); check("constraintExists(NEQ_VAR_CONST,y,5) == false",cs1.constraintExists(Constraint::NEQ_VAR_CONST,var_y,5)==false); check("cs1.size()==1",cs1.size()==1); } } } { cout << "------------------------------------------"<<endl; cout << "RUNNING CHECKS FOR CONSTINTLATTICE (formerly CPPCAPSULE):"<<endl; AType::ConstIntLattice cint1(1); check("cint1 == 1",cint1.getIntValue()==1); AType::ConstIntLattice cint2=AType::Top(); AType::ConstIntLattice cint3; cint3=AType::Top(); check("cint2 isTop",cint2.isTop()); check("cint3 isTop",cint3.isTop()); check("!(cint1 == cint3)",!(cint1==cint3)); // strictly weak ordering test check("cint2 == cint3",cint2==cint3); // strictly weak ordering test } { cout << "------------------------------------------"<<endl; cout << "RUNNING CHECKS FOR PSTATE AND PSTATESET:"<<endl; VariableIdMapping variableIdMapping; EState es1; EState es2; PState s0; PState s1; PState s2; PState s3; PState s5; AValue valtop=AType::Top(); AValue val1=500; AValue val2=501; PStateSet pstateSet; VariableId x=variableIdMapping.createUniqueTemporaryVariableId("x"); VariableId y=variableIdMapping.createUniqueTemporaryVariableId("y"); check("var x not in pstate1",s1.varExists(x)==false); check("var y not in pstate2",s2.varExists(y)==false); s1[x]=val1; s2[y]=val2; s3[x]=val2; s5[x]=valtop; s5[y]=valtop; check("var x exists in pstate s1",s1.varExists(x)==true); check("var x==500",((s1[x].operatorEq(val1)).isTrue())==true); check("var y exists in pstate s2",s2.varExists(y)==true); check("var y==501",((s2[y].operatorEq(val2)).isTrue())==true); //check("s0 < s1",(s0<s1)==true); //check("s0 < s2",(s0<s2)==true); check("!(s1 == s2)",(s1==s2)==false); check("s1<s2 xor s2<s1)",(s1<s2)^(s2<s1)); check("var x in pstate s3",s3.varExists(x)==true); check("s3[x]==501",((s3[x].operatorEq(val2)).isTrue())==true); check("!(s1==s2)",(!(s1==s2))==true); check("!(s1==s3)",(!(s1==s3))==true); check("!(s2==s3)",(!(s2==s3))==true); PState s4=s1; check("s1==s4",(s1==s4)==true); s1[x]=val2; check("s1.size()==1",s1.size()==1); pstateSet.process(s0); check("empty pstate s0 inserted in pstateSet => size of pstateSet == 1",pstateSet.size()==1); pstateSet.process(s1); check("s1 inserted in pstateSet => size of pstateSet == 2",pstateSet.size()==2); pstateSet.process(s1); check("s1 reinserted in pstateSet => size remains the same",pstateSet.size()==2); pstateSet.process(s2); check("s2 inserted => size of pstateSet == 3",pstateSet.size()==3); const PState* pstateptr0=pstateSet.processNewOrExisting(s0); // version 1 check("obtain pointer to s0 from pstateSet and check !=0",pstateptr0!=0); check("check pointer refers indeed to s0 (operator==)",(*pstateptr0)==s0); const PState* pstateptr1=pstateSet.processNewOrExisting(s1); // version 1 check("obtain pointer to s1 from pstateSet and check !=0",pstateptr1!=0); const PState* pstateptr2=pstateSet.processNewOrExisting(s2); // version 1 check("obtain pointer to s2 from pstateSet and check !=0",pstateptr2!=0); check("check pstate.exists(s0)",pstateSet.exists(s0)); check("check pstate.exists(s1)",pstateSet.exists(s1)); check("check pstate.exists(s2)",pstateSet.exists(s2)); check("check !pstate.exists(s5) [s5 does not exist]",!pstateSet.exists(s5)); check("constint-strictWeak-equality-1",strictWeakOrderingIsEqual(val1,val2)==false); check("constint-strictWeak-smaller-1",strictWeakOrderingIsSmaller(val1,val2)==true); s4[x]=valtop; check("created s4; inserted x=top; s4[x].isTop",s4[x].isTop()); pstateSet.processNewOrExisting(s4); check("inserted s4 => size of pstateSet == 4",pstateSet.size()==4); const PState* pstateptr4=pstateSet.processNewOrExisting(s4); // version 1 check("obtain pointer to s4 from pstateSet and check !