コード例 #1
0
QScriptValue QScriptContext::activationObject() const
{
    JSC::CallFrame *frame = const_cast<JSC::ExecState*>(QScriptEnginePrivate::frameForContext(this));
    QScript::APIShim shim(QScript::scriptEngineFromExec(frame));
    JSC::JSObject *result = 0;

    uint flags = QScriptEnginePrivate::contextFlags(frame);
    if ((flags & QScriptEnginePrivate::NativeContext) && !(flags & QScriptEnginePrivate::HasScopeContext)) {
        //For native functions, lazily create it if needed
        QScript::QScriptActivationObject *scope = new (frame) QScript::QScriptActivationObject(frame);
        frame->setScopeChain(frame->scopeChain()->copy()->push(scope));
        result = scope;
        QScriptEnginePrivate::setContextFlags(frame, flags | QScriptEnginePrivate::HasScopeContext);
    } else {
        // look in scope chain
        JSC::ScopeChainNode *node = frame->scopeChain();
        JSC::ScopeChainIterator it(node);
        for (it = node->begin(); it != node->end(); ++it) {
            if ((*it) && (*it)->isVariableObject()) {
                result = *it;
                break;
            }
        }
    }
    if (!result) {
        if (!parentContext())
            return engine()->globalObject();

        qWarning("QScriptContext::activationObject:  could not get activation object for frame");
        return QScriptValue();
        /*JSC::CodeBlock *codeBlock = frame->codeBlock();
        if (!codeBlock) {
            // non-Qt native function 
            Q_ASSERT(true); //### this should in theorry not happen
            result = new (frame)QScript::QScriptActivationObject(frame);
        } else {
            // ### this is wrong
            JSC::FunctionBodyNode *body = static_cast<JSC::FunctionBodyNode*>(codeBlock->ownerNode());
            result = new (frame)JSC::JSActivation(frame, body);
        }*/
    }

    if (result && result->inherits(&QScript::QScriptActivationObject::info)
        && (static_cast<QScript::QScriptActivationObject*>(result)->delegate() != 0)) {
        // Return the object that property access is being delegated to
        result = static_cast<QScript::QScriptActivationObject*>(result)->delegate();
    }

    return QScript::scriptEngineFromExec(frame)->scriptValueFromJSCValue(result);
}
コード例 #2
0
/*!
  Sets the activation object of this QScriptContext to be the given \a
  activation.

  If \a activation is not an object, this function does nothing.

  \note For a context corresponding to a JavaScript function, this is only
  guaranteed to work if there was an QScriptEngineAgent active on the
  engine while the function was evaluated.
*/
void QScriptContext::setActivationObject(const QScriptValue &activation)
{
    if (!activation.isObject())
        return;
    else if (activation.engine() != engine()) {
        qWarning("QScriptContext::setActivationObject() failed: "
                 "cannot set an object created in "
                 "a different engine");
        return;
    }
    JSC::CallFrame *frame = QScriptEnginePrivate::frameForContext(this);
    QScriptEnginePrivate *engine = QScript::scriptEngineFromExec(frame);
    QScript::APIShim shim(engine);
    JSC::JSObject *object = JSC::asObject(engine->scriptValueToJSCValue(activation));
    if (object == engine->originalGlobalObjectProxy)
        object = engine->originalGlobalObject();

    uint flags = QScriptEnginePrivate::contextFlags(frame);
    if ((flags & QScriptEnginePrivate::NativeContext) && !(flags & QScriptEnginePrivate::HasScopeContext)) {
        //For native functions, we create a scope node
        JSC::JSObject *scope = object;
        if (!scope->isVariableObject()) {
            // Create a QScriptActivationObject that acts as a proxy
            scope = new (frame) QScript::QScriptActivationObject(frame, scope);
        }
        frame->setScopeChain(frame->scopeChain()->copy()->push(scope));
        QScriptEnginePrivate::setContextFlags(frame, flags | QScriptEnginePrivate::HasScopeContext);
        return;
    }

    // else replace the first activation object in the scope chain
    JSC::ScopeChainNode *node = frame->scopeChain();
    while (node != 0) {
        if (node->object && node->object->isVariableObject()) {
            if (!object->isVariableObject()) {
                if (node->object->inherits(&QScript::QScriptActivationObject::info)) {
                    static_cast<QScript::QScriptActivationObject*>(node->object)->setDelegate(object);
                } else {
                    // Create a QScriptActivationObject that acts as a proxy
                    node->object = new (frame) QScript::QScriptActivationObject(frame, object);
                }
            } else {
                node->object = object;
            }
            break;
        }
        node = node->next;
    }
}
コード例 #3
0
/*!
  \internal
  \since 4.5

  Adds the given \a object to the front of this context's scope chain.

  If \a object is not an object, this function does nothing.
*/
void QScriptContext::pushScope(const QScriptValue &object)
{
    activationObject(); //ensure the creation of the normal scope for native context
    if (!object.isObject())
        return;
    else if (object.engine() != engine()) {
        qWarning("QScriptContext::pushScope() failed: "
                 "cannot push an object created in "
                 "a different engine");
        return;
    }
    JSC::CallFrame *frame = QScriptEnginePrivate::frameForContext(this);
    QScriptEnginePrivate *engine = QScript::scriptEngineFromExec(frame);
    QScript::APIShim shim(engine);
    JSC::JSObject *jscObject = JSC::asObject(engine->scriptValueToJSCValue(object));
    if (jscObject == engine->originalGlobalObjectProxy)
        jscObject = engine->originalGlobalObject();
    JSC::ScopeChainNode *scope = frame->scopeChain();
    Q_ASSERT(scope != 0);
    if (!scope->object) {
        // pushing to an "empty" chain
        if (!jscObject->isGlobalObject()) {
            qWarning("QScriptContext::pushScope() failed: initial object in scope chain has to be the Global Object");
            return;
        }
        scope->object = jscObject;
    }
    else
        frame->setScopeChain(scope->push(jscObject));
}
コード例 #4
0
/*!
  \internal
  \since 4.5

  Removes the front object from this context's scope chain, and
  returns the removed object.

  If the scope chain is already empty, this function returns an
  invalid QScriptValue.
*/
QScriptValue QScriptContext::popScope()
{
    activationObject(); //ensure the creation of the normal scope for native context
    JSC::CallFrame *frame = QScriptEnginePrivate::frameForContext(this);
    JSC::ScopeChainNode *scope = frame->scopeChain();
    Q_ASSERT(scope != 0);
    QScriptEnginePrivate *engine = QScript::scriptEngineFromExec(frame);
    QScript::APIShim shim(engine);
    QScriptValue result = engine->scriptValueFromJSCValue(scope->object);
    if (!scope->next) {
        // We cannot have a null scope chain, so just zap the object pointer.
        scope->object = 0;
    } else {
        frame->setScopeChain(scope->pop());
    }
    return result;
}