コード例 #1
0
void USwFMOD::UnregisterMusic( UMusic* Music )
{
	guard(USwFMOD::UnregisterMusic);
	//SWF_LOG( NAME_DevSound, TEXT("%s -- %s :: [%s]"), SWF_LOGP, *ToStr(Music) );
	FMOD_RESULT result;

	check(Music);
	if( Music->Handle )
	{
		SWF_LOG( NAME_DevSound, TEXT("Unregister music: %s"), Music->GetFullName() );

		// Stop this sound.
		FMOD::Sound* sound = GetMusicSample(Music);
		if( sound )
		{
			SWF_FMOD_CALL( sound->setUserData(NULL) );
			SWF_FMOD_CALL( sound->release() );
		}

		// Reset handle
		Music->Handle = NULL;

		// Unload
		Music->Data.Unload();
	}

	unguard;
}
コード例 #2
0
void USwFMOD::UnregisterSound( USound* Sound )
{
	guard(USwFMOD::UnregisterSound);
	//SWF_LOG( NAME_DevSound, TEXT("%s -- %s :: [%s]"), SWF_LOGP, *ToStr(Sound) );
	FMOD_RESULT result;

	check(Sound);
	if( Sound->Handle )
	{
		SWF_LOG( NAME_DevSound, TEXT("Unregister sound: %s"), Sound->GetFullName() );

		// Stop this sound.
		FMOD::Sound* sound = GetSoundSample(Sound);
		if( sound )
		{
			SWF_FMOD_CALL( sound->setUserData(NULL) );
			SWF_FMOD_CALL( sound->release() );
		}

		// Reset handle
		Sound->Handle = NULL;
	}

	unguard;
}
コード例 #3
0
ファイル: Game.cpp プロジェクト: Acularius/Pixel-Brother
	int Game::playEnvironment()
	{
			bool soundDone=false;
			FMOD::System* system;
			FMOD_RESULT result = FMOD::System_Create(&system);
			system->init(32, FMOD_INIT_NORMAL, NULL);
			FMOD::Sound* sound;
			
			result = system->createSound("Ocean.WAV",FMOD_LOOP_NORMAL,NULL, &sound);
			FMOD::Channel* channel = 0;
			bool pauseSound = false;


			channel->isPlaying(&pauseSound);

			result = system->playSound(FMOD_CHANNEL_FREE, sound,false, &channel);
			soundDone=true;


			while (soundDone!=true)
			{
			channel->setPaused(false);
			system->update();

			result = sound->release();
			result = system->close();
			result = system->release();
			}
			return 0;
	}
コード例 #4
0
ファイル: GLSoundManager.cpp プロジェクト: Grogist/OgreGame
	FMOD::Sound *SoundManager::CreatePlayList(std::string &fileName)
	{
		FMOD_RESULT result;
		FMOD::Sound *playlist;
		std::string fullPathName;
		bool isPlayList = false;
		FMOD_SOUND_TYPE soundType;

		fullPathName = SOUND_DIRECTORY + fileName;
		
		result = system->createSound(fullPathName.c_str(), FMOD_DEFAULT, 0, &playlist);

		if(result != FMOD_OK)
		{
			Ogre::LogManager::getSingleton().logMessage(
				"SoundManager::CreateSound could not load sound '" + fileName + "' (invalid soundType)");
			return NULL;
		}

		result = playlist->getFormat(&soundType,0,0,0);

		isPlayList = (soundType == FMOD_SOUND_TYPE_PLAYLIST);

		if(isPlayList)
		{
			return playlist;
		}
		else
		{
			playlist->release();
			return NULL;
		}
	}
コード例 #5
0
FMOD_RESULT F_CALLBACK programmerSoundCallback(FMOD_STUDIO_EVENT_CALLBACK_TYPE type, FMOD_STUDIO_EVENTINSTANCE* event, void *parameters)
{
    FMOD::Studio::EventInstance* eventInstance = (FMOD::Studio::EventInstance*)event;

    if (type == FMOD_STUDIO_EVENT_CALLBACK_CREATE_PROGRAMMER_SOUND)
    {
        FMOD_STUDIO_PROGRAMMER_SOUND_PROPERTIES* props = (FMOD_STUDIO_PROGRAMMER_SOUND_PROPERTIES*)parameters;
    
        // Get our context from the event instance user data
        ProgrammerSoundContext* context = NULL;
        CHECK_RESULT( eventInstance->getUserData((void**)&context) );

        // Create the sound
        FMOD::Sound* sound = NULL;
        CHECK_RESULT( context->system->createSound(context->soundName, FMOD_CREATECOMPRESSEDSAMPLE | FMOD_NONBLOCKING, NULL, &sound) );

        // Pass the sound to FMOD
        props->sound = (FMOD_SOUND*)sound;
    }
    else if (type == FMOD_STUDIO_EVENT_CALLBACK_DESTROY_PROGRAMMER_SOUND)
    {
        FMOD_STUDIO_PROGRAMMER_SOUND_PROPERTIES* props = (FMOD_STUDIO_PROGRAMMER_SOUND_PROPERTIES*)parameters;

        // Obtain the sound
        FMOD::Sound* sound = (FMOD::Sound*)props->sound;

        // Release the sound
        CHECK_RESULT( sound->release() );
    }

    return FMOD_OK;
}
コード例 #6
0
UINT64 InformacionArchivoEx::_ObtenerTiempoCancion(const TCHAR *Path, FMOD::System *InstanciaFMOD) {
	UINT Milisegundos = 0;
	FMOD::Sound	 *Stream;
	InstanciaFMOD->createStream(reinterpret_cast<const char *>(Path), FMOD_OPENONLY | FMOD_UNICODE, 0, &Stream);
	Stream->getLength(&Milisegundos, FMOD_TIMEUNIT_MS);
	FMOD_RESULT R = Stream->release();
	return Milisegundos;
}
コード例 #7
0
bool cgFMODSoundPlayerImpl::ReleaseSound( cgID sound )
{
	FMOD::Sound * pkSound = m_pkSoundStorage->Remove(sound);
	if (!pkSound)
		return false;

	pkSound->release();

	return true;
}
コード例 #8
0
UINT64 InformacionArchivoEx::_ObtenerTiempoCancionCDAudio(const TCHAR *Path, FMOD::System *InstanciaFMOD) {
	char Letra[3]; 
	Letra[0] = static_cast<char>(Path[0]);
	Letra[1] = ':';
	Letra[2] = '\0';
	UINT Milisegundos = 0;
	FMOD::Sound	 *Stream = NULL;
	FMOD::Sound	 *PistaCD = NULL;
	FMOD_RESULT Error = InstanciaFMOD->createStream(Letra, FMOD_OPENONLY, 0, &Stream);
	if (Stream != NULL) {
		Stream->getSubSound(InfoPath.Pista - 1, &PistaCD); // no s'identifica la pista en els cds d'audio posible error en funcio Info
		if (PistaCD != NULL) {
			PistaCD->getLength(&Milisegundos, FMOD_TIMEUNIT_MS);
			PistaCD->release();
			Stream->release();
		}
	}
	return Milisegundos;
}
コード例 #9
0
void AudioEngineImpl::uncache(const std::string& path){
  std::string fullPath = FileUtils::getInstance()->fullPathForFilename(path);  
  std::map<std::string, FMOD::Sound *>::const_iterator it = mapSound.find(fullPath);
  if(it!=mapSound.end()){
    FMOD::Sound * sound = it->second; 
    if(sound){
      sound->release();
    }
    mapSound.erase(it);
  }
};
コード例 #10
0
ファイル: SoundManager.cpp プロジェクト: bernardinus/Aquaria
void SoundManager::clearLocalSounds()
{
#ifdef BBGE_BUILD_FMODEX
	for (LocalSounds::iterator i = localSounds.begin(); i != localSounds.end(); i++)
	{
		std::string snd = (*i);
		debugLog("unloading sound [" + snd + "]");
		FMOD::Sound *samp = (FMOD::Sound*)soundMap[snd];
		samp->release();
		soundMap[snd] = 0;
	}
	localSounds.clear();
#endif
}
コード例 #11
0
void FmodAudioPlayer::unloadEffect(const char* pszFilePath) {
	FMOD::Sound* pSound;
	pSystem->update();

	map<string, FMOD::Sound*>::iterator l_it = mapEffectSound.find(
			string(pszFilePath));
	if (l_it == mapEffectSound.end()) {
		//no load  yet
		return;
	}
	pSound = l_it->second;

	//release the sound;
	pSound->release();

	//delete from the map
	mapEffectSound.erase(string(pszFilePath));
}
コード例 #12
0
ファイル: Game.cpp プロジェクト: Acularius/Pixel-Brother
	int Game::playSound(bool Sound)
	{

			bool soundDone= false;
			//declare variable for FMOD system object
			FMOD::System* system;
			//allocate memory for the FMOD system object
			FMOD_RESULT result = FMOD::System_Create(&system);
			//initialize the FMOD system object
			system->init(32, FMOD_INIT_NORMAL, NULL);
			//declare variable for the sound object
			FMOD::Sound* sound;
			//created sound object and specify the sound 
			
			result = system->createSound("Cathedral_of_Light.mp3",FMOD_LOOP_NORMAL,NULL, &sound);
			// play sound - 1st parameter can be combined flags (| separator)
			FMOD::Channel* channel = 0;

			//start sound

			bool pauseSound=false;

			channel->isPlaying(&pauseSound);

			result = system->playSound(FMOD_CHANNEL_FREE, sound, Sound, &channel);
			soundDone=true;


			while (soundDone!=true)
			{
			channel->setPaused(false);
			system->update();

			//}
			// release resources
			result = sound->release();
			result = system->close();
			result = system->release();
			}
			return 0;

	}
コード例 #13
0
ファイル: SoundManager.cpp プロジェクト: thoney/MIRAGEvisApp
void SoundManager::loadPlaylist(std::string filename)
{
	FMOD::Sound* playlist;
	mSystem->createSound(filename.c_str(), FMOD_DEFAULT, 0, &playlist);
	FMOD_SOUND_TYPE type;
	playlist->getFormat(&type, 0, 0, 0);
	if(type != FMOD_SOUND_TYPE_PLAYLIST)
	{
		printf("%s, wasn't a playlist!  Make sure it exists and it's in .m3u format.\n", filename.c_str());
		return;
	}
	printf("loading playlist %s\n", filename.c_str());
	int count = 0;
	FMOD_TAG tag;
	result = FMOD_OK;
	//go through the m3u file and extract the playlist info
	result = playlist->getTag("FILE", count, &tag);
	while(result == FMOD_OK)
	{

		unsigned int trackTime = 0;
		FMOD::Sound* music;		//attempt to load the song
		result = mSystem->createSound((char*)tag.data, FMOD_CREATESTREAM | FMOD_SOFTWARE | FMOD_2D, 0, &music); 
		//if we successfully found the file, get its length and close it
		if(result == FMOD_OK)
		{
			music->getLength(&trackTime, FMOD_TIMEUNIT_MS);
			music->release();
			PlayListEntry p(std::string((char*)tag.data), 0.001 * trackTime + 2.f);
			mPlayList.push_back(p);
//			printf("our file is...%s at %f seconds\n", p.filename.c_str(), p.trackTime);
		}
		else printf("%s not found, but is listed in the playlist\n", (char*)tag.data);
		
				count++;
		//check to see if we have another file in the playlist
		result = playlist->getTag("FILE", count, &tag);
	}
	mUsePlayList = true;
}
コード例 #14
0
void AudioVisualizerApp::stopAudio()
{
	FMOD_RESULT err;

	mIsAudioPlaying = false;

	if( !mFMODChannel || !mFMODSound )
		return;

	// we don't want to be notified of channel events any longer
	mFMODChannel->setCallback( 0 );

	bool isPlaying;
	err = mFMODChannel->isPlaying( &isPlaying );
	if( isPlaying )
		err = mFMODChannel->stop();

	err = mFMODSound->release();

	mFMODSound = nullptr;
	mFMODChannel = nullptr;
}
コード例 #15
0
ファイル: SoundManager.cpp プロジェクト: AquariaOSE/Aquaria
SoundManager::~SoundManager()
{
	// release
	if (!enabled) return;

	for (SoundMap::iterator i = soundMap.begin(); i != soundMap.end(); i++)
	{
		std::string snd = (*i).first;
		debugLog("unloading sound [" + snd + "]");
#ifndef BBGE_DISABLE_SOUND_CACHE
		FMOD::Sound *samp = (FMOD::Sound*)((*i).second);
		samp->release();
#else
		SoundInfo *info = (SoundInfo*)((*i).second);
		delete info;
#endif
	}
	soundMap.clear();

#ifdef BBGE_BUILD_FMODEX
	SoundCore::system->release();
#endif
}
コード例 #16
0
int FMOD_Main()
{
    FMOD::System       *system;
    FMOD::Sound        *sound;
    FMOD::Channel      *channel;
    FMOD::DSP          *mydsp;
    FMOD::ChannelGroup *mastergroup;
    FMOD_RESULT         result;
    unsigned int        version;
    void               *extradriverdata = 0;

    Common_Init(&extradriverdata);

