//------------------------------------------------------------------------------- void CSceneManagerEditor::setupPSSM() { if(mShadowsTechnique->get() >= (int)Ogre::SHADOWTYPE_TEXTURE_ADDITIVE && mShadowsTechnique->get() <= (int)Ogre::SHADOWTYPE_TEXTURE_MODULATIVE_INTEGRATED) { Ogre::Camera *mCamera = mOgitorsRoot->GetViewport()->getCameraEditor()->getCamera(); mPSSMSetup.setNull(); // shadow camera setup Ogre::PSSMShadowCameraSetup* pssmSetup = OGRE_NEW Ogre::PSSMShadowCameraSetup(); pssmSetup->setSplitPadding(mCamera->getNearClipDistance()); pssmSetup->calculateSplitPoints(3, mCamera->getNearClipDistance(), mHandle->getShadowFarDistance()); pssmSetup->setOptimalAdjustFactor(0, 2); pssmSetup->setOptimalAdjustFactor(1, 1); pssmSetup->setOptimalAdjustFactor(2, 0.5); mPSSMSetup.bind(pssmSetup); mHandle->setShadowCameraSetup(mPSSMSetup); } }
void wxOgreRenderWindow::setCameraAspectRatio() { Ogre::Camera* camera = viewport_->getCamera(); if ( camera ) { int width; int height; GetSize( &width, &height ); camera->setAspectRatio( Ogre::Real( width ) / Ogre::Real( height ) ); if ( camera->getProjectionType() == Ogre::PT_ORTHOGRAPHIC ) { Ogre::Matrix4 proj; buildScaledOrthoMatrix( proj, -width / ortho_scale_ / 2, width / ortho_scale_ / 2, -height / ortho_scale_ / 2, height / ortho_scale_ / 2, camera->getNearClipDistance(), camera->getFarClipDistance() ); camera->setCustomProjectionMatrix(true, proj); } } }
// constructor CCameraVisualHelper::CCameraVisualHelper(CBaseEditor *parent) : CEntityVisualHelper(parent), mColour(0.588f, 0.588f, 0.588f), mNearClipDistance(0.1f), mFarClipDistance(100.0f), mQuadNearOffset(1.0f), mQuadFarOffset(5.0f), mResourceGroup("General") { Ogre::Camera *cam = static_cast<CCameraEditor*>(mParent)->getCamera(); if(cam) { cam->getFrustumExtents(mFrustumLeft,mFrustumRight,mFrustumTop,mFrustumBottom); mNearClipDistance = cam->getNearClipDistance(); mFarClipDistance = cam->getFarClipDistance(); } SetModel("scbCamera.mesh"); CONNECT_PROPERTY_MEMFN(mParent, "selected", CCameraVisualHelper, OnSelectionChange, mPropConnections[0]); CONNECT_PROPERTY_MEMFN(mParent, "fov", CCameraVisualHelper, OnFOVChange, mPropConnections[1]); CONNECT_PROPERTY_MEMFN(mParent, "clipdistance", CCameraVisualHelper, OnClipDistanceChange, mPropConnections[2]); mSceneManager = parent->getSceneManager(); // create our manual object and set initial values mVisualHelperObject = mSceneManager->createManualObject("CVH" + parent->getName()); mVisualHelperObject->estimateIndexCount(gCameraEstimateIndexCount); mVisualHelperObject->estimateVertexCount(gCameraEstimatedVertexCount); mVisualHelperObject->setDynamic(true); // create a material for the visual representation mMaterial = Ogre::MaterialManager::getSingleton().create("CVH" + parent->getName() + "_Material", mResourceGroup); mMaterial->setReceiveShadows(false); mMaterial->getTechnique(0)->getPass(0)->setLightingEnabled(false); mMaterial->getTechnique(0)->getPass(0)->setVertexColourTracking(Ogre::TVC_DIFFUSE); // create 3 sections, 2 for both quads and 1 for the connecting lines mVisualHelperObject->begin(mMaterial->getName(), Ogre::RenderOperation::OT_LINE_STRIP); mVisualHelperObject->position(0,0,0); // dummy mVisualHelperObject->colour(1,1,1); // dummy mVisualHelperObject->position(0,0,0); // dummy mVisualHelperObject->colour(1,1,1); // dummy