コード例 #1
0
void aiBehaviorTreeTemplateManager::LoadAll()
{
	Ogre::StringVectorPtr loc = Ogre::ResourceGroupManager::getSingleton().findResourceLocation("BehaviorTemplate", "*Behaviors");
	const STRING filename = loc->at(0) + "\\Script\\";

	//加载全局黑板xml
	Ogre::DataStreamPtr stream = Ogre::ResourceGroupManager::getSingleton().openResource("RaceGlobal.xml", "BehaviorTemplate");
	char* szData = strdup(stream->getAsString().c_str());

	rapidxml::xml_document<> XMLDoc;
	XMLDoc.parse<0>(szData);
	rapidxml::xml_node<>* pNode = XMLDoc.first_node("Root")->first_node("BlackBoard");

	while(pNode)
	{
		const STRING raceName = pNode->first_attribute("race")->value();
		rapidxml::xml_node<>* pVarNode = pNode->first_node("Variable");

		eGameRace race;
		if(raceName == "Terran") race = eGameRace_Terran;
		else if(raceName == "Zerg") race = eGameRace_Zerg;
		else assert(0);

		aiBlackBoard* bb = new aiBlackBoard;
		bb->LoadParams(pVarNode);
		m_globalBBs.insert(std::make_pair(race, bb));

		//脚本
		const char* szFilename = XMLDoc.first_node("Root")->first_node("Script")->first_attribute("filename")->value();
		const STRING filepath = filename + szFilename;
		SCRIPTNAMAGER.DoFile(filepath);

		pNode = pNode->next_sibling("BlackBoard");
	}

	free(szData);
	XMLDoc.clear();

	//加载各单位行为树xml
	Ogre::StringVectorPtr files = Ogre::ResourceGroupManager::getSingleton().findResourceNames("BehaviorTemplate", "*.xml");
	auto iter = std::find(files->begin(), files->end(), "RaceGlobal.xml");
	files->erase(iter);
	for (auto iter=files->begin(); iter!=files->end(); ++iter)
	{
		aiBehaviorTreeTemplate* pTmpl = new aiBehaviorTreeTemplate;
		const STRING name = pTmpl->Load(*iter);
		m_bts.insert(std::make_pair(name, pTmpl));
	}
}
コード例 #2
0
ファイル: soundmanagerimp.cpp プロジェクト: Digmaster/openmw
    void SoundManager::startRandomTitle()
    {
        Ogre::StringVector filelist;
        if (mMusicFiles.find(mCurrentPlaylist) == mMusicFiles.end())
        {
            Ogre::StringVector groups = Ogre::ResourceGroupManager::getSingleton().getResourceGroups ();
            for (Ogre::StringVector::iterator it = groups.begin(); it != groups.end(); ++it)
            {
                Ogre::StringVectorPtr resourcesInThisGroup = mResourceMgr.findResourceNames(*it,
                                                                                            "Music/"+mCurrentPlaylist+"/*");
                filelist.insert(filelist.end(), resourcesInThisGroup->begin(), resourcesInThisGroup->end());
            }
            mMusicFiles[mCurrentPlaylist] = filelist;
        }
        else
            filelist = mMusicFiles[mCurrentPlaylist];

        if(!filelist.size())
            return;

        int i = rand()%filelist.size();

        // Don't play the same music track twice in a row
        if (filelist[i] == mLastPlayedMusic)
        {
            i = (i+1) % filelist.size();
        }

        streamMusicFull(filelist[i]);
    }
コード例 #3
0
ファイル: loadingscreen.cpp プロジェクト: timrisi/openmw
    void LoadingScreen::changeWallpaper ()
    {
        if (mResources.isNull ())
        {
            mResources = Ogre::StringVectorPtr (new Ogre::StringVector);

            Ogre::StringVectorPtr resources = Ogre::ResourceGroupManager::getSingleton ().listResourceNames ("General", false);
            for (Ogre::StringVector::const_iterator it = resources->begin(); it != resources->end(); ++it)
            {
                if (it->size() < 6)
                    continue;
                std::string start = it->substr(0, 6);
                boost::to_lower(start);

                if (start == "splash")
                    mResources->push_back (*it);
            }
        }

        if (mResources->size())
        {
            std::string randomSplash = mResources->at (rand() % mResources->size());

