void SceneTree::TreeItemDoubleClicked(const QModelIndex & index) { SceneEditor2* sceneEditor = treeModel->GetScene(); if(NULL != sceneEditor) { DAVA::Entity *entity = treeModel->GetEntity(index); if(NULL != entity) { DAVA::AABBox3 box = sceneEditor->selectionSystem->GetSelectionAABox(entity, entity->GetWorldTransform()); sceneEditor->cameraSystem->LookAt(box); } } }