mVisualHelperObject->end(); mVisualHelperObject->begin(mMaterial->getName(), Ogre::RenderOperation::OT_LINE_STRIP); mVisualHelperObject->position(0,0,0); // dummy mVisualHelperObject->colour(1,1,1); // dummy mVisualHelperObject->position(0,0,0); // dummy mVisualHelperObject->colour(1,1,1); // dummy mVisualHelperObject->end(); mVisualHelperObject->begin(mMaterial->getName(), Ogre::RenderOperation::OT_LINE_LIST); mVisualHelperObject->position(0,0,0); // dummy mVisualHelperObject->colour(1,1,1); // dummy mVisualHelperObject->position(0,0,0); // dummy mVisualHelperObject->colour(1,1,1); // dummy mVisualHelperObject->end(); mVisualHelperObject->setVisible(false); mNode->attachObject(mVisualHelperObject); _createCamera(); }
//! //! Clones an Ogre::MovableObject. //! //! Is needed because OGRE does not provide clone functions for cameras and //! lights. //! //! \param movableObject The object to clone. //! \param name The name to use for the object. //! \param sceneManager The scene manager to use for creating the object. //! \return The cloned object. //! Ogre::MovableObject * OgreTools::cloneMovableObject ( Ogre::MovableObject *movableObject, const QString &name, Ogre::SceneManager *sceneManager /* = 0 */ ) { // make sure the given object is valid if (!movableObject) { Log::error("The given movable object is invalid.", "OgreTools::cloneMovableObject"); return 0; } // make sure a valid scene manager is available if (!sceneManager) sceneManager = movableObject->_getManager(); if (!sceneManager) { Log::error("No valid scene manager available.", "OgreTools::cloneMovableObject"); return 0; } Ogre::MovableObject *result = 0; Ogre::String typeName = movableObject->getMovableType(); if (typeName == "Entity") { // clone entity Ogre::Entity *entity = dynamic_cast<Ogre::Entity *>(movableObject); //movableObjectCopy = entity->clone(name.toStdString()); Ogre::Entity *entityCopy = sceneManager->createEntity(name.toStdString(), entity->getMesh()->getName()); Ogre::AnimationStateSet *animationStateSet = entity->getAllAnimationStates(); Ogre::AnimationStateSet *animationStateSetCopy = entityCopy->getAllAnimationStates(); // set the same blend mode on entity copy if (entity && entityCopy) { if (entity->hasSkeleton() && entityCopy->hasSkeleton()) { Ogre::Skeleton *skeleton = entity->getSkeleton(); Ogre::Skeleton *skeletonCopy = entityCopy->getSkeleton(); skeletonCopy->setBlendMode(skeleton->getBlendMode()); } } // copy all animation states if (animationStateSet && animationStateSetCopy) { Ogre::AnimationStateIterator animationStateIter = animationStateSet->getAnimationStateIterator(); Ogre::AnimationStateIterator animationStateCopyIter = animationStateSetCopy->getAnimationStateIterator(); while (animationStateIter.hasMoreElements()) { if (!animationStateCopyIter.hasMoreElements()) break; Ogre::AnimationState *animationState = animationStateIter.getNext(); Ogre::AnimationState *animationStateCopy = animationStateCopyIter.getNext(); animationStateCopy->setLoop(animationState->getLoop()); //bool enabled = animationState->getEnabled(); //animationStateCopy->setEnabled(animationState->getEnabled()); animationStateCopy->setEnabled(true); animationStateCopy->setTimePosition(animationState->getTimePosition()); } } // create a new container for the cloned entity OgreContainer *entityCopyContainer = new OgreContainer(entityCopy); entityCopy->setUserAny(Ogre::Any(entityCopyContainer)); if (!entity->getUserAny().isEmpty()) { OgreContainer *entityContainer = Ogre::any_cast<OgreContainer *>(entity->getUserAny()); if (entityContainer) { QObject::connect(entityContainer, SIGNAL(animationStateUpdated(const QString &, double)), entityCopyContainer, SLOT(updateAnimationState(const QString &, double))); QObject::connect(entityContainer, SIGNAL(boneTransformUpdated(const QString &, double, double, double, double, double, double)), entityCopyContainer, SLOT(updateBoneTransform(const QString &, double, double, double, double, double, double))); } } result = dynamic_cast<Ogre::MovableObject *>(entityCopy); } else if (typeName == "Light") { // clone light Ogre::Light *light = dynamic_cast<Ogre::Light *>(movableObject); Ogre::Light *lightCopy = sceneManager->createLight(name.toStdString()); lightCopy->setType(light->getType()); lightCopy->setDiffuseColour(light->getDiffuseColour()); lightCopy->setSpecularColour(light->getSpecularColour()); lightCopy->setAttenuation(light->getAttenuationRange(), light->getAttenuationConstant(), light->getAttenuationLinear(), light->getAttenuationQuadric()); lightCopy->setPosition(light->getPosition()); lightCopy->setDirection(light->getDirection()); if (lightCopy->getType() == Ogre::Light::LT_SPOTLIGHT) lightCopy->setSpotlightRange(light->getSpotlightInnerAngle(), light->getSpotlightOuterAngle(), light->getSpotlightFalloff()); lightCopy->setPowerScale(light->getPowerScale()); lightCopy->setCastShadows(light->getCastShadows()); // create a new container for the cloned light OgreContainer *lightCopyContainer = new OgreContainer(lightCopy); lightCopy->setUserAny(Ogre::Any(lightCopyContainer)); if (!light->getUserAny().isEmpty()) { OgreContainer *lightContainer = Ogre::any_cast<OgreContainer *>(light->getUserAny()); if (lightContainer) QObject::connect(lightContainer, SIGNAL(sceneNodeUpdated()), lightCopyContainer, SLOT(updateLight())); } result = dynamic_cast<Ogre::MovableObject *>(lightCopy); } else if (typeName == "Camera") { // clone camera Ogre::Camera *camera = dynamic_cast<Ogre::Camera *>(movableObject); Ogre::Camera *cameraCopy = sceneManager->createCamera(name.toStdString()); //cameraCopy->setCustomParameter(0, camera->getCustomParameter(0)); cameraCopy->setAspectRatio(camera->getAspectRatio()); cameraCopy->setAutoAspectRatio(camera->getAutoAspectRatio()); //cameraCopy->setAutoTracking(...); cameraCopy->setCastShadows(camera->getCastsShadows()); //cameraCopy->setCullingFrustum(camera->getCullingFrustum()); //cameraCopy->setCustomParameter(...); //cameraCopy->setCustomProjectionMatrix(..); //cameraCopy->setCustomViewMatrix(..); //cameraCopy->setDebugDisplayEnabled(...); //cameraCopy->setDefaultQueryFlags(...); //cameraCopy->setDefaultVisibilityFlags(...); cameraCopy->setDirection(camera->getDirection()); //cameraCopy->setFixedYawAxis(...); cameraCopy->setFocalLength(camera->getFocalLength()); cameraCopy->setFOVy(camera->getFOVy()); //Ogre::Real left; //Ogre::Real right; //Ogre::Real top; //Ogre::Real