Ogre::DataStreamPtr Utf8Archive::open(const String& _filename, bool _readOnly) const { String filename2 = _filename; StringUtil::utf8ToAnsi(filename2); Ogre::DataStreamPtr stream = mBaseArchive->open(filename2, _readOnly); if(!stream.isNull()) static_cast<DataStream_NameHelper*>(stream.get())->setName(_filename); return stream; }
/* void TextureAsset::RegenerateAllMipLevels() { if (ogreTexture.isNull()) return; ///\todo This function does not quite work, since ogreTexture->getNumMipmaps() will return 0 to denote a "full mipmap chain". for(int f = 0; f < ogreTexture->getNumFaces(); ++f) for(int i = 1; i < ogreTexture->getNumMipmaps(); ++i) { Ogre::HardwarePixelBufferSharedPtr src = ogreTexture->getBuffer(f, i-1); Ogre::Box srcSize(0, 0, src->getWidth(), src->getHeight()); Ogre::HardwarePixelBufferSharedPtr dst = ogreTexture->getBuffer(f, i); Ogre::Box dstSize(0, 0, dst->getWidth(), dst->getHeight()); dst->blit(src, srcSize, dstSize); } } */ bool TextureAsset::SerializeTo(std::vector<u8> &data, const QString &serializationParameters) const { if (ogreTexture.isNull()) { LogWarning("SerializeTo: Called on an unloaded texture \"" + Name().toStdString() + "\"."); return false; } try { Ogre::Image new_image; // From Ogre 1.7 Texture::convertToImage() size_t numMips = 1; size_t dataSize = Ogre::Image::calculateSize(numMips, ogreTexture->getNumFaces(), ogreTexture->getWidth(), ogreTexture->getHeight(), ogreTexture->getDepth(), ogreTexture->getFormat()); void* pixData = OGRE_MALLOC(dataSize, Ogre::MEMCATEGORY_GENERAL); // if there are multiple faces and mipmaps we must pack them into the data // faces, then mips void* currentPixData = pixData; for (size_t face = 0; face < ogreTexture->getNumFaces(); ++face) { for (size_t mip = 0; mip < numMips; ++mip) { size_t mipDataSize = Ogre::PixelUtil::getMemorySize(ogreTexture->getWidth(), ogreTexture->getHeight(), ogreTexture->getDepth(), ogreTexture->getFormat()); Ogre::PixelBox pixBox(ogreTexture->getWidth(), ogreTexture->getHeight(), ogreTexture->getDepth(), ogreTexture->getFormat(), currentPixData); ogreTexture->getBuffer(face, mip)->blitToMemory(pixBox); currentPixData = (void*)((char*)currentPixData + mipDataSize); } } // load, and tell Image to delete the memory when it's done. new_image.loadDynamicImage((Ogre::uchar*)pixData, ogreTexture->getWidth(), ogreTexture->getHeight(), ogreTexture->getDepth(), ogreTexture->getFormat(), true, ogreTexture->getNumFaces(), numMips - 1); Ogre::DataStreamPtr imageStream = new_image.encode(serializationParameters.toStdString()); if (imageStream.get() && imageStream->size() > 0) { data.resize(imageStream->size()); imageStream->read(&data[0], data.size()); } } catch (std::exception &e) { LogError("SerializeTo: Failed to export Ogre texture " + Name().toStdString() + ":"); if (e.what()) OgreRenderer::OgreRenderingModule::LogError(e.what()); return false; } return true; }
void DotSceneLoader::processTerrainPage(rapidxml::xml_node<>* XMLNode) { Ogre::String name = getAttrib(XMLNode, "name"); int pageX = Ogre::StringConverter::parseInt(XMLNode->first_attribute("pageX")->value()); int pageY = Ogre::StringConverter::parseInt(XMLNode->first_attribute("pageY")->value()); Ogre::Real worldSize = getAttribReal(XMLNode, "worldSize"); int mapSize = Ogre::StringConverter::parseInt(XMLNode->first_attribute("mapSize")->value()); bool colourmapEnabled = getAttribBool(XMLNode, "colourmapEnabled"); int colourmapTexturesize = Ogre::StringConverter::parseInt(XMLNode->first_attribute("colourmapTexturesize")->value()); int layerCount = Ogre::StringConverter::parseInt(XMLNode->first_attribute("layerCount")->value()); Ogre::String filename = mTerrainGroup->generateFilename(pageX, pageY); if (Ogre::ResourceGroupManager::getSingleton().resourceExists(mTerrainGroup->getResourceGroup(), filename)) { mTerrainGroup->defineTerrain(pageX, pageY); } else { rapidxml::xml_node<>* pElement; pElement = XMLNode->first_node("position"); if(pElement) mTerrainPosition = parseVector3(pElement); Ogre::DataStreamPtr stream = Ogre::ResourceGroupManager::getSingleton().openResource(name + Ogre::String(".ohm"), "General" ); size_t size = stream.get()->size(); if(size != mapSize * mapSize * 4) { OGRE_EXCEPT( Ogre::Exception::ERR_INTERNAL_ERROR, "Size of stream does not match terrainsize!", "TerrainPage" ); } float* buffer = OGRE_ALLOC_T(float, size, Ogre::MEMCATEGORY_GEOMETRY); stream->read(buffer, size); Ogre::Terrain::ImportData& imp = mTerrainGroup->getDefaultImportSettings(); imp.terrainSize = mapSize; imp.worldSize = worldSize; imp.inputFloat = buffer; imp.inputImage = 0; imp.deleteInputData = true; imp.minBatchSize = 33; imp.maxBatchSize = 65; imp.layerList.resize(layerCount); int count = 0; // Process layers (*) rapidxml::xml_node<>* pTerrainLayer; rapidxml::xml_node<>* pTerrainTextures; rapidxml::xml_node<>* pTerrainTexture; pElement = XMLNode->first_node("layers"); while(pElement) { pTerrainLayer = pElement->first_node("layer"); while(pTerrainLayer) { int worldSize = Ogre::StringConverter::parseInt(pTerrainLayer->first_attribute("worldSize")->value()); pTerrainTextures = pTerrainLayer->first_node("textures"); pTerrainTexture = pTerrainTextures->first_node("texture"); while(pTerrainTexture) { imp.layerList[count].textureNames.push_back(getAttrib(pTerrainTexture,"name","")); imp.layerList[count].worldSize = (Ogre::Real)worldSize; pTerrainTexture = pTerrainTexture->next_sibling("texture"); } count++; // do stuff pTerrainLayer = pTerrainLayer->next_sibling("layer"); } pElement = pElement->next_sibling("layers"); } mTerrainGroup->defineTerrain(pageX, pageY, &imp); } }
int _tmain(int argc, _TCHAR* argv[]) { // ------------------------- Check for command line argument ------------------------------------------- if (! argv[1]) { printf("\n"); printf("Missing argument.\nExample: \"Converter.exe job1.cfg\""); return 0; } // ------------------------- Basic Ogre Engine initialization ------------------------------------------- Ogre::Root* root = new Ogre::Root; Ogre::RenderSystem* rendersys = root->getRenderSystemByName("Direct3D9 Rendering Subsystem"); rendersys->setConfigOption("Full Screen", "No"); rendersys->setConfigOption("Video Mode", "800 x 600 @ 32-bit colour"); root->setRenderSystem(rendersys); Ogre::ResourceGroupManager::getSingleton().addResourceLocation("resource", "FileSystem", "General"); Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); root->initialise(false); Ogre::RenderWindow* window = root->createRenderWindow("RAW2OGT", 800, 600, false); Ogre::SceneManager* scenemgr = root->createSceneManager(Ogre::SceneType::ST_GENERIC); Ogre::Camera* camera = scenemgr->createCamera("camera"); Ogre::Viewport* viewport = window->addViewport(camera); /*Ogre::Vector3 lightdir(0, -0.3, 0.75); lightdir.normalise(); Ogre::Light* l = scenemgr->createLight("tstLight"); l->setType(Ogre::Light::LT_DIRECTIONAL); l->setDirection(lightdir); l->setDiffuseColour(Ogre::ColourValue(1.0, 1.0, 1.0)); l->setSpecularColour(Ogre::ColourValue(0.4, 0.4, 0.4));*/ scenemgr->setAmbientLight(Ogre::ColourValue(0.7, 0.7, 0.7)); // --------------------------------- Start convert ---------------------------------------------------- // Load job config Ogre::ConfigFile* terrainconfig = OGRE_NEW Ogre::ConfigFile(); terrainconfig->loadDirect(argv[1]); // Load info from [general] block Ogre::String heightmapfile = terrainconfig->getSetting("heightmap", "general"); Ogre::Real heightmapscale = Ogre::StringConverter::parseReal(terrainconfig->getSetting("heightmapscale", "general")); Ogre::Real heightmapoffset = Ogre::StringConverter::parseReal(terrainconfig->getSetting("heightmapoffset", "general")); Ogre::uint16 terrainsize = Ogre::StringConverter::parseUnsignedInt(terrainconfig->getSetting("terrainsize", "general")); Ogre::Real worldsize = Ogre::StringConverter::parseReal(terrainconfig->getSetting("worldsize", "general")); Ogre::uint16 layercount = Ogre::StringConverter::parseUnsignedInt(terrainconfig->getSetting("layercount", "general")); // initialise stream to heightmapfile Ogre::DataStreamPtr stream = Ogre::ResourceGroupManager::getSingleton().openResource(heightmapfile, "General"); size_t size = stream.get()->size(); // verify size if(size != terrainsize * terrainsize * 4) OGRE_EXCEPT( Ogre::Exception::ERR_INTERNAL_ERROR, "Size of stream does not match terrainsize!", "TerrainPage" ); // load to buffer float* buffer = OGRE_ALLOC_T(float, size, Ogre::MEMCATEGORY_GENERAL); stream->read(buffer, size); // apply scale and offset for(int i=0;i<terrainsize*terrainsize;i++) { buffer[i] = (buffer[i] + heightmapoffset) * heightmapscale; } // Terrain initialization Ogre::TerrainGlobalOptions* terrainglobals = OGRE_NEW Ogre::TerrainGlobalOptions(); terrainglobals->setMaxPixelError(1); //terrainglobals->setCompositeMapDistance(30000); //terrainglobals->setLightMapDirection(lightdir); //terrainglobals->setCompositeMapAmbient(scenemgr->getAmbientLight()); //terrainglobals->setCompositeMapDiffuse(l->getDiffuseColour()); Ogre::TerrainMaterialGeneratorA::SM2Profile* pMatProfile = static_cast<Ogre::TerrainMaterialGeneratorA::SM2Profile*>(terrainglobals->getDefaultMaterialGenerator()->getActiveProfile()); pMatProfile->setLightmapEnabled(false); pMatProfile->setCompositeMapEnabled(false); Ogre::TerrainGroup* terraingroup = OGRE_NEW Ogre::TerrainGroup(scenemgr, Ogre::Terrain::ALIGN_X_Z, terrainsize, worldsize); terraingroup->setFilenameConvention(Ogre::String("terrain"), Ogre::String("ogt")); terraingroup->setOrigin(Ogre::Vector3::ZERO); Ogre::Terrain* terrain = OGRE_NEW Ogre::Terrain(scenemgr); // terrainsettings Ogre::Terrain::ImportData& imp = terraingroup->getDefaultImportSettings(); imp.terrainSize = terrainsize; imp.worldSize = worldsize; imp.minBatchSize = 33; imp.maxBatchSize = 65; // use float RAW heightmap as input imp.inputFloat = buffer; // process texture layers imp.layerList.resize(layercount); Ogre::StringVector blendmaps(layercount); for(int i=0;i<layercount;i++) { // load layer info Ogre::String sectionStr = Ogre::StringConverter::toString(i); Ogre::Real layerworldsize = Ogre::StringConverter::parseReal(terrainconfig->getSetting("worldsize", sectionStr)); if (i==0) { // no blendmap at layer 0 (baselayer) Ogre::String specular = terrainconfig->getSetting("specular", sectionStr); Ogre::String normal = terrainconfig->getSetting("normal", sectionStr); // add layer imp.layerList[i].textureNames.push_back(specular); imp.layerList[i].textureNames.push_back(normal); imp.layerList[i].worldSize = layerworldsize; } else { Ogre::String specular = terrainconfig->getSetting("specular", sectionStr); Ogre::String normal = terrainconfig->getSetting("normal", sectionStr); Ogre::String blend = terrainconfig->getSetting("blend", sectionStr); // add layer imp.layerList[i].textureNames.push_back(specular); imp.layerList[i].textureNames.push_back(normal); imp.layerList[i].worldSize = layerworldsize; blendmaps[i] = blend; } } // load the terrain terrain->prepare(imp); terrain->load(); // load those blendmaps into the layers for(int j = 1;j < terrain->getLayerCount();j++) { Ogre::TerrainLayerBlendMap *blendmap = terrain->getLayerBlendMap(j); Ogre::Image img; img.load(blendmaps[j],"General"); int blendmapsize = terrain->getLayerBlendMapSize(); if(img.getWidth() != blendmapsize) img.resize(blendmapsize, blendmapsize); float *ptr = blendmap->getBlendPointer(); Ogre::uint8 *data = static_cast<Ogre::uint8*>(img.getPixelBox().data); for(int bp = 0;bp < blendmapsize * blendmapsize;bp++) ptr[bp] = static_cast<float>(data[bp]) / 255.0f; blendmap->dirty(); blendmap->update(); } // create filename for writing int pos = heightmapfile.find_last_of('.'); if (pos < 0) heightmapfile = heightmapfile + ".ogt"; else heightmapfile = heightmapfile.substr(0, pos) + ".ogt"; // save as Ogre .OGT terrain->save(heightmapfile); Ogre::LogManager::getSingletonPtr()->logMessage(Ogre::LogMessageLevel::LML_NORMAL, heightmapfile + " successfully written."); // debug viewing (exit with CTRL+C) camera->setPosition(-terrainsize, 7000, -terrainsize); camera->lookAt(terrainsize/2,0,terrainsize/2); root->startRendering(); return 0; }