void allTests(const Ice::CommunicatorPtr& communicator) { IceGrid::RegistryPrx registry = IceGrid::RegistryPrx::checkedCast( communicator->stringToProxy(communicator->getDefaultLocator()->ice_getIdentity().category + "/Registry")); test(registry); IceGrid::AdminSessionPrx session = registry->createAdminSession("foo", "bar"); session->ice_getConnection()->setACM(registry->getACMTimeout(), IceUtil::None, Ice::HeartbeatAlways); IceGrid::AdminPrx admin = session->getAdmin(); test(admin); admin->startServer("node-1"); admin->startServer("node-2"); int nRetry = 0; while(!admin->pingNode("node-1") && nRetry < 15) { IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(200)); ++nRetry; } nRetry = 0; while(!admin->pingNode("node-2") && nRetry < 15) { IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(200)); ++nRetry; } cout << "testing on-demand activation... " << flush; try { test(admin->getServerState("server") == IceGrid::Inactive); TestIntfPrx obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server")); waitForServerState(admin, "server", IceGrid::Active); obj->shutdown(); waitForServerState(admin, "server", IceGrid::Inactive); nRetry = 4; while(--nRetry > 0) { obj->shutdown(); } waitForServerState(admin, "server", IceGrid::Inactive); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing manual activation... " << flush; try { test(admin->getServerState("server-manual") == IceGrid::Inactive); TestIntfPrx obj; try { obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server-manual")); test(false); } catch(const Ice::NoEndpointException&) { } test(admin->getServerState("server-manual") == IceGrid::Inactive); admin->startServer("server-manual"); test(admin->getServerState("server-manual") == IceGrid::Active); obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server-manual")); test(admin->getServerState("server-manual") == IceGrid::Active); obj->shutdown(); waitForServerState(admin, "server-manual", IceGrid::Inactive); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing always activation... " << flush; try { waitForServerState(admin, "server-always", IceGrid::Active); TestIntfPrx obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server-always")); admin->stopServer("server-always"); waitForServerState(admin, "server-always", IceGrid::Active); obj->shutdown(); waitForServerState(admin, "server-always", IceGrid::Active); nRetry = 4; while(--nRetry > 0) { obj->shutdown(); } waitForServerState(admin, "server-always", IceGrid::Active); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing session activation... " << flush; try { IceGrid::SessionPrx session = registry->createSession("test", ""); test(admin->getServerState("server-session") == IceGrid::Inactive); TestIntfPrx obj = TestIntfPrx::uncheckedCast(communicator->stringToProxy("server-session")); try { obj->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } session->allocateObjectById(obj->ice_getIdentity()); obj->ice_ping(); waitForServerState(admin, "server-session", IceGrid::Active); obj->shutdown(); waitForServerState(admin, "server-session", IceGrid::Inactive); obj->ice_ping(); waitForServerState(admin, "server-session", IceGrid::Active); nRetry = 4; while(--nRetry > 0) { obj->shutdown(); } obj->ice_ping(); waitForServerState(admin, "server-session", IceGrid::Active); session->releaseObject(obj->ice_getIdentity()); try { obj->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } waitForServerState(admin, "server-session", IceGrid::Inactive); session->allocateObjectById(obj->ice_getIdentity()); obj->ice_ping(); waitForServerState(admin, "server-session", IceGrid::Active); session->destroy(); try { obj->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } waitForServerState(admin, "server-session", IceGrid::Inactive); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing server disable... " << flush; try { test(admin->getServerState("server") == IceGrid::Inactive); admin->enableServer("server", false); try { communicator->stringToProxy("server")->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } try { admin->startServer("server"); test(false); } catch(const