            Ogre::TexturePtr tex = Ogre::TextureManager::getSingleton ().load (randomSplash, "General");
            mBackgroundImage->setImageTexture (randomSplash);
        }
        else
            std::cerr << "No loading screens found!" << std::endl;
    }
const std::vector<std::string> ModelDefinitionManager::getAllMeshes() const
{
	std::vector<std::string> meshes;
	Ogre::StringVectorPtr meshesVector = Ogre::ResourceGroupManager::getSingleton().findResourceNames("General", "*.mesh");
	for (Ogre::StringVector::iterator I = meshesVector->begin(); I != meshesVector->end(); ++I) {
		meshes.push_back(std::string(*I));
	}
	meshesVector.setNull();
	return meshes;
}
コード例 #5
0
void loadAllMaterialControlFiles(MaterialControlsContainer& controlsContainer)
{
    Ogre::StringVectorPtr fileStringVector = Ogre::ResourceGroupManager::getSingleton().findResourceNames( "Popular", "*.controls");
	Ogre::StringVector::iterator controlsFileNameIterator = fileStringVector->begin();

    while ( controlsFileNameIterator != fileStringVector->end() )
	{
        loadMaterialControlsFile(controlsContainer, *controlsFileNameIterator);
        ++controlsFileNameIterator;
	}
}
コード例 #6
0
ファイル: ResourceManager.cpp プロジェクト: Gohla/Diversia
ResourceList ResourceManager::list()
{
    ResourceList resourceList;

    Ogre::StringVectorPtr resources = mRGM.findResourceNames( mGroup, "*" );
    
    for( Ogre::StringVector::const_iterator i = resources->begin(); i != resources->end(); ++i )
    {
        resourceList.push_back( Path( *i ) );
    }

    return resourceList;
}
コード例 #7
0
ファイル: resources.cpp プロジェクト: Allxere/openmw
CSMWorld::Resources::Resources (const std::string& baseDirectory, UniversalId::Type type,
    const char * const *extensions)
: mBaseDirectory (baseDirectory), mType (type)
{
    int baseSize = mBaseDirectory.size();

    Ogre::StringVector resourcesGroups =
        Ogre::ResourceGroupManager::getSingleton().getResourceGroups();

    for (Ogre::StringVector::iterator iter (resourcesGroups.begin());
        iter!=resourcesGroups.end(); ++iter)
    {
        if (*iter=="General" || *iter=="Internal" || *iter=="Autodetect")
            continue;

        Ogre::StringVectorPtr resources =
            Ogre::ResourceGroupManager::getSingleton().listResourceNames (*iter);

        for (Ogre::StringVector::const_iterator iter (resources->begin());
            iter!=resources->end(); ++iter)
        {
            if (static_cast<int> (iter->size())<baseSize+1 ||
                iter->substr (0, baseSize)!=mBaseDirectory ||
                ((*iter)[baseSize]!='/' && (*iter)[baseSize]!='\\'))
                continue;

            if (extensions)
            {
                std::string::size_type index = iter->find_last_of ('.');

                if (index==std::string::npos)
                    continue;

                std::string extension = iter->substr (index+1);

                int i = 0;

                for (; extensions[i]; ++i)
                    if (extensions[i]==extension)
                        break;

                if (!extensions[i])
                    continue;
            }

            std::string file = iter->substr (baseSize+1);
            mFiles.push_back (file);
            mIndex.insert (std::make_pair (file, static_cast<int> (mFiles.size())-1));
        }
    }
}
コード例 #8
0
    void SoundManager::startRandomTitle()
    {
        Ogre::StringVector filelist;

        Ogre::StringVector groups = Ogre::ResourceGroupManager::getSingleton().getResourceGroups ();
        for (Ogre::StringVector::iterator it = groups.begin(); it != groups.end(); ++it)
        {
            Ogre::StringVectorPtr resourcesInThisGroup = mResourceMgr.findResourceNames(*it,
                                                                                        "Music/"+mCurrentPlaylist+"/*");
            filelist.insert(filelist.end(), resourcesInThisGroup->begin(), resourcesInThisGroup->end());
        }

        if(!filelist.size())
            return;

        int i = rand()%filelist.size();
        streamMusicFull(filelist[i]);
    }
コード例 #9
0
ファイル: ResourceService.cpp プロジェクト: SgtFlame/indiezen
//-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
void
ResourceService::getResourceNames(I_ResourceNameVisitor& _visitor, 
                                  const std::string& _group,
                                  const std::string& _pattern) const
{
    _visitor.begin();

