LCreal JSBSimModel::getFlightPath() const { if (fdmex == 0) return 0.0; JSBSim::FGAuxiliary* Auxiliary = fdmex->GetAuxiliary(); if (Auxiliary == 0) return 0.0; return (LCreal)(Auxiliary->GetGamma()); }
LCreal JSBSimModel::getCalibratedAirspeed() const { if (fdmex == 0) return 0.0; JSBSim::FGAuxiliary* Auxiliary = fdmex->GetAuxiliary(); if (Auxiliary == 0) return 0.0; return (LCreal)Auxiliary->GetVcalibratedKTS(); }
LCreal JSBSimModel::getAngleOfAttack() const { if (fdmex == 0) return 0.0; JSBSim::FGAuxiliary* Auxiliary = fdmex->GetAuxiliary(); if (Auxiliary == 0) return 0.0; return (LCreal)(Auxiliary->Getalpha()); }
LCreal JSBSimModel::getSideSlip() const { if (fdmex == 0) return 0.0; JSBSim::FGAuxiliary* Auxiliary = fdmex->GetAuxiliary(); if (Auxiliary == 0) return 0.0; return (LCreal)(Auxiliary->Getbeta()); }
LCreal JSBSimModel::getCalibratedAirspeed() const { if (fdmex == nullptr) return 0.0; JSBSim::FGAuxiliary* Auxiliary = fdmex->GetAuxiliary(); if (Auxiliary == nullptr) return 0.0; return static_cast<LCreal>(Auxiliary->GetVcalibratedKTS()); }
LCreal JSBSimModel::getMach() const { if (fdmex == 0) return 0.0; JSBSim::FGAuxiliary* Auxiliary = fdmex->GetAuxiliary(); if (Auxiliary == 0) return 0.0; return (LCreal)Auxiliary->GetMach(); }
LCreal JSBSimModel::getFlightPath() const { if (fdmex == nullptr) return 0.0; JSBSim::FGAuxiliary* Auxiliary = fdmex->GetAuxiliary(); if (Auxiliary == nullptr) return 0.0; return static_cast<LCreal>(Auxiliary->GetGamma()); }
LCreal JSBSimModel::getSideSlip() const { if (fdmex == nullptr) return 0.0; JSBSim::FGAuxiliary* Auxiliary = fdmex->GetAuxiliary(); if (Auxiliary == nullptr) return 0.0; return static_cast<LCreal>(Auxiliary->Getbeta()); }
LCreal JSBSimModel::getAngleOfAttack() const { if (fdmex == nullptr) return 0.0; JSBSim::FGAuxiliary* Auxiliary = fdmex->GetAuxiliary(); if (Auxiliary == nullptr) return 0.0; return static_cast<LCreal>(Auxiliary->Getalpha()); }
double JSBSimModel::getMach() const { if (fdmex == nullptr) return 0.0; JSBSim::FGAuxiliary* Auxiliary = fdmex->GetAuxiliary(); if (Auxiliary == nullptr) return 0.0; return static_cast<double>(Auxiliary->GetMach()); }
LCreal JSBSimModel::getMach() const { if (fdmex == 0) return 0.0; JSBSim::FGAuxiliary* Auxiliary = fdmex->GetAuxiliary(); if (Auxiliary == 0) return 0.0; return static_cast<LCreal>(Auxiliary->GetMach()); }