=0",pstateptr4!=0); #if 1 EStateSet eStateSet; EState es3; ConstraintSetMaintainer csm; ConstraintSet cs1; cs1.addConstraint(Constraint(Constraint::NEQ_VAR_CONST,x,1)); const ConstraintSet* cs1ptr=csm.processNewOrExisting(cs1); es1=EState(1,pstateptr1,cs1ptr); ConstraintSet cs2; cs2.addConstraint(Constraint(Constraint::EQ_VAR_CONST,x,1)); const ConstraintSet* cs2ptr=csm.processNewOrExisting(cs2); es2=EState(1,pstateptr1,cs2ptr); ConstraintSet cs3; cs3.addConstraint(Constraint(Constraint::NEQ_VAR_CONST,x,1)); const ConstraintSet* cs3ptr=csm.processNewOrExisting(cs3); es3=EState(3,pstateptr4,cs3ptr); check("check es1 does not exist in eStateSet",eStateSet.exists(es1)==0); check("check es2 does not exist in eStateSet",eStateSet.exists(es2)==0); check("check es3 does not exist in eStateSet",eStateSet.exists(es3)==0); check("es1!=es2",es1!=es2); check("es2!=es3",es1!=es3); check("es1!=es3",es2!=es3); #ifdef ESTATE_MAINTAINER_LIST nocheck("es1<es2",es2<es1); nocheck("!(es2<es1)",!(es1<es2)); #endif #ifdef ESTATE_MAINTAINER_SET check("es1<es2",es1<es2); check("!(es2<es1)",!(es2<es1)); #endif check("!(es1==es2)",!(es1==es2)); #ifdef ESTATE_MAINTAINER_LIST nocheck("es1<es3",es1<es3); nocheck("es2<es3",es2<es3); #endif #ifdef ESTATE_MAINTAINER_SET check("es1<es3",es1<es3); check("es2<es3",es2<es3); #endif check("es2==es2",es2==es2); check("=> eStateSet.size() == 0",eStateSet.size() == 0); check("es1 does not exist in eStateSet",!eStateSet.exists(es2)); eStateSet.processNewOrExisting(es1); const EState* estateptr1=eStateSet.processNewOrExisting(es1); check("add es1 and obtain pointer to es1 from eStateSet and check !=0",estateptr1!=0); check("es1 exists in eStateSet",eStateSet.exists(es1)); check("=> eStateSet.size() == 1",eStateSet.size() == 1); check("es2 does not exist in eStateSet",!eStateSet.exists(es2)); eStateSet.processNewOrExisting(es2); const EState* estateptr2=eStateSet.processNewOrExisting(es2); check("add es2 and obtain pointer to es2 from eStateSet and check !=0",estateptr2!=0); check("es2 exists in eStateSet",eStateSet.exists(es2)); check("=> eStateSet.size() == 2",eStateSet.size() == 2); check("es3 does not exist in eStateSet",!eStateSet.exists(es3)); eStateSet.processNewOrExisting(es3); const EState* estateptr3=eStateSet.processNewOrExisting(es3); check("add es3 and obtain pointer to es3 from eStateSet and check !=0",estateptr3!=0); check("es3 exists in eStateSet",eStateSet.exists(es3)); check("=> eStateSet.size() == 3",eStateSet.size() == 3); checkLargeSets(); #endif } #if 0 // MS: TODO: rewrite the following test to new check format { cout << "------------------------------------------"<<endl; cout << "RUNNING CHECKS FOR COMBINED TYPES:"<<endl; EState es1; EState es2; cout << "EState created. "<<endl; cout << "empty EState: "<<es1.toString()<<endl; es1.setLabel(1); VariableId var_x=variableIdMapping.createUniqueTemporaryVariableId("x"); es1.constraints.addConstraint(Constraint(Constraint::EQ_VAR_CONST,var_x,1)); es2.setLabel(1); es2.constraints.addConstraint(Constraint(Constraint::NEQ_VAR_CONST,var_x,1)); cout << "empty EState with label and constraint es1: "<<es1.toString()<<endl; cout << "empty EState with