IceGrid::ServerStartException&) { } test(admin->getServerState("server") == IceGrid::Inactive); test(admin->getServerState("server-manual") == IceGrid::Inactive); admin->enableServer("server-manual", false); try { communicator->stringToProxy("server-manual")->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } try { admin->startServer("server-manual"); test(false); } catch(const IceGrid::ServerStartException&) { } test(admin->getServerState("server-manual") == IceGrid::Inactive); test(admin->getServerState("server-always") == IceGrid::Active); admin->enableServer("server-always", false); admin->stopServer("server-always"); test(admin->getServerState("server-always") == IceGrid::Inactive); try { communicator->stringToProxy("server-always")->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } try { admin->startServer("server-always"); test(false); } catch(const IceGrid::ServerStartException&) { } test(admin->getServerState("server-always") == IceGrid::Inactive); test(admin->getServerState("server") == IceGrid::Inactive); admin->enableServer("server", true); communicator->stringToProxy("server")->ice_locatorCacheTimeout(0)->ice_ping(); int pid = admin->getServerPid("server"); admin->enableServer("server", false); test(admin->getServerState("server") == IceGrid::Active); try { communicator->stringToProxy("server")->ice_locatorCacheTimeout(0)->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } admin->enableServer("server", true); communicator->stringToProxy("server")->ice_locatorCacheTimeout(0)->ice_ping(); test(admin->getServerPid("server") == pid); admin->stopServer("server"); test(admin->getServerState("server") == IceGrid::Inactive); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing server enable... " << flush; try { test(admin->getServerState("server") == IceGrid::Inactive); admin->enableServer("server", true); communicator->stringToProxy("server")->ice_ping(); admin->stopServer("server"); test(admin->getServerState("server") == IceGrid::Inactive); admin->startServer("server"); test(admin->getServerState("server") == IceGrid::Active); admin->stopServer("server"); test(admin->getServerState("server") == IceGrid::Inactive); test(admin->getServerState("server-manual") == IceGrid::Inactive); admin->enableServer("server-manual", true); try { communicator->stringToProxy("server-manual")->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } test(admin->getServerState("server-manual") == IceGrid::Inactive); admin->startServer("server-manual"); test(admin->getServerState("server-manual") == IceGrid::Active); admin->stopServer("server-manual"); test(admin->getServerState("server-manual") == IceGrid::Inactive); test(admin->getServerState("server-always") == IceGrid::Inactive); admin->enableServer("server-always", true); waitForServerState(admin, "server-always", IceGrid::Active); admin->stopServer("server-always"); try { admin->startServer("server-always"); // test(false); } catch(const IceGrid::ServerStartException&) { } test(admin->getServerState("server-always") == IceGrid::Active); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing activation failure... " << flush; try { int i; const int nThreads = 3; Ice::ObjectPrx invalid = communicator->stringToProxy("invalid-exe"); vector<PingThreadPtr> threads; threads.reserve(nThreads); vector<PingThreadPtr>::const_iterator p; for(i = 0; i < nThreads; i++) { threads.push_back(new PingThread(invalid, 10)); } for(p = threads.begin(); p != threads.end(); ++p) { (*p)->start(); } for(p = threads.begin(); p != threads.end(); ++p) { IceUtil::UniquePtr<Ice::LocalException> ex((*p)->waitUntilFinished()); test(dynamic_cast<Ice::NoEndpointException*>(ex.get())); } threads.resize(0); invalid = communicator->stringToProxy("invalid-pwd"); for(i = 0; i < nThreads; i++) { threads.push_back(new PingThread(invalid, 10)); } for(p = threads.begin(); p != threads.end(); ++p) { (*p)->start(); } for(p = threads.begin(); p != threads.end(); ++p) { IceUtil::UniquePtr<Ice::LocalException> ex((*p)->waitUntilFinished()); test(dynamic_cast<Ice::NoEndpointException*>(ex.get())); } threads.resize(0); invalid = communicator->stringToProxy("fail-on-startup"); for(i = 0; i < nThreads; i++) { threads.push_back(new PingThread(invalid, 5)); } for(p = threads.begin(); p != threads.end(); ++p) { (*p)->start(); } for(p = threads.begin(); p != threads.end(); ++p) { IceUtil::UniquePtr<Ice::LocalException> ex((*p)->waitUntilFinished()); test(dynamic_cast<Ice::NoEndpointException*>(ex.get())); } threads.resize(0); try { admin->startServer("invalid-pwd-no-oa"); test(false); } catch(const IceGrid::ServerStartException& ex) { test(!ex.reason.empty()); } try { admin->startServer("invalid-exe-no-oa"); test(false); } catch(const IceGrid::ServerStartException& ex) { test(!ex.reason.empty()); } } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing activation timeout... " << flush; try { test(admin->getServerState("server-activation-timeout") == IceGrid::Inactive); const int nThreads = 5; Ice::ObjectPrx proxy = communicator->stringToProxy("server-activation-timeout"); vector<PingThreadPtr> threads; threads.reserve(nThreads); vector<PingThreadPtr>::const_iterator p; int i; for(i = 0; i < nThreads; i++) { threads.push_back(new PingThread(proxy, 1)); } for(p = threads.begin(); p != threads.end(); ++p) { (*p)->start(); } for(p = threads.begin(); p != threads.end(); ++p) { IceUtil::UniquePtr<Ice::LocalException> ex((*p)->waitUntilFinished()); test(dynamic_cast<Ice::NoEndpointException*>(ex.get())); } admin->stopServer("server-activation-timeout"); } catch(const IceGrid::ServerStopException& ex) { cerr << ex << ": " << ex.reason << endl; test(false); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing deactivation timeout... " << flush; try { test(admin->getServerState("server-deactivation-timeout") == IceGrid::Inactive); communicator->stringToProxy("server-deactivation-timeout")->ice_ping(); admin->stopServer("server-deactivation-timeout"); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing permanent disable on failure... " << flush; try { test(admin->getServerState("server1") == IceGrid::Inactive); TestIntfPrx obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server1")); waitForServerState(admin, "server1", IceGrid::Active); obj->fail(); waitForServerState(admin, "server1", IceGrid::Inactive); try { obj->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } test(!admin->isServerEnabled("server1")); test(admin->getServerState("server1-manual") == IceGrid::Inactive); admin->startServer("server1-manual"); test(admin->getServerState("server1-manual") == IceGrid::Active); obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server1-manual")); test(admin->getServerState("server1-manual") == IceGrid::Active); obj->fail(); waitForServerState(admin, "server1-manual", IceGrid::Inactive); test(!admin->isServerEnabled("server1-manual")); test(admin->getServerState("server1-always") == IceGrid::Active); obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server1-always")); obj->fail(); waitForServerState(admin, "server1-always", IceGrid::Inactive); test(!admin->isServerEnabled("server1-always")); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing temporary disable on failure... " << flush; try { test(admin->getServerState("server2") == IceGrid::Inactive); TestIntfPrx obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server2")); waitForServerState(admin, "server2", IceGrid::Active); obj->fail(); waitForServerState(admin, "server2", IceGrid::Inactive); try { obj->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } test(!admin->isServerEnabled("server2")); nRetry = 0; while(!admin->isServerEnabled("server2") && nRetry < 15) { IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500)); ++nRetry; try { obj->ice_ping(); } catch(const