template<class TS, class TD> void unwrapCollection(const ::google::protobuf::RepeatedPtrField<TS> src, std::vector<TD>& dst) { std::back_insert_iterator<std::vector<TD> > backInsertIter(dst); dst.clear(); std::copy(src.begin(), src.end(), backInsertIter); }
bool operator==(const ::google::protobuf::RepeatedPtrField<T>& a, const ::google::protobuf::RepeatedPtrField<T>& b) { if (a.size() != b.size()) return false; for (auto aiter=a.begin(), biter=b.begin(); aiter != a.end(); aiter++, biter++ ) { if (*aiter != *biter) return false; } return true; }
void unwrapCollection(const ::google::protobuf::RepeatedPtrField<ObjectWrapper>& src, std::vector<TD>& dst) { dst.clear(); for (auto it = src.begin(); it != src.end(); ++it) { const ObjectWrapper& el = (*it); TD result; unwrap(el, result); dst.push_back(result); } }
std::vector<T> convert(const google::protobuf::RepeatedPtrField<T>& items) { return std::vector<T>(items.begin(), items.end()); }
bool CUserShopStrategy::Init( CUser* pUser, const ::google::protobuf::RepeatedPtrField< ::db_user_shop >& shop_data, const ::google::protobuf::RepeatedPtrField< ::db_user_shop_buy >& shop_buy_data) { ASSERT(pUser); ASSERT(m_mapWeightFactor.empty()); m_mapWeightFactor.clear(); m_pUser = pUser; for (::google::protobuf::RepeatedPtrField< ::db_user_shop >::const_iterator it = shop_data.begin() ; it != shop_data.end() ; ++it){ ASSERT(m_userShopType2Shop.find((CShop::ESHOPTYPE)it->shop_type()) == m_userShopType2Shop.end()); CShop* pShop = new CShop((CShop::ESHOPTYPE)it->shop_type()); ASSERT(pShop); //pShop->eShopType = (CShop::ESHOPTYPE)it->shop_type(); //商店类型 pShop->iLastAutoRefreshTime = it->last_auto_refresh_time(); //上一次的自动刷新时间 pShop->iLastManualRefreshTime = it->last_manual_refresh_time(); //上一次的手动刷新时间 pShop->iLastDayManualRefreshNum = it->last_day_manual_refresh_num(); //最后时间当日手动刷新的次数 pShop->iRandomOpenStartTimestamp = it->random_open_start_timestamp(); pShop->iRandomOpenEndTimestamp = it->random_open_end_timestamp(); //pShop->iTotalManualRefreshNum = it->total_manual_refresh_num(); //总共的手动刷新次数 m_userShopType2Shop[pShop->eShopType] = pShop; //初始化商店信息 for (::google::protobuf::RepeatedPtrField< ::db_user_shop_item >::const_iterator itIn = it->items().begin() ; itIn != it->items().end() ; ++itIn){ stShopItem* pItem = new stShopItem(*itIn); bool r = pShop->Append(pItem); ASSERT(r && "商店添加道具失败!"); if (!r){ delete pItem; return false; } } } //初始化购买信息 for (::google::protobuf::RepeatedPtrField< ::db_user_shop_buy >::const_iterator it = shop_buy_data.begin() ; it != shop_buy_data.end() ; ++it){ std::pair<EELEMENTTYPE, UINT32> key = std::make_pair((EELEMENTTYPE)it->element_type(), it->element_id()); //ASSERT(m_mapWeightFactor.find(key) == m_mapWeightFactor.end()); if (m_mapWeightFactor.find(key) != m_mapWeightFactor.end()){ return false; } bool isNeed = pUser->IsUserHeroEquipEvolutionNeed((EELEMENTTYPE)it->element_type(), it->element_id()); CShopItemWeightFactor* factor = new CShopItemWeightFactor(it->last_day_buy_num(), it->last_buy_time(), isNeed); m_mapWeightFactor[key] = factor; } return true; }