コード例 #1
0
void
AllocatableObjectEntry::released(const SessionIPtr& session)
{
    //
    // Remove the object allocation from the session.
    //
    session->removeAllocation(this);

    TraceLevelsPtr traceLevels = _cache.getTraceLevels();

    Glacier2::IdentitySetPrx identities = session->getGlacier2IdentitySet();
    if(identities)
    {
        try
        {
            Ice::IdentitySeq seq(1);
            seq.push_back(_info.proxy->ice_getIdentity());
            identities->remove(seq);
        }
        catch(const Ice::LocalException& ex)
        {
            if(traceLevels && traceLevels->object > 0)
            {
                Ice::Trace out(traceLevels->logger, traceLevels->objectCat);
                out << "couldn't remove Glacier2 filter for object `" << _info.proxy->ice_toString();
                out << "' allocated by `" << session->getId() << "':\n" << ex;
            }
        }
    }

    if(traceLevels && traceLevels->object > 1)
    {
        Ice::Trace out(traceLevels->logger, traceLevels->objectCat);
        out << "object `" << _info.proxy->ice_toString() << "' released by `" << session->getId() << "' (" << _count
            << ")";
    }
}
コード例 #2
0
ファイル: ServerCache.cpp プロジェクト: ming-hai/ice
void
ServerEntry::released(const SessionIPtr& session)
{
    if(!_loaded.get() && !_load.get())
    {
        return;
    }

    ServerDescriptorPtr desc = _loaded.get() ? _loaded->descriptor : _load->descriptor;

    //
    // If the server has the session activation mode, we re-load the
    // server on the node as its deployment might have changed (it's
    // possible to use ${session.*} variable with server with the
    // session activation mode. Synchronizing the server will also
    // shutdown the server on the node.
    //
    if(desc->activation == "session")
    {
        _updated = true;
        if(!_load.get())
        {
            _load.reset(_loaded.release());
        }
        _load->sessionId = "";
        _session = 0;
    }

    TraceLevelsPtr traceLevels = _cache.getTraceLevels();

    Glacier2::IdentitySetPrx identitySet = session->getGlacier2IdentitySet();
    Glacier2::StringSetPrx adapterIdSet = session->getGlacier2AdapterIdSet();
    if(identitySet && adapterIdSet)
    {
        ServerHelperPtr helper = createHelper(desc);
        multiset<string> adapterIds;
        multiset<Ice::Identity> identities;
        helper->getIds(adapterIds, identities);
        try
        {
            //
            // SunCC won't accept the following:
            //
            // ctl->adapterIds()->remove(Ice::StringSeq(adapterIds.begin(), adapterIds.end()));
            // ctl->identities()->remove(Ice::IdentitySeq(identities.begin(), identities.end()));
            //
            Ice::StringSeq adapterIdSeq;
            for(multiset<string>::iterator p = adapterIds.begin(); p != adapterIds.end(); ++p)
            {
                adapterIdSeq.push_back(*p);
            }
            Ice::IdentitySeq identitySeq;
            for(multiset<Ice::Identity>::iterator q = identities.begin(); q != identities.end(); ++q)
            {
                identitySeq.push_back(*q);
            }
            adapterIdSet->remove(adapterIdSeq);
            identitySet->remove(identitySeq);
        }
        catch(const Ice::LocalException& ex)
        {
            if(traceLevels && traceLevels->server > 0)
            {
                Ice::Trace out(traceLevels->logger, traceLevels->serverCat);
                out << "couldn't remove Glacier2 filters for server `" << _id << "' allocated by `";
                out << session->getId() << ":\n" << ex;
            }
        }
    }

    if(traceLevels && traceLevels->server > 1)
    {
        Ice::Trace out(traceLevels->logger, traceLevels->serverCat);
        out << "server `" << _id << "' released by `" << session->getId() << "' (" << _count << ")";
    }
}
コード例 #3
0
ファイル: TestControllerI.cpp プロジェクト: pedia/zeroc-ice
void
TestControllerI::step(const Glacier2::SessionPrx& currentSession, const TestToken& currentState, TestToken& newState,
                      const Ice::Current&)
{
    switch(currentState.code)
    {
        case Test::Finished:
        {
            assert("TestController::step() shouldn't have been called with a state of Finished" == 0);
            break;
        }
            
        case Test::Running:
        {
            TestConfiguration& config = _configurations[currentState.config];
            assert(!config.description.empty());

            
            bool found = false;
            SessionTuple session;
            for(vector<SessionTuple>::const_iterator i = _sessions.begin(); i != _sessions.end() && !found; ++i)
            {
                if(i->session == currentSession)
                {
                    session = *i;
                    found = true;
                }
            }

            assert(found);

            //
            // New sessions force configuration step.
            //
            bool reconfigure = !session.configured;

            //
            // We start with the previous known state.
            //
            newState = currentState;
                    
            ++newState.caseIndex;
            if(!(newState.caseIndex < (long)config.cases.size()))
            {
                //
                // We are out of test cases for this configuration. Move to
                // the next configuration.
                //
                ++newState.config;
                if(!(newState.config < (long)_configurations.size()))
                {
                    newState.code = Test::Finished;
                    newState.expectedResult = false;
                    newState.description = "No more tests";
                    newState.testReference = "";
                    newState.config = -1;
                    newState.caseIndex = -1;
                    return;
                }

                //
                // New test configuration!
                //
                config = _configurations[newState.config];

                newState.description = config.description;
                newState.caseIndex = 0;
                reconfigure = true;
            }
            newState.expectedResult = config.cases[newState.caseIndex].expectedResult;
            newState.testReference = config.cases[newState.caseIndex].proxy;

            if(reconfigure)
            {
                Glacier2::StringSetPrx categories = session.sessionControl->categories();
                categories->add(config.categoryFiltersAccept);

                Glacier2::StringSetPrx adapterIds = session.sessionControl->adapterIds();
                adapterIds->add(config.adapterIdFiltersAccept);
                        
                Glacier2::IdentitySetPrx ids = session.sessionControl->identities();
                ids->add(config.objectIdFiltersAccept);
                session.configured = true;
            }
            break;
        }
            
        default:
        {
            newState.code = Running;
            newState.config = 0;
            newState.caseIndex = 0;
            newState.testReference = "";
            newState.description = "Initial running state";
            newState.expectedResult = false;
            break;
        }
    }
}