コード例 #1
0
void GwenParameterInterface::registerSliderFloatParameter(SliderParams& params)
{
	Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox(m_gwenInternalData->m_demoPage->GetPage());
	m_paramInternalData->m_textLabels.push_back(label);
	//m_data->m_myControls.push_back(label);
	label->SetText( params.m_name);
	label->SetPos( 10, 10 + 25 );
	label->SetWidth(110);
	label->SetPos(10,m_gwenInternalData->m_curYposition);
	m_gwenInternalData->m_curYposition+=22;

	Gwen::Controls::HorizontalSlider* pSlider = new Gwen::Controls::HorizontalSlider( m_gwenInternalData->m_demoPage->GetPage());
	m_paramInternalData->m_sliders.push_back(pSlider);
	//m_data->m_myControls.push_back(pSlider);
	pSlider->SetPos( 10, m_gwenInternalData->m_curYposition );
	pSlider->SetSize( 100, 20 );
	pSlider->SetRange( params.m_minVal, params.m_maxVal);
	pSlider->SetNotchCount(20);//float(params.m_maxVal-params.m_minVal)/100.f);
	pSlider->SetClampToNotches( params.m_clampToNotches );
	pSlider->SetValue( *params.m_paramValuePointer);//dimensions[i] );
	char labelName[1024];
	sprintf(labelName,"%s",params.m_name);//axisNames[0]);
	MySliderEventHandler<btScalar>* handler = new MySliderEventHandler<btScalar>(labelName,label,pSlider,params.m_paramValuePointer);
	m_paramInternalData->m_sliderEventHandlers.push_back(handler);

	pSlider->onValueChanged.Add( handler, &MySliderEventHandler<btScalar>::SliderMoved );
	handler->SliderMoved(pSlider);
	float v = pSlider->GetValue();
	m_gwenInternalData->m_curYposition+=22;
}
コード例 #2
0
ファイル: TextBox_Factory.cpp プロジェクト: APerennec/GWEN
				virtual Gwen::Controls::Base* CreateInstance( Gwen::Controls::Base* parent )
				{
					Gwen::Controls::TextBox* pControl = new Gwen::Controls::TextBox( parent );
					pControl->SetSize( 100, 20 );
					pControl->SetText( "" );
					return pControl;
				}
コード例 #3
0
	void	SetValue(T v)
	{
		if (v < m_pSlider->GetRangeMin())
		{
			printf("?\n");
		}

		if (v > m_pSlider->GetRangeMax())
		{
						printf("?\n");

		}
		m_pSlider->SetValue(v,true);
		(*m_targetValue) = v;
		float val = float(v);//todo: specialize on template type
		char txt[1024];
		sprintf(txt,"%s : %.3f", m_variableName,val);
		m_label->SetText(txt);

	}
コード例 #4
0
ファイル: TextBox.cpp プロジェクト: Azon099/networked-iv
	GWEN_CONTROL_INLINE( TextBox, GUnit )
	{
		{
			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( "" );
			label->SetPos( 10, 10 );
			label->onTextChanged.Add( this, &ThisClass::OnEdit );
			label->onReturnPressed.Add( this, &ThisClass::OnSubmit );

		}

		{
			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( "Normal Everyday Label" );
			label->SetPos( 10, 10 + 25 );
		}

		{
			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( "Select All Text On Focus" );
			label->SetPos( 10, 10 + 25 * 2 );
			label->SetSelectAllOnFocus( true );
		}

		{
			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( L"Different Coloured Text, for some reason" );
			label->SetTextColor( Gwen::Color( 255, 0, 255, 255 ) );
			label->SetPos( 10, 10 + 25 * 3 );
		}

		{
			Gwen::Controls::TextBoxNumeric* label = new Gwen::Controls::TextBoxNumeric( this );
			label->SetText( L"2004" );
			label->SetTextColor( Gwen::Color( 255, 0, 255, 255 ) );
			label->SetPos( 10, 10 + 25 * 4 );
		}

		{
			m_Font.facename = L"Impact";
			m_Font.size = 50;

			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( L"Different Font" );
			label->SetPos( 10, 10 + 25 * 5 );
			label->SetFont( &m_Font );
			label->SetSize( 200, 55 );
		}


	}
コード例 #5
0
ファイル: TextBox.cpp プロジェクト: Azon099/networked-iv
	void OnSubmit( Gwen::Controls::Base* pControl )
	{
		Gwen::Controls::TextBox* textbox = (Gwen::Controls::TextBox*) (pControl);
		UnitPrint( Utility::Format( L"Textbox Submit: [%s]\n", textbox->GetText().c_str() ) );
	}
コード例 #6
0
ファイル: TextBox.cpp プロジェクト: CmPons/angel2d
	GWEN_CONTROL_INLINE( TextBox, GUnit )
	{
		{
			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( "" );
			label->SetPos( 10, 10 );
			label->onTextChanged.Add( this, &ThisClass::OnEdit );
			label->onReturnPressed.Add( this, &ThisClass::OnSubmit );

		}

		{
			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( "Normal Everyday Label" );
			label->SetPos( 10, 10 + 25 );
		}

		{
			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( "Select All Text On Focus" );
			label->SetPos( 10, 10 + 25 * 2 );
			label->SetSelectAllOnFocus( true );
		}

		{
			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( L"Different Coloured Text, for some reason" );
			label->SetTextColor( Gwen::Color( 255, 0, 255, 255 ) );
			label->SetPos( 10, 10 + 25 * 3 );
		}

		{
			Gwen::Controls::TextBoxNumeric* label = new Gwen::Controls::TextBoxNumeric( this );
			label->SetText( L"2004" );
			label->SetTextColor( Gwen::Color( 255, 0, 255, 255 ) );
			label->SetPos( 10, 10 + 25 * 4 );
		}

		{
			m_Font.facename = L"Impact";
			m_Font.size = 50;

			Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
			label->SetText( L"Different Font" );
			label->SetPos( 10, 10 + 25 * 5 );
			label->SetFont( &m_Font );
			label->SetSize( 200, 55 );
		}

		{
			Gwen::Controls::TextBoxMultiline* label = new Gwen::Controls::TextBoxMultiline( this );
			label->SetText( "I think we're losing sight of the real issue here, which is: what are we gonna call ourselves?\n\nErm, and I think it comes down to a choice between \"The League Against Salivating Monsters\" or my own personal preference, which is \"The Committee for the Liberation and Integration of Terrifying Organisms and their Rehabilitation Into Society.\" Erm, one drawback with that: the abbreviation is \"CLITORIS.\"" );
			label->SetPos( 220, 10 );
			label->SetSize( 200, 180 );
		}

	}
コード例 #7
0
ファイル: TextBox.cpp プロジェクト: APerennec/GWEN
		void OnEdit( Gwen::Controls::Base* pControl )
		{

			Gwen::Controls::TextBox* textbox = ( Gwen::Controls::TextBox* )( pControl );
			UnitPrint( Utility::Format( L"Textbox Edit: [%ls]\n", textbox->GetText().GetUnicode().c_str() ) );
		}