ImageLib::ImageGray ImageResizer::ScaleTo(const ImageLib::ImageGray & Image, int Size) { ImageLib::ImageGray ReturnImage = ImageLib::ImageGray(Size, Size); ImageLib::ImageGray SourceImage = PutImageIn1x1Ratio(Image); float Scale = (float)SourceImage.width() / (float)Size; for (int y = 0; y < Size; y++) for (int x = 0; x < Size; x++) { int oldX = (int)(round(Scale * (float)x + 0.0f * (float)y)); int oldY = (int)(round(0.0f * (float)x + Scale * (float)y)); if (oldX >= 0 && oldX < SourceImage.width() && oldY >= 0 && oldY < SourceImage.height()) ReturnImage.at(x, y) = SourceImage.at(oldX, oldY); else ReturnImage.at(x, y) = 150; } return ReturnImage; }
void ImageResizer::HorizontalPadding(const ImageLib::ImageGray & Source, ImageLib::ImageGray & Destination) { int Size = Destination.height(); int OldSize = Source.height(); int Padding = (Size - OldSize) / 2; for (int y = 0; y < Padding; y++) for (int x = 0; x < Size; x++) Destination.at(x, y) = 255; for (int y = Padding; y < OldSize + Padding; y++) for (int x = 0; x < Size; x++) Destination.at(x, y) = Source.at(x,y - Padding); int adPadding = Padding * 2; if (((Size - OldSize) % 2) != 0) { adPadding += 1; } for (int y = OldSize + Padding; y < OldSize + adPadding; y++) for (int x = 0; x < OldSize; x++) Destination.at(x, y) = 255; }
void ImageResizer::VerticalPadding(const ImageLib::ImageGray & Source, ImageLib::ImageGray & Destination) { int Size = Destination.width(); int OldSize = Source.width(); int Padding = (Size - OldSize) / 2; for (int y = 0; y < Size; y++) for (int x = 0; x < Padding; x++) Destination.at(x, y) = 255; for (int y = 0; y < Size; y++) for (int x = Padding; x < OldSize + Padding; x++) Destination.at(x, y) = Source.at(x - Padding, y); int adPadding = Padding * 2; if (((Size - OldSize) % 2) != 0) { adPadding += 1; } for (int y = 0; y < Size; y++) for (int x = OldSize + Padding; x < OldSize + adPadding; x++) Destination.at(x, y) = 255; }
inline SegmentedImages Segmentation::CreateImages(const ImageLib::ImageGray & Img, const Segmentation::XIndexes & IndexX, const Segmentation::YIndexes & IndexY) { int NewWidth; int NewHeight = IndexY.Y2 - IndexY.Y1; SegmentedImages Images; int CharacterCount = IndexX.X1.size(); for (int i = 0; i < CharacterCount; i++) { NewWidth = IndexX.X2[i] - IndexX.X1[i]; Images.push_back(ImageLib::ImageGray(NewWidth, NewHeight)); for (int x = 0; x < NewWidth; x++) for (int y = 0; y < NewHeight; y++) Images[i].at(x, y) = Img.at(x + IndexX.X1[i], y + IndexY.Y1); } return Images; }
char StaticOCR::Apply(const ImageLib::ImageGray & Img) { ImageLib::ImageGray Image = ImageResizer::ScaleTo(Img, 60); //ImageLib::saveImg(Image, "Resized.bmp"); int imageWidth = Image.width(); int imageHeight = Image.height(); int blockHeight = imageHeight / 3; int blockWidth = imageWidth / 3; float pixelCount = 0; //Loop through all the percentage blocks of the image. for (int blockY = 0; blockY < 3; blockY++) { for (int blockX = 0; blockX < 3; blockX++) { //Loop trough a single block for (int imageY = blockHeight * blockY; imageY < blockHeight * (blockY + 1); imageY++) { for (int imageX = blockWidth * blockX; imageX < blockWidth * (blockX + 1); imageX++) { //Check wether the pixelvalue is black. if (Image.at(imageX, imageY) < 80) { //If so increase the pixelcount pixelCount++; } } } //Calculate the percentage and store it in the blockpercentage array. percentages[blockX + (blockY * 3)] = (pixelCount / (blockHeight * blockWidth) * 100); pixelCount = 0; } } char c; for (int i = 0; i < MAX_ITERATIONS; i++) { c = compareAllBlocks(marge + (i * extra_marge)); if (c != '#') break; } return c; }