コード例 #1
0
void
HBox::draw( const ControlContext& cx, DrawableList& out ) 
{
    Container::draw( cx, out );
    for( ControlList::const_iterator i = _controls.begin(); i != _controls.end(); ++i )
        i->get()->draw( cx, out );
}
コード例 #2
0
void
HBox::calcSize(const ControlContext& cx, osg::Vec2f& out_size)
{
    if ( visible() == true )
    {
        _renderSize.set( 0, 0 );

        // collect all the members, growing the container is its orientation.
        for( ControlList::const_iterator i = _controls.begin(); i != _controls.end(); ++i )
        {
            Control* child = i->get();
            osg::Vec2f childSize;
            bool first = i == _controls.begin();

            child->calcSize( cx, childSize );

            _renderSize.x() += first ? childSize.x() : spacing() + childSize.x();
            _renderSize.y() = osg::maximum( _renderSize.y(), childSize.y() );
        }

        _renderSize.set(
            _renderSize.x() + padding().left() + padding().right(),
            _renderSize.y() + padding().top() + padding().bottom() );

        out_size.set(
            _renderSize.x() + margin().left() + margin().right(),
            _renderSize.y() + margin().top() + margin().bottom() );

        Container::calcSize( cx, out_size );
    }
}
コード例 #3
0
void
VBox::calcPos(const ControlContext& cx, const osg::Vec2f& cursor, const osg::Vec2f& parentSize)
{
    Container::calcPos( cx, cursor, parentSize );

    osg::Vec2f childCursor( 
        _renderPos.x() + padding().left(),
        _renderPos.y() + padding().top() );

    for( ControlList::const_iterator i = _controls.begin(); i != _controls.end(); ++i )
    {
        Control* child = i->get();
        child->calcPos( cx, childCursor, _renderSize );
        childCursor.y() += child->margin().top() + child->renderSize().y() + child->margin().bottom() + spacing();
    }
}
コード例 #4
0
ファイル: MidiDevice.cpp プロジェクト: EQ4/RosegardenW
ControlList
MidiDevice::getIPBControlParameters() const
{
    ControlList retList;

    Rosegarden::MidiByte MIDI_CONTROLLER_VOLUME = 0x07;

    for (ControlList::const_iterator it = m_controlList.begin();
         it != m_controlList.end(); ++it)
    {
        if (it->getIPBPosition() != -1 && 
            it->getControllerValue() != MIDI_CONTROLLER_VOLUME)
            retList.push_back(*it);
    }

    return retList;
}
コード例 #5
0
void
HBox::calcPos(const ControlContext& cx, const osg::Vec2f& cursor, const osg::Vec2f& parentSize)
{
    Container::calcPos( cx, cursor, parentSize );

    osg::Vec2f childCursor( 
        _renderPos.x() + padding().left(),
        _renderPos.y() + padding().top() );

    // collect all the members, growing the container is its orientation.
    for( ControlList::const_iterator i = _controls.begin(); i != _controls.end(); ++i )
    {
        Control* child = i->get();
        child->calcPos( cx, childCursor, _renderSize );
        childCursor.x() += child->margin().left() + child->renderSize().x() + child->margin().right() + spacing();
    }
}
コード例 #6
0
ファイル: MidiDevice.cpp プロジェクト: EQ4/RosegardenW
const ControlParameter *
MidiDevice::
findControlParameter(std::string type, MidiByte conNumber) const
{
    ControlList::const_iterator it = m_controlList.begin();

    for (; it != m_controlList.end(); ++it)
    {
        if (it->getType() == type)
        {
            if (it->getType() == Rosegarden::Controller::EventType &&
                it->getControllerValue() != conNumber)
                { continue; }
            return &*it;
        }
    }
    return 0;
}
コード例 #7
0
ファイル: MidiDevice.cpp プロジェクト: EQ4/RosegardenW
void
MidiDevice::deviceToInstrControllerPush()
{
    // Copy the instruments
    //

    InstrumentList::iterator iIt = m_instruments.begin();
    for (; iIt != m_instruments.end(); ++iIt)
    {
        (*iIt)->clearStaticControllers();
        ControlList::const_iterator cIt = m_controlList.begin();
        for (; cIt != m_controlList.end(); ++cIt)
        {
            // It appears -1 means not to display an IPB controller
            if (isVisibleControlParameter(*cIt)) {
                MidiByte controllerValue = cIt->getControllerValue();
                int defaultValue = cIt->getDefault();
                (*iIt)->setControllerValue(controllerValue, defaultValue);
            }
        }        
    }
}
コード例 #8
0
ファイル: MidiDevice.cpp プロジェクト: EQ4/RosegardenW
void
MidiDevice::addInstrument(Instrument *instrument)
{
    // Check / add controls to this instrument
    // No controls are pushed when called from the contructor since they are
    // not generated yet!
    ControlList::const_iterator it = m_controlList.begin();
    for (;
         it != m_controlList.end(); ++it)
    {
        if (isVisibleControlParameter(*it)) {
            int controller = (*it).getControllerValue();
            try {
                instrument->getControllerValue(controller);
            } catch(...) {
                instrument->setControllerValue(controller, it->getDefault());
            }
        }
    }
    
