/** Apply the transformation to an input vector (as a VMD type). * This wraps the apply(in,out) method (and will be slower!) * * @param inputVector :: an inD-length vector * @return the output vector as VMD */ Mantid::Kernel::VMD CoordTransform::applyVMD(const Mantid::Kernel::VMD &inputVector) const { if (inputVector.getNumDims() != inD) throw std::runtime_error("CoordTransform::apply(): inputVector has the " "wrong number of coordinates!"); coord_t *outArray = new coord_t[outD]; this->apply(inputVector.getBareArray(), outArray); VMD out(outD, outArray); delete[] outArray; return out; }
/** Returns the signal (normalized by volume) at a given coordinates * or 0 if masked * * @param coords :: coordinate as a VMD vector * @param normalization :: how to normalize the signal returned * @return normalized signal */ signal_t IMDWorkspace::getSignalWithMaskAtVMD( const Mantid::Kernel::VMD &coords, const Mantid::API::MDNormalization &normalization) const { return this->getSignalWithMaskAtCoord(coords.getBareArray(), normalization); }