    /*
        Create a System object and initialize.
    */
    result = FMOD::System_Create(&system);
    ERRCHECK(result);

    result = system->getVersion(&version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        Common_Fatal("FMOD lib version %08x doesn't match header version %08x", version, FMOD_VERSION);
    }

    result = system->init(32, FMOD_INIT_NORMAL, extradriverdata);
    ERRCHECK(result);

    result = system->createSound(Common_MediaPath("drumloop.wav"), FMOD_SOFTWARE | FMOD_LOOP_NORMAL, 0, &sound);
    ERRCHECK(result);

    result = system->playSound(sound, 0, false, &channel);
    ERRCHECK(result);

    /*
        Create the DSP effect.
    */  
    { 
        FMOD_DSP_DESCRIPTION dspdesc; 
        memset(&dspdesc, 0, sizeof(dspdesc));
        
        strncpy(dspdesc.name, "My first DSP unit", sizeof(dspdesc.name));
        dspdesc.version = 0x00010000;
        dspdesc.numinputbuffers = 1;
        dspdesc.numoutputbuffers = 1;
        dspdesc.read = myDSPCallback; 
        dspdesc.userdata = (void *)0x12345678; 

        result = system->createDSP(&dspdesc, &mydsp); 
        ERRCHECK(result); 
    } 

    /*
        Attach the DSP, inactive by default.
    */
    result = mydsp->setBypass(true);
    ERRCHECK(result);

    result = system->getMasterChannelGroup(&mastergroup);
    ERRCHECK(result);

    result = mastergroup->addDSP(0, mydsp, 0);
    ERRCHECK(result);

    /*
        Main loop.
    */
    do
    {
        bool bypass;

        Common_Update();

        result = mydsp->getBypass(&bypass);
        ERRCHECK(result);

        if (Common_BtnPress(BTN_ACTION1))
        {
            bypass = !bypass;
            
            result = mydsp->setBypass(bypass);
            ERRCHECK(result);
        }

        result = system->update();
        ERRCHECK(result);

        Common_Draw("==================================================");
        Common_Draw("Custom DSP Example.");
        Common_Draw("Copyright (c) Firelight Technologies 2004-2014.");
        Common_Draw("==================================================");
        Common_Draw("");
        Common_Draw("Press %s to toggle filter bypass", Common_BtnStr(BTN_ACTION1));
        Common_Draw("Press %s to quit", Common_BtnStr(BTN_QUIT));
        Common_Draw("");
        Common_Draw("Filter is %s", bypass ? "inactive" : "active");

        Common_Sleep(50);
    } while (!Common_BtnPress(BTN_QUIT));

    /*
        Shut down
    */
    result = sound->release();
    ERRCHECK(result);

    result = mastergroup->removeDSP(mydsp);
    ERRCHECK(result);
    result = mydsp->release();
    ERRCHECK(result);

    result = system->close();
    ERRCHECK(result);
    result = system->release();
    ERRCHECK(result);

    Common_Close();

    return 0;
}
コード例 #17
0
	SPtr<Resource> FMODImporter::import(const Path& filePath, SPtr<const ImportOptions> importOptions)
	{
		WString extension = filePath.getWExtension();
		StringUtil::toLowerCase(extension);

		AudioFileInfo info;

		FMOD::Sound* sound;
		String pathStr = filePath.toString();
		if(gFMODAudio()._getFMOD()->createSound(pathStr.c_str(), FMOD_CREATESAMPLE, nullptr, &sound) != FMOD_OK)
		{
			LOGERR("Failed importing audio file: " + pathStr);
			return nullptr;
		}

		FMOD_SOUND_FORMAT format;
		INT32 numChannels = 0;
		INT32 numBits = 0;

		sound->getFormat(nullptr, &format, &numChannels, &numBits);

		if(format != FMOD_SOUND_FORMAT_PCM8 && format != FMOD_SOUND_FORMAT_PCM16 && format != FMOD_SOUND_FORMAT_PCM24 
			&& format != FMOD_SOUND_FORMAT_PCM32 && format != FMOD_SOUND_FORMAT_PCMFLOAT)
		{
			LOGERR("Failed importing audio file, invalid imported format: " + pathStr);
			return nullptr;
		}

		float frequency = 0.0f;
		sound->getDefaults(&frequency, nullptr);

		UINT32 size;
		sound->getLength(&size, FMOD_TIMEUNIT_PCMBYTES);
		
		info.bitDepth = numBits;
		info.numChannels = numChannels;
		info.sampleRate = (UINT32)frequency;
		info.numSamples = size / (info.bitDepth / 8);

		UINT32 bytesPerSample = info.bitDepth / 8;
		UINT32 bufferSize = info.numSamples * bytesPerSample;
		UINT8* sampleBuffer = (UINT8*)bs_alloc(bufferSize);
		assert(bufferSize == size);
		
		UINT8* startData = nullptr;
		UINT8* endData = nullptr;
		UINT32 startSize = 0;
		UINT32 endSize = 0;
		sound->lock(0, size, (void**)&startData, (void**)&endData, &startSize, &endSize);

		if(format == FMOD_SOUND_FORMAT_PCMFLOAT)
		{
			assert(info.bitDepth == 32);

			UINT32* output = (UINT32*)sampleBuffer;
			for(UINT32 i = 0; i < info.numSamples; i++)
			{
				float value = *(((float*)startData) + i);
				*output = (UINT32)(value * 2147483647.0f);
				output++;
			}
		}
		else
		{
			memcpy(sampleBuffer, startData, bufferSize);
		}

		sound->unlock((void**)&startData, (void**)&endData, startSize, endSize);
		sound->release();

		SPtr<const AudioClipImportOptions> clipIO = std::static_pointer_cast<const AudioClipImportOptions>(importOptions);

		// If 3D, convert to mono
		if (clipIO->getIs3D() && info.numChannels > 1)
		{
			UINT32 numSamplesPerChannel = info.numSamples / info.numChannels;

			UINT32 monoBufferSize = numSamplesPerChannel * bytesPerSample;
			UINT8* monoBuffer = (UINT8*)bs_alloc(monoBufferSize);

			AudioUtility::convertToMono(sampleBuffer, monoBuffer, info.bitDepth, numSamplesPerChannel, info.numChannels);

			info.numSamples = numSamplesPerChannel;
			info.numChannels = 1;

			bs_free(sampleBuffer);

			sampleBuffer = monoBuffer;
			bufferSize = monoBufferSize;
		}

		// Convert bit depth if needed
		if (clipIO->getBitDepth() != info.bitDepth)
		{
			UINT32 outBufferSize = info.numSamples * (clipIO->getBitDepth() / 8);
			UINT8* outBuffer = (UINT8*)bs_alloc(outBufferSize);

			AudioUtility::convertBitDepth(sampleBuffer, info.bitDepth, outBuffer, clipIO->getBitDepth(), info.numSamples);

			info.bitDepth = clipIO->getBitDepth();

			bs_free(sampleBuffer);

			sampleBuffer = outBuffer;
			bufferSize = outBufferSize;
		}

		// Encode to Ogg Vorbis if needed
		if (clipIO->getFormat() == AudioFormat::VORBIS)
		{



			// TODO - Encode to Ogg Vorbis!




		}

		SPtr<MemoryDataStream> sampleStream = bs_shared_ptr_new<MemoryDataStream>(sampleBuffer, bufferSize);

		AUDIO_CLIP_DESC clipDesc;
		clipDesc.bitDepth = info.bitDepth;
		clipDesc.format = clipIO->getFormat();
		clipDesc.frequency = info.sampleRate;
		clipDesc.numChannels = info.numChannels;
		clipDesc.readMode = clipIO->getReadMode();
		clipDesc.is3D = clipIO->getIs3D();

		SPtr<AudioClip> clip = AudioClip::_createPtr(sampleStream, bufferSize, info.numSamples, clipDesc);

		WString fileName = filePath.getWFilename(false);
		clip->setName(fileName);

		return clip;
	}
コード例 #18
0
int main(int argc, char *argv[])
{
    FMOD::System           *system;
    FMOD::Sound            *sound;
    FMOD::Channel          *channel = 0;
    FMOD_RESULT             result;
    FMOD_MODE               mode = FMOD_2D | FMOD_HARDWARE | FMOD_CREATESTREAM;
    unsigned int version;

    if (argc != 3) {
        std::cout << "unpacker.exe fsbPath outdirPath" << std::endl;
        return 1;
    }

    auto fsbPath = std::string(argv[1]);
    auto outPath = std::string(argv[2]);

    //fsbPath = "LoL_SFX_ziggs.fsb";
    //fsbPath = "LoL_SFX_karma_base.fsb";
    //fsbPath = "LoL_SFX_fiddlesticks.fsb";


    result = FMOD::System_Create(&system);
    ERRCHECK(result);

    result = system->getVersion(&version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    //system->setOutput(FMOD_OUTPUTTYPE_WAVWRITER);
    result = system->init(1, FMOD_INIT_NORMAL, 0);
    ERRCHECK(result);

    auto codecHandle = registerLeagueCodec(system, 50);

    int numsubsounds;
    FMOD::Sound *subSound = nullptr;
    char name[256];
    int soundNum = 0;

    try {
        result = system->createSound(fsbPath.c_str(), mode, nullptr, &sound);
        ERRCHECK(result);

        result = sound->getNumSubSounds(&numsubsounds);
        ERRCHECK(result);
        soundNum = 0;


        sound->getSubSound(0, &subSound);
        subSound->getName(name, 256);
        subSound->release();

        makePath(outPath.c_str());
        sound->release();
        system->close();
        system->release();

        std::set<std::string> writtenFiles;

        FMOD::Channel* channel;
        bool playing;
        for (int sndIdx = 0; sndIdx < numsubsounds; sndIdx++) {
            ERRCHECK(FMOD::System_Create(&system));
            ERRCHECK(system->getVersion(&version));
            system->setOutput(FMOD_OUTPUTTYPE_WAVWRITER_NRT);
            auto outFilePath = outPath + "\\" + std::string(name) + ".wav";
            if (writtenFiles.find(outFilePath) != writtenFiles.end()) {
                int cnt = 1;
                char arr[80];
                do {
                    _itoa_s(cnt, arr, 10);
                    outFilePath = outPath + "\\" + std::string(name) + "_" + std::string(arr) + ".wav";
                    cnt++;
                } while (writtenFiles.find(outFilePath) != writtenFiles.end());
            }
            writtenFiles.insert(outFilePath);
            ERRCHECK(system->init(1, FMOD_INIT_STREAM_FROM_UPDATE, (void*)outFilePath.c_str()));
            auto codecHandle = registerLeagueCodec(system, 50);
            system->createSound(fsbPath.c_str(), mode, nullptr, &sound);
            sound->getSubSound(sndIdx, &subSound);
            system->playSound(FMOD_CHANNEL_FREE, subSound, false, &channel);
            do {
                
                system->update();
                channel->isPlaying(&playing);
            } while (playing);
            subSound->release();


            if (sndIdx < numsubsounds - 1) {
                sound->getSubSound(sndIdx+1, &subSound);
                subSound->getName(name, 256);
                subSound->release();
                outFilePath = outPath + "\\" + std::string(name) + ".wav";
            }
            sound->release();
            system->close();
            system->release();
        }
    }
    catch (const std::runtime_error& error) {
        std::cout << "Exception caught:" << std::endl;
        std::cout << "   " << error.what() << std::endl;
    }

    return 0;
}
コード例 #19
0
ファイル: main.cpp プロジェクト: chandonnet/FTB2015
int main(int argc, char *argv[])
{
    FMOD::System           *system;
    FMOD::Sound            *sound;
    FMOD::Channel          *channel = 0;
    FMOD_RESULT             result;
    FMOD_MODE               mode = FMOD_2D | FMOD_OPENUSER | FMOD_LOOP_NORMAL | FMOD_HARDWARE;
    int                     key;
    int                     channels = 2;
    FMOD_CREATESOUNDEXINFO  createsoundexinfo;
    unsigned int            version;

    /*
        Create a System object and initialize.
    */
    result = FMOD::System_Create(&system);
    ERRCHECK(result);

    result = system->getVersion(&version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = system->init(32, FMOD_INIT_NORMAL, 0);
    ERRCHECK(result);
        
    printf("============================================================================\n");
    printf("User Created Sound Example.  Copyright (c) Firelight Technologies 2004-2014.\n");
    printf("============================================================================\n");
    printf("Sound played here is generated in realtime.  It will either play as a stream\n");
    printf("which means it is continually filled as it is playing, or it will play as a \n");
    printf("static sample, which means it is filled once as the sound is created, then  \n");
    printf("when played it will just play that short loop of data.                      \n");
    printf("============================================================================\n");
    printf("\n");

    do
    {
        printf("Press 1 to play as a runtime decoded stream. (will carry on infinitely)\n");
        printf("Press 2 to play as a static in memory sample. (loops a short block of data)\n");
        printf("Press Esc to quit.\n\n");
        key = _getch();