    Ogre::StringVectorPtr pStringVector = 
        m_groupManager.findResourceNames(_group, _pattern);

    Ogre::StringVector::iterator iter = pStringVector->begin();
    while (iter != pStringVector->end())
    {
        _visitor.visit(*iter);
        iter++;
    }

    _visitor.end();
}
コード例 #10
0
ファイル: loadingscreen.cpp プロジェクト: Gohan1989/openmw
    void LoadingScreen::changeWallpaper ()
    {
        std::vector<std::string> splash;

        Ogre::StringVectorPtr resources = Ogre::ResourceGroupManager::getSingleton ().listResourceNames ("General", false);
        for (Ogre::StringVector::const_iterator it = resources->begin(); it != resources->end(); ++it)
        {
            if (it->size() < 6)
                continue;
            std::string start = it->substr(0, 6);
            boost::to_lower(start);

            if (start == "splash")
                splash.push_back (*it);
        }
        std::string randomSplash = splash[rand() % splash.size()];

        Ogre::TexturePtr tex = Ogre::TextureManager::getSingleton ().load (randomSplash, "General");
        mBackgroundImage->setImageTexture (randomSplash);
    }
コード例 #11
0
//----------------------------------------------------------------------------//
size_t OgreResourceProvider::getResourceGroupFileNames(
    std::vector<String>& out_vec, const String& file_pattern,
    const String& resource_group)
{
    // get list of files in the group that match the pattern.
    Ogre::StringVectorPtr vp =
        Ogre::ResourceGroupManager::getSingleton().findResourceNames(
            (resource_group.empty() ?
                d_defaultResourceGroup.c_str() :
                resource_group.c_str()),
            file_pattern.c_str());

    size_t entries = 0;
    Ogre::StringVector::iterator i = vp->begin();
    for (; i != vp->end(); ++i)
    {
        out_vec.push_back(i->c_str());
        ++entries;
    }

    return entries;
}
コード例 #12
0
ファイル: loadingscreen.cpp プロジェクト: Adrian-Revk/openmw
    void LoadingScreen::changeWallpaper ()
    {
        if (mResources.empty())
        {
            Ogre::StringVector groups = Ogre::ResourceGroupManager::getSingleton().getResourceGroups ();
            for (Ogre::StringVector::iterator it = groups.begin(); it != groups.end(); ++it)
            {
                Ogre::StringVectorPtr resourcesInThisGroup = Ogre::ResourceGroupManager::getSingleton ().findResourceNames (*it, "Splash_*.tga");
                mResources.insert(mResources.end(), resourcesInThisGroup->begin(), resourcesInThisGroup->end());
            }
        }

        if (!mResources.empty())
        {
            std::string const & randomSplash = mResources.at (rand() % mResources.size());

            Ogre::TexturePtr tex = Ogre::TextureManager::getSingleton ().load (randomSplash, Ogre::ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME);

            mBackgroundImage->setImageTexture (randomSplash);
        }
        else
            std::cerr << "No loading screens found!" << std::endl;
    }
コード例 #13
0
ファイル: fontloader.cpp プロジェクト: Bodillium/openmw
 void FontLoader::loadAllFonts(bool exportToFile)
 {
     Ogre::StringVector groups = Ogre::ResourceGroupManager::getSingleton().getResourceGroups ();
     for (Ogre::StringVector::iterator it = groups.begin(); it != groups.end(); ++it)
     {
         Ogre::StringVectorPtr resourcesInThisGroup = Ogre::ResourceGroupManager::getSingleton ().findResourceNames (*it, "*.fnt");
         for (Ogre::StringVector::iterator resource = resourcesInThisGroup->begin(); resource != resourcesInThisGroup->end(); ++resource)
         {
             loadFont(*resource, exportToFile);
         }
     }
 }