bottom; //camera->getFrustumExtents(left, right, top, bottom); //cameraCopy->setFrustumExtents(left, right, top, bottom); //cameraCopy->setFrustumOffset(camera->getFrustumOffset()); //cameraCopy->setListener(camera->getListener()); cameraCopy->setLodBias(camera->getLodBias()); //cameraCopy->setLodCamera(camera->getLodCamera()); cameraCopy->setNearClipDistance(camera->getNearClipDistance()); cameraCopy->setFarClipDistance(camera->getFarClipDistance()); cameraCopy->setOrientation(camera->getOrientation()); //cameraCopy->setOrthoWindow(...); //cameraCopy->setOrthoWindowHeight(...); //cameraCopy->setOrthoWindowWidth(...); cameraCopy->setPolygonMode(camera->getPolygonMode()); cameraCopy->setPolygonModeOverrideable(camera->getPolygonModeOverrideable()); cameraCopy->setPosition(camera->getPosition()); cameraCopy->setProjectionType(camera->getProjectionType()); cameraCopy->setQueryFlags(camera->getQueryFlags()); cameraCopy->setRenderingDistance(camera->getRenderingDistance()); cameraCopy->setRenderQueueGroup(camera->getRenderQueueGroup()); //cameraCopy->setRenderSystemData(camera->getRenderSystemData()); cameraCopy->setUseIdentityProjection(camera->getUseIdentityProjection()); cameraCopy->setUseIdentityView(camera->getUseIdentityView()); //cameraCopy->setUserAny(camera->getUserAny()); cameraCopy->setUseRenderingDistance(camera->getUseRenderingDistance()); //cameraCopy->setUserObject(camera->getUserObject()); cameraCopy->setVisibilityFlags(camera->getVisibilityFlags()); cameraCopy->setVisible(camera->getVisible()); //cameraCopy->setWindow(...); if (!movableObject->getUserAny().isEmpty()) { CameraInfo *sourceCameraInfo = Ogre::any_cast<CameraInfo *>(movableObject->getUserAny()); if (sourceCameraInfo) { CameraInfo *targetCameraInfo = new CameraInfo(); targetCameraInfo->width = sourceCameraInfo->width; targetCameraInfo->height = sourceCameraInfo->height; dynamic_cast<Ogre::MovableObject *>(cameraCopy)->setUserAny(Ogre::Any(targetCameraInfo)); } } //// Setup connections for instances //SceneNode *targetSceneNode = new SceneNode(cameraCopy); //((Ogre::MovableObject *)cameraCopy)->setUserAny(Ogre::Any(targetSceneNode)); //if (!((Ogre::MovableObject *)camera)->getUserAny().isEmpty()) { // SceneNode *sourceSceneNode = Ogre::any_cast<SceneNode *>(((Ogre::MovableObject *)camera)->getUserAny()); // if (sourceSceneNode) { // QObject::connect(sourceSceneNode, SIGNAL(sceneNodeUpdated()), targetSceneNode, SLOT(updateSceneNode())); // } //} result = dynamic_cast<Ogre::MovableObject *>(cameraCopy); } if (!result) Log::error(QString("Could not clone movable object \"%1\" of type \"%2\".").arg(movableObject->getName().c_str()).arg(typeName.c_str()), "OgreTools::cloneMovableObject"); return result; }
void OgreInfo::diagnose(std::ostream& outputStream) { Ogre::SceneManagerEnumerator::SceneManagerIterator sceneManagerI = Ogre::Root::getSingleton().getSceneManagerIterator(); while (sceneManagerI.hasMoreElements()) { Ogre::SceneManager* sceneManager = sceneManagerI.getNext(); outputStream << "Scenemanager(" << sceneManager->getTypeName() << ") " << sceneManager->getName() << std::endl; outputStream << " Number of scene nodes: " << countNodes(sceneManager->getRootSceneNode()) << std::endl; outputStream << " Movable objects:" << std::endl; unsigned int movableObjectCounter = 0; Ogre::Root::MovableObjectFactoryIterator movableObjectFactoryI = Ogre::Root::getSingleton().getMovableObjectFactoryIterator(); while (movableObjectFactoryI.hasMoreElements()) { Ogre::MovableObjectFactory* factory = movableObjectFactoryI.getNext(); std::string type(factory->getType()); { Ogre::SceneManager::MovableObjectIterator I = sceneManager->getMovableObjectIterator(type); while (I.hasMoreElements()) { movableObjectCounter++; Ogre::MovableObject* movable = I.getNext(); if (movable->getMovableType() == "Light") { Ogre::Light* light = static_cast<Ogre::Light*> (movable); outputStream << " * Light " << light->getName() << "(" << (light->isInScene() ? "in scene" : "not in scene") << ")" << std::endl; outputStream << " Pos: " << light->getDerivedPosition() << std::endl; outputStream << " Direction: " << light->getDerivedDirection() << std::endl; } else { std::stringstream ssPosAndOrientation; if (movable->getParentSceneNode() && movable->isInScene()) { ssPosAndOrientation << " pos: " << movable->getParentSceneNode()->getPosition() << " orientation: " << movable->getParentSceneNode()->getOrientation(); } outputStream << " * " << type << " " << movable->getName() << "(" << (movable->isInScene() ? "in scene" : "not in scene") << ")" << ssPosAndOrientation.str() << std::endl; // outputStream << " Pos: " << light->getDerivedPosition() << std::endl; // outputStream << " Direction: " << light->getDerivedDirection() << std::endl; } } } } outputStream << " Number of movable objects: " << movableObjectCounter << std::endl; outputStream << " Cameras:" << std::endl; { Ogre::SceneManager::CameraIterator I = sceneManager->getCameraIterator(); while (I.hasMoreElements()) { Ogre::Camera* camera = I.getNext(); outputStream << " Camera " << camera->getName() << "(" << (camera->isInScene() ? "in scene" : "not in scene") << ")" << std::endl; outputStream << " Pos: " << camera->getDerivedPosition() << std::endl; outputStream << " Direction: " << camera->getDerivedDirection() << std::endl; outputStream << " Clip distances: " << camera->getNearClipDistance() << " - " << camera->getFarClipDistance() << std::endl; } } } size_t resourceMemoryUsage = 0; outputStream << "Resource Managers:" << std::endl; Ogre::ResourceGroupManager::ResourceManagerIterator I = Ogre::ResourceGroupManager::getSingleton().getResourceManagerIterator(); while (I.hasMoreElements()) { std::string name = I.peekNextKey(); Ogre::ResourceManager* manager = I.getNext(); outputStream << " Resource Manager: " << name << std::endl; if (manager->getMemoryBudget() == std::numeric_limits<size_t>::max()) { outputStream << " Memory budget: not set" << std::endl; } else { outputStream << " Memory budget: " << manager->getMemoryBudget() << " bytes" << std::endl; } outputStream << " Memory usage: " << manager->getMemoryUsage() << " bytes" << std::endl; resourceMemoryUsage += manager->getMemoryUsage(); Ogre::ResourceManager::ResourceMapIterator resourceI = manager->getResourceIterator(); if (resourceI.hasMoreElements()) { outputStream << " Resources: " << std::endl; int resourceCount = 0; int loadedResourceCount = 0; while (resourceI.hasMoreElements()) { Ogre::ResourcePtr resource = resourceI.getNext(); if (resource->isLoaded()) { std::string reloadable = resource->isReloadable() ? " reloadable" : ""; outputStream << " " << resource->getName() << " ( " << resource->getSize() << " bytes)" << reloadable; Ogre::Texture* texture = dynamic_cast<Ogre::Texture*>(resource.get()); if (texture) { outputStream << texture->getWidth() << "x" << texture->getHeight() << " "; } outputStream << std::endl; loadedResourceCount++; } resourceCount++; } outputStream << " Total number of resources: " << resourceCount << std::endl; outputStream << " Number of loaded resources: " << loadedResourceCount << std::endl; } } outputStream << "Total memory usage for all resource manager: " << resourceMemoryUsage << " bytes" << std::endl; outputStream << std::flush; }