    } while (key != 27 && key != '1' && key != '2');

    if (key == 27)
    {
        return 0;
    }
    else if (key == '1')
    {
        mode |= FMOD_CREATESTREAM;
    }

    memset(&createsoundexinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO));
    createsoundexinfo.cbsize            = sizeof(FMOD_CREATESOUNDEXINFO);              /* required. */
    createsoundexinfo.decodebuffersize  = 44100;                                       /* Chunk size of stream update in samples.  This will be the amount of data passed to the user callback. */
    createsoundexinfo.length            = 44100 * channels * sizeof(signed short) * 5; /* Length of PCM data in bytes of whole song (for Sound::getLength) */
    createsoundexinfo.numchannels       = channels;                                    /* Number of channels in the sound. */
    createsoundexinfo.defaultfrequency  = 44100;                                       /* Default playback rate of sound. */
    createsoundexinfo.format            = FMOD_SOUND_FORMAT_PCM16;                     /* Data format of sound. */
    createsoundexinfo.pcmreadcallback   = pcmreadcallback;                             /* User callback for reading. */
    createsoundexinfo.pcmsetposcallback = pcmsetposcallback;                           /* User callback for seeking. */

    result = system->createSound(0, mode, &createsoundexinfo, &sound);
    ERRCHECK(result);

    printf("Press space to pause, Esc to quit\n");
    printf("\n");

    /*
        Play the sound.
    */

    result = system->playSound(FMOD_CHANNEL_FREE, sound, 0, &channel);
    ERRCHECK(result);

    /*
        Main loop.
    */
    do
    {
        if (_kbhit())
        {
            key = _getch();

            switch (key)
            {
                case ' ' :
                {
                    bool paused;
                    channel->getPaused(&paused);
                    channel->setPaused(!paused);
                    break;
                }
            }
        }

        system->update();

        if (channel)
        {
            unsigned int ms;
            unsigned int lenms;
            bool         playing;
            bool         paused;

            channel->isPlaying(&playing);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            result = channel->getPaused(&paused);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            result = channel->getPosition(&ms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            result = sound->getLength(&lenms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
            {
                ERRCHECK(result);
            }

            printf("Time %02d:%02d:%02d/%02d:%02d:%02d : %s\r", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped");
        }

        Sleep(20);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = sound->release();
    ERRCHECK(result);
    result = system->close();
    ERRCHECK(result);
    result = system->release();
    ERRCHECK(result);

    return 0;
}
コード例 #20
0
ファイル: GroupB.cpp プロジェクト: avinashb-sd/MaestroRepo
int main(int argc, char *argv[])
{
	int numSounds = 1;
    FMOD::System        *system;
    FMOD::Sound         *sound[numSounds];
	FMOD::Sound         *applause;
    FMOD::Channel       *channel[numSounds];
	FMOD::Channel       *applauseChannel;
    FMOD::DSP           *dsppitch;
	FMOD::DSP        *dsplowpass    = 0;
    FMOD::DSP        *dsphighpass   = 0;
    FMOD::DSP        *dspecho       = 0;
    FMOD::DSP        *dspflange     = 0;
    FMOD::DSP        *dspdistortion = 0;
    FMOD::DSP        *dspchorus     = 0;
    FMOD::DSP        *dspparameq    = 0;
    FMOD_RESULT          result;
    int                  key;
    unsigned int         version;
    float                pan = 0;
	float                volume;
	float                frequency;
	int					tempFrequency = 0;
	int					tempPitch = 0;
	int					frequencyCount = 0;
	int					pitchCount = 0;
	int					tempoChange = 0;
	float                speed;
	float				pitch = 1;
	float				originalFrequency;
	string				line;
	int					lineCount = 0;
	int inc = 0;
	int count;
	
	float frequencyArray[numSounds];
	float frequencyCountArray[numSounds];
	float pitchfArray[numSounds];
	float volumeArray[numSounds];
	float panArray[numSounds];
	
	float pitchf = 1.0f;
	
    /*
	 Create a System object and initialize.
	 */
    result = FMOD::System_Create(&system);
    ERRCHECK(result);
	
    result = system->getVersion(&version);
    ERRCHECK(result);
	
    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }
	
    result = system->init(32, FMOD_INIT_NORMAL, 0);
    ERRCHECK(result);
	
	result = system->createSound("../Config/Seven Nation Army Drum.mp3", FMOD_SOFTWARE | FMOD_LOOP_NORMAL | FMOD_2D, 0, &sound[0]);
    ERRCHECK(result);
		
    printf("===============================================================================\n");
    printf("									Maestro									   \n");
    printf("===============================================================================\n");
	printf("Press '1' to play left speaker only\n");
    printf("Press '2' to play right speaker only\n");
	printf("Press '3' to play from both speakers\n");
    printf("Press '[' to pan sound left\n");
    printf("Press ']' to pan sound right\n");
	printf("Press 'v/V' to increase volume\n");
	printf("Press 'd/D' to decrease volume\n");
	printf("Press '6' pitch octave down\n");
	printf("Press '7' pitch semitone down\n");
	printf("Press '8' pitch semitone up\n");
	printf("Press '9' pitch octave up\n");
    printf("Press 'Esc' to quit\n");
	printf("Press 'n' pitch scale down\n");
    printf("Press 'm' pitch scale up\n");
    printf("\n");
	
	for (count = 0; count < numSounds; count++)
    {
		result = system->playSound(FMOD_CHANNEL_FREE, sound[count], false, &channel[count]);
		ERRCHECK(result);
		
		bool paused;
		
		channel[0]->getPaused(&paused);
		ERRCHECK(result);
		
		paused = !paused;
		
		result = channel[0]->setPaused(paused);
		ERRCHECK(result);
	}

	
	//Create the DSP effects.
	result = system->createDSPByType(FMOD_DSP_TYPE_PITCHSHIFT, &dsppitch);
    ERRCHECK(result);
	result = system->createDSPByType(FMOD_DSP_TYPE_LOWPASS, &dsplowpass);
    ERRCHECK(result);
    result = system->createDSPByType(FMOD_DSP_TYPE_HIGHPASS, &dsphighpass);
    ERRCHECK(result);
    result = system->createDSPByType(FMOD_DSP_TYPE_ECHO, &dspecho);
    ERRCHECK(result);
    result = system->createDSPByType(FMOD_DSP_TYPE_FLANGE, &dspflange);
    ERRCHECK(result);
    result = system->createDSPByType(FMOD_DSP_TYPE_DISTORTION, &dspdistortion);
    ERRCHECK(result);
    result = system->createDSPByType(FMOD_DSP_TYPE_CHORUS, &dspchorus);
    ERRCHECK(result);
    result = system->createDSPByType(FMOD_DSP_TYPE_PARAMEQ, &dspparameq);
    ERRCHECK(result);
	
	for (count = 0; count < numSounds; count++)
    {
		channel[count]->getVolume(&volume);
		channel[count]->setVolume(.3);
		channel[count]->getVolume(&volume);
		
	}
	printf("Initial Volume: %f \n", volume);
	
	channel[0]->getFrequency(&frequency);
	channel[0]->getFrequency(&originalFrequency);
	printf("Initial Frequency: %f \n", frequency);
	
	
    /*
	 Main loop.
	 */
    do
    {
		ifstream myfile;
		myfile.open("../../Config/groupb.txt");
		while ( myfile.good() )
		{
			//printf("Line Count: %d \n", lineCount);
			for(int i = 0; i < lineCount; i++){
				getline (myfile,line);
			}
			getline (myfile,line);
			if (line.compare("start") == 0){
				bool paused;
				
				channel[0]->getPaused(&paused);
				ERRCHECK(result);
				
				paused = !paused;
				
				result = channel[0]->setPaused(paused);
				ERRCHECK(result);
				lineCount++;
				//printf("Line Count: %d \n", lineCount);
				break;
			}
			if (line.compare("iVol") == 0){
				channel[0]->getVolume(&volume);
				channel[0]->setVolume(1.0f);
				lineCount++;
				//printf("Line Count: %d \n", lineCount);
				break;
			}
			if (line.compare("dVol") == 0){
				channel[0]->getVolume(&volume);
				channel[0]->setVolume(.1);
				lineCount++;
				//printf("Line Count: %d \n", lineCount);
				break;
			}
			if (line.compare("iPitch") == 0){
				
				result = dsppitch->remove();
				ERRCHECK(result);
				
				result = system->addDSP(dsppitch, 0);
				ERRCHECK(result);
				
				inc++;
				pitch = pow(1.059f,inc);
				
				result = dsppitch->setParameter(FMOD_DSP_PITCHSHIFT_PITCH, pitch);
				ERRCHECK(result);
				
				lineCount++;
				//printf("Line Count: %d \n", lineCount);
				break;
			}
			if (line.compare("dPitch") == 0){
				result = dsppitch->remove();
				ERRCHECK(result);
				
				result = system->addDSP(dsppitch, 0);
				ERRCHECK(result);
				
				inc--;
				pitch = pow(1.059,inc);
				
				result = dsppitch->setParameter(FMOD_DSP_PITCHSHIFT_PITCH, pitch);
				ERRCHECK(result);
				
				
				lineCount++;
				//printf("Line Count: %d \n", lineCount);
				break;
			}
			if (line.compare("left") == 0){
				result = channel[0]->setSpeakerMix(1.0f, 0, 0, 0, 0, 0, 0, 0);
				ERRCHECK(result);
				lineCount++;
				//printf("Line Count: %d \n", lineCount);
				break;
			}
			if (line.compare("right") == 0){
				result = channel[0]->setSpeakerMix(0, 1.0f, 0, 0, 0, 0, 0, 0);
				ERRCHECK(result);
				lineCount++;
				//printf("Line Count: %d \n", lineCount);
				break;
			}
			if (line.compare("forward") == 0){
				result = channel[0]->setSpeakerMix(1.0f, 1.0f, 0, 0, 0, 0, 0, 0);
				ERRCHECK(result);
				lineCount++;
				//printf("Line Count: %d \n", lineCount);
				break;
			}
			if (line.compare("pitch") == 0){
				bool active;
				
				result = dsppitch->getActive(&active);
				ERRCHECK(result);
				
				if (active)
				{
					result = dsppitch->remove();
					ERRCHECK(result);
				}
				else
				{
					result = system->addDSP(dsppitch, 0);
					ERRCHECK(result);
					
					result = dsppitch->setParameter(FMOD_DSP_PITCHSHIFT_PITCH, 1.2f);
					ERRCHECK(result);
					
				}
				
				lineCount++;
				break;
				
			}
			if (line.compare("pause") == 0){
				bool paused;
				
				channel[0]->getPaused(&paused);
				ERRCHECK(result);
				
				paused = !paused;
				
				result = channel[0]->setPaused(paused);
				ERRCHECK(result);
				lineCount++;
				break;
				
			}
			
			if (line.compare("lowpass") == 0){
				bool active;
				
				result = dsplowpass->getActive(&active);
				ERRCHECK(result);
				
				if (active)
				{
					result = dsplowpass->remove();
					ERRCHECK(result);
				}
				else
				{
					result = system->addDSP(dsplowpass, 0);
					ERRCHECK(result);
				}
				lineCount++;
				break;
				
			}
			
			if (line.compare("highpass") == 0){
				bool active;
				
				result = dsphighpass->getActive(&active);
				ERRCHECK(result);
				
				if (active)
				{
					result = dsphighpass->remove();
					ERRCHECK(result);
				}
				else
				{
					result = system->addDSP(dsphighpass, 0);
					ERRCHECK(result);
				}
				lineCount++;
				break;
				
			}
			
			if (line.compare("echo") == 0){
				bool active;
				
				result = dspecho->getActive(&active);
				ERRCHECK(result);
				
				if (active)
				{
					result = dspecho->remove();
					ERRCHECK(result);
				}
				else
				{
					result = system->addDSP(dspecho, 0);
					ERRCHECK(result);
					
					result = dspecho->setParameter(FMOD_DSP_ECHO_DELAY, 50.0f);
					ERRCHECK(result);
				}
				lineCount++;
				break;
				
			}
			
			if (line.compare("flange") == 0){
				bool active;
				
				result = dspflange->getActive(&active);
				ERRCHECK(result);
				
				if (active)
				{
					result = dspflange->remove();
					ERRCHECK(result);
				}
				else
				{
					result = system->addDSP(dspflange, 0);
					ERRCHECK(result);
				}
				lineCount++;
				break;
				
			}
			
			if (line.compare("distortion") == 0){
				bool active;
				
				result = dspdistortion->getActive(&active);
				ERRCHECK(result);
				
				if (active)
				{
					result = dspdistortion->remove();
					ERRCHECK(result);
				}
				else
				{
					result = system->addDSP(dspdistortion, 0);
					ERRCHECK(result);
					
					result = dspdistortion->setParameter(FMOD_DSP_DISTORTION_LEVEL, 0.8f);
					ERRCHECK(result);
				}
				lineCount++;
				break;
				
			}
			
			if (line.compare("chorus") == 0){
				bool active;
				
				result = dspchorus->getActive(&active);
				ERRCHECK(result);
				
				if (active)
				{
					result = dspchorus->remove();
					ERRCHECK(result);
				}
				else
				{
					result = system->addDSP(dspchorus, 0);
					ERRCHECK(result);
				}
				lineCount++;
				break;
				
