void cleanupContent() { // get rid of the shared pointers before shutting down ogre or exceptions occure std::cout << "Imposto i servizi per gli shader di texture\n"; mActiveFragmentProgram.setNull(); mActiveFragmentParameters.setNull(); mActiveVertexProgram.setNull(); mActiveVertexParameters.setNull(); mActiveMaterial.setNull(); std::cout << "Impostazione terminata\n"; }
void RemoveMaterial(Ogre::MaterialPtr& material) { if (!material.isNull()) { std::string material_name = material->getName(); material.setNull(); try { Ogre::MaterialManager::getSingleton().remove(material_name); } catch (Ogre::Exception& e) { OgreRenderingModule::LogDebug("Failed to remove Ogre material:" + std::string(e.what())); } } }
Ogre::MaterialPtr OgreMaterialProperties::ToOgreMaterial() { // Make clone from the original and uset that for creating the new material. Ogre::MaterialPtr matPtr = material_->GetMaterial(); Ogre::MaterialPtr matPtrClone = matPtr->clone(objectName().toStdString() + "Clone"); // Material if (!matPtrClone.isNull()) { // Technique Ogre::Material::TechniqueIterator tIter = matPtrClone->getTechniqueIterator(); while(tIter.hasMoreElements()) { Ogre::Technique *tech = tIter.getNext(); Ogre::Technique::PassIterator pIter = tech->getPassIterator(); while(pIter.hasMoreElements()) { // Pass Ogre::Pass *pass = pIter.getNext(); if (!pass) continue; if (pass->hasVertexProgram()) { // Vertex program const Ogre::GpuProgramPtr &verProg = pass->getVertexProgram(); if (!verProg.isNull()) { Ogre::GpuProgramParametersSharedPtr verPtr = pass->getVertexProgramParameters(); if (verPtr->hasNamedParameters()) { // Named parameters (constants) Ogre::GpuConstantDefinitionIterator mapIter = verPtr->getConstantDefinitionIterator(); int constNum = 0; while(mapIter.hasMoreElements()) { QString paramName(mapIter.peekNextKey().c_str()); const Ogre::GpuConstantDefinition ¶mDef = mapIter.getNext(); // Filter names that end with '[0]' if (paramName.lastIndexOf("[0]") != -1) continue; if (!paramDef.isFloat()) continue; size_t size = paramDef.elementSize * paramDef.arraySize; QVector<float> newParamValue; QVector<float>::iterator it; newParamValue.resize(size); // Find the corresponding property value. QVariant val = property(paramName.append(" VP").toLatin1()); if (!val.isValid() || val.isNull()) continue; TypeValuePair typeValuePair = val.toMap(); QString newValueString(typeValuePair.begin().value().toByteArray()); newValueString.trimmed(); // fill the float vector with new values it = newParamValue.begin(); int i = 0, j = 0; bool ok = true; while(j != -1 && ok) { j = newValueString.indexOf(' ', i); QString newValue = newValueString.mid(i, j == -1 ? j : j - i); if (!newValue.isEmpty()) { *it = newValue.toFloat(&ok); ++it; } i = j + 1; } // Set the new value. ///\todo use the exact count rather than just 4 values if needed. if (size == 16) { Ogre::Matrix4 matrix(newParamValue[0], newParamValue[1], newParamValue[2], newParamValue[3], newParamValue[4], newParamValue[5], newParamValue[6], newParamValue[7], newParamValue[8], newParamValue[9], newParamValue[10], newParamValue[11], newParamValue[12], newParamValue[13], newParamValue[14], newParamValue[15]); #if OGRE_VERSION_MINOR <= 6 && OGRE_VERSION_MAJOR <= 1 verPtr->_writeRawConstant(paramDef.physicalIndex, matrix); #else verPtr->_writeRawConstant(paramDef.physicalIndex, matrix, size); #endif } else { Ogre::Vector4 vector(newParamValue[0], newParamValue[1], newParamValue[2], newParamValue[3]); verPtr->_writeRawConstant(paramDef.physicalIndex, vector); } } } } } if (pass->hasFragmentProgram()) { // Fragment program const Ogre::GpuProgramPtr &fragProg = pass->getFragmentProgram(); if (!fragProg.isNull()) { Ogre::GpuProgramParametersSharedPtr fragPtr = pass->getFragmentProgramParameters(); if (!fragPtr.isNull()) { if (fragPtr->hasNamedParameters()) { // Named parameters (constants) Ogre::GpuConstantDefinitionIterator mapIter = fragPtr->getConstantDefinitionIterator(); while(mapIter.hasMoreElements()) { QString paramName(mapIter.peekNextKey().c_str()); const Ogre::GpuConstantDefinition ¶mDef = mapIter.getNext(); // Filter names that end with '[0]' if (paramName.lastIndexOf("[0]") != -1) continue; if (!paramDef.isFloat()) continue; size_t size = paramDef.elementSize * paramDef.arraySize; QVector<float> newParamValue; QVector<float>::iterator it; newParamValue.resize(size); // Find the corresponding property value. QVariant val = property(paramName.append(" FP").toLatin1()); if (!val.isValid() || val.isNull()) continue; TypeValuePair typeValuePair = val.toMap(); QString newValueString(typeValuePair.begin().value().toByteArray()); newValueString.trimmed(); // Fill the float vector with new values. it = newParamValue.begin(); int i = 0, j = 0; bool ok = true; while(j != -1 && ok) { j = newValueString.indexOf(' ', i); QString newValue = newValueString.mid(i, j == -1 ? j : j - i); if (!newValue.isEmpty()) { *it = *it = newValue.toFloat(&ok); ++it; } i = j + 1; } // Set the new value. ///\todo use the exact count rather than just 4 values if needed. if (size == 16) { Ogre::Matrix4 matrix(newParamValue[0], newParamValue[1], newParamValue[2], newParamValue[3], newParamValue[4], newParamValue[5], newParamValue[6], newParamValue[7], newParamValue[8], newParamValue[9], newParamValue[10], newParamValue[11], newParamValue[12], newParamValue[13], newParamValue[14], newParamValue[15]); #if OGRE_VERSION_MINOR <= 6 && OGRE_VERSION_MAJOR <= 1 fragPtr->_writeRawConstant(paramDef.physicalIndex, matrix); #else fragPtr->_writeRawConstant(paramDef.physicalIndex, matrix, size); #endif } else { Ogre::Vector4 vector(newParamValue[0], newParamValue[1], newParamValue[2], newParamValue[3]); fragPtr->_writeRawConstant(paramDef.physicalIndex, vector); } } } } } } Ogre::Pass::TextureUnitStateIterator texIter = pass->getTextureUnitStateIterator(); while(texIter.hasMoreElements()) { // Texture units Ogre::TextureUnitState *tu = texIter.getNext(); // Replace the texture name (uuid) with the new one QString tu_name(tu->getName().c_str()); QVariant val = property(tu_name.append(" TU").toLatin1()); if (!val.isValid() || val.isNull()) continue; TypeValuePair typeValuePair = val.toMap(); QString newValueString(typeValuePair.begin().value().toByteArray()); newValueString.trimmed(); tu->setTextureName(newValueString.toStdString()); /* //QString new_texture_name = iter->second; RexUUID new_name(iter->second); // If new texture is UUID-based one, make sure the corresponding RexOgreTexture gets created, // because we may not be able to load it later if load fails now if (RexUUID::IsValid(new_texture_name)) { RexUUID imageID(new_texture_name); if (!imageID.IsNull()) { image* image = imageList.getImage(imageID); if (image) { image->getOgreTexture(); } } } //tu->setTextureName(iter->second); */ } } } return matPtrClone; } matPtrClone.setNull(); return matPtrClone; }
bool OgreMaterialResource::SetData(Foundation::AssetPtr source) { // Remove old material if any RemoveMaterial(); references_.clear(); original_textures_.clear(); Ogre::MaterialManager& matmgr = Ogre::MaterialManager::getSingleton(); OgreRenderingModule::LogDebug("Parsing material " + source->GetId()); if (!source) { OgreRenderingModule::LogError("Null source asset data pointer"); return false; } if (!source->GetSize()) { OgreRenderingModule::LogError("Zero sized material asset"); return false; } Ogre::DataStreamPtr data = Ogre::DataStreamPtr(new Ogre::MemoryDataStream(const_cast<u8 *>(source->GetData()), source->GetSize())); static int tempname_count = 0; tempname_count++; std::string tempname = "TempMat" + ToString<int>(tempname_count); try { int num_materials = 0; int brace_level = 0; bool skip_until_next = false; int skip_brace_level = 0; // Parsed/modified material script std::ostringstream output; while (!data->eof()) { Ogre::String line = data->getLine(); // Skip empty lines & comments if ((line.length()) && (line.substr(0, 2) != "//")) { // Process opening/closing braces if (!ResourceHandler::ProcessBraces(line, brace_level)) { // If not a brace and on level 0, it should be a new material; replace name if ((brace_level == 0) && (line.substr(0, 8) == "material")) { if (num_materials == 0) { line = "material " + tempname; ++num_materials; } else { OgreRenderingModule::LogWarning("More than one material defined in material asset " + source->GetId() + " - only first one supported"); break; } } else { // Check for textures if ((line.substr(0, 8) == "texture ") && (line.length() > 8)) { std::string tex_name = line.substr(8); // Note: we assume all texture references are asset based. ResourceHandler checks later whether this is true, // before requesting the reference references_.push_back(Foundation::ResourceReference(tex_name, OgreTextureResource::GetTypeStatic())); original_textures_.push_back(tex_name); // Replace any / with \ in the material, then change the texture names back later, so that Ogre does not go nuts ReplaceCharInplace(line, '/', '\\'); ReplaceCharInplace(line, ':', '@'); } } // Write line to the modified copy if (!skip_until_next) output << line << std::endl; } else { // Write line to the modified copy if (!skip_until_next) output << line << std::endl; if (brace_level <= skip_brace_level) skip_until_next = false; } } } std::string output_str = output.str(); Ogre::DataStreamPtr modified_data = Ogre::DataStreamPtr(new Ogre::MemoryDataStream((u8 *)(&output_str[0]), output_str.size())); matmgr.parseScript(modified_data, Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME); Ogre::MaterialPtr tempmat; tempmat = matmgr.getByName(tempname); if (tempmat.isNull()) { OgreRenderingModule::LogWarning(std::string("Failed to create an Ogre material from material asset ") + source->GetId()); return false; } if(!tempmat->getNumTechniques()) { OgreRenderingModule::LogWarning("Failed to create an Ogre material from material asset " + source->GetId()); return false; } ogre_material_ = tempmat->clone(id_); tempmat.setNull(); matmgr.remove(tempname); if (ogre_material_.isNull()) { OgreRenderingModule::LogWarning("Failed to create an Ogre material from material asset " + source->GetId()); return false; } // Now go through all the texturenames and restore \ back to / and @ to : Ogre::Material::TechniqueIterator iter = ogre_material_->getTechniqueIterator(); while (iter.hasMoreElements()) { Ogre::Technique *tech = iter.getNext(); Ogre::Technique::PassIterator passIter = tech->getPassIterator(); while (passIter.hasMoreElements()) { Ogre::Pass *pass = passIter.getNext(); Ogre::Pass::TextureUnitStateIterator texIter = pass->getTextureUnitStateIterator(); while (texIter.hasMoreElements()) { Ogre::TextureUnitState *texUnit = texIter.getNext(); std::string texname = texUnit->getTextureName(); if (texname.find('\\') != std::string::npos) { ReplaceCharInplace(texname, '\\', '/'); ReplaceCharInplace(texname, '@', ':'); texUnit->setTextureName(texname); } } } } //workaround: if receives shadows, check the amount of shadowmaps. If only 1 specified, add 2 more to support 3 shadowmaps if(ogre_material_->getReceiveShadows() && shadowquality_ == Shadows_High && ogre_material_->getNumTechniques() > 0) { Ogre::Technique *tech = ogre_material_->getTechnique(0); if(tech) { Ogre::Technique::PassIterator passiterator = tech->getPassIterator(); while(passiterator.hasMoreElements()) { Ogre::Pass* pass = passiterator.getNext(); Ogre::Pass::TextureUnitStateIterator texiterator = pass->getTextureUnitStateIterator(); int shadowmaps = 0; while(texiterator.hasMoreElements()) { Ogre::TextureUnitState* state = texiterator.getNext(); if(state->getContentType() == Ogre::TextureUnitState::CONTENT_SHADOW) { shadowmaps++; } } if(shadowmaps>0 && shadowmaps<3) { Ogre::TextureUnitState* sm2 = pass->createTextureUnitState(); sm2->setContentType(Ogre::TextureUnitState::CONTENT_SHADOW); Ogre::TextureUnitState* sm3 = pass->createTextureUnitState(); sm3->setContentType(Ogre::TextureUnitState::CONTENT_SHADOW); } } } } } catch (Ogre::Exception &e) { OgreRenderingModule::LogWarning(e.what()); OgreRenderingModule::LogWarning("Failed to parse Ogre material " + source->GetId() + "."); try { if (!matmgr.getByName(tempname).isNull()) Ogre::MaterialManager::getSingleton().remove(tempname); } catch (...) {} return false; } return true; }