GeoMeshPtr GeogramMeshUtils::mesh_to_geomesh(const Mesh::Ptr mesh) { const size_t dim = mesh->get_dim(); const size_t vertex_per_face = mesh->get_vertex_per_face(); const size_t num_vertices = mesh->get_num_vertices(); const size_t num_faces = mesh->get_num_faces(); const auto& vertices = mesh->get_vertices(); const auto& faces = mesh->get_faces(); if (vertex_per_face != 3) { throw NotImplementedError("Converting non-triangle mesh to " "Geogram mesh is not yet implemented"); } auto geo_mesh = std::make_shared<GeoMesh>(dim, false); geo_mesh->vertices.clear(); geo_mesh->vertices.create_vertices(num_vertices); geo_mesh->facets.clear(); geo_mesh->facets.create_triangles(num_faces); for (size_t i=0; i<num_vertices; i++) { auto& p = geo_mesh->vertices.point(i); for (size_t j=0; j<dim; j++) { p[j] = vertices[i*dim+j]; } } for (size_t i=0; i<num_faces; i++) { geo_mesh->facets.set_vertex(i, 0, faces[i*3]); geo_mesh->facets.set_vertex(i, 1, faces[i*3+1]); geo_mesh->facets.set_vertex(i, 2, faces[i*3+2]); } return geo_mesh; }
CellPartition::Ptr CellPartition::create(const Mesh::Ptr& mesh) { const MatrixFr vertices = MatrixUtils::reshape<MatrixFr>( mesh->get_vertices(), mesh->get_num_vertices(), mesh->get_dim()); const MatrixIr faces = MatrixUtils::reshape<MatrixIr>( mesh->get_faces(), mesh->get_num_faces(), mesh->get_vertex_per_face()); return CellPartition::Ptr(new CellPartition(vertices, faces)); }