			}
			
			if (line.compare("parameq") == 0){
				bool active;
				
				result = dspparameq->getActive(&active);
				ERRCHECK(result);
				
				if (active)
				{
					result = dspparameq->remove();
					ERRCHECK(result);
				}
				else
				{
					result = system->addDSP(dspparameq, 0);
					ERRCHECK(result);
					
					result = dspparameq->setParameter(FMOD_DSP_PARAMEQ_CENTER, 5000.0f);
					ERRCHECK(result);
					result = dspparameq->setParameter(FMOD_DSP_PARAMEQ_GAIN, 0.0f);
					ERRCHECK(result);
				}
				lineCount++;
				break;					
			}
			
			if (line.compare("iTempo") == 0){
				
				//44100
				//62366.816406
				
				channel[0]->getFrequency(&frequency);
				
				float base = 2.0f;
				float newTempo = frequency * pow(base,(6.0f/12.0f));
				
				float pitchf = 1.0f;
				pitchf = pow(.9438f,6);
				
				
				result = dsppitch->remove();
				ERRCHECK(result);
				
				result = system->addDSP(dsppitch, 0);
				ERRCHECK(result);
				
				channel[0]->setFrequency(newTempo);
				
				
				result = dsppitch->setParameter(FMOD_DSP_PITCHSHIFT_PITCH, pitchf);
				ERRCHECK(result);
				
				channel[0]->getFrequency(&frequency);
				
				lineCount++;
				break;
			}
			
			if (line.compare("dTempo") == 0){
				
				channel[0]->getFrequency(&frequency);
				
				float base = 2.0f;
				float newTempo = frequency * pow(base,(-6.0f/12.0f));
				
				float pitchf = 1.0f;
				
				result = dsppitch->remove();
				ERRCHECK(result);
				
				result = system->addDSP(dsppitch, 0);
				ERRCHECK(result);
				
				channel[0]->setFrequency(newTempo);
				
				
				result = dsppitch->setParameter(FMOD_DSP_PITCHSHIFT_PITCH, pitchf);
				ERRCHECK(result);
				
				channel[0]->getFrequency(&frequency);
				
				lineCount++;
				break;
			}
			
			if (line.compare("quit") == 0){				
				key = 27;
				lineCount++;
				//printf("Line Count: %d \n", lineCount);
				break;
			}
			
		}
		myfile.close();
		
		
        if (kbhit())
        {
            key = getch();
			
            switch (key)
            {
				case 's' :
                {
					bool paused;
					
					channel[0]->getPaused(&paused);
					ERRCHECK(result);
					
					paused = !paused;
					
					result = channel[0]->setPaused(paused);
					ERRCHECK(result);
					break;
				}
				case '1' :
                {
					//	Play Sound From Left Speakers
					for (count = 0; count < numSounds; count++)
					{
						channel[count]->getVolume(&volume);
						result = channel[count]->setSpeakerMix(1.0f, 0, 0, 0, 0, 0, 0, 0);
						ERRCHECK(result);
					}
                    break;
                }
                case '2' :
                {
					//	Play Sound From Right Speakers
					for (count = 0; count < numSounds; count++)
					{
					channel[count]->getVolume(&volume);
					printf("Volume: %f\n", volume);
                    result = channel[count]->setSpeakerMix(0, 1.0f, 0, 0, 0, 0, 0, 0);
                    ERRCHECK(result);
					}
                    break;
                }
				case '3' :
                {
					//	Play Sound From Both Speakers
					for (count = 0; count < numSounds; count++)
					{
					channel[count]->getVolume(&volume);
                    result = channel[count]->setSpeakerMix(1.0f, 1.0f, 0, 0, 0, 0, 0, 0);
                    ERRCHECK(result);
					}
                    break;
                }	
                case '4' : 
                {
					//	Decrmenent Tempo
					//if(frequencyCount > -12){
					//if (tempoChange + pitchCount > -12 && abs(pitchCount) < 12 && tempoChange > -12) {
					if (pitchf < 1.98f) {
						frequencyCount--;
						tempoChange++;
						printf("Pitch Count: %d\n", pitchCount);
						printf("Tempo Count: %d\n", tempoChange);
						
						channel[0]->getFrequency(&frequency);
						//printf("Z Initial Frequency: %f \n", frequency);
						
						float base = 2.0f;
						
						//printf("inc by: %f \n", pow(base,(-1.0f/12.0f)));
						float newTempo = frequency * pow(base,(-1.0f/12.0f));
						
						//float pitchf = 1.0f;
						
						//if (pitchCount == 0 && tempoChange == 0) {
						//	pitchf = 1.0f;
						//}
						if (pitchf == 1.0f) {
							pitchf = pow(1.059f,abs(tempoChange + pitchCount));
						}
						else if (pitchf > 1.0f) {
							pitchf = pow(1.059f,abs(tempoChange + pitchCount));
						}
						else if (pitchf < 1.0f) {
							pitchf = pow(.9438f,abs(tempoChange + pitchCount));
						}

						printf("pitchf: %f\n", pitchf);
						printf("Frequency: %f \n", newTempo);
						
						result = dsppitch->remove();
						ERRCHECK(result);
						
						result = system->addDSP(dsppitch, 0);
						ERRCHECK(result);
						
						channel[0]->setFrequency(newTempo);

						result = dsppitch->setParameter(FMOD_DSP_PITCHSHIFT_PITCH, pitchf);
						ERRCHECK(result);
						
					}
					else {
						printf("Reached Min Tempo\n");
					}
					
                    break;
                }
				case '5' : 
                {
					//	Incrmenent Tempo
					if (pitchf > 0.52f) {
						frequencyCount++;
						tempoChange--;
						printf("Pitch Count: %d\n", pitchCount);
						printf("Tempo Count: %d\n", tempoChange);
						
						channel[0]->getFrequency(&frequency);
						//printf("Z Initial Frequency: %f \n", frequency);
						
						float base = 2.0f;
						float newTempo = frequency * pow(base,(1.0f/12.0f));
						
						if (pitchf == 1.0f) {
							//printf("tempo one\n");
							pitchf = pow(.9438f,abs(tempoChange + pitchCount));
						}
						else if (pitchf > 1.0f) {
							//printf("tempo inc\n");
							pitchf = pow(1.059f,abs(tempoChange + pitchCount));
						}
						else if (pitchf < 1.0f) {
							//printf("tempo dec\n");
							pitchf = pow(.9438f,abs(tempoChange + pitchCount));
						}
						
						printf("pitchf: %f\n", pitchf);
						
						printf("Frequency: %f \n", newTempo);
						
						
						result = dsppitch->remove();
						ERRCHECK(result);
						
						result = system->addDSP(dsppitch, 0);
						ERRCHECK(result);
						
						channel[0]->setFrequency(newTempo);

										
						result = dsppitch->setParameter(FMOD_DSP_PITCHSHIFT_PITCH, pitchf);
						ERRCHECK(result);
					}
					else {
						printf("Reached Max Tempo\n");
					}
					break;
                }	
					
				case '6' : 
                {
					//	Pitch Shift Down Octave
                    bool active;
					
                    result = dsppitch->getActive(&active);
                    ERRCHECK(result);
					
                    if (active)
                    {
                        result = dsppitch->remove();
                        ERRCHECK(result);
                    }
                    else
                    {
                        result = system->addDSP(dsppitch, 0);
                        ERRCHECK(result);
						
						result = dsppitch->setParameter(FMOD_DSP_PITCHSHIFT_PITCH, 0.5f);
                        ERRCHECK(result);
						
                    }
                    break;
                }
					
				case '7' :
                {
					//	Pitch Shift Down One Note
                    bool active;
					
                    result = dsppitch->getActive(&active);
                    ERRCHECK(result);
					
                    if (active)
                    {
                        result = dsppitch->remove();
                        ERRCHECK(result);
                    }
                    else
                    {
                        result = system->addDSP(dsppitch, 0);
                        ERRCHECK(result);
						
						result = dsppitch->setParameter(FMOD_DSP_PITCHSHIFT_PITCH, .9438f);
                        ERRCHECK(result);
						
                    }
                    break;
                }
					
				case '8' :
                {
					//	Pitch Shift Up One Note
                    bool active;
					
                    result = dsppitch->getActive(&active);
                    ERRCHECK(result);
					
                    if (active)
                    {
                        result = dsppitch->remove();
                        ERRCHECK(result);
                    }
                    else
                    {
                        result = system->addDSP(dsppitch, 0);
                        ERRCHECK(result);
						
						result = dsppitch->setParameter(FMOD_DSP_PITCHSHIFT_PITCH, 1.059f);
                        ERRCHECK(result);
						
                    }
                    break;
                }
					
				case '9' :
                {
					//	Pitch Shift Up Octave
                    bool active;
					
                    result = dsppitch->getActive(&active);
                    ERRCHECK(result);
					
                    if (active)
                    {
                        result = dsppitch->remove();
                        ERRCHECK(result);
                    }
                    else
                    {
                        result = system->addDSP(dsppitch, 0);
                        ERRCHECK(result);
						
						result = dsppitch->setParameter(FMOD_DSP_PITCHSHIFT_PITCH, 2.0f);
                        ERRCHECK(result);
						
                    }
                    break;
                }
					
					
				case 'v' : 
                case 'V' : 
                {
					//	Increment Volume
					for (count = 0; count < numSounds; count++)
					{
					channel[count]->getVolume(&volume);
                    volume += 0.1f;
                    if (volume > 1)
                    {
						volume = 1;
                    }
					//printf("Volume: %f \n", volume);
                    channel[count]->setVolume(volume);
					}
                    break;
                }
				case 'd' : 
                case 'D' : 
                {
					//	Decrement Volume
					for (count = 0; count < numSounds; count++)
					{
					channel[count]->getVolume(&volume);
                    volume -= 0.1f;
                    if (volume < 0)
                    {
						volume = 0;
                    }
					//printf("Volume: %f \n", volume);
                    channel[count]->setVolume(volume);
					}
                    break;
                }
                case '[' :
                {
					// Pan Left
					for (count = 0; count < numSounds; count++)
					{
                    channel[count]->getPan(&pan);
                    pan -= 0.1f;
                    if (pan < -1)
                    {
                        pan = -1;
                    }
                    channel[count]->setPan(pan);
					}
                    break;
                }
                case ']' :
                {
					//	Pan Right
					for (count = 0; count < numSounds; count++)
					{
                    channel[count]->getPan(&pan);
                    pan += 0.1f;
                    if (pan > 1)
                    {
                        pan = 1;
                    }
                    channel[count]->setPan(pan);
					}
                    break;
                }
					
				case 'n' :
                {
					//	Decremental Pitch
					if (pitchf > 0.52f) {
						frequencyCount--;
						pitchCount--;
						printf("Pitch Count: %d\n", pitchCount);
						printf("Tempo Count: %d\n", tempoChange);
						
						if (pitchf == 1.0f) {
							pitchf = pow(.9438f,abs(tempoChange + pitchCount));
						}
						else if (pitchf > 1.0f) {
							pitchf = pow(1.059f,tempoChange + pitchCount);
						}
						else if (pitchf < 1.0f) {
							pitchf = pow(.9438f,abs(tempoChange + pitchCount));
						}
						
						 
						printf("pitchf: %f\n", pitchf);
						
						result = dsppitch->remove();
						ERRCHECK(result);
						
						result = system->addDSP(dsppitch, 0);
						ERRCHECK(result);
											
						result = dsppitch->setParameter(FMOD_DSP_PITCHSHIFT_PITCH, pitchf);
						ERRCHECK(result);
					}
					else {
						printf("Reached Min Pitch\n");
					}
										
                    break;
                }
					
					
				case 'm' :
                {
					//	Incremental Pitch
					if (pitchf < 1.98f) {
						frequencyCount++;
						pitchCount++;
						printf("Pitch Count: %d\n", pitchCount);
						printf("Tempo Count: %d\n", tempoChange);

						if (pitchf == 1.0f) {
							pitchf = pow(1.059f,abs(tempoChange + pitchCount));
						}
						else if (pitchf > 1.0f) {
							pitchf = pow(1.059f,tempoChange + pitchCount);
						}
						else if (pitchf < 1.0f) {
							pitchf = pow(.9438f,abs(tempoChange + pitchCount));
						}
						
						printf("pitchf: %f\n", pitchf);
						
						result = dsppitch->remove();
						ERRCHECK(result);
						
						result = system->addDSP(dsppitch, 0);
						ERRCHECK(result);

												
						result = dsppitch->setParameter(FMOD_DSP_PITCHSHIFT_PITCH, pitchf);
						ERRCHECK(result);
					}
					else {
						printf("Reached Max Pitch\n");
					}

                    break;
                }
					
				case 'r' :
                {
					//	Lowpass
					bool active;
					
                    result = dsplowpass->getActive(&active);
                    ERRCHECK(result);
					
                    if (active)
                    {
                        result = dsplowpass->remove();
                        ERRCHECK(result);
                    }
                    else
                    {
                        result = system->addDSP(dsplowpass, 0);
                        ERRCHECK(result);
                    }
                    break;
					
