LyXModule const * ModuleList::operator[](string const & str) const { LyXModuleList::const_iterator it = modlist_.begin(); for (; it != modlist_.end(); ++it) if (it->getID() == str) { LyXModule const & mod = *it; return &mod; } return 0; }
bool checkModule(string const & name, bool command) { // Cache to avoid slowdown by repated searches static set<string> failed[2]; // Only add the module if the command was actually defined in the LyX preamble if (command) { if (possible_textclass_commands.find('\\' + name) == possible_textclass_commands.end()) return false; } else { if (possible_textclass_environments.find(name) == possible_textclass_environments.end()) return false; } if (failed[command].find(name) != failed[command].end()) return false; // Create list of dummy document classes if not already done. // This is needed since a module cannot be read on its own, only as // part of a document class. LayoutFile const & baseClass = LayoutFileList::get()[textclass.name()]; typedef map<string, DocumentClass *> ModuleMap; static ModuleMap modules; static bool init = true; if (init) { baseClass.load(); DocumentClassBundle & bundle = DocumentClassBundle::get(); LyXModuleList::const_iterator const end = theModuleList.end(); LyXModuleList::const_iterator it = theModuleList.begin(); for (; it != end; it++) { string const module = it->getID(); LayoutModuleList m; // FIXME this excludes all modules that depend on another one if (!m.moduleCanBeAdded(module, &baseClass)) continue; m.push_back(module); modules[module] = &bundle.makeDocumentClass(baseClass, m); } init = false; } // Try to find a module that defines the command. // Only add it if the definition can be found in the preamble of the // style that corresponds to the command. This is a heuristic and // different from the way how we parse the builtin commands of the // text class (in that case we only compare the name), but it is // needed since it is not unlikely that two different modules define a // command with the same name. ModuleMap::iterator const end = modules.end(); for (ModuleMap::iterator it = modules.begin(); it != end; it++) { string const module = it->first; if (!used_modules.moduleCanBeAdded(module, &baseClass)) continue; if (findLayoutWithoutModule(textclass, name, command)) continue; if (findInsetLayoutWithoutModule(textclass, name, command)) continue; DocumentClass const * c = it->second; Layout const * layout = findLayoutWithoutModule(*c, name, command); InsetLayout const * insetlayout = layout ? 0 : findInsetLayoutWithoutModule(*c, name, command); docstring preamble; if (layout) preamble = layout->preamble(); else if (insetlayout) preamble = insetlayout->preamble(); if (preamble.empty()) continue; bool add = false; if (command) { FullCommand const & cmd = possible_textclass_commands['\\' + name]; if (preamble.find(cmd.def) != docstring::npos) add = true; } else { FullEnvironment const & env = possible_textclass_environments[name]; if (preamble.find(env.beg) != docstring::npos && preamble.find(env.end) != docstring::npos) add = true; } if (add) { FileName layout_file = libFileSearch("layouts", module, "module"); if (textclass.read(layout_file, TextClass::MODULE)) { used_modules.push_back(module); // speed up further searches: // the module does not need to be checked anymore. modules.erase(it); return true; } } } failed[command].insert(name); return false; }