Ice::NoEndpointException&) { } } test(admin->isServerEnabled("server2")); waitForServerState(admin, "server2", IceGrid::Active); obj->ice_ping(); admin->stopServer("server2"); test(admin->getServerState("server2-manual") == IceGrid::Inactive); admin->startServer("server2-manual"); test(admin->getServerState("server2-manual") == IceGrid::Active); obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server2-manual")); obj->fail(); waitForServerState(admin, "server2-manual", IceGrid::Inactive); test(!admin->isServerEnabled("server2-manual")); admin->startServer("server2-manual"); test(admin->isServerEnabled("server2-manual")); test(admin->getServerState("server2-manual") == IceGrid::Active); admin->stopServer("server2-manual"); test(admin->getServerState("server2-always") == IceGrid::Active); obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server2-always")); obj->fail(); waitForServerState(admin, "server2-always", IceGrid::Inactive); test(!admin->isServerEnabled("server2-always")); nRetry = 0; while((!admin->isServerEnabled("server2-always") || admin->getServerState("server2-always") != IceGrid::Active) && nRetry < 15) { IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500)); ++nRetry; } test(admin->isServerEnabled("server2-always") && admin->getServerState("server2-always") == IceGrid::Active); obj->ice_ping(); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing large number of servers... " << flush; { IceGrid::ApplicationInfo info = admin->getApplicationInfo("Test"); IceGrid::ApplicationDescriptor testApp; testApp.name = "TestApp"; testApp.serverTemplates = info.descriptor.serverTemplates; testApp.variables = info.descriptor.variables; const int nServers = 75; for(int i = 0; i < nServers; ++i) { ostringstream id; id << "server-" << i; IceGrid::ServerInstanceDescriptor server; server._cpp_template = "Server"; server.parameterValues["id"] = id.str(); testApp.nodes["localnode"].serverInstances.push_back(server); } try { admin->addApplication(testApp); } catch(const IceGrid::DeploymentException& ex) { cerr << ex.reason << endl; test(false); } for(int i = 0; i < nServers; ++i) { ostringstream id; id << "server-" << i; admin->startServer(id.str()); } for(int i = 0; i < nServers; ++i) { ostringstream id; id << "server-" << i; admin->stopServer(id.str()); } admin->removeApplication("TestApp"); } cout << "ok" << endl; admin->stopServer("node-1"); admin->stopServer("node-2"); session->destroy(); }
void allTests(const Ice::CommunicatorPtr& communicator) { IceGrid::RegistryPrx registry = IceGrid::RegistryPrx::checkedCast(communicator->stringToProxy("IceGrid/Registry")); test(registry); IceGrid::AdminSessionPrx session = registry->createAdminSession("foo", "bar"); SessionKeepAliveThreadPtr keepAlive = new SessionKeepAliveThread(session, registry->getSessionTimeout()/2); keepAlive->start(); IceGrid::AdminPrx admin = session->getAdmin(); test(admin); admin->startServer("node-1"); admin->startServer("node-2"); int nRetry = 0; while(!admin->pingNode("node-1") && nRetry < 15) { IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(200)); ++nRetry; } nRetry = 0; while(!admin->pingNode("node-2") && nRetry < 15) { IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(200)); ++nRetry; } cout << "testing on-demand activation... " << flush; try { test(admin->getServerState("server") == IceGrid::Inactive); TestIntfPrx obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server")); waitForServerState(admin, "server", IceGrid::Active); obj->shutdown(); waitForServerState(admin, "server", IceGrid::Inactive); nRetry = 4; while(--nRetry > 0) { obj->shutdown(); } waitForServerState(admin, "server", IceGrid::Inactive); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing manual activation... " << flush; try { test(admin->getServerState("server-manual") == IceGrid::Inactive); TestIntfPrx obj; try { obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server-manual")); test(false); } catch(const Ice::NoEndpointException&) { } test(admin->getServerState("server-manual") == IceGrid::Inactive); admin->startServer("server-manual"); test(admin->getServerState("server-manual") == IceGrid::Active); obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server-manual")); test(admin->getServerState("server-manual") == IceGrid::Active); obj->shutdown(); waitForServerState(admin, "server-manual", IceGrid::Inactive); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing always activation... " << flush; try { waitForServerState(admin, "server-always", IceGrid::Active); TestIntfPrx obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server-always")); admin->stopServer("server-always"); waitForServerState(admin, "server-always", IceGrid::Active); obj->shutdown(); waitForServerState(admin, "server-always", IceGrid::Active); nRetry = 4; while(--nRetry > 0) { obj->shutdown(); } waitForServerState(admin, "server-always", IceGrid::Active); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing session activation... " << flush; try { IceGrid::SessionPrx session = registry->createSession("test", ""); test(admin->getServerState("server-session") == IceGrid::Inactive); TestIntfPrx obj = TestIntfPrx::uncheckedCast(communicator->stringToProxy("server-session")); try { obj->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } session->allocateObjectById(obj->ice_getIdentity()); obj->ice_ping(); waitForServerState(admin, "server-session", IceGrid::Active); obj->shutdown(); waitForServerState(admin, "server-session", IceGrid::Inactive); obj->ice_ping(); waitForServerState(admin, "server-session", IceGrid::Active); nRetry = 4; while(--nRetry > 0) { obj->shutdown(); } obj->ice_ping(); waitForServerState(admin, "server-session", IceGrid::Active); session->releaseObject(obj->ice_getIdentity()); try { obj->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } waitForServerState(admin, "server-session", IceGrid::Inactive); session->allocateObjectById(obj->ice_getIdentity()); obj->ice_ping(); waitForServerState(admin, "server-session", IceGrid::Active); session->destroy(); try { obj->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } waitForServerState(admin, "server-session", IceGrid::Inactive); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing server disable... " << flush; try { test(admin->getServerState("server") == IceGrid::Inactive); admin->enableServer("server", false); try { communicator->stringToProxy("server")->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } try { admin->startServer("server"); test(false); } catch(const IceGrid::ServerStartException&) { } test(admin->getServerState("server") == IceGrid::Inactive); test(admin->getServerState("server-manual") == IceGrid::Inactive); admin->enableServer("server-manual", false); try { communicator->stringToProxy("server-manual")->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } try { admin->startServer("server-manual"); test(false); } catch(const IceGrid::ServerStartException&) { } test(admin->getServerState("server-manual") == IceGrid::Inactive); test(admin->getServerState("server-always") == IceGrid::Active); admin->enableServer("server-always", false); admin->stopServer("server-always"); test(admin->getServerState("server-always") == IceGrid::Inactive); try { communicator->stringToProxy("server-always")->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } try { admin->startServer("server-always"); test(false); } catch(const IceGrid::ServerStartException&) { } test(admin->getServerState("server-always") == IceGrid::Inactive); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing server enable... " << flush; try { test(admin->getServerState("server") == IceGrid::Inactive); admin->enableServer("server", true); communicator->stringToProxy("server")->ice_ping(); admin->stopServer("server"); test(admin->getServerState("server") == IceGrid::Inactive); admin->startServer("server"); test(admin->getServerState("server") == IceGrid::Active); admin->stopServer("server"); test(admin->getServerState("server") == IceGrid::Inactive); test(admin->getServerState("server-manual") == IceGrid::Inactive); admin->enableServer("server-manual", true); try { communicator->stringToProxy("server-manual")->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } test(admin->getServerState("server-manual") == IceGrid::Inactive); admin->startServer("server-manual"); test(admin->getServerState("server-manual") == IceGrid::Active); admin->stopServer("server-manual"); test(admin->getServerState("server-manual") == IceGrid::Inactive); test(admin->getServerState("server-always") == IceGrid::Inactive); admin->enableServer("server-always", true); waitForServerState(admin, "server-always", IceGrid::Active); admin->stopServer("server-always"); try { admin->startServer("server-always"); // test(false); } catch(const IceGrid::ServerStartException&) { } test(admin->getServerState("server-always") == IceGrid::Active); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing activation failure... " << flush; try { int i; const int nThreads = 3; Ice::ObjectPrx invalid = communicator->stringToProxy("invalid-exe"); vector<PingThreadPtr> threads; threads.reserve(nThreads); vector<PingThreadPtr>::const_iterator p; for(i = 0; i < nThreads; i++) { threads.push_back(new PingThread(invalid, 10)); } for(p = threads.begin(); p != threads.end(); ++p) { (*p)->start(); } for(p = threads.begin(); p != threads.end(); ++p) { auto_ptr<Ice::LocalException> ex((*p)->waitUntilFinished()); test(dynamic_cast<Ice::NoEndpointException*>(ex.get())); } threads.resize(0); invalid = communicator->stringToProxy("invalid-pwd"); for(i = 0; i < nThreads; i++) { threads.push_back(new PingThread(invalid, 10)); } for(p = threads.begin(); p != threads.end(); ++p) { (*p)->start(); } for(p = threads.begin(); p != threads.end(); ++p) { auto_ptr<Ice::LocalException> ex((*p)->waitUntilFinished()); test(dynamic_cast<Ice::NoEndpointException*>(ex.get())); } threads.resize(0); invalid = communicator->stringToProxy("fail-on-startup"); for(i = 0; i < nThreads; i++) { threads.push_back(new PingThread(invalid, 5)); } for(p = threads.begin(); p != threads.end(); ++p) { (*p)->start(); } for(p = threads.begin(); p != threads.end(); ++p) { auto_ptr<Ice::LocalException> ex((*p)->waitUntilFinished()); test(dynamic_cast<Ice::NoEndpointException*>(ex.get())); } threads.resize(0); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing activation timeout... " << flush; try { test(admin->getServerState("server-activation-timeout") == IceGrid::Inactive); const int nThreads = 5; Ice::ObjectPrx proxy = communicator->stringToProxy("server-activation-timeout"); vector<PingThreadPtr> threads; threads.reserve(nThreads); vector<PingThreadPtr>::const_iterator p; int i; for(i = 0; i < nThreads; i++) { threads.push_back(new PingThread(proxy, 1)); } for(p = threads.begin(); p != threads.end(); ++p) { (*p)->start(); } for(p = threads.begin(); p != threads.end(); ++p) { auto_ptr<Ice::LocalException> ex((*p)->waitUntilFinished()); test(dynamic_cast<Ice::NoEndpointException*>(ex.get())); } admin->stopServer("server-activation-timeout"); } catch(const IceGrid::ServerStopException& ex) { cerr << ex << ": " << ex.reason << endl; test(false); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing deactivation timeout... " << flush; try { test(admin->getServerState("server-deactivation-timeout") == IceGrid::Inactive); communicator->stringToProxy("server-deactivation-timeout")->ice_ping(); admin->stopServer("server-deactivation-timeout"); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing permanent disable on failure... " << flush; try { test(admin->getServerState("server1") == IceGrid::Inactive); TestIntfPrx obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server1")); waitForServerState(admin, "server1", IceGrid::Active); obj->fail(); waitForServerState(admin, "server1", IceGrid::Inactive); try { obj->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } test(!admin->isServerEnabled("server1")); test(admin->getServerState("server1-manual") == IceGrid::Inactive); admin->startServer("server1-manual"); test(admin->getServerState("server1-manual") == IceGrid::Active); obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server1-manual")); test(admin->getServerState("server1-manual") == IceGrid::Active); obj->fail(); waitForServerState(admin, "server1-manual", IceGrid::Inactive); test(!admin->isServerEnabled("server1-manual")); test(admin->getServerState("server1-always") == IceGrid::Active); obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server1-always")); obj->fail(); waitForServerState(admin, "server1-always", IceGrid::Inactive); test(!admin->isServerEnabled("server1-always")); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; cout << "testing temporary disable on failure... " << flush; try { test(admin->getServerState("server2") == IceGrid::Inactive); TestIntfPrx obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server2")); waitForServerState(admin, "server2", IceGrid::Active); obj->fail(); waitForServerState(admin, "server2", IceGrid::Inactive); try { obj->ice_ping(); test(false); } catch(const Ice::NoEndpointException&) { } test(!admin->isServerEnabled("server2")); nRetry = 0; while(!admin->isServerEnabled("server2") && nRetry < 15) { IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500)); ++nRetry; try { obj->ice_ping(); } catch(const Ice::NoEndpointException&) { } } test(admin->isServerEnabled("server2")); waitForServerState(admin, "server2", IceGrid::Active); obj->ice_ping(); admin->stopServer("server2"); test(admin->getServerState("server2-manual") == IceGrid::Inactive); admin->startServer("server2-manual"); test(admin->getServerState("server2-manual") == IceGrid::Active); obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server2-manual")); obj->fail(); waitForServerState(admin, "server2-manual", IceGrid::Inactive); test(!admin->isServerEnabled("server2-manual")); admin->startServer("server2-manual"); test(admin->isServerEnabled("server2-manual")); test(admin->getServerState("server2-manual") == IceGrid::Active); admin->stopServer("server2-manual"); test(admin->getServerState("server2-always") == IceGrid::Active); obj = TestIntfPrx::checkedCast(communicator->stringToProxy("server2-always")); obj->fail(); waitForServerState(admin, "server2-always", IceGrid::Inactive); test(!admin->isServerEnabled("server2-always")); nRetry = 0; while((!admin->isServerEnabled("server2-always") || admin->getServerState("server2-always") != IceGrid::Active) && nRetry < 15) { IceUtil::ThreadControl::sleep(IceUtil::Time::milliSeconds(500)); ++nRetry; } test(admin->isServerEnabled("server2-always") && admin->getServerState("server2-always") == IceGrid::Active); obj->ice_ping(); } catch(const Ice::LocalException& ex) { cerr << ex << endl; test(false); } cout << "ok" << endl; admin->stopServer("node-1"); admin->stopServer("node-2"); keepAlive->destroy(); keepAlive->getThreadControl().join(); keepAlive = 0; session->destroy(); }
int HelloClient::run(int argc, char* argv[]) { if(argc > 1) { cerr << appName() << ": too many arguments" << endl; return EXIT_FAILURE; } int status = EXIT_SUCCESS; IceGrid::RegistryPrx registry = IceGrid::RegistryPrx::checkedCast(communicator()->stringToProxy("DemoIceGrid/Registry")); if(!registry) { cerr << argv[0] << ": could not contact registry" << endl; return EXIT_FAILURE; } IceGrid::SessionPrx session; while(true) { cout << "This demo accepts any user-id / password combination.\n"; string id; cout << "user id: " << flush; getline(cin, id); id = trim(id); string password; cout << "password: "******"permission denied:\n" << ex.reason << endl; } } SessionKeepAliveThreadPtr keepAlive = new SessionKeepAliveThread(session, registry->getSessionTimeout() / 2); keepAlive->start(); try { HelloPrx hello = HelloPrx::checkedCast(session->allocateObjectById(communicator()->stringToIdentity("hello"))); menu(); char c; do { try { cout << "==> "; cin >> c; if(c == 't') { hello->sayHello(); } else if(c == 'x') { // Nothing to do } else if(c == '?') { menu(); } else { cout << "unknown command `" << c << "'" << endl; menu(); } } catch(const Ice::Exception& ex) { cerr << ex << endl; } } while(cin.good() && c != 'x'); } catch(const IceGrid::AllocationException& ex) { cerr << argv[0] << ": could not allocate object: " << ex.reason << endl; status = EXIT_FAILURE; } catch(const IceGrid::ObjectNotRegisteredException&) { cerr << argv[0] << ": object not registered with registry" << endl; status = EXIT_FAILURE; } catch(const Ice::Exception& ex) { cerr << ex << endl; status = EXIT_FAILURE; } catch(...) { cerr << "unexpected exception" << endl; status = EXIT_FAILURE; } // // Destroy the keepAlive thread and the sesion object otherwise // the session will be kept allocated until the timeout occurs. // Destroying the session will release all allocated objects. // keepAlive->destroy(); keepAlive->getThreadControl().join(); session->destroy(); return status; }