				}
					
				case 't' :
                {
					// Highpass
					bool active;
					
                    result = dsphighpass->getActive(&active);
                    ERRCHECK(result);
					
                    if (active)
                    {
                        result = dsphighpass->remove();
                        ERRCHECK(result);
                    }
                    else
                    {
                        result = system->addDSP(dsphighpass, 0);
                        ERRCHECK(result);
                    }
                    break;
					
				}
					
				case 'y' :
                {
					//	Echo
					bool active;
					
                    result = dspecho->getActive(&active);
                    ERRCHECK(result);
					
                    if (active)
                    {
                        result = dspecho->remove();
                        ERRCHECK(result);
                    }
                    else
                    {
                        result = system->addDSP(dspecho, 0);
                        ERRCHECK(result);
						
                        result = dspecho->setParameter(FMOD_DSP_ECHO_DELAY, 50.0f);
                        ERRCHECK(result);
                    }
                    break;
					
				}
					
				case 'u' :
                {
					//	Flange
					bool active;
					
                    result = dspflange->getActive(&active);
                    ERRCHECK(result);
					
                    if (active)
                    {
                        result = dspflange->remove();
                        ERRCHECK(result);
                    }
                    else
                    {
                        result = system->addDSP(dspflange, 0);
                        ERRCHECK(result);
                    }
                    break;
					
				}
					
				case 'i' :
                {
					//	Distortion
					bool active;
					
                    result = dspdistortion->getActive(&active);
                    ERRCHECK(result);
					
                    if (active)
                    {
                        result = dspdistortion->remove();
                        ERRCHECK(result);
                    }
                    else
                    {
                        result = system->addDSP(dspdistortion, 0);
                        ERRCHECK(result);
						
                        result = dspdistortion->setParameter(FMOD_DSP_DISTORTION_LEVEL, 0.8f);
                        ERRCHECK(result);
                    }
                    break;
					
				}
					
				case 'o' :
                {
					//	Chorus
					bool active;
					
                    result = dspchorus->getActive(&active);
                    ERRCHECK(result);
					
                    if (active)
                    {
                        result = dspchorus->remove();
                        ERRCHECK(result);
                    }
                    else
                    {
                        result = system->addDSP(dspchorus, 0);
                        ERRCHECK(result);
                    }
                    break;
					
				}
					
				case 'p' :
                {
					//	Parameq
					bool active;
					
                    result = dspparameq->getActive(&active);
                    ERRCHECK(result);
					
                    if (active)
                    {
                        result = dspparameq->remove();
                        ERRCHECK(result);
                    }
                    else
                    {
                        result = system->addDSP(dspparameq, 0);
                        ERRCHECK(result);
						
                        result = dspparameq->setParameter(FMOD_DSP_PARAMEQ_CENTER, 5000.0f);
                        ERRCHECK(result);
                        result = dspparameq->setParameter(FMOD_DSP_PARAMEQ_GAIN, 0.0f);
                        ERRCHECK(result);
                    }
                    break;
					
				}
            }
        }
		
        system->update();
		
        {
            int  channelsplaying = 0;
			
			bool dsppitch_active;
			dsppitch	 ->getActive(&dsppitch_active);
			
            system->getChannelsPlaying(&channelsplaying);
			
        }
		
        fflush(stdout);
        Sleep(10);
		
    } while (key != 27);
	
	{
		
		for (count = 0; count < numSounds; count++)
		{
		//channel[count]->getFrequency(&frequency);
		channel[count]->getVolume(&volume);
		int count;
		//float initFreq = frequency;
		float initVol = volume;
		
			for (count = 0; count < 200; count++)
			{
			//printf("Volume: %f \n", volume);
				//channel[count]->setFrequency(frequency);
				channel[count]->setVolume(volume);

				volume   -= (initVol / 200.0f);
				//frequency -= (initFreq / 200.0f);
			
            Sleep(2);
			}
		}		
	}
	
    printf("\n");
	
    /*
	 Shut down
	 */
	channel[0]->setFrequency(originalFrequency);
	
	result = dsppitch->remove();
	ERRCHECK(result);
	
	result = dspparameq->remove();
	ERRCHECK(result);
	
	result = dspchorus->remove();
	ERRCHECK(result);
	
	result = dspdistortion->remove();
	ERRCHECK(result);
	
	result = dspflange->remove();
	ERRCHECK(result);
	
	result = dspecho->remove();
	ERRCHECK(result);
	
	result = dsplowpass->remove();
	ERRCHECK(result);
	
	result = dsphighpass->remove();
	ERRCHECK(result);
	
	for (count = 0; count < numSounds; count++)
	{
		result = sound[count]->release();
		ERRCHECK(result);
	}
	
	result = system->createSound("../../Config/Recital Crowd Applause.aif", FMOD_SOFTWARE, 0, &applause);
	ERRCHECK(result);
	
	wait(.5);
	
	result = system->playSound(FMOD_CHANNEL_FREE, applause, false, &applauseChannel);
	ERRCHECK(result);
	
	wait(10);
	
	result = applause->release();
	ERRCHECK(result);
	
    result = system->close();
    ERRCHECK(result);
    result = system->release();
    ERRCHECK(result);
	
    return 0;
}
コード例 #21
0
ファイル: effects.cpp プロジェクト: Athlos/Circuit-Collector
int FMOD_Main()
{
    FMOD::System       *system        = 0;
    FMOD::Sound        *sound         = 0;
    FMOD::Channel      *channel       = 0;
    FMOD::ChannelGroup *mastergroup   = 0; 
    FMOD::DSP          *dsplowpass    = 0;
    FMOD::DSP          *dsphighpass   = 0;
    FMOD::DSP          *dspecho       = 0;
    FMOD::DSP          *dspflange     = 0;
    FMOD_RESULT         result;
    unsigned int        version;
    void               *extradriverdata = 0;

    Common_Init(&extradriverdata);

    /*
        Create a System object and initialize
    */
    result = FMOD::System_Create(&system);
    ERRCHECK(result);

    result = system->getVersion(&version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        Common_Fatal("FMOD lib version %08x doesn't match header version %08x", version, FMOD_VERSION);
    }

    result = system->init(32, FMOD_INIT_NORMAL, extradriverdata);
    ERRCHECK(result);

    result = system->getMasterChannelGroup(&mastergroup);
    ERRCHECK(result);

    result = system->createSound(Common_MediaPath("drumloop.wav"), FMOD_DEFAULT, 0, &sound);
    ERRCHECK(result);

    result = system->playSound(sound, 0, false, &channel);
    ERRCHECK(result);

    /*
        Create some effects to play with
    */
    result = system->createDSPByType(FMOD_DSP_TYPE_LOWPASS, &dsplowpass);
    ERRCHECK(result);
    result = system->createDSPByType(FMOD_DSP_TYPE_HIGHPASS, &dsphighpass);
    ERRCHECK(result);
    result = system->createDSPByType(FMOD_DSP_TYPE_ECHO, &dspecho);
    ERRCHECK(result);
    result = system->createDSPByType(FMOD_DSP_TYPE_FLANGE, &dspflange);
    ERRCHECK(result);

    /*
        Add them to the master channel group.  Each time an effect is added (to position 0) it pushes the others down the list.
    */
    result = mastergroup->addDSP(0, dsplowpass);
    ERRCHECK(result);
    result = mastergroup->addDSP(0, dsphighpass);
    ERRCHECK(result);
    result = mastergroup->addDSP(0, dspecho);
    ERRCHECK(result);
    result = mastergroup->addDSP(0, dspflange);
    ERRCHECK(result);

    /*
        By default, bypass all effects.  This means let the original signal go through without processing.
        It will sound 'dry' until effects are enabled by the user.
    */
    result = dsplowpass->setBypass(true);
    ERRCHECK(result);
    result = dsphighpass->setBypass(true);
    ERRCHECK(result);
    result = dspecho->setBypass(true);
    ERRCHECK(result);
    result = dspflange->setBypass(true);
    ERRCHECK(result);

    /*
        Main loop
    */
    do
    {
        Common_Update();

        if (Common_BtnPress(BTN_MORE))
        {
            bool paused;

            result = channel->getPaused(&paused);
            ERRCHECK(result);

            paused = !paused;

            result = channel->setPaused(paused);
            ERRCHECK(result);
        }

        if (Common_BtnPress(BTN_ACTION1))
        {
            bool bypass;

            result = dsplowpass->getBypass(&bypass);
            ERRCHECK(result);

            bypass = !bypass;

            result = dsplowpass->setBypass(bypass);
            ERRCHECK(result);
        }

        if (Common_BtnPress(BTN_ACTION2))
        {
            bool bypass;

            result = dsphighpass->getBypass(&bypass);
            ERRCHECK(result);

            bypass = !bypass;

            result = dsphighpass->setBypass(bypass);
            ERRCHECK(result);
        }

        if (Common_BtnPress(BTN_ACTION3))
        {
            bool bypass;

            result = dspecho->getBypass(&bypass);
            ERRCHECK(result);

            bypass = !bypass;

            result = dspecho->setBypass(bypass);
            ERRCHECK(result);
        }

        if (Common_BtnPress(BTN_ACTION4))
        {
            bool bypass;

            result = dspflange->getBypass(&bypass);
            ERRCHECK(result);

            bypass = !bypass;

            result = dspflange->setBypass(bypass);
            ERRCHECK(result);
        }

        result = system->update();
        ERRCHECK(result);

        {
            bool paused = 0;
            bool dsplowpass_bypass;
            bool dsphighpass_bypass;
            bool dspecho_bypass;
            bool dspflange_bypass;

            dsplowpass   ->getBypass(&dsplowpass_bypass);
            dsphighpass  ->getBypass(&dsphighpass_bypass);
            dspecho      ->getBypass(&dspecho_bypass);
            dspflange    ->getBypass(&dspflange_bypass);

            if (channel)
            {
                result = channel->getPaused(&paused);
                if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE) && (result != FMOD_ERR_CHANNEL_STOLEN))
                {
                    ERRCHECK(result);
                }
            }

            Common_Draw("==================================================");
            Common_Draw("Effects Example.");
            Common_Draw("Copyright (c) Firelight Technologies 2004-2015.");
            Common_Draw("==================================================");
            Common_Draw("");
            Common_Draw("Press %s to pause/unpause sound", Common_BtnStr(BTN_MORE));
            Common_Draw("Press %s to toggle dsplowpass effect", Common_BtnStr(BTN_ACTION1));
            Common_Draw("Press %s to toggle dsphighpass effect", Common_BtnStr(BTN_ACTION2));
            Common_Draw("Press %s to toggle dspecho effect", Common_BtnStr(BTN_ACTION3));
            Common_Draw("Press %s to toggle dspflange effect", Common_BtnStr(BTN_ACTION4));
            Common_Draw("Press %s to quit", Common_BtnStr(BTN_QUIT));
            Common_Draw("");
            Common_Draw("%s : lowpass[%c] highpass[%c] echo[%c] flange[%c]", 
                    paused              ? "Paused " : "Playing",
                    dsplowpass_bypass   ? ' ' : 'x',
                    dsphighpass_bypass  ? ' ' : 'x',
                    dspecho_bypass      ? ' ' : 'x',
                    dspflange_bypass    ? ' ' : 'x');
        }

        Common_Sleep(50);
    } while (!Common_BtnPress(BTN_QUIT));

    /*
        Shut down
    */
    result = mastergroup->removeDSP(dsplowpass);
    ERRCHECK(result);
    result = mastergroup->removeDSP(dsphighpass);
    ERRCHECK(result);
    result = mastergroup->removeDSP(dspecho);
    ERRCHECK(result);
    result = mastergroup->removeDSP(dspflange);
    ERRCHECK(result);
    
    result = dsplowpass->release();
    ERRCHECK(result);
    result = dsphighpass->release();
    ERRCHECK(result);
    result = dspecho->release();
    ERRCHECK(result);
    result = dspflange->release();
    ERRCHECK(result);

    result = sound->release();
    ERRCHECK(result);
    result = system->close();
    ERRCHECK(result);
    result = system->release();
    ERRCHECK(result);

    Common_Close();

    return 0;
}
コード例 #22
0
ファイル: main.cpp プロジェクト: YanisBreton/wolf3d
int main(int argc, char *argv[])
{
    FMOD::System     *system;
    FMOD::Sound      *sound;
    FMOD_RESULT       result;
    unsigned int      version;

    /*
        Create a System object and initialize.
    */
    result = FMOD::System_Create(&system);
    ERRCHECK(result);

    result = system->getVersion(&version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = system->init(1, FMOD_INIT_NORMAL, 0);
    ERRCHECK(result);

    result = system->createStream("../media/wave.mp3", FMOD_OPENONLY | FMOD_ACCURATETIME, 0, &sound);
    ERRCHECK(result);

    printf("==========================================================================\n");
    printf("Offline Decoding Example.  Copyright (c) Firelight Technologies 2004-2011.\n");
    printf("==========================================================================\n");
    printf("\n");
    printf("This program will open wave.mp3 and decode it into wave.raw using the\n");
    printf("Sound::readData function.\n");
    printf("\n");

    /*
        Decode the sound and write it to a .raw file.
    */
    {
        void *data;
        unsigned int length = 0, read;
        unsigned int bytesread;
        FILE *outfp;

        #define CHUNKSIZE 4096

        result = sound->getLength(&length, FMOD_TIMEUNIT_PCMBYTES);
        ERRCHECK(result);

        outfp = fopen("output.raw", "wb");
        if (!outfp)
        {
            printf("Error!  Could not open output.raw output file.\n");
            return 0;
        }

        data = malloc(CHUNKSIZE);
        if (!data)
        {
            printf("Error!  Failed to allocate %d bytes.\n", CHUNKSIZE);
            return 0;
        }

        bytesread = 0;
        do
        {
            result = sound->readData((char *)data, CHUNKSIZE, &read);

            fwrite((char *)data, read, 1, outfp);
                       
            bytesread += read;

            printf("writing %d bytes of %d to output.raw\r", bytesread, length);
        }
        while (result == FMOD_OK && read == CHUNKSIZE);

        /*
            Loop terminates when either 
            1. the read function returns an error.  (ie FMOD_ERR_FILE_EOF etc).
            2. the amount requested was different to the amount returned. (somehow got an EOF without the file error, maybe a non stream file format like mod/s3m/xm/it/midi).