    m_instruments.push_back(instrument);
    generatePresentationList();
}
コード例 #9
0
ファイル: MidiDevice.cpp プロジェクト: tedfelix/rosegarden
std::string
MidiDevice::toXmlString() const
{
    std::stringstream midiDevice;

    midiDevice << "    <device id=\""  << m_id 
               << "\" name=\""         << m_name 
               << "\" direction=\""    << (m_direction == Play ?
                                           "play" : "record")
               << "\" variation=\""    << (m_variationType == VariationFromLSB ?
                                           "LSB" :
                                           m_variationType == VariationFromMSB ?
                                           "MSB" : "")
               << "\" connection=\""   << encode(m_connection)
               << "\" type=\"midi\">"  << std::endl << std::endl;

    midiDevice << "        <librarian name=\"" << encode(m_librarian.first)
               << "\" email=\"" << encode(m_librarian.second)
               << "\"/>" << std::endl;

    if (m_metronome)
    {
        // Write out the metronome - watch the MidiBytes
        // when using the stringstream
        //
        midiDevice << "        <metronome "
                   << "instrument=\"" << m_metronome->getInstrument() << "\" "
                   << "barpitch=\"" << (int)m_metronome->getBarPitch() << "\" "
                   << "beatpitch=\"" << (int)m_metronome->getBeatPitch() << "\" "
                   << "subbeatpitch=\"" << (int)m_metronome->getSubBeatPitch() << "\" "
                   << "depth=\"" << (int)m_metronome->getDepth() << "\" "
                   << "barvelocity=\"" << (int)m_metronome->getBarVelocity() << "\" "
                   << "beatvelocity=\"" << (int)m_metronome->getBeatVelocity() << "\" "
                   << "subbeatvelocity=\"" << (int)m_metronome->getSubBeatVelocity() 
                   << "\"/>"
                   << std::endl << std::endl;
    }

    // and now bank information
    //
    BankList::const_iterator it;
    InstrumentList::const_iterator iit;
    ProgramList::const_iterator pt;

    for (it = m_bankList.begin(); it != m_bankList.end(); ++it)
    {
        midiDevice << "        <bank "
                   << "name=\"" << encode(it->getName()) << "\" "
                   << "percussion=\"" << (it->isPercussion() ? "true" : "false") << "\" "
                   << "msb=\"" << (int)it->getMSB() << "\" "
                   << "lsb=\"" << (int)it->getLSB() << "\">"
                   << std::endl;

        // Not terribly efficient
        //
        for (pt = m_programList.begin(); pt != m_programList.end(); ++pt)
        {
            if (pt->getBank().partialCompare(*it))
            {
                midiDevice << "            <program "
                           << "id=\"" << (int)pt->getProgram() << "\" "
                           << "name=\"" << encode(pt->getName()) << "\" ";
                if (!pt->getKeyMapping().empty()) {
                    midiDevice << "keymapping=\"" 
                               << encode(pt->getKeyMapping()) << "\" ";
                }
                midiDevice << "/>" << std::endl;
            }
        }

        midiDevice << "        </bank>" << std::endl << std::endl;
    }

    // Now controllers (before Instruments, which can depend on 
    // Controller colours)
    //
    midiDevice << "        <controls>" << std::endl;
    ControlList::const_iterator cIt;
    for (cIt = m_controlList.begin(); cIt != m_controlList.end() ; ++cIt)
        midiDevice << cIt->toXmlString();
    midiDevice << "        </controls>" << std::endl << std::endl;

    // Add instruments
    //
    for (iit = m_instruments.begin(); iit != m_instruments.end(); ++iit)
        midiDevice << (*iit)->toXmlString();