label and constraint es2: "<<es2.toString()<<endl; PState s; es1.setPState(&s); es2.setPState(&s); cout << "empty EState with label, empty pstate, and constraint es1: "<<es1.toString()<<endl; cout << "empty EState with label, empty pstate, and constraint es2: "<<es2.toString()<<endl; bool testres=(es1==es2); if(testres) cout << "es1==es2: "<<testres<< "(not as expected: FAIL)"<<endl; else cout << "es1==es2: "<<testres<< "(as expected: PASS)"<<endl; } #endif // check stream operators { cout << "------------------------------------------"<<endl; cout << "RUNNING CHECKS FOR INPUT/OUTPUT STREAM OPs"<<endl; stringstream ss2; ss2<<"test1"; check("Parse: Testing test2 on test1.",!SPRAY::Parse::checkWord("test2",ss2)); //cout << "Remaing stream: "<<ss2.str()<<endl; stringstream ss3; ss3<<"test1"; check("Parse: Testing test1 on test1.",SPRAY::Parse::checkWord("test1",ss3)); //cout << "Remaing stream: "<<ss3.str()<<endl; CodeThorn::AType::ConstIntLattice x; stringstream ss4; ss4<<"top"; x.fromStream(ss4); check("ConstIntLattice: streaminput: top",x.toString()=="top"); stringstream ss5; ss5<<"12"; x.fromStream(ss5); check("ConstIntLattice: streaminput: 12",x.toString()=="12"); stringstream ss6; ss6<<"15top16"; ss6>>x; check("ConstIntLattice: streaminput: 15",x.toString()=="15"); ss6>>x; check("ConstIntLattice: streaminput: top",x.toString()=="top"); ss6>>x; check("ConstIntLattice: streaminput: 16",x.toString()=="16"); { PState ps; stringstream ss1; string pstateString="{}"; ss1<<pstateString; ps.fromStream(ss1); string checkString=(string("stream input PState: ")+pstateString); bool checkresult=(ps.toString()==pstateString); check(checkString,checkresult); if(checkresult==false) { cout << "Error: input stream result: "<<ps.toString()<<endl; } } { PState ps; stringstream ss0; string pstateString="{(V0,5),(V1,top),(V2,bot)}"; ss0<<pstateString; ss0>>ps; string checkString=(string("stream input PState: ")+pstateString); bool checkresult=(ps.toString()==pstateString); check(checkString,checkresult); if(checkresult==false) { cout << "pstateString :"<<pstateString<<":"<<endl; cout << "ps.toString():"<<ps.toString()<<":"<<endl; } } { stringstream ss; string s="aaabbb"; ss<<s; string parseString="aaa"; SPRAY::Parse::parseString(parseString,ss); // throws exception if it fails char next; ss>>next; check(string("Parsing: ")+parseString+" from:"+s+" Next:"+next,true); } { Constraint cs; stringstream ss; stringstream ssout; string cstring="V1==V2"; ss<<cstring; cs.fromStream(ss); cs.toStream(ssout); check("Stream I/O constraint: "+cstring,ssout.str()==cstring); } { Constraint cs; stringstream ss; stringstream ssout; string cstring="V3!=4"; ss<<cstring; cs.fromStream(ss); cs.toStream(ssout); check("Stream I/O constraint: "+cstring,ssout.str()==cstring); } { Constraint cs; cs=DISEQUALITYCONSTRAINT; stringstream ss; stringstream ssout; string cstring=cs.toString(); ss<<cstring; cs.fromStream(ss); cs.toStream(ssout); check("Stream I/O DEQ constraint: "+cstring,ssout.str()==cstring); } #ifndef EXCLUDE_RDANALYSIS { RDLattice a; VariableId var1; var1.setIdCode(1); VariableId var2; var2.setIdCode(2); a.insertPair(1,var1); RDLattice b; b.insertPair(1,var1); b.insertPair(2,var2); //a.toStream(cout);cout<<endl; //b.toStream(cout);cout<<endl; check("a ApproximatedBy b",a.approximatedBy(b)==true); check("not (b ApproximatedBy a)",b.approximatedBy(a)==false); } #endif } // end of stream operator checks }