            If 'bytesread' is bigger than 'length' then it just means that FMOD miscalculated the size, 
            but this will not usually happen if FMOD_ACCURATETIME is used.  (this will give the correct length for VBR formats)
        */

        printf("\n");

        if (outfp)
        {
            fclose(outfp);
        }
    }
        

    printf("\n");

    /*
        Shut down
    */
    result = sound->release();
    ERRCHECK(result);
    result = system->close();
    ERRCHECK(result);
    result = system->release();
    ERRCHECK(result);

    return 0;
}
コード例 #23
0
ファイル: main.cpp プロジェクト: DHo123/csc476deferred
int main(int argc, char *argv[])
{
    FMOD::System     *system;
    FMOD::Sound      *sound;
    FMOD::Channel    *channel = 0;
    FMOD_RESULT       result;
    int               key;
    unsigned int      version;

    /*
        Create a System object and initialize.
    */
    result = FMOD::System_Create(&system);
    ERRCHECK(result);

    result = system->getVersion(&version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = system->init(1, FMOD_INIT_NORMAL, 0);
    ERRCHECK(result);

    result = system->setFileSystem(myopen, myclose, myread, myseek, 0, 0, 2048);
    ERRCHECK(result);

    result = system->createStream("../media/wave.mp3", FMOD_HARDWARE | FMOD_LOOP_NORMAL | FMOD_2D, 0, &sound);
    ERRCHECK(result);

    printf("========================================================================\n");
    printf("File Callbacks Example.  Copyright (c) Firelight Technologies 2004-2015.\n");
    printf("========================================================================\n");
    printf("\n");
    printf("Press space to pause, Esc to quit\n");
    printf("\n");

    /*
        Play the sound.
    */

    result = system->playSound(FMOD_CHANNEL_FREE, sound, false, &channel);
    ERRCHECK(result);

    /*
        Main loop.
    */
    do
    {
        if (kbhit())
        {
            key = getch();

            switch (key)
            {
                case ' ' :
                {
                    bool paused;
                    channel->getPaused(&paused);
                    channel->setPaused(!paused);
                    break;
                }
            }
        }

        system->update();

        if (channel)
        {
            unsigned int ms;
            unsigned int lenms;
            bool         playing;
            bool         paused;

            channel->isPlaying(&playing);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE))
            {
                ERRCHECK(result);
            }

            result = channel->getPaused(&paused);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE))
            {
                ERRCHECK(result);
            }

            result = channel->getPosition(&ms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE))
            {
                ERRCHECK(result);
            }

            result = sound->getLength(&lenms, FMOD_TIMEUNIT_MS);
            if ((result != FMOD_OK) && (result != FMOD_ERR_INVALID_HANDLE))
            {
                ERRCHECK(result);
            }

            printf("Time %02d:%02d:%02d/%02d:%02d:%02d : %s\r", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, lenms / 1000 / 60, lenms / 1000 % 60, lenms / 10 % 100, paused ? "Paused " : playing ? "Playing" : "Stopped");
            fflush(stdout);
        }

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = sound->release();
    ERRCHECK(result);
    result = system->close();
    ERRCHECK(result);
    result = system->release();
    ERRCHECK(result);

    return 0;
}
コード例 #24
0
ファイル: main.cpp プロジェクト: YanisBreton/wolf3d
int main(int argc, char *argv[])
{
    FMOD::System          *system  = 0;
    FMOD::Sound           *sound   = 0;
    FMOD::Channel         *channel = 0;
    FMOD_RESULT            result;
    FMOD_CREATESOUNDEXINFO exinfo;
    int                    key, driver, recorddriver, numdrivers, count;
    unsigned int           version;    

    /*
        Create a System object and initialize.
    */
    result = FMOD::System_Create(&system);
    ERRCHECK(result);

    result = system->getVersion(&version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    /* 
        System initialization
    */
    printf("---------------------------------------------------------\n");    
    printf("Select OUTPUT type\n");    
    printf("---------------------------------------------------------\n");    
    printf("1 :  OSS        - Open Sound System\n");
    printf("2 :  ALSA       - Advanced Linux Sound Architecture\n");
    printf("3 :  ESD        - Enlightenment Sound Daemon\n");
    printf("4 :  PULSEAUDIO - Pulse Audio Sound Server\n");
    printf("---------------------------------------------------------\n");
    printf("Press a corresponding number or ESC to quit\n");

    do
    {
        key = getch();
    } while (key != 27 && key < '1' && key > '5');
    
    switch (key)
    {
        case '1' :  result = system->setOutput(FMOD_OUTPUTTYPE_OSS);
                    break;
        case '2' :  result = system->setOutput(FMOD_OUTPUTTYPE_ALSA);
                    break;
        case '3' :  result = system->setOutput(FMOD_OUTPUTTYPE_ESD);
                    break;
        case '4' :  result = system->setOutput(FMOD_OUTPUTTYPE_PULSEAUDIO);
                    break;
        default  :  return 1; 
    }  
    ERRCHECK(result);
    
    /*
        Enumerate playback devices
    */

    result = system->getNumDrivers(&numdrivers);
    ERRCHECK(result);

    printf("---------------------------------------------------------\n");    
    printf("Choose a PLAYBACK driver\n");
    printf("---------------------------------------------------------\n");    
    for (count=0; count < numdrivers; count++)
    {
        char name[256];

        result = system->getDriverInfo(count, name, 256, 0);
        ERRCHECK(result);

        printf("%d : %s\n", count + 1, name);
    }
    printf("---------------------------------------------------------\n");
    printf("Press a corresponding number or ESC to quit\n");

    do
    {
        key = getch();
        if (key == 27)
        {
            return 0;
        }
        driver = key - '1';
    } while (driver < 0 || driver >= numdrivers);

    result = system->setDriver(driver);
    ERRCHECK(result);

    /*
        Enumerate record devices
    */

    result = system->getRecordNumDrivers(&numdrivers);
    ERRCHECK(result);

    printf("---------------------------------------------------------\n");    
    printf("Choose a RECORD driver\n");
    printf("---------------------------------------------------------\n");    
    for (count=0; count < numdrivers; count++)
    {
        char name[256];

        result = system->getRecordDriverInfo(count, name, 256, 0);
        ERRCHECK(result);

        printf("%d : %s\n", count + 1, name);
    }
    printf("---------------------------------------------------------\n");
    printf("Press a corresponding number or ESC to quit\n");

    recorddriver = 0;
    do
    {
        key = getch();
        if (key == 27)
        {
            return 0;
        }
        recorddriver = key - '1';
    } while (recorddriver < 0 || recorddriver >= numdrivers);

    printf("\n");
  
    result = system->init(32, FMOD_INIT_NORMAL, 0);
    ERRCHECK(result);

    memset(&exinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO));

    exinfo.cbsize           = sizeof(FMOD_CREATESOUNDEXINFO);
    exinfo.numchannels      = 2;
    exinfo.format           = FMOD_SOUND_FORMAT_PCM16;
    exinfo.defaultfrequency = 44100;
    exinfo.length           = exinfo.defaultfrequency * sizeof(short) * exinfo.numchannels * 5;
    
    result = system->createSound(0, FMOD_2D | FMOD_SOFTWARE | FMOD_OPENUSER, &exinfo, &sound);
    ERRCHECK(result);

    printf("===================================================================\n");
    printf("Recording example.  Copyright (c) Firelight Technologies 2004-2011.\n");
    printf("===================================================================\n");
    printf("\n");
    printf("Press 'r' to record a 5 second segment of audio and write it to a wav file.\n");
    printf("Press 'p' to play the 5 second segment of audio.\n");
    printf("Press 'l' to turn looping on/off.\n");
    printf("Press 's' to stop recording and playback.\n");
    printf("Press 'w' to save the 5 second segment to a wav file.\n");
    printf("Press 'Esc' to quit\n");
    printf("\n");

    /*
        Main loop.
    */
    do
    {
        static FMOD::Channel *channel = 0;
        static bool  looping    = false;
        bool         recording  = false;
        bool         playing    = false;
        unsigned int recordpos = 0;
        unsigned int playpos = 0;
        unsigned int length;

        if (kbhit())
        {
            key = getch();

            switch (key)
            {
                case 'r' :
                case 'R' :
                {
                    result = system->recordStart(recorddriver, sound, looping);
                    ERRCHECK(result);
                    break;
                }
                case 'p' :
                case 'P' :
                {
                    if (looping)
                    {
                        sound->setMode(FMOD_LOOP_NORMAL);
                    }
                    else
                    {
                        sound->setMode(FMOD_LOOP_OFF);
                    }
                    ERRCHECK(result);

                    result = system->playSound(FMOD_CHANNEL_REUSE, sound, false, &channel);
                    ERRCHECK(result);
                    break;
                }
                case 'l' :
                case 'L' :
                {
                    looping = !looping;
                    break;
                }
                case 's' :
                case 'S' :
                {
                    result = system->recordStop(recorddriver);
                    if (channel)
                    {
                        channel->stop();
                        channel = 0;
                    }
                    break;
                }
                case 'w' :
                case 'W' :
                {
                    printf("Writing to record.wav ...                                                     \r");

                    SaveToWav(sound);
                    Sleep(500);
                    break;
                }
            }
        }

        sound->getLength(&length, FMOD_TIMEUNIT_PCM);
        ERRCHECK(result);

        system->isRecording(recorddriver, &recording);
        ERRCHECK(result);

        system->getRecordPosition(recorddriver, &recordpos);
        ERRCHECK(result);

        if (channel)
        {
            channel->isPlaying(&playing);
            ERRCHECK(result);

            channel->getPosition(&playpos, FMOD_TIMEUNIT_PCM);
            ERRCHECK(result);
        }

        printf("State: %-19s. Record pos = %6d : Play pos = %6d : Loop %-3s\r", recording ? playing ? "Recording / playing" : "Recording" : playing ? "Playing" : "Idle", recordpos, playpos, looping ? "On" : "Off");
        fflush(stdout);

        system->update();

        fflush(stdout);
        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = sound->release();
    ERRCHECK(result);

    result = system->release();
    ERRCHECK(result);

    return 0;
}
コード例 #25
0
int main(int argc, char *argv[])
{
    FMOD::System    *system;
    FMOD::Sound     *sound;
    FMOD::Channel   *channel = 0;
    FMOD_RESULT      result;
    int              key;
    unsigned int     version;

    memset(gCurrentTrackArtist, 0, 256);
    memset(gCurrentTrackTitle, 0, 256);
    strcpy(gOutputFileName, "output.mp3");   /* Start off like this then rename if a title tag comes along */

    printf("======================================================================\n");
    printf("RipNetStream Example.  Copyright (c) Firelight Technologies 2004-2014.\n");
    printf("======================================================================\n\n");

    if (argc < 2)
    {
        printf("Usage:   ripnetstream <url>\n");
        return -1;
    }

    /*
        Create a System object and initialize.
    */
    result = FMOD::System_Create(&system);
    ERRCHECK(result);

    result = system->getVersion(&version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = system->init(100, FMOD_INIT_NORMAL, 0);
    ERRCHECK(result);

    result = system->setStreamBufferSize(gFileBufferSize, FMOD_TIMEUNIT_RAWBYTES);
    ERRCHECK(result);

    result = system->attachFileSystem(myopen, myclose, myread, 0);
    ERRCHECK(result);

    printf("Buffering...\n\n");

    result = system->createSound(argv[1], FMOD_HARDWARE | FMOD_2D | FMOD_CREATESTREAM | FMOD_NONBLOCKING, 0, &sound);
    ERRCHECK(result);

    /*
        Main loop
    */
    do
    {
        static bool mute = false;

        if (sound && !channel)
        {
            result = system->playSound(FMOD_CHANNEL_FREE, sound, false, &channel);
        }

        if (_kbhit())
        {
            key = _getch();

            switch (key)
            {
                case ' ' :
                {
                    if (channel)
                    {
                        bool paused;
                        channel->getPaused(&paused);
                        channel->setPaused(!paused);
                    }
                    break;
                }
                case 'm' :
                case 'M' :
                {
                    if (channel)
                    {
                        channel->getMute(&mute);
                        channel->setMute(!mute);
                    }
                    break;
                }
            }
        }

        system->update();

        if (channel)
        {
            bool         playing = false;
            int          tagsupdated = 0;

            sound->getNumTags(0, &tagsupdated);

            if (tagsupdated)
            {
                printf("\n");
                printf("\n");
                for (;;)
                {
                    FMOD_TAG tag;

                    if (sound->getTag(0, -1, &tag) != FMOD_OK)
                    {
                        break;
                    }

                    if (tag.datatype == FMOD_TAGDATATYPE_STRING)
                    {
                        printf("[%-11s] %s (%d bytes)\n", tag.name, tag.data, tag.datalen);
                        
                        sound->getFormat(&gSoundType, 0, 0, 0);
                    
                        if (!strcmp(tag.name, "ARTIST"))
                        {
                            if (strncmp(gCurrentTrackArtist, (const char *)tag.data, 256))
                            {
                                strncpy(gCurrentTrackArtist, (const char *)tag.data, 256);
                                gUpdateFileName = true;
                            }
                        }
                        if (!strcmp(tag.name, "TITLE"))
                        {
                            if (strncmp(gCurrentTrackTitle, (const char *)tag.data, 256))
                            {
                                strncpy(gCurrentTrackTitle, (const char *)tag.data, 256);
                                gUpdateFileName = true;
                            }
                        }
                    }
                }
                printf("\n");
            }

            result = channel->isPlaying(&playing);
            if (result != FMOD_OK || !playing)
            {
                sound->release();
                sound = 0;               
                channel = 0;
            }
            else
            {
                unsigned int    ms = 0, percent = 0;
                bool            paused = false;
                bool            starving = false;
                FMOD_OPENSTATE  openstate;

                result = sound->getOpenState(&openstate, &percent, &starving, 0);
                ERRCHECK(result);
        
                channel->setVolume(starving ? 0.0f : 1.0f);     /* Don't use mute because the user is setting that. */
                ERRCHECK(result);

                result = channel->getPaused(&paused);
                result = channel->getPosition(&ms, FMOD_TIMEUNIT_MS);
                printf("Time %02d:%02d:%02d : (%3d%%%) %s SPACE = pause. 'm' = mute. ESC = quit.\r", ms / 1000 / 60, ms / 1000 % 60, ms / 10 % 100, percent, (openstate == FMOD_OPENSTATE_BUFFERING || starving) ? "Buffering..." : openstate == FMOD_OPENSTATE_CONNECTING ? "Connecting..." : paused ? "Paused       " : playing ? "Playing      " : "Stopped      ", percent, starving ? "STARVING" : "        ");

            }
        }

       
        if (sound)
        {
            FMOD_OPENSTATE openstate = FMOD_OPENSTATE_READY;

            sound->getOpenState(&openstate, 0, 0, 0);

            if (openstate == FMOD_OPENSTATE_ERROR)
            {
                sound->release();
                sound = 0;               
                channel = 0;
            }
        }

        if (!sound)
        {
            printf("\n");
            printf("Error occurred or stream ended.  Restarting stream..\n");
            result = system->createSound(argv[1], FMOD_HARDWARE | FMOD_2D | FMOD_CREATESTREAM | FMOD_NONBLOCKING, 0, &sound);
            ERRCHECK(result);
            Sleep(1000);
        }

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = sound->release();
    ERRCHECK(result);
    result = system->close();
    ERRCHECK(result);
    result = system->release();
    ERRCHECK(result);

    return 0;
}
コード例 #26
0
ファイル: main.cpp プロジェクト: MaddDogg0001/Corewar
int main(int argc, char *argv[])
{
    FMOD::System          *system  = 0;
    FMOD::Sound           *sound   = 0;
    FMOD::Channel         *channel = 0;
    FMOD_RESULT            result;
    FMOD_CREATESOUNDEXINFO exinfo;
    int                    key, driver, recorddriver, numdrivers, count, outputfreq, bin;
    unsigned int           version;    

    /*
        Create a System object and initialize.
    */
    result = FMOD::System_Create(&system);
    ERRCHECK(result);

    result = system->getVersion(&version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    /* 
        System initialization
    */
    printf("---------------------------------------------------------\n");    
    printf("Select OUTPUT type\n");    
    printf("---------------------------------------------------------\n");    
    printf("1 :  OSS        - Open Sound System\n");
    printf("2 :  ALSA       - Advanced Linux Sound Architecture\n");
    printf("3 :  ESD        - Enlightenment Sound Daemon\n");
    printf("4 :  PULSEAUDIO - Pulse Audio Sound Server\n");
    printf("---------------------------------------------------------\n");
    printf("Press a corresponding number or ESC to quit\n");

    do
    {
        key = getch();
    } while (key != 27 && key < '1' && key > '5');
    
    switch (key)
    {
        case '1' :  result = system->setOutput(FMOD_OUTPUTTYPE_OSS);
                    break;
        case '2' :  result = system->setOutput(FMOD_OUTPUTTYPE_ALSA);
                    break;
        case '3' :  result = system->setOutput(FMOD_OUTPUTTYPE_ESD);
                    break;
        case '4' :  result = system->setOutput(FMOD_OUTPUTTYPE_PULSEAUDIO);
                    break;                   
        default  :  return 1; 
    }  
    ERRCHECK(result);
    
    /*
        Enumerate playback devices
    */

    result = system->getNumDrivers(&numdrivers);
    ERRCHECK(result);

    printf("---------------------------------------------------------\n");    
    printf("Choose a PLAYBACK driver\n");
    printf("---------------------------------------------------------\n");    
    for (count=0; count < numdrivers; count++)
    {
        char name[256];

        result = system->getDriverInfo(count, name, 256, 0);
        ERRCHECK(result);

        printf("%d : %s\n", count + 1, name);
    }
    printf("---------------------------------------------------------\n");
    printf("Press a corresponding number or ESC to quit\n");

    do
    {
        key = getch();
        if (key == 27)
        {
            return 0;
        }
        driver = key - '1';
    } while (driver < 0 || driver >= numdrivers);

    result = system->setDriver(driver);
    ERRCHECK(result);

    /*
        Enumerate record devices
    */

    result = system->getRecordNumDrivers(&numdrivers);
    ERRCHECK(result);

    printf("---------------------------------------------------------\n");    
    printf("Choose a RECORD driver\n");
    printf("---------------------------------------------------------\n");    
    for (count=0; count < numdrivers; count++)
    {
        char name[256];

        result = system->getRecordDriverInfo(count, name, 256, 0);
        ERRCHECK(result);

        printf("%d : %s\n", count + 1, name);
    }
    printf("---------------------------------------------------------\n");
    printf("Press a corresponding number or ESC to quit\n");

    recorddriver = 0;
    do
    {
        key = getch();
        if (key == 27)
        {
            return 0;
        }
        recorddriver = key - '1';
    } while (recorddriver < 0 || recorddriver >= numdrivers);

    printf("\n");
 
    result = system->setSoftwareFormat(OUTPUTRATE, FMOD_SOUND_FORMAT_PCM16, 1, 0, FMOD_DSP_RESAMPLER_LINEAR);
    ERRCHECK(result);

    result = system->init(32, FMOD_INIT_NORMAL, 0);
    ERRCHECK(result);

    system->getSoftwareFormat(&outputfreq, 0, 0, 0, 0, 0);
    ERRCHECK(result);

    /*
        Create a sound to record to.
    */
    memset(&exinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO));

    exinfo.cbsize           = sizeof(FMOD_CREATESOUNDEXINFO);
    exinfo.numchannels      = 1;
    exinfo.format           = FMOD_SOUND_FORMAT_PCM16;
    exinfo.defaultfrequency = OUTPUTRATE;
    exinfo.length           = exinfo.defaultfrequency * sizeof(short) * exinfo.numchannels * 5;
    
    result = system->createSound(0, FMOD_2D | FMOD_SOFTWARE | FMOD_LOOP_NORMAL | FMOD_OPENUSER, &exinfo, &sound);
    ERRCHECK(result);

    /*
        Start the interface
    */
    printf("=========================================================================\n");
    printf("Pitch detection example.  Copyright (c) Firelight Technologies 2004-2014.\n");
    printf("=========================================================================\n");
    printf("\n");
    printf("Record something through the selected recording device and FMOD will\n");
    printf("Determine the pitch.  Sustain the tone for at least a second to get an\n");
    printf("accurate reading.\n");
    printf("Press 'Esc' to quit\n");
    printf("\n");

    result = system->recordStart(recorddriver, sound, true);
    ERRCHECK(result);
    
    Sleep(200);      /* Give it some time to record something */
    
    result = system->playSound(FMOD_CHANNEL_REUSE, sound, false, &channel);
    ERRCHECK(result);

    /* Dont hear what is being recorded otherwise it will feedback.  Spectrum analysis is done before volume scaling in the DSP chain */
    result = channel->setVolume(0);
    ERRCHECK(result);

    bin = 0;

    /*
        Main loop.
    */
    do
    {
        static float spectrum[SPECTRUMSIZE];
        float        dominanthz = 0;
        float        max;
        int          dominantnote = 0;
        float        binsize = BINSIZE;

        if (kbhit())
        {
            key = getch();
        }

        result = channel->getSpectrum(spectrum, SPECTRUMSIZE, 0, FMOD_DSP_FFT_WINDOW_TRIANGLE);
        ERRCHECK(result);

        max = 0;

        for (count = 0; count < SPECTRUMSIZE; count++)
        {
            if (spectrum[count] > 0.01f && spectrum[count] > max)
            {
                max = spectrum[count];
                bin = count;
            }
        }        

        dominanthz  = (float)bin * BINSIZE;       /* dominant frequency min */

        dominantnote = 0;
        for (count = 0; count < 120; count++)
        {
             if (dominanthz >= notefreq[count] && dominanthz < notefreq[count + 1])
             {
                /* which is it closer to.  This note or the next note */
                if (fabs(dominanthz - notefreq[count]) < fabs(dominanthz - notefreq[count+1]))
                {
                    dominantnote = count;
                }
                else
                {
                    dominantnote = count + 1;
                }
                break;
             }
        }

        printf("Detected rate : %7.1f -> %7.1f hz.  Detected musical note. %-3s (%7.1f hz)\r", dominanthz, ((float)bin + 0.99f) * BINSIZE, note[dominantnote], notefreq[dominantnote]);
        fflush(stdout);

        system->update();

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = sound->release();
    ERRCHECK(result);

    result = system->release();
    ERRCHECK(result);

    return 0;
}
コード例 #27
0
/*==============================================================================
Record example
Copyright (c), Firelight Technologies Pty, Ltd 2004-2014.

This example shows how to record continuously, and play back the same data as
closely to the record cursor as possible without stuttering.
==============================================================================*/
#include "fmod.hpp"
#include "common.h"

#define LATENCY_MS      (50) /* Some devices will require higher latency to avoid glitches */
int FMOD_Main()
{
    FMOD::System   *system = 0;
    FMOD::Sound    *sound = 0;
    FMOD::Channel  *channel = 0;
    FMOD_RESULT     result = FMOD_OK;
    unsigned int    version = 0;
    unsigned int    soundlength = 0;
    bool            dspenabled = false;
    void           *extradriverdata = 0;
    unsigned int    recordpos = 0;
    unsigned int    recorddelta = 0;
    unsigned int    minrecorddelta = (unsigned int)-1;
    unsigned int    lastrecordpos = 0;
    unsigned int    samplesrecorded = 0;
    unsigned int    playpos = 0;
    float           smootheddelta = 0;
    FMOD_CREATESOUNDEXINFO exinfo;
    
    Common_Init(&extradriverdata);

    /*
        Create a System object and initialize.
    */
    result = FMOD::System_Create(&system);
    ERRCHECK(result);

    result = system->getVersion(&version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        Common_Fatal("FMOD lib version %08x doesn't match header version %08x", version, FMOD_VERSION);
    }

    result = system->init(100, FMOD_INIT_NORMAL, extradriverdata);
    ERRCHECK(result);


    int recordrate;
    int recordchannels;
    result = system->getRecordDriverInfo(0, NULL, NULL, 0, 0, &recordrate, 0, &recordchannels);
    ERRCHECK(result);

    unsigned int adjustedlatency = (recordrate * LATENCY_MS) / 1000;
    unsigned int driftthreshold =  adjustedlatency / 2;


    /*
        Create user sound to record into.
    */
    memset(&exinfo, 0, sizeof(FMOD_CREATESOUNDEXINFO));
    exinfo.cbsize           = sizeof(FMOD_CREATESOUNDEXINFO);
    exinfo.numchannels      = recordchannels;
    exinfo.format           = FMOD_SOUND_FORMAT_PCM16;
    exinfo.defaultfrequency = recordrate;
    exinfo.length           = exinfo.defaultfrequency * sizeof(short) * exinfo.numchannels * 5; /* 5 second buffer, doesnt really matter how big this is, but not too small of course. */
    
    result = system->createSound(0, FMOD_LOOP_NORMAL | FMOD_OPENUSER, &exinfo, &sound);
    ERRCHECK(result);

    result = system->recordStart(0, sound, true);
    ERRCHECK(result);

    result = sound->getLength(&soundlength, FMOD_TIMEUNIT_PCM);
    ERRCHECK(result);

    /*
        Main loop
    */
    do
    {
        Common_Update();

        if (Common_BtnPress(BTN_ACTION1))
        {
            FMOD_REVERB_PROPERTIES propon = FMOD_PRESET_CONCERTHALL;
            FMOD_REVERB_PROPERTIES propoff = FMOD_PRESET_OFF;

            dspenabled = !dspenabled;

            result = system->setReverbProperties(0, dspenabled ? &propon : &propoff);
            ERRCHECK(result);
        }

        result = system->update();
        ERRCHECK(result);
       
        system->getRecordPosition(0, &recordpos);
        ERRCHECK(result);

        recorddelta = (recordpos >= lastrecordpos) ? (recordpos - lastrecordpos) : (recordpos + soundlength - lastrecordpos);
        lastrecordpos = recordpos;
        
        samplesrecorded += recorddelta;
        if (samplesrecorded >= adjustedlatency && !channel)
        {
            result = system->playSound(sound, 0, false, &channel);
            ERRCHECK(result);
        }

        if (channel && recorddelta)
        {
            /*
                If the record driver steps the position of the record cursor in larger increments than the user
                defined latency value, then we should increase our latency value to match.
            */
            if (recorddelta < minrecorddelta)
            {
                minrecorddelta = recorddelta;
                if (adjustedlatency < recorddelta)
                {
                    adjustedlatency = recorddelta;
                }
            }

            result = channel->getPosition(&playpos, FMOD_TIMEUNIT_PCM);
            ERRCHECK(result);
            
	        /*
                Smooth total
            */
            {
                const float dampratio = 0.97f;
                static float total = 0;

                total *= dampratio;
                total += (recordpos >= playpos) ? (recordpos - playpos) : (recordpos + soundlength - playpos);
                smootheddelta = total * (1.0f - dampratio);
            }
           
            if (smootheddelta < (adjustedlatency - driftthreshold) || smootheddelta > soundlength / 2) /* If play cursor is catching up to record (or passed it), slow playback down */
            {
                channel->setFrequency(recordrate - (recordrate / 50)); /* Decrease speed by 2% */
            }
            else if (smootheddelta > (adjustedlatency + driftthreshold)) /* If play cursor is falling too far behind record, speed playback up */
            {
                channel->setFrequency(recordrate + (recordrate / 50)); /* Increase speed by 2% */
            }
            else
            {
                channel->setFrequency(recordrate); /* Otherwise set to normal rate */
            }
        }
       
        Common_Draw("==================================================");
        Common_Draw("Record Example.");
        Common_Draw("Copyright (c) Firelight Technologies 2004-2014.");
        Common_Draw("==================================================");
        Common_Draw("");
        Common_Draw("Adjust LATENCY define to compensate for stuttering");
        Common_Draw("");
        Common_Draw("Press %s to %s DSP effect", Common_BtnStr(BTN_ACTION1), dspenabled ? "disable" : "enable");
        Common_Draw("Press %s to quit", Common_BtnStr(BTN_QUIT));
        Common_Draw("");
        Common_Draw("Default playback latency: %4d (%dms)", (recordrate * LATENCY_MS) / 1000, LATENCY_MS);
        Common_Draw("Current playback latency: %4d (%dms)", (int)smootheddelta, (int)smootheddelta * 1000 / recordrate);
        Common_Draw("Record position: %6d", recordpos);
        Common_Draw("Play Position:   %6d", playpos);

        Common_Sleep(10);
    } while (!Common_BtnPress(BTN_QUIT));

    /*
        Shut down
    */
    result = sound->release();
    ERRCHECK(result);
    result = system->release();
    ERRCHECK(result);

    Common_Close();

    return 0;
}
コード例 #28
0
int main(int argc, char *argv[])
{
    FMOD::System       *system;
    FMOD::Sound        *sound;
    FMOD::Channel      *channel;
    FMOD::DSP          *mydsp;
    FMOD_RESULT         result;
    int                 key;
    unsigned int        version;
    float               pan = 0;

    /*
        Create a System object and initialize.
    */
    result = FMOD::System_Create(&system);
    ERRCHECK(result);

    result = system->getVersion(&version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = system->init(32, FMOD_INIT_NORMAL, 0);
    ERRCHECK(result);

    result = system->createSound("../media/drumloop.wav", FMOD_SOFTWARE | FMOD_LOOP_NORMAL, 0, &sound);
    ERRCHECK(result);

    printf("===============================================================================\n");
    printf("Custom DSP example. Copyright (c) Firelight Technologies 2004-2011.\n");
    printf("===============================================================================\n");
    printf("Press 'f' to activate, deactivate user filter\n");
    printf("Press 'Esc' to quit\n");
    printf("\n");

    result = system->playSound(FMOD_CHANNEL_FREE, sound, false, &channel);
    ERRCHECK(result);

    /*
        Create the DSP effects.
    */  
    { 
        FMOD_DSP_DESCRIPTION  dspdesc; 

        memset(&dspdesc, 0, sizeof(FMOD_DSP_DESCRIPTION)); 

        strcpy(dspdesc.name, "My first DSP unit"); 
        dspdesc.channels     = 0;                   // 0 = whatever comes in, else specify. 
        dspdesc.read         = myDSPCallback; 
        dspdesc.userdata     = (void *)0x12345678; 

        result = system->createDSP(&dspdesc, &mydsp); 
        ERRCHECK(result); 
    } 

    /*
        Inactive by default.
    */
    mydsp->setBypass(true);

    /*
        Main loop.
    */
    result = system->addDSP(mydsp, 0); 


    /*
        Main loop.
    */
    do
    {
        if (kbhit())
        {
            key = getch();

            switch (key)
            {
                case 'f' : 
                case 'F' : 
                {
                    static bool active = false;

                    mydsp->setBypass(active);

                    active = !active;
                    break;
                }
            }
        }

        system->update();

        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    result = sound->release();
    ERRCHECK(result);

    result = mydsp->release();
    ERRCHECK(result);

    result = system->close();
    ERRCHECK(result);
    result = system->release();
    ERRCHECK(result);

    return 0;
}
コード例 #29
0
int main(int argc, char *argv[])
{
    FMOD::System     *system;
    FMOD::Sound      *sound;
    FMOD::Channel    *channel = 0;
    FMOD_RESULT       result;
    int               key;
    unsigned int      version;
    HANDLE            threadhandle;

    InitializeCriticalSection(&gCrit);
    
	threadhandle = (HANDLE)_beginthreadex(NULL, 0, ProcessQueue, 0, 0, 0);
    if (!threadhandle)
    {
        printf("Failed to create file thread.\n");
        return 0;
    }
    
    /*
        Create a System object and initialize.
    */
    result = FMOD::System_Create(&system);
    ERRCHECK(result);

    result = system->getVersion(&version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        return 0;
    }

    result = system->init(1, FMOD_INIT_NORMAL, 0);
    ERRCHECK(result);

    result = system->setStreamBufferSize(32768, FMOD_TIMEUNIT_RAWBYTES);
    ERRCHECK(result);
    
    result = system->setFileSystem(myopen, myclose, myread, myseek, myasyncread, myasynccancel, 2048);
    ERRCHECK(result);

    printf("====================================================================\n");
    printf("Stream IO Example.  Copyright (c) Firelight Technologies 2004-2014.\n");
    printf("====================================================================\n");
    printf("\n");
    printf("\n");
    printf("====================== CALLING CREATESOUND ON MP3 =======================\n");
    
    result = system->createStream("../media/wave.mp3", FMOD_SOFTWARE | FMOD_LOOP_NORMAL | FMOD_2D | FMOD_IGNORETAGS, 0, &sound);
    ERRCHECK(result);

    printf("====================== CALLING PLAYSOUND ON MP3 =======================\n");

    result = system->playSound(FMOD_CHANNEL_FREE, sound, false, &channel);
    ERRCHECK(result);

    /*
        Main loop.
    */
    do
    {
        if (sound)
        {
            FMOD_OPENSTATE openstate;
            bool starving;

            sound->getOpenState(&openstate, 0, &starving, 0);
            
            if (starving)
            {
                printf("Starving\n");
                result = channel->setMute(true);
            }
            else
            {
                result = channel->setMute(false);
                ERRCHECK(result);
            }
        }

       
        if (_kbhit())
        {
            key = _getch();

            switch (key)
            {
                case ' ' :
                {
                    result = sound->release();
                    if (result == FMOD_OK)
                    {
                        sound = 0;
                        printf("Released sound.\n");
                    }
                    break;
                }
            }
        }

        system->update();
        Sleep(10);

    } while (key != 27);

    printf("\n");

    /*
        Shut down
    */
    if (sound)
    {
        result = sound->release();
        ERRCHECK(result);
    }
    result = system->close();
    ERRCHECK(result);
    result = system->release();
    ERRCHECK(result);

    gThreadQuit = true;   

    return 0;
}
コード例 #30
0
int main(int argc, char *argv[])
{
    FMOD::System    *system;
    FMOD::Sound     *sound;
    FMOD_RESULT      result;
    FMOD_TAG         tag;
    int              numtags, numtagsupdated, count;
    unsigned int     version;

    printf("==================================================================\n");
    printf("ReadTags Example.  Copyright (c) Firelight Technologies 2004-2011.\n");
    printf("==================================================================\n\n");

    /*
        Global Settings
    */
    result = FMOD::System_Create(&system);
    ERRCHECK(result);

    result = system->getVersion(&version);
    ERRCHECK(result);

    if (version < FMOD_VERSION)
    {
        printf("Error!  You are using an old version of FMOD %08x.  This program requires %08x\n", version, FMOD_VERSION);
        getch();
        return 0;
    }

    result = system->init(100, FMOD_INIT_NORMAL, 0);
    ERRCHECK(result);

    /*
        Open the specified file. Use FMOD_CREATESTREAM and FMOD_OPENONLY so it opens quickly
    */
    result = system->createSound("../media/wave.mp3", FMOD_SOFTWARE | FMOD_2D | FMOD_CREATESTREAM | FMOD_OPENONLY, 0, &sound);
    ERRCHECK(result);

    /*
        Read and display all tags associated with this file
    */
    for (;;)
    {
        /*
            An index of -1 means "get the first tag that's new or updated".
            If no tags are new or updated then getTag will return FMOD_ERR_TAGNOTFOUND.
            This is the first time we've read any tags so they'll all be new but after we've read them, 
            they won't be new any more.
        */
        if (sound->getTag(0, -1, &tag) != FMOD_OK)
        {
            break;
        }
        if (tag.datatype == FMOD_TAGDATATYPE_STRING)
        {
            printf("%s = %s (%d bytes)\n", tag.name, (char *)tag.data, tag.datalen);
        }
        else
        {
            printf("%s = <binary> (%d bytes)\n", tag.name, tag.datalen);
        }
    }
    printf("\n");

    /*
        Read all the tags regardless of whether they're updated or not. Also show the tag type.
    */
    result = sound->getNumTags(&numtags, &numtagsupdated);
    ERRCHECK(result);
    for (count=0; count < numtags; count++)
    {
        result = sound->getTag(0, count, &tag);
        ERRCHECK(result);

        switch (tag.type)
        {
            case FMOD_TAGTYPE_UNKNOWN :
                printf("FMOD_TAGTYPE_UNKNOWN  ");
                break;

            case FMOD_TAGTYPE_ID3V1 :
                printf("FMOD_TAGTYPE_ID3V1  ");
                break;

            case FMOD_TAGTYPE_ID3V2 :
                printf("FMOD_TAGTYPE_ID3V2  ");
                break;

            case FMOD_TAGTYPE_VORBISCOMMENT :
                printf("FMOD_TAGTYPE_VORBISCOMMENT  ");
                break;

            case FMOD_TAGTYPE_SHOUTCAST :
                printf("FMOD_TAGTYPE_SHOUTCAST  ");
                break;

            case FMOD_TAGTYPE_ICECAST :
                printf("FMOD_TAGTYPE_ICECAST  ");
                break;

            case FMOD_TAGTYPE_ASF :
                printf("FMOD_TAGTYPE_ASF  ");
                break;

            case FMOD_TAGTYPE_FMOD :
                printf("FMOD_TAGTYPE_FMOD  ");
                break;

            case FMOD_TAGTYPE_USER :
                printf("FMOD_TAGTYPE_USER  ");
                break;
        }

        if (tag.datatype == FMOD_TAGDATATYPE_STRING)
        {
            printf("%s = %s (%d bytes)\n", tag.name, (char *)tag.data, tag.datalen);
        }
        else
        {
            printf("%s = ??? (%d bytes)\n", tag.name, tag.datalen);
        }
    }
    printf("\n");

    /*
        Find a specific tag by name. Specify an index > 0 to get access to multiple tags of the same name.
    */
    result = sound->getTag("ARTIST", 0, &tag);
    ERRCHECK(result);
    printf("%s = %s (%d bytes)\n", tag.name, (char *)tag.data, tag.datalen);
    printf("\n");

    /*
        Shut down
    */
    result = sound->release();
    ERRCHECK(result);
    result = system->close();
    ERRCHECK(result);
    result = system->release();
    ERRCHECK(result);

    return 0;
}