    KeyMappingList::const_iterator kit;

    for (kit = m_keyMappingList.begin(); kit != m_keyMappingList.end(); ++kit)
    {
        midiDevice << "        <keymapping "
                   << "name=\"" << encode(kit->getName()) << "\">\n";

        for (MidiKeyMapping::KeyNameMap::const_iterator nmi =
                 kit->getMap().begin(); nmi != kit->getMap().end(); ++nmi) {
            midiDevice << "          <key number=\"" << (int)nmi->first
                       << "\" name=\"" << encode(nmi->second) << "\"/>\n";
        }

        midiDevice << "        </keymapping>\n";
    }

    midiDevice << "    </device>" << std::endl;

    return midiDevice.str();
}
コード例 #10
0
void
ControlEditorDialog::slotUpdate(bool added)
{
    RG_DEBUG << "ControlEditorDialog::slotUpdate" << endl;

    MidiDevice *md =
        dynamic_cast<MidiDevice *>(m_studio->getDevice(m_device));
    if (!md)
        return ;

    ControlList::const_iterator it = md->beginControllers();
    ControlParameterItem *item;
    int i = 0;

    // Attempt to track last controller selected so we can reselect it
    int lastControllerId = -1;
    ControlParameterItem *lastItem = dynamic_cast<ControlParameterItem *>(m_treeWidget->currentItem());
    if (lastItem) {
        lastControllerId = lastItem->getId();
    }
    
    m_treeWidget->clear();

    for (; it != md->endControllers(); ++it) {
        Composition &comp = m_doc->getComposition();

        QString colour =
            strtoqstr(comp.getGeneralColourMap().getNameByIndex(it->getColourIndex()));

        if (colour == "")
            colour = tr("<default>");

        QString position = QString("%1").arg(it->getIPBPosition());
        if (position.toInt() == -1)
            position = tr("<not showing>");

        QString value;
        value.sprintf("%d (0x%x)", it->getControllerValue(),
                      it->getControllerValue());

        if (it->getType() == PitchBend::EventType) {
            item = new ControlParameterItem(
                                            i++,
                                            m_treeWidget,
                                            QStringList()
                                                << strtoqstr(it->getName())
                                                << strtoqstr(it->getType())
                                                << QString("-")
                                                << strtoqstr(it->getDescription())
                                                << QString("%1").arg(it->getMin())
                                                << QString("%1").arg(it->getMax())
                                                << QString("%1").arg(it->getDefault())
                                                << colour
                                                << position 
                                          );
        } else {
            item = new ControlParameterItem(
                            i++,
                            m_treeWidget,
                            QStringList()
                                << strtoqstr(it->getName())
                                << strtoqstr(it->getType())
                                << value
                                << strtoqstr(it->getDescription())
                                << QString("%1").arg(it->getMin())
                                << QString("%1").arg(it->getMax())
                                << QString("%1").arg(it->getDefault())
                                << colour
                                << position
                           );
        }

        if (item->getId() == lastControllerId) {
            m_treeWidget->setCurrentItem(item);
        }


        // create and set a colour pixmap
        //
        QPixmap colourPixmap(16, 16);
        Colour c = comp.getGeneralColourMap().getColourByIndex(it->getColourIndex());
        colourPixmap.fill(QColor(c.getRed(), c.getGreen(), c.getBlue()));
        
        item->setIcon(7, QIcon(colourPixmap));

        m_treeWidget->addTopLevelItem(item);
    }

    if(m_treeWidget->topLevelItemCount() == 0) {
        QTreeWidgetItem *item = new QTreeWidgetItem(m_treeWidget, QStringList(tr("<none>")));
        m_treeWidget->addTopLevelItem(item);

        m_treeWidget->setSelectionMode(QAbstractItemView::NoSelection);
    } else {
        m_treeWidget->setSelectionMode(QAbstractItemView::ExtendedSelection);
    }
    
    // This logic is kind of frigged up, and may be too fragile.  It assumes
    // that if you added an item, the last thing iterated through will be that
    // new item, so the value of the variable item will be the last thing
    // iterated through, and therefore the newest item you just added and want
    // to edit.
    //
    // I got substantially far along the way to making this quick and dirty hack
    // work before I thought it would be a lot cleaner to have the
    // AddControlParameterCommand itself launch the dialog and allow the user to
    // edit the parameters before ever adding it to the list at all.  That would
    // be a lot cleaner, but it would also require going against the flow of how
    // this logic always worked, so it would require a lot more thought to
    // achieve the same end result that way.  Instead, I just used this hack
    // overloaded slotUpdate() to tell it when a new controller was added, so we
    // could grab it here and launch the dialog on the generic blah we just added
    // to the list right before this slot got called with the optional bool set
    // true.
    //
    // (so much for verbose comments being helpful...  I wrote that not too long
    // ago, and reading it now, I have NO fscking idea what I was talking about)
    //
    if (added) {
        RG_DEBUG << "ControlEditorDialog: detected new item entered; launching editor" << endl;
        m_treeWidget->setCurrentItem(item);
        slotEdit(item, 0);
    }
}