コード例 #1
0
ファイル: caveapp.cpp プロジェクト: VisualIdeation/NetVR
GLMotif::PopupMenu* CaveApp::createMainMenu() {

      /* Create a popup shell to hold the main menu */
    GLMotif::PopupMenu* mainMenuPopup=new GLMotif::PopupMenu("MainMenuPopup",Vrui::getWidgetManager());
    mainMenuPopup->setBorderWidth(0.0f);
    mainMenuPopup->setBorderType(GLMotif::Widget::RAISED);
    mainMenuPopup->setBorderColor(Vrui::getUiBgColor());
    mainMenuPopup->setBackgroundColor(Vrui::getUiBgColor());
    mainMenuPopup->setForegroundColor(Vrui::getUiFgColor());
    mainMenuPopup->setMarginWidth(Vrui::getUiSize());
    mainMenuPopup->setTitleSpacing(Vrui::getUiSize());
    mainMenuPopup->setTitle("NetVR",Vrui::getUiFont());
        
    /* Create the main menu itself */
    GLMotif::Menu* mainMenu=new GLMotif::Menu("MainMenu",mainMenuPopup,false);
    mainMenu->setBorderWidth(0.0f);
    mainMenu->setOrientation(GLMotif::Menu::VERTICAL);
    mainMenu->setNumMinorWidgets(1);
    mainMenu->setMarginWidth(0.0f);
    mainMenu->setSpacing(Vrui::getUiSize());

    /* Create buttons and assign callback methods */       
    GLMotif::CascadeButton* layoutTogglesCascade=new GLMotif::CascadeButton("LayoutTogglesCascade",
                                                                            mainMenu,
                                                                            "Layouts",
                                                                            Vrui::getUiFont());
    layoutTogglesCascade->setPopup(createLayoutTogglesMenu());

    GLMotif::CascadeButton* viewTogglesCascade=new GLMotif::CascadeButton("ViewTogglesCascade",
                                                                          mainMenu,
                                                                          "View",
                                                                          Vrui::getUiFont());
    viewTogglesCascade->setPopup(createViewTogglesMenu());


    GLMotif::CascadeButton* selectionTogglesCascade=new GLMotif::CascadeButton("SelectionTogglesCascade",
                                                                               mainMenu,
                                                                               "Node Selection",
                                                                               Vrui::getUiFont());
    selectionTogglesCascade->setPopup(createSelectionTogglesMenu());


    GLMotif::ToggleButton* showStudentInfoToggleButton=new GLMotif::ToggleButton("ShowStudentInfoToggleButton",
                                                                                 mainMenu,
                                                                                 "Show Student Info Dialog",
                                                                                 Vrui::getUiFont());

    GLMotif::Button* resetNavigationButton=new GLMotif::Button("ResetNavigationButton",mainMenu,"Reset Navigation",Vrui::getUiFont());
    resetNavigationButton->getSelectCallbacks().add(this,&CaveApp::resetNavigationCallback);

    GLMotif::Button* quitApplicationButton=new GLMotif::Button("QuitApplicationButton",mainMenu,"Quit",Vrui::getUiFont());
    
    mainMenu->manageChild();
    return mainMenuPopup;
}
コード例 #2
0
ファイル: VRMeshEditor.cpp プロジェクト: VisualIdeation/Vrui
GLMotif::PopupMenu* VRMeshEditor::createMainMenu(void)
{
    GLMotif::PopupMenu* mainMenuPopup=new GLMotif::PopupMenu("MainMenuPopup",Vrui::getWidgetManager());
    mainMenuPopup->setBorderWidth(0.0f);
    mainMenuPopup->setBorderType(GLMotif::Widget::RAISED);
    mainMenuPopup->setBorderColor(Vrui::getUiBgColor());
    mainMenuPopup->setBackgroundColor(Vrui::getUiBgColor());
    mainMenuPopup->setForegroundColor(Vrui::getUiFgColor());
    mainMenuPopup->setMarginWidth(Vrui::getUiSize());
    mainMenuPopup->setTitleSpacing(Vrui::getUiSize());
    mainMenuPopup->setTitle("Liquid Metal Editing",Vrui::getUiFont());

    GLMotif::Menu* mainMenu=new GLMotif::Menu("MainMenu",mainMenuPopup,false);
    mainMenu->setBorderWidth(0.0f);
    mainMenu->setOrientation(GLMotif::RowColumn::VERTICAL);
    mainMenu->setNumMinorWidgets(1);
    mainMenu->setMarginWidth(0.0f);
    mainMenu->setSpacing(Vrui::getUiSize());

    GLMotif::Button* centerDisplayButton=new GLMotif::Button("CenterDisplayButton",mainMenu,"Center Display",Vrui::getUiFont());
    centerDisplayButton->getSelectCallbacks().add(this,&VRMeshEditor::centerDisplayCallback);

    GLMotif::CascadeButton* draggerTypesCascade=new GLMotif::CascadeButton("DraggerTypesCascade",mainMenu,"Dragger Types",Vrui::getUiFont());
    draggerTypesCascade->setPopup(createDraggerTypesMenu());

    GLMotif::CascadeButton* influenceActionsCascade=new GLMotif::CascadeButton("InfluenceActionsCascade",mainMenu,"Influence Actions",Vrui::getUiFont());
    influenceActionsCascade->setPopup(createInfluenceActionsMenu());

    GLMotif::Button* createMorphBoxButton=new GLMotif::Button("CreateMorphBoxButton",mainMenu,"Create Morph Box",Vrui::getUiFont());
    createMorphBoxButton->getSelectCallbacks().add(this,&VRMeshEditor::createMorphBoxCallback);

    GLMotif::Button* deleteMorphBoxButton=new GLMotif::Button("DeleteMorphBoxButton",mainMenu,"Delete Morph Box",Vrui::getUiFont());
    deleteMorphBoxButton->getSelectCallbacks().add(this,&VRMeshEditor::deleteMorphBoxCallback);

    GLMotif::CascadeButton* settingsCascade=new GLMotif::CascadeButton("SettingsCascade",mainMenu,"Settings",Vrui::getUiFont());
    settingsCascade->setPopup(createSettingsMenu());

    GLMotif::Button* createInputDeviceButton=new GLMotif::Button("CreateInputDeviceButton",mainMenu,"Create Input Device",Vrui::getUiFont());
    createInputDeviceButton->getSelectCallbacks().add(this,&VRMeshEditor::createInputDeviceCallback);

    mainMenu->manageChild();

    return mainMenuPopup;
}