コード例 #1
0
 void NativeTextfieldWin::OnContextMenu(HWND window, const gfx::Point& point)
 {
     POINT p = point.ToPOINT();
     if(p.x==-1 || p.y==-1)
     {
         GetCaretPos(&p);
         MapWindowPoints(HWND_DESKTOP, &p, 1);
     }
     BuildContextMenu();
     context_menu_->RunContextMenuAt(gfx::Point(p));
 }
コード例 #2
0
    void NativeTextfieldWin::OnLButtonDown(UINT keys, const gfx::Point& point)
    {
        // Check for triple click, then reset tracker.  Should be safe to subtract
        // double_click_time_ from the current message's time even if the timer has
        // wrapped in between.
        const bool is_triple_click = tracking_double_click_ &&
            IsDoubleClick(double_click_point_.ToPOINT(), point.ToPOINT(),
            GetCurrentMessage()->time-double_click_time_);
        tracking_double_click_ = false;

        ScopedFreeze freeze(this, GetTextObjectModel());
        OnBeforePossibleChange();
        DefWindowProc(WM_LBUTTONDOWN, keys,
            MAKELPARAM(ClipXCoordToVisibleText(point.x(), is_triple_click),
            point.y()));
        OnAfterPossibleChange(true);
    }