void IceInternal::RouterInfo::addAndEvictProxies(const Ice::ObjectPrxPtr& proxy, const Ice::ObjectProxySeq& evictedProxies) { IceUtil::Mutex::Lock sync(*this); // // Check if the proxy hasn't already been evicted by a concurrent addProxies call. // If it's the case, don't add it to our local map. // multiset<Identity>::iterator p = _evictedIdentities.find(proxy->ice_getIdentity()); if(p != _evictedIdentities.end()) { _evictedIdentities.erase(p); } else { // // If we successfully added the proxy to the router, // we add it to our local map. // _identities.insert(proxy->ice_getIdentity()); } // // We also must remove whatever proxies the router evicted. // for(Ice::ObjectProxySeq::const_iterator q = evictedProxies.begin(); q != evictedProxies.end(); ++q) { if(_identities.erase((*q)->ice_getIdentity()) == 0) { // // It's possible for the proxy to not have been // added yet in the local map if two threads // concurrently call addProxies. // _evictedIdentities.insert((*q)->ice_getIdentity()); } } }
bool IceInternal::RouterInfo::addProxy(const Ice::ObjectPrxPtr& proxy, const AddProxyCallbackPtr& callback) { assert(proxy); { IceUtil::Mutex::Lock sync(*this); if(_identities.find(proxy->ice_getIdentity()) != _identities.end()) { // // Only add the proxy to the router if it's not already in our local map. // return true; } } Ice::ObjectProxySeq proxies; proxies.push_back(proxy); AddProxyCookiePtr cookie = new AddProxyCookie(callback, proxy); #ifdef ICE_CPP11_MAPPING RouterInfoPtr self = this; _router->addProxies_async(proxies, [self, cookie](const Ice::ObjectProxySeq& proxies) { self->addProxyResponse(proxies, cookie); }, [self, cookie](exception_ptr e) { try { rethrow_exception(e); } catch(const Ice::Exception& ex) { self->addProxyException(ex, cookie); } }); #else _router->begin_addProxies(proxies, newCallback_Router_addProxies(this, &RouterInfo::addProxyResponse, &RouterInfo::addProxyException), cookie); #endif return false; }
void ServerLocatorRegistry::addObject(const Ice::ObjectPrxPtr& object) { _objects[object->ice_getIdentity()] = object; }