//-------------------------------------------------------------- void testApp::setup() { // setup pointsprite texture // NOTES: the texture size must be Power of Two, // and turn off arb texture option while loading ofDisableArbTex(); sprite.loadImage("image.jpg"); ofEnableArbTex(); ofSetFrameRate(60); ofSetVerticalSync(true); ofBackground(0); sys.setup(); group.setup(sys); group.setColor(ofxSPK::RangeC(ofColor(255, 255), ofColor(255, 255)), ofxSPK::RangeC(ofColor(0, 0), ofColor(255, 0))); group.setLifeTime(0.5, 5); group.setFriction(0.1); group.setSize(0, ofxSPK::RangeF(30, 250)); group.setGravity(ofVec3f(0, -10, 0)); group.setMass(0.1, 1); rot.setup(SPK::Vortex::create(SPK::Vector3D(ofGetWidth()/2, ofGetHeight()/2), SPK::Vector3D(0, 1, 0), 200, 10), group); group.reserve(10000); }
//-------------------------------------------------------------- void testApp::setup() { ofSetFrameRate(60); ofSetVerticalSync(true); ofBackground(0); sys.setup(); group = sys.createGroup(); group.setColor(ofxSPK::RangeC(ofColor(255, 255, 0, 255), ofColor(255, 0, 0, 255)), ofxSPK::RangeC(ofColor(255, 0, 255, 0), ofColor(255, 255, 0, 0))); group.setLifeTime(10); group.setFriction(0.1); group.setSize(ofxSPK::RangeF(1), ofxSPK::RangeF(400, 100)); group.setGravity(ofVec3f(0, 0, 0)); group.reserve(10000); em = group.createEmitter(ofxSPK::Emitter::SPHERIC); em.setFlow(1000); em.setForce(100, 1350); em.setAngles(0.0, 0.1); mod = group.createModifier(ofxSPK::Modifier::POINT_MASS); mod.setZone(SPK::Sphere::create(ofxSPK::toSPK(ofVec3f(0, 0, 0)), 4000), false); mod.get<SPK::PointMass>()->setMass(200000); mod2 = group.createModifier(ofxSPK::Modifier::POINT_MASS); mod2.setZone(SPK::Sphere::create(ofxSPK::toSPK(ofVec3f(0, 0, 0)), 800), false); mod2.get<SPK::PointMass>()->setMass(-300000); }