コード例 #1
0
ファイル: MipMapGenerator.cpp プロジェクト: ozires/libgdx-cpp
void MipMapGenerator::generateMipMapDesktop (gdx_cpp::graphics::Pixmap::ptr pixmap,int textureWidth,int textureHeight,bool disposePixmap) {
    if (Gdx::graphics->isGL20Available()
            && (Gdx::graphics->supportsExtension("GL_ARB_framebuffer_object") || Gdx::graphics
                ->supportsExtension("GL_EXT_framebuffer_object"))) {
        Gdx::gl->glTexImage2D(GL_TEXTURE_2D, 0, pixmap->getGLInternalFormat(), pixmap->getWidth(), pixmap->getHeight(), 0,
                            pixmap->getGLFormat(), pixmap->getGLType(), pixmap->getPixels());
        Gdx::gl20->glGenerateMipmap(GL_TEXTURE_2D);
        if (disposePixmap) pixmap->dispose();
    } else if (Gdx::graphics->supportsExtension("GL_SGIS_generate_mipmap")) {
        if ((Gdx::gl20 == NULL) && textureWidth != textureHeight) {
            throw std::runtime_error("texture width and height must be square when using mipmapping in OpenGL ES 1.x");
        }
        
        Gdx::gl->glTexParameterf(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
        Gdx::gl->glTexImage2D(GL_TEXTURE_2D, 0, pixmap->getGLInternalFormat(), pixmap->getWidth(), pixmap->getHeight(), 0,
                            pixmap->getGLFormat(), pixmap->getGLType(), pixmap->getPixels());
        if (disposePixmap) pixmap->dispose();
    } else {
        generateMipMapCPU(pixmap, textureWidth, textureHeight, disposePixmap);
    }
}
コード例 #2
0
ファイル: MipMapGenerator.cpp プロジェクト: ozires/libgdx-cpp
void MipMapGenerator::generateMipMapGLES20 (gdx_cpp::graphics::Pixmap::ptr pixmap,bool disposePixmap) {
    Gdx::gl->glTexImage2D(GL_TEXTURE_2D, 0, pixmap->getGLInternalFormat(), pixmap->getWidth(), pixmap->getHeight(), 0,
                        pixmap->getGLFormat(), pixmap->getGLType(), pixmap->getPixels());
    Gdx::gl20->glGenerateMipmap(GL_TEXTURE_2D);
    if (disposePixmap